Diamonds PQ
Diamonds PQ
Diamonds PQ
1
Deal the Cards:
Randomly determine a dealer for this Round. The dealer shuffles the 60-card
deck and deals 10 cards to each player. The remaining cards are not used for this
Round and are set to the side without being examined. All 60 cards are reshuffled
to start each new Round.
[Note that after all of the 10 cards are played (a Round), the next dealer will be
the player to the left of the dealer in the current Round.]
Passing Cards:
After looking at his cards, the dealer decides how many cards will be passed
for this Round. The dealer can choose 1, 2 or 3 cards to be passed. The chosen
number of cards is passed by each player, thus returning each to a hand of 10
cards. Cards are always passed to each player’s left. Select the cards you will
pass before looking at the cards passed to you.
Examples:
1. A Heart is led by the first player. You have at least one Heart in your hand,
so you must play a Heart.
2. A Spade is led by the first player. You do not have a Spade in your hand.
You may play any card you want, so you elect to play a Diamond. You
then get a Diamond Suit Action.
2
When all players have played one card to the trick, the player who played the
highest card in the suit that was led wins the trick.
The winner of this trick then:
a. places the cards of this trick in his play area facedown, and then
b. immediately gets a Suit Action in the suit that was led in the trick. Suit
Actions are described in detail below. And then
c. leads a card to start the next trick. If he has no further cards, the Round is
over.
3
Note:
• Players should exchange five 1-point Diamond Crystals for one 5-point
Diamond Crystal as needed to make change. When doing so, ensure that
all five 1-point Diamond Crystals come from either the player’s Vault or
the player’s Showroom (but never from both!).
End of Round:
After all 10 tricks have been played, the Round is over.
Each player counts the number of cards they have taken in each suit.
The End of Round Suit Actions now occur in this order:
1. The player who took the most Diamonds cards takes a Diamonds Suit
Action.
2. The player who took the most Hearts cards takes a Hearts Suit Action.
3. The player who took the most Spades cards takes a Spades Suit Action.
4. The player who took the most Clubs cards takes a Clubs Suit Action.
NOTE: If there is a tie for who took the most in any suit, then no one gets to do
the Suit Action for that suit.
5. Any player who did not win any tricks during the Round takes two Dia-
monds Suit Actions.
4
End of the Game:
After all Rounds have been completed, each player totals the number of points in
Diamond Crystals that they have collected. Diamond Crystal points are calcu-
lated as follows:
• Each point of Diamond Crystals in a player’s Vault is worth 2 Diamond
points.
• Each point of Diamond Crystals in a player’s Showroom is worth 1 Dia-
mond point.
Example:
A player has 21 points of Diamond Crystals in his Vault and 5 points of Diamond
Crystals in his Showroom. Their final score is 47 points, i.e. 42 from his Vault
(21 x 2) plus 5 from his Showroom.
The player with the most points in Diamond Crystals is the winner!
If there is a tie, the player among those tied with the most points in Diamond
Crystals in their Vault is the winner. If there is still a tie, players share the victory.
Variant Rules:
2-Player Game Rules
To play Diamonds with 2 players, we recommend the following rules changes:
For each trick, each player plays 2 cards, one at a time, taking Suit Actions for
each card played.
All other rules are the same.
The playing of 2 cards per player per trick allows for some very strategic play,
since a player can set up their hand to get the most out of both card plays in each
trick.
Example:
Chad and Mike are playing. Mike deals and after passing cards, Chad leads the
first card.
Chad plays the 4 of Diamonds, and Mike follows suit by playing the 3 of Dia-
monds.
Into this same trick, Chad plays another card, and since he is out of Diamonds, he
plays a Heart, and takes the Heart Suit Action.
5
Also, into this same trick, Mike plays the 8 of Diamonds.
Mike wins the trick, and takes the Diamonds Suit Action.
Mike begins the next trick by leading a card.
Play continues in this manner.
6
Credits:
(c) 2014 Stronghold Games LLC, a Delaware USA Limited Liability Company.
All Rights Reserved.
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