Scopa Rules
Scopa Rules
Scopa Rules
Coins
Cups
Clubs
Swords
CONTENTS:
Deck of 40 unique Scopa cards, 2 scoring cards (for your reference), pad of score sheets
scopa rules.indd 1
opponents
hand
opponents
hand
Example:
The players hand contains: 5 of Coins, 7 of Swords and the 2
of Cups. On the table are the 1 of Swords, 6 of Clubs and 5
of Cups.
The player could:
Place the 2 of Cups on the
table, or
HOW TO PLAY
The player to the dealers left begins play. This player MUST
either add one card to the table (called trailing) or play one
card that allows him to make a match and capture cards. To
make a match, a player must play a card that is the same value
(regardless of suit) as a card on the table. If he cant, he may
play a card that equals the sum of two or more cards on the
table. The card from the players hand and the captured card(s)
are won and placed face down in front of the player. These
cards are out of play until scores are recorded at the end of
the round.
of
of
all
of
T
ake the 5 of Cups by playing his
5 of Coins and place both cards
face down in front of him.
Note: In a four-player game, one partner should collect all the matched cards won by either member of
the partnership.
Scopa - Must Make a Match Rule
You may not trail a card that has the ability to make a match.
For example, if a 2 and 5 are on the table, a player holding a 7
must either make this match, or play a different card from his
hand.
Scoring for a Scopa
When a player makes a match that removes all the cards on
the table, hes achieved a Scopa. Since the table is now empty,
the next player is forced to trail a card onto the table. A Scopa
is worth one point and is scored whenever one occurs during
play. (This is the only way you can score points during a round.)
Single Card Capture, Single Card Play
Whenever a card played may capture either a single or many
cards, the player is forced to capture only the single card. A
PLAYER MAY NEVER PLAY MORE THAN ONE CARD PER
TURN.
In the next example, the 7 of Cups could be played to
capture the 4 of Clubs and the 3 of Cups. If there were a 7
on the table, he would have to take it with his 7, rather than
take the 4 and the 3.
This player could not play two cards from hand (the 1 and 8
of Clubs) to take the 9 of Coins.
your hand
9/29/11 2:07 pm
SCORING
Players will have already scored 1 point for each Scopa. Up to
four additional points are now awarded.
scopa rules.indd 2
21 points
15 points
10 points
10 points
21
18
16
15
14
13
12
10 each
7
6
1
5
4
3
2
8, 9 and 10
WINNING
In a two-player game, play until one player has at least 11
points AT THE END OF A ROUND.
In a three-player game, play until one player reaches or
exceeds 8 points at the end of a round.
In a four-player game, play until one partnership reaches or
exceeds 15 points at the end of a round. If more than one
player/partnership exceeds the games requirement, the most
points wins.
Play another round if no player/team reaches the goal
at the end of this round.
SCORING
Scoresheet
Player 1 or Team 1
SOPHIE
1s
1s
1
1
4
1
5
1 point
1 point
1 point
1 point
1 point
Player 2 or Team 2
RICK
1
1
2
1s
1
1
1
6
Player 3
Item # 1161
9/29/11 2:07 pm