Contoh Artikel Mjli
Contoh Artikel Mjli
Contoh Artikel Mjli
3
Corresponding author: dorothy@um.edu.my
ABSTRACT
183
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
INTRODUCTION
184
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
LITERATURE REVIEW
Gamification
186
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
Figure 1
Meanwhile, according to the International Curriculum for Chinese Language Education (Hanban, 2014),
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
five goal areas also known as the five “Cs”, namely Communication,
Culture, Related Knowledge (Connections), Comparisons, and
Community Communication (Communities) (American Council
on the Teaching of Foreign Languages, 1996). The goals of foreign
language teaching include to expand learners’ perspectives and
enhance their knowledge as well as cognitive thinking abilities.
188
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
Student Engagement
190
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
191
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
METHODOLOGY
Design of Study
Participants
Instruments
The scores from the pre-test and post-test were used to evaluate the
effectiveness of the gamification application, Class Dojo in relation
192
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
Procedure
193
qualitative evidence
qualitative evidence ofof pupils’
pupils’ behavior
behavior are
are available
available toto the
the pupils
pupils and
and their pare
their paren
attendance
qualitative can be easily
evidence of tracked
pupils’ by their parents
behavior are and school
available to administrators.
the pupils and their paren
attendance canbe
attendance be easilytracked
tracked bytheir
their parentsand
and schooladministrators.
administrators.
attendancecan
can beeasily
easily trackedby by theirparents
parents andschool
school administrators.
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
Procedure
Procedure
Procedure
Procedure
Ethical
parentalapproval
consentwas was obtained
obtained frombefore thetheschool principal.
gamification appParents and students were
was used.
Ethical
Ethical approval
approval was
was obtained
obtained fromthe
from theschool
school principal.
principal. Parents
Parents andstudents
and studentswere
werei
possible
Ethical effects ofwas
The researchers
approval the obtained
helped study and
each parental
participant
from the consent
to create
school was obtained
a portfolio
principal. before
in the
Parents and the gamificatio
students were
possibleeffects
possible effectsofofthethe studyand andparental
parentalconsentconsentwaswasobtained
obtainedbefore
beforethethegamification
gamificatio
The researchers
Class
possible
The
Dojo
effects
researchers of thestudy
helped
application
helped
each
study
each
participant
and and
taught themtoconsent
parental
participant to
create
how to amanage
create
portfolio
was
a obtained
portfolio
in the
their
in
Class
avatar
before
the theDojo
Class
applica
gamificatio
Dojo applic
Theandresearchers
them
The the
howapplicationhelped
to manage
researchers helped each
through
their participant
mobile
avatar
each participant thetoto
andphones create
application
createaaportfolio
and desktops.
throughThe
portfolio in the
mobile
in the Class
teacherphones
Class Dojo
andapplica
Dojo deskto
applic
them
them howtoto
explained
how manage
the rules
manage their
and
their avatarand
regulations
avatar andto the
the the application
participants,
application through mobile
including
through mobile how phonesand
phones anddeskto
deskt
explained
them how the
to rules and
manage regulations
their avatar and tothetheapplication
participants, including
through mobilehowphones
to gain badges
and deskt
explained
to gain
explained the rules
badges
the and
andandpointsregulations
withafter
theirtothethe participants,
participation, including
in class how to gainbadges
and after badges
their
explained
their therules
participation,
rulesin
participation, and
in
regulations
class
class
and
regulations
and after
toclass.
to theparticipants,
class. participants,including
includinghowhowtotogain
gain badgesa
class.
their
theirparticipation,
participation,ininclass
classandandafter
afterclass.
class.
The total duration of this study was 12 weeks and 12 hours. The contents of the MSL co
Thetotal
The totalduration
durationof of thisthisstudystudywas12 was
12weeks12 weeks
weeks and12 12 and 12 hours.
hours. Thecontents The of the MSL co
contents
The
on
The total
Year
total 4duration
syllabus.
duration ofofThe
this
this study
following
study was
was lessons
12 weeks wereand
and hours.
conducted
12 hours. The
using
The Class Dojo:
contents ofofthe
theMSL
MSLcou co
contents
on of
Year44syllabus. the MSL
syllabus. course
Thefollowing
following were basedwere
lessons on Yearconducted4 syllabus.
