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Fable Kristwood 2

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ATTRIBUTES & STATUS EFFECTS

NAME Fable Kristwood PRONOUNS


BASE CURRENT

DEXTERITYO d10 K SLOW


IDENTITY O observador das Estrelas K ENRAGED
TRAITS

INSIGHT O d8 K DAZED
THEME Dúvida ORIGIN Terra - mandado para outro mundo.
MIGHT O d6 K WEAK
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection K POISONED
1
Durden Walker
K Inferiority K Mistrust K Hatred 4 K Inferiority K Mistrust K Hatred WILLPOWER O d8 K SHAKEN
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
BONDS

Lucas Wykes
2 K Inferiority K Mistrust K Hatred 5 K Inferiority K Mistrust K Hatred HIT POINTS, MIND POINTS, INVENTORY POINTS
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
Virion Eralith MAX CURRENT
3 K Inferiority K Mistrust K Hatred 6 K Inferiority K Mistrust K Hatred
HP 35
(MIG x 5) + LEVEL + OTHER
17
CRISIS
35
FABULA POINTS
l +1 Fabula Point if you have none at the start of a session. l +1 Fabula Point when you fumble a Check.
MP 40
(WLP x 5) + LEVEL + OTHER
40
3 l +1 Fabula Point when a Villain makes an entrance. l +2 Fabula Points if you surrender at zero HP.
IP 8 8
6 + OTHER
l Spend 1 Fabula Point after performing a Check to invoke a trait to reroll one or both dice (not on a fumble).
l Spend 1 Fabula Point after performing a Check to invoke a bond and add its strength to the result (once per Check).
l Spend 1 Fabula Point to alter the story. If you alter an existing element, you need permission from whoever introduced it. CHARACTER LEVEL
EXPERIENCE POINTS CLASS / LEVEL Sharpshooter 3 FREE BENEFITS Increase Max HP by 5.
5
0 At the end of each session, you automatically gain 5 XP. Then: INITIATIVE MODIFIER: 0 SKILL INFORMATION
l Gain XP equal to【Fabula Points spent by the group ÷ number of Player Characters】. Gain the ability to equip martial ranged weapons and martial shields.
l Gain XP equal to【Ultima Points spent by Villains】. DEFENSE: 12 Ranged Weapon Mastery 2: You gain a bonus equal to【SL】to all Accuracy Checks with ranged weapons.
Finally, if you have 10 or more XP, lose 10 XP and gain 1 level. Warning Shot 1: When you hit one or more targets with a ranged attack that would deal damage, you may have the attack deal no
MAGIC DEFENSE: 9
damage. If you do, choose one option: inflict shaken on each target hit by the attack; or inflict slow on each target hit by the attack; or
EQUIPMENT May equip: K Martial Armor K
■ Martial Shields K Martial Melee Weapons K
■ Martial Ranged Weapons each target hit by the attack loses 【SL × 10】 Mind Points. Describe your maneuver!

EQUIPPED ITEM DESCRIPTION

CLASS / LEVEL Rogue 2 FREE BENEFITS Permanently increase your maximum Inventory Points by 2.
ACCESSORY

SKILL INFORMATION

ARMOR
Combat Tunic Defense: DEX size +1/ Magic Defense: INS size +1 Cheap Shot 1: When you hit a creature with an attack, if the attack only targeted that creature and
they are suffering from one or more status effects, you may have it deal extra damage
equal to 【SL + the number of status effects on the creature】
Pistol HIT:【DEX + INS】> DMG:【HR + 8】 Físico. One-handed/Ranged Dodge 1: As long as you have no shields and no martial armor equipped, your Defense score is
increased by 【SL】
MAIN HAND

OFF-HAND
Steel Dagger HIT:【DEX + INS】 +1 > DMG: 【HR + 4】Físico. One-handed/Melee

BACKPACK & NOTES CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

ZENIT

0
CHARACTER NAME Fable Kristwood

OTHER CLASSES Keep track of additional class information here. Remember, you can only have up to 3 non-mastered classes. ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

CLASS / LEVEL FREE BENEFITS NAME MP TARGETS DURATION

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

HEROIC SKILLS
RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism
CHARACTER NAME Fable Kristwood

ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

NAME MP TARGETS DURATION NAME MP TARGETS DURATION

RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism

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