Output Log
Output Log
Output Log
6p8 (c04dd374db98)
GfxDevice: creating device client; threaded=1
Direct3D:
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
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Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\Assembly-
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Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
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Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\SonyNP.dll
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Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
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<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
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Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
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English
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Running: Script-PreHub
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DONE LOADING!
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Found friends.
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(Filename:
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gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 10484.
Total: 74.293297 ms (FindLiveObjects: 0.359700 ms CreateObjectMapping: 0.351900 ms
MarkObjects: 60.402599 ms DeleteObjects: 13.178000 ms)
Saved secrets. 0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreWoodsA
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Done running Script-PreWoodsA
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 0.852200 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 12554.
Total: 78.017700 ms (FindLiveObjects: 0.409400 ms CreateObjectMapping: 0.444000 ms
MarkObjects: 77.024605 ms DeleteObjects: 0.139300 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
BEGIN LOADING SCENE: WoodsB
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 10477.
Total: 58.914402 ms (FindLiveObjects: 0.374400 ms CreateObjectMapping: 0.468000 ms
MarkObjects: 48.699402 ms DeleteObjects: 9.371000 ms)
Saved secrets. 0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreWoodsB
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.007500 ms
NullReferenceException: Object reference not set to an instance of an object
at TriggerCondition.GetFlag (System.String valName) [0x00000] in <filename
unknown>:0
at TriggerCondition.get_isTrue () [0x00000] in <filename unknown>:0
at NestedTriggerCondition.get_isTrue () [0x00000] in <filename unknown>:0
at ConditionalTriggerGroup.Awake () [0x00000] in <filename unknown>:0
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Starting NavMesh construct is null!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 470 unused Assets to reduce memory usage. Loaded Objects now: 10811.
Total: 84.993401 ms (FindLiveObjects: 0.456700 ms CreateObjectMapping: 0.476400 ms
MarkObjects: 64.039101 ms DeleteObjects: 20.020500 ms)
Saved secrets. 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreWoodsA
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.178300 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 12692.
Total: 88.199799 ms (FindLiveObjects: 0.540800 ms CreateObjectMapping: 0.961900 ms
MarkObjects: 86.626205 ms DeleteObjects: 0.070300 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Could not find location 'BeachDay'
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 10652.
Total: 71.259697 ms (FindLiveObjects: 0.456900 ms CreateObjectMapping: 0.416000 ms
MarkObjects: 62.155701 ms DeleteObjects: 8.229700 ms)
Saved secrets. 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreHub
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.084900 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 374)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 17047.
Total: 93.582199 ms (FindLiveObjects: 0.702700 ms CreateObjectMapping: 0.532400 ms
MarkObjects: 92.273804 ms DeleteObjects: 0.072900 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 12.141700 ms
Couldn't Find 'Towhee Grove' in 'Map'!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 17496.
Total: 82.146400 ms (FindLiveObjects: 0.728700 ms CreateObjectMapping: 0.493700 ms
MarkObjects: 72.801796 ms DeleteObjects: 8.121700 ms)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 10977.
Total: 71.668602 ms (FindLiveObjects: 0.377700 ms CreateObjectMapping: 0.424300 ms
MarkObjects: 62.011497 ms DeleteObjects: 8.854500 ms)
Saved secrets. 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreHub
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.281700 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 17158.
Total: 97.157997 ms (FindLiveObjects: 0.929100 ms CreateObjectMapping: 0.594300 ms
MarkObjects: 93.773300 ms DeleteObjects: 1.860400 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 11096.
Total: 84.807098 ms (FindLiveObjects: 0.395300 ms CreateObjectMapping: 0.610800 ms
MarkObjects: 75.287498 ms DeleteObjects: 8.512199 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreBombShelter
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.176700 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 12707.
Total: 81.216698 ms (FindLiveObjects: 0.498900 ms CreateObjectMapping: 0.483100 ms
MarkObjects: 79.908897 ms DeleteObjects: 0.324300 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Controller Audio internally set to False
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 11059.
Total: 74.775398 ms (FindLiveObjects: 0.496400 ms CreateObjectMapping: 0.484100 ms
MarkObjects: 72.372597 ms DeleteObjects: 1.421300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreCave
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 2.569900 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 22707.
Total: 90.963600 ms (FindLiveObjects: 1.051100 ms CreateObjectMapping: 0.979700 ms
MarkObjects: 87.155800 ms DeleteObjects: 1.776400 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Trying this
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 574 unused Assets to reduce memory usage. Loaded Objects now: 11456.
Total: 103.492401 ms (FindLiveObjects: 0.673800 ms CreateObjectMapping: 0.533600 ms
MarkObjects: 83.564201 ms DeleteObjects: 18.719601 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreUnderwater3
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 0.950200 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 14057.
Total: 90.960800 ms (FindLiveObjects: 0.942300 ms CreateObjectMapping: 0.509700 ms
MarkObjects: 89.440704 ms DeleteObjects: 0.067400 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Authenticated: Denisa
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnityEditor_DESKTOP-TSEH21G_Denisa
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
{"Table":{"AttributeDefinitions":
[{"AttributeName":"user_id","AttributeType":"S"}],"CreationDateTime":1.446753563652
E9,"DeletionProtectionEnabled":false,"ItemCount":130515,"KeySchema":
[{"AttributeName":"user_id","KeyType":"HASH"}],"ProvisionedThroughput":
{"LastDecreaseDateTime":1.554425127095E9,"LastIncreaseDateTime":1.612732551276E9,"N
umberOfDecreasesToday":0,"ReadCapacityUnits":8,"WriteCapacityUnits":1},"TableArn":"
arn:aws:dynamodb:us-west-1:593111816061:table/
oxenfree_choices","TableId":"8538880e-c48b-46b7-a02f-
97921bf90311","TableName":"oxenfree_choices","TableSizeBytes":14339339,"TableStatus
":"ACTIVE"}}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
{}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Answers logged
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 11032.
Total: 87.672394 ms (FindLiveObjects: 0.641900 ms CreateObjectMapping: 0.814300 ms
MarkObjects: 80.719101 ms DeleteObjects: 5.495700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Running: Script-PreFerry7am
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.068400 ms
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 12855.
Total: 97.416496 ms (FindLiveObjects: 0.428900 ms CreateObjectMapping: 0.825400 ms
MarkObjects: 96.062302 ms DeleteObjects: 0.099200 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
PlayedA3
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 11496.
Total: 94.825203 ms (FindLiveObjects: 0.398100 ms CreateObjectMapping: 0.466100 ms
MarkObjects: 86.192696 ms DeleteObjects: 7.767300 ms)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath
(System.Type,intptr)
at UnityEngine.Component.GetComponent[CharacterProps] () [0x00000] in <filename
unknown>:0
at EnablePropState+<EnableDelayed>c__Iterator3.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnFinishLoad...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 1.008900 ms
Dialog package 'BeachA_ConversationA' was not found!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 11729.
Total: 98.463898 ms (FindLiveObjects: 0.433000 ms CreateObjectMapping: 0.521600 ms
MarkObjects: 97.435493 ms DeleteObjects: 0.073300 ms)
Buffer complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
{"Count":14,"Items":[{"choice_id":{"S":"ren_alone"},"count":{"N":"47355"}},
{"choice_id":{"S":"clarissa_alone_sad"},"count":{"N":"39325"}},{"choice_id":
{"S":"jonas_friend_alone"},"count":{"N":"7785"}},{"choice_id":
{"S":"jonas_stepbro_withalex"},"count":{"N":"92994"}},{"choice_id":
{"S":"jonas_stepbro_alone"},"count":{"N":"26151"}},{"choice_id":
{"S":"clarissa_together_sad"},"count":{"N":"6485"}},{"choice_id":
{"S":"ren_withnona"},"count":{"N":"103883"}},{"choice_id":
{"S":"michael_withclarissa"},"count":{"N":"23382"}},{"choice_id":
{"S":"clarissa_together_happy"},"count":{"N":"16929"}},{"choice_id":
{"S":"clarissa_alone_happy"},"count":{"N":"78160"}},{"choice_id":
{"S":"clarissa_dead"},"count":{"N":"10888"}},{"choice_id":
{"S":"michael_alone"},"count":{"N":"8965"}},{"choice_id":
{"S":"michael_dead"},"count":{"N":"118604"}},{"choice_id":
{"S":"jonas_friend_withalex"},"count":{"N":"24522"}}],"ScannedCount":14}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[ren_alone]SS=[]NS=[]
count N=[47355]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[clarissa_alone_sad]SS=[]NS=[]
count N=[39325]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[jonas_friend_alone]SS=[]NS=[]
count N=[7785]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[jonas_stepbro_withalex]SS=[]NS=[]
count N=[92994]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[jonas_stepbro_alone]SS=[]NS=[]
count N=[26151]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[clarissa_together_sad]SS=[]NS=[]
count N=[6485]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[ren_withnona]SS=[]NS=[]
count N=[103883]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[michael_withclarissa]SS=[]NS=[]
count N=[23382]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[clarissa_together_happy]SS=[]NS=[]
count N=[16929]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[clarissa_alone_happy]SS=[]NS=[]
count N=[78160]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[clarissa_dead]SS=[]NS=[]
count N=[10888]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[michael_alone]SS=[]NS=[]
count N=[8965]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[michael_dead]SS=[]NS=[]
count N=[118604]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
choice_id S=[jonas_friend_withalex]SS=[]NS=[]
count N=[24522]SS=[]NS=[]
************************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
{"Table":{"AttributeDefinitions":
[{"AttributeName":"choice_id","AttributeType":"S"}],"CreationDateTime":1.4467540713
61E9,"DeletionProtectionEnabled":false,"ItemCount":14,"KeySchema":
[{"AttributeName":"choice_id","KeyType":"HASH"}],"ProvisionedThroughput":
{"LastDecreaseDateTime":1.448437512855E9,"NumberOfDecreasesToday":0,"ReadCapacityUn
its":1,"WriteCapacityUnits":1},"TableArn":"arn:aws:dynamodb:us-west-
1:593111816061:table/oxenfree_totals","TableId":"b5d1c8d7-a98a-44f5-8344-
f3225e18bb22","TableName":"oxenfree_totals","TableSizeBytes":490,"TableStatus":"ACT
IVE"}}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
{"Item":{"choice_id":{"S":"ren_withnona"},"count":{"N":"103883"}}}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Received response: [{"Item":{"choice_id":{"S":"ren_withnona"},"count":
{"N":"103883"}}}]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
{}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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{}
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(Filename:
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gs.gen.cpp Line: 37)
(Filename:
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gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
UnloadTime: 1.817800 ms
Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 12605.
Total: 86.513496 ms (FindLiveObjects: 0.483400 ms CreateObjectMapping: 0.441800 ms
MarkObjects: 85.388306 ms DeleteObjects: 0.198900 ms)
SET choice 3.
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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SET choice 1.
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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SET choice 2.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Choices RESET
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Choices RESET
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Loaded secrets. 0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Found friends.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Zero friends; trying Anonymous results.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 11027.
Total: 87.542305 ms (FindLiveObjects: 0.393000 ms CreateObjectMapping: 0.409000 ms
MarkObjects: 86.645401 ms DeleteObjects: 0.094400 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Running: Script-PreFerry
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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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gs.gen.cpp Line: 37)
(Filename:
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gs.gen.cpp Line: 37)
(Filename:
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gs.gen.cpp Line: 37)
Post-Load complete
(Filename:
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OnFinishLoad...
(Filename:
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gs.gen.cpp Line: 37)
(Filename:
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gs.gen.cpp Line: 37)
SCENE ACTIVATED
(Filename:
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UnloadTime: 1.019000 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 13201.
Total: 101.362099 ms (FindLiveObjects: 0.502800 ms CreateObjectMapping: 0.476200 ms
MarkObjects: 100.318901 ms DeleteObjects: 0.063700 ms)
Buffer complete
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gs.gen.cpp Line: 37)
(Filename:
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(Filename:
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OnPostLoad
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onAfterLoad
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DONE LOADING!
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gs.gen.cpp Line: 37)