usingClass The Dojo:
Class
onon Year
Year 4 syllabus. The
The following lessons were conducted using
conducted using Class Dojo: Dojo:
following lessons were conductedlessons using Class were Dojo:
• Chapter 1: “jīn tiān qì zěn me yang? 今天天气怎么样?”(How is today’s weathe
Chapter1:
•••• Chapter
Chapter “jīntiān
1:“jīn
1: “jīn tiānqìqìzěn
tiān zěnme meyang? 今天天气怎么样?”(Howisistoday’s
yang?今天天气怎么样?”(How today’sweathe
weath
Chapter
• Chapter 1: “jīn tiān
2: “jié rìweather?) qì zěn
节日” (Festivals) me yang? 今天天气怎么样?”(How is today’s weath
(How
Chapter is today’s
“jiérìrì节日”
2:“jié (Festivals)
•••• Chapter
Chapter 3: 2: “jié rì
2: “wǒ
节日”(Festivals)
• Chapter yào节日” mǎi (Festivals
(Festivals)
我要买” (I want to buy)
•• Chapter
•• Chapter 3: “wǒ
3:3:“wǒ yào
yào mǎi
mǎi 我要买”
我要买” (Iwant
(I(I wanttotobuy) buy)
Chapter
•• Chapter
Chapter 4: “wǒ
4: “wǒ yào mǎi
“wǒ chuān 我穿” I(I 我要买” wear. want
wear). to buy)
Chapter4:4:“wǒ
••• Chapter “wǒchuānchuān我穿” 我穿”(I (Iwear).wear).
Chapter 4: “wǒ chuān 我穿” (I wear).
The lessons were designed to consist of a variety of activities: oral
The lessons were designed to consist of a variety of activities: oral exercise, role-play
exercise,
The lessons role-play,
weredesignedgroup activity,
designed toconsist
consistandofassessment.
varietyofofInactivities:
the MSL course,
The
and
The lessons
assessment.
lessons were
were Indesigned
the MSL toto course,
consist of aaavariety
formative
of variety
activities:
assessment,
of activities:
oralexercise,
oral exercise,role-play,
self-assessment
oral exercise,
role-play
(journal
role-play w
formative
andassessment. assessment,
assessment.InInthe theMSL self-assessment
MSLcourse,course,formative (journal
formativeassessment, writing in
assessment,self-assessment Class
self-assessment(journal (journalw
and
Dojo), and summative assessment were conducted in class to help the participants check
Dojo),
and
Dojo),assessment.
andsummative
and In theassessment
summative MSL course,
assessment were
were formative
conducted
conducted assessment,
inin classtotohelp
class self-assessment
helpthe theparticipants (journal
check
Dojo),
how
Dojo), farand
participantsthey
and summative
had
check
summative andassessment
progressed.understand
assessment were how
were conducted
far they
conducted in
had inclass to
progressed.
class to help
help the
the participants
participants check
check
how farthey
how they hadprogressed.
progressed.
howfar far theyhad had progressed.
Categoriesofof‘Dojo
Categories ‘DojoPoints’
Points’ were created in theClass
in the ClassDojo Dojoapplication
application such as “speak
Categories
Categories
such as ofof‘Dojo
“speaking‘DojoMandarin”,
Points’were
Points’ were created
created
“on task”, inin the ClassDojo
theClass
“participate” Dojo
and application
application
others, in suchasas“speak
such “speak
“on task”, “participate”
Categories of ‘Dojo and others,
Points’ were in orderintothe
created encourage
Class participants
Dojo application to speak
such Mandarin
as “speak
“on
ordertask”, “participate”
to encourage and others,to
participants inorder
order Mandarin
speak to encourage participants tospeak
speakMandarin
Mandarin
“on
2).
“on task”,
task”,“participate”
Participants who always
“participate” and
andothers,
spokeinin
others, Mandarin in class,ininteracted
ordertotoencourage
encourage
class (Figure
participants
participants withtoto others
speak in Mand
Mandarin
2).
2). Participants
2).Participants
Participants who always
whoalways
who always spoke
spokein
spoke Mandarin
Mandarin
Mandarin in class,
inquestions,
in interacted
class, interacted
class, interacted with others
with others
with ininManda
Mand
tasks
2). on time,
Participants participated
who always actively
spoke answering
Mandarin in class, and
interacted involved
with themselves
others in in
Mand
tasks
others
tasks ontime,
on intime, participated
Mandarin,
participated activelytasks
completed
actively ininanswering
answering questions,
on time,questions,
participated andactively
and involvedthemselves
involved themselvesining
were
tasks given
on time,points. Other positive
participated actively behavior
in answering badges, such as “helping
questions, and involvedothers”, were intro
themselves in
in answering
were
were given
given points.questions,
points. Other and
Otherpositive
positiveinvolved
behavior
behavior themselves
badges,
badges, in
such
such group
as “helping
activities,
as“helping others”,
others”, wereintrod
were intro
participants
were given who
points. extended
Other help
positive to their
behavior classmates
badges, such andas teacher.
“helping These
others”, badges
were we
intro
were given points.
participants who Other positive
extended help to behavior
their badges, such
classmates and asteacher.
“helpingThese badges w
participants
encourage
participants who extended
participants
who extendedto earn helpmore totopoints
their classmates
while developingand teacher.
excellent These badges
disciplinary
badgeshabi we
others”, were
encourage introduced
participants toearntohelp
earn reward
more their
points classmates
participants
while who and
developing extendedteacher.
excellenthelpThese
disciplinary habw
encourage
class,
to their the participants
teacher to
displayed more
the points
leader while
board developing
(Figure 3) excellent
in front disciplinary
of the class. habit
Al
encourage
class,
class, the classmates
the
participants
teacher displayed
teacher
and
displayed teacher.
to earn more
the leader
the
These
pointsboard
leader badges
while
board
were 3)
developing
(Figure
(Figure
designed
3)3) inin fronttoofdisciplinary
excellent
in front of the class.habi
the class. A
Alt
participants
encourage
class, the could check
participants
teacher their
to
displayed earn scores
more
the using
points
leader their
while
board personal
developing
(Figure Class Dojo
excellent
front application.
of the In addi
class. A
participants
participants could
could check
check their
their scores
scores using their personal Class
Class Dojo
Dojo application. In add
assigned
disciplinary
participants assignments
habits.
could Atorthe
check projects
end
their to using
of class,
scores be
usingthetheir
completed
teacher
their personal
at home
displayed
personal through
Class the application.
leader
Dojo the Class Dojo
application. InInaddit
app
add
assignedassignments
assigned assignments orprojects
or projects totobe becompleted
completed atathome
home through
through ClassDojo
theClass
the Dojo app
app
board
4).
assigned (Figure 3)
assignments in front
or of
projectsthe class.
to be Alternatively,
completed at the
home participants
through the Class Dojo app
4).
4).could check their scores using their personal Class Dojo application. In
4).
addition,
Figure 2 the teacher assigned assignments or projects to be completed
Figure
at
Figurehome 2 through the Class Dojo application (Figure 4).
Figure22
Categories of ‘Dojo Points’ in Class Dojo.
Categoriesofof‘Dojo
Categories ‘DojoPoints’
Points’ininClass
ClassDojo.
Dojo.
Categories
194 of ‘Dojo Points’ in Class Dojo.
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
Figure 2
Figure 3
Pupils’ Avatars
195
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
Figure 3
Pupils’ Avatars
Figure 4
Figure
Figure 4
4
Creating Activities
Creating Activities
Creating Activities
196
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
RESULTS
In this section, the findings are presented in terms of: i) the effectiveness
of Class Dojo, and ii) how the pupils were engaged during the MSL
classes through using Class Dojo.
Table 1
a) Attendance
198
b) Task Completion
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
b) Task Completion
b) Task Completion
The participants’ task completion shown in Table 3 was divided
into four categories: i) completed all given tasks (16.7%, n=5), ii)
mostlyThe participants’
completed all given task completion
tasks shown
(36.7%, n=11), iii) in Table 3some
completed was divided int
given tasks (30.0%, n=9) and iv) hardly completed any given
ies: i) completed allgiven tasks (16.7%, n=5), ii) mostly completed all given tasks (36.7% tasks
(16.75%, n=5) (see figure 6). The results showed that a majority of the
mpleted some giventasks (30.0%, n=9) and iv) hardly completed any given tasks (16.7
participants were able to complete the assignments given by the teacher
gure 6). The results
throughshowed that aParticipants
Class Dojo. majority ofwere the given
participants were
individual able to complete the
assignments
given by the teacher through
to complete Classeven
in class Dojo. Participants
though they were were given individual
also allowed to completeassignments
them at
n class even though they were
home. Onealso allowed
of the to complete
assignments given tothem at home. One
the participants was toof the assignm
createtoa video about the day’s weather. Participants were encouraged
the participants was create a video about the day’s weather. Participants were encourag
to apply what they had learned in class, and there was a particular
hat they had learned in class,
Mandarin and there
sentence to bewas a particular
mastered: Mandarin
“jīn tiān qì zěn sentence
me yang? to be mastere
zěn me yang? 今天天 气 怎 么 样 ? ” ( HowHow is today’s
is today’s weather?),
weather?), which
which must be must be in
included in their video recording. Participants were
eir video recording.Participants were very excited and some of them even stayed back very excited
and some of them even stayed back after class to complete the task.
task.However,
o complete the However, some of the participants were unable to complete their ta
some of the participants were unable to complete their task
act that they did tohave
duenot the factinternet
that theyaccess and internet
did not have mobileaccess
phonesand at home.
mobile They were on
phones
theassignments
mplete some ofat home. They were only as theyablerelied on thesome
to complete school’s
of the desktop computers
assignments as with l
they relied on the
ns (e.g., camera andvideo functions). school’s desktop computers with limited functions
(e.g., camera and video functions).
Table Table
3 3
On task
On– task
Frequency of Participants’
– Frequency CompletionCompletion
of Participants’ of Given Tasks
of Given Tasks
Category N %
On task Completed all tasks 5 16.7
Completed most tasks 11 36.7
Completed some tasks 9 30.0
Hardly completed any task 5 16.7
Total number of participants 30 100
199
al number of participants 30 100
task Figure 6
Figure 6 Figure 6
gure 6 Total number of participants 30
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
TaskbyCompletion Task Completion by Participa
by Participants
Task Completion Participants
sk
ntsCompletion by Participants
Figure 6
Figure 6
Task Completion by Participants
Task Completion by Participants
spoke Mandarin in class before the launch of Class Dojo, tried to say
these simple sentences in order to gain more badges.
of Class Dojo, tried to say these simple of Class sentencesDojo, tried in order to say thesemore
to gain simple sentences
badges.
lass
f ClassDojo,Dojo,
tried ofClass
oftried
toClass
One-third
say Dojo,
to say Dojo,
these thesetried
tried
ofsimple
the totosentences
simple say
say
participants these
these
sentences simple
in simple
(33.3%, order
in sentences
n
order sentences
to=30)gain
to tried
gain inin
more order
to order
morewrite
badges. toto gain
in
badges. gain more
Mandarin morebadges. badges.
yethese
simple One-third
sentences of the participants (33.3%, One-third
n =30) of the
tried toinparticipants
write inofgain (33.3%,
Mandarin bynusing =30) the triedwrt
One-third
simple
-third of the of the by in
sentences
One-third
One-third
participants
participants
order
using of
of in
of the
the
Class
(33.3%,
towriting
order
the gain
Dojo,
(33.3%,
to more
participants
n =30)
gain
ntool
participants
tried=30)
badges.
tomore
triedin
(33.3%,
say(33.3%,
tried
to
badges.
Class
these
write nDojo
n=30)
simple
toDojo
write=30)
in (Table
intried
tried
sentences
Mandarin Mandarinto4). Some
towrite
write
by byinto
order
using in
using them
Mandarin
Mandarin
the more
the
writingevenby bytool
badges.
writing using
using
tool
in thethe
in wri
Class wr
Cla
3.3%,
nts n =30)
(33.3%, Dojo
tried
n =30) to (Table
triedwriteto 4).Mandarin
in
write Some
in of by
Mandarin them usingbyeven the
using tried (Table
writing
the towriting
type
tool 4).in
in Some
Mandarin
Class
tool in of
Class themwith by even
the tried to
helptheofwritingtype
their ti
Dojo
Dojotried
(Tableto
(Table type
One-third
4).
4).Someinof
SomeMandarin
the participants
ofof with the
(33.3%, help
n =30) of their
tried to teacher
write in (Figure
Mandarin 7).
using tetot
Dojo
o (Table (Table4). Some
4). Someof them
of them even even
triedtried tothem
them
type
to type even
even
in tried
tried
Mandarin
inOne Mandarintototype type
with in
with inMandarin
the Mandarin
the
help help
of with
with
their
of their the
the
teacher help
help
teacher ofof
(Figure their
their
(Figure 7).
even
hem eventried tried One
to type One
to ofMandarin
in
type the
of the
in
Dojo participants
participants
Mandarin
(Table with thetried
with
4). Some tried
help
the
of tothemtype
toof
helptype
their
of
even “wǒ
“wǒ ofjué
teacher
their
tried the
jué départicipants
dé
toteacher
type hǎo
hǎo
(Figure wán
wán7).我觉得好玩
(Figure
in Mandarin withto
tried
7). thetype
help”“wǒ ( Itheir
of juéteacher
think déit hǎ
is
One
of theof the One
One
participants
participantsofof the
tried the participants
to
tried participants
type
to type
“wǒ tried
“wǒ
juétried
jué
dé toto
hǎo
détype
type
hǎo
wán“wǒ“wǒ
wán jué
我觉得好玩 jué
我觉得好玩 dédéhǎo hǎowán ”wán
( I”我觉得好玩
我觉得好玩
think
( I think
it is itfun)
is ”fun)
”(in(I Ithink
think
Mandarin
in Mandaititisisf
type
ed to “wǒ
type jué (I
déjué
“wǒusing hǎothink
dé
thewánOne
hǎo it
“han is
of
wán
我觉得好玩 fun)
the
yu 我觉得好玩 in Mandarin
participants
pin yin 汉语拼音” tried
” ( I think tousing
using
type
” ( I think the
“wǒ
itkeyboard.the
is fun) “han
jué
it is in “han
dé
fun) yu
hǎoyu
Mandarinpin
pin
wán yin
yin
我觉得好玩
in Mandarin
Meanwhile, ” keyboard.
another participant usedinG
汉语拼音” ( I think it is fun) Me
gsing “han
the the yu using
“han using
pin
yu yinthe
pin the
yin
keyboard. “han
汉语拼音” “han
汉语拼音”
using yuyu“han
pin
Meanwhile,
the pin yin
yin
keyboard. 汉语拼音”
汉语拼音”
keyboard.
yu pin yinMeanwhile,
another 汉语拼音” keyboard.
Meanwhile, keyboard.
participant another
keyboard. Meanwhile,
another
used Meanwhile,
participant
participant
Google
Meanwhile, another
another
usedused
translation
another participant
participant
Google Google
to“yǔ
participant used
translation
used usedGG
translati
Google
拼音”
汉语拼音” keyboard. to Meanwhile,
keyboard.find out Meanwhile, another
the Chinese participant
anothercharacterparticipant forto“yǔ
used findGoogle
used雨 out”Googlethe
(rain) Chinese
translation
translation
and character
“xuě雪 for
” (snow). They雨 ”also
(raina
ondfind
out out
the the to
Chinese find
tofind
find
Chinese out
out
outtothe
character theChinese
find
character Chinese
out
for the character
“yǔChinese
for “yǔ
雨 charactercharacter
”雨(rain) for
” (rain) for“yǔ
for
and “yǔ
“yǔ
for“xuě雪
and 雨
“yǔ 雨雨
“xuě雪””(rain)
””(rain)
(rain)
”
(snow). and
and“xuě雪
and
and
(snow). “xuě雪
“xuě雪
They Theyalso (snow).
” ”(snow).
”also
(snow).
(snow).
attemptedThey
attemptedThey
They
also
to also
also
attempt
write
to wra
er for “yǔ
aracter for雨“yǔ”the
(rain)” (rain)
Chinese
雨They and
also “xuě雪
and “xuě雪
characters
attempted ”characters
(snow).” (snow).
they
to write They
had the the
also
They
learned
ChineseChinese
attempted
also
such characters
attempted
as
characters to write
“yī 衣” they
to(cloth),
they write
(cloth),
had had
learned learned
“kāi zhāi such as
jiélèkuà
the Chinese they had learned such as
asas“yī “yī
“yī衣” “kāi“kāi zhāi
“kāi jié kuài
Chinese
he Chinese the
theChinese
characters
charactersChinese
theythey hadcharacters
characters
had
learned
learned they
they
such had
suchashad learned
“yī
as learned
“yī
衣”衣” such
such
(cloth), (cloth), “kāi 衣”
衣”
“kāi
zhāi (cloth),
(cloth),
zhāi
jié kuài
jié kuài lè lèzhāi
开斋节快乐”zhāi
开斋节快乐 jié
jiékuàikuà
开
d learned
ey had learned such
such(Selamat
as
such “yīasas衣” “yī
“yī
Hari
(Selamat(cloth),
衣”
Raya), (cloth)
(cloth),
Hari “kāi
Raya),“yǔ“kāi zhāi
“kāi
雨”
“yǔ zhāi jiéjié
zhāi
(rain),
雨” kuài
(Selamat
jié“kuài
kuài
(rain), “lèmǎi
lèmǎi Hari Raya),
lè买”开斋节快乐”
开斋节快乐”
买” (buy),
(buy), and “yǔ
(Selamat
and “tiān雨”
“tiānqì 天气”qìHari
(rain),
天气” “(weather
(weather) mǎiafter买”u
amat
Selamat HariHari (Selamat
Raya),(Selamat
Raya), “yǔ“yǔ
Raya)“yǔ Hari
Hari
雨” 雨”Raya),
Raya),
(rain),(rain),
(rain) “yǔ
“yǔ
““mǎi
mǎi“ 雨” 雨”(rain),
mǎi
买” (rain),
(buy),
(buy),
买” (buy), ““mǎi
and mǎi
“tiān
and 买” 买”
“tiānqì(buy),
(buy),
qì 天气”
天气” and“tiān
and “tiānqìqì
(weather)
(weather)
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after
after 天气”after
using(weather)
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usingClass Cla
”ǔ(rain),
雨” (rain), “ mǎiDojo.
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(buy),
Dojo. and “tiānqì 天气” qì 天气” (weather)Dojo.
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o. Dojo. using
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Figure 7 Figure 7
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Samples of Participants’ Writings
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amples
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of Participants’
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ngs
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d) Participants’ Behavior
d) Participants’ Behavior
The participants
The participants displayed
displayed positive
positivebehavior
behavior suchsuch asas helping
helpingothers,
others,which were all tr
which recorded
were allontracked and recorded on Class Dojo. The data revealed
Class Dojo. The data revealed that a majority of the participants frequently as
that a friends
majority and ofthe the
MSLparticipants
teacher in frequently
d)class (Table 5).assisted
Participants’ The their of
frequency
Behavior friends
participants helping
d) and
Participants’
the MSL Behavior
teacher in class (Table 5). The frequency of participants
articipants’
) Participants’ d)d)Behavior
Participants’
Participants’
Behavior classifiedBehavior
Behavior
into four categories, namely: always helping others (23.3%, n=7), mostly help
helping(23.3%,
others was
n=7), classified
sometimes intoothers
helping four(40.0%,
categories, namely:
n=12), and alwaysothers (13.3%, n=
hardly helping
The participants
helping 8). others displayedn=7),
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mostly participants
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ata revealed that (13.3%,
friends
athat
majority n=4)
aTable
and 5 (Figure
the MSL 8).participants
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in frequently
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(Table the MSL
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riends
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ds andand friends
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assisted
5).
frequency 5).
of Thetheir
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of participants ofofparticipants
helping participants
helpingothers
otherswashel
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in class
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5).
(Table The
5). into four
frequency
The categories,
frequencyof participants
of classified
namely: always
helping
participants into
others
helping four
helping
wascategories,
others others
was namely:
(23.3%, always
n=7), most
sified
lassified
ified intointo classified
classified
fourfour
categories,into
into
categories, four
Frequency four
namely:of categories,
categories,
Participants
namely: alwaysalways namely:
namely:
Helping
helping always
Others
helping always
others
others helping
helping
(23.3%,
(23.3%, others
others
n=7), n=7),
mostly 201
(23.3%,
(23.3%,
mostly n=7),
helpingn=7),
helping mostl
most
othersothe
,ories,
namely: (23.3%,
always
namely: n=7),
helping
always sometimes
others
helping (23.3%,
others helping
n=7),
(23.3%, (23.3%,
others
mostly
n=7), n=7),
(40.0%,
helping
mostly sometimes
n=12),
others
helping and
othershelping
hardly others
helping (40.0%,
others (13n
3%,
23.3%,n=7),
n=7), (23.3%,
(23.3%,
sometimes
sometimes n=7),
n=7),
helping sometimes
helpingsometimes
others
others helping
helping
(40.0%,
(40.0%, others
n=12),others
n=12),
and(40.0%,
(40.0%,
and
hardly n=12),
hardlyn=12),
helping and
and
helping hardly
othershardly
others helping
helping
(13.3%,
(13.3%,n=4)others
others
n=4) (13.3
(Figure(13
(Figu
ng othersothers
helping 8).
(40.0%, n=12),
(40.0%,
8).
8). and hardly
n=12), helping
and hardly others8).
helping (13.3%,
others n=4) n=4)
(13.3%,
Category (Figure(Figure N %
).
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
Table 5
Frequency of Participants Helping Others
Category N %
Helping others Always 7 23.3
Mostly 7 23.3
Sometimes 12 40.0 30
Hardly 4 13.3
30 100
Figure 8
Figure 8
Frequency of Participants Helping Others
Frequency of Participants Helping Others
Table 6
202
Having fun “Having fun in Mandarin class.” (P8)
“Mandarin class is the best and fun.” (P5)
“I am having fun using Class Dojo.” (P25)
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
Table 6
Most of the participants claimed that they were happy (13.33%, n=4)
and having fun (50.00%, n=15) using Class Dojo. A small number
of participants (20.00%, n= 6) expressed their willingness to learn
more about the language using Class Dojo, but a few participants
(16.67%, n=5) expressed their disappointment at being unable to
access the application after school, since they did not have internet
access at home. Despite the difficulties they faced while using Class
Dojo, the participants still held a favorable attitude towards the
application. Almost all of the participants considered the lessons to be
very interesting. They expressed a strong desire and keenness to learn
Mandarin and to attend the MSL classes. The responses in the pupils’
self-reflective journals revealed that they not only provided answers
to the assignments, but used terms and phrases which they had learnt
on their own. The participants also used journals, drawings, and video
recordings to comment on their own portfolios. The participants
always gave positive feedback whenever they found Class Dojo to be
interesting. Their perception of Class Dojo in the MSL class suggested
that Class Dojo had increased their interest in studying Mandarin.
DISCUSSION
203
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
application and the engagement of pupils in the MSL class when using
the application. The mean scores of the pupils’ post-test in Mandarin
had improved significantly after using the gamification application,
Class Dojo in the MSL class. This study found that Class Dojo had a
positive effect on Mandarin language achievement in the MSL class.
Participants who were shy and never spoke Mandarin in class before
the launch of Class Dojo attempted to converse in Mandarin throughout
the use of Class Dojo. They wanted to gain more points so that they
could upgrade their avatars. Gamified elements such as avatars,
points, ranking, and badges enhanced the participants’ engagement
and learning outcomes (Fishman & Deterding, 2013; Smiderle et al.,
2020). The pupils were initially drawn to the gamification’s game-like
design in their attempts to achieve their goal, and in the process of
earning gamification points they had improved their Mandarin skills.
The pre-test and post-test results indicated that the pupils’ Mandarin
language achievement had increased significantly following the
implementation of Class Dojo. This is consistent with the findings of
past studies which showed that gamification applied in the classroom
not only improved pupils’ academic achievement but also enhanced
pupils’ level of engagement (Dindar et al., 2020; Orhan-Goksun &
Gursoy, 2019). The pupils scoring highly on the gamification app
brought about positive affirmation as they were able to achieve higher
academic grades (Pechenkina et al., 2017).
Pupils were highly motivated to attend the MSL class as they could
earn more points in Class Dojo, and the majority of them were willing
to come for extra classes to learn Mandarin. The pupils’ intrinsic
motivation had been activated by the gamification application, as they
focused on the goal of finishing a task derived from their involvement
(Malone & Lepper, 1987). They were willing to spend time and put
in effort to complete the tasks assigned to them, while they actively
participated in the activities during the MSL lessons. Engagement
has been tied to the amount of energy expended on various tasks and
activities (Alsawaier, 2018). The pupils’ effort in finishing the task,
as well as their willingness to speak in Mandarin, demonstrated that
they were engaged in the use of Class Dojo during lessons. The pupils
developed positive behavior such as helping others, while striving to
earn points to enhance their grades in Class Dojo. Pupils who are
behaviorally engaged are more likely to adhere to behavioral norms
such as attendance and participation, and are less likely to engage in
disruptive or negative behavior (Fredericks et al., 2004). The pupils
204
Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp:183-211
CONCLUSION
The findings have proven that gamification (Class Dojo) has been
successful in enhancing the engagement of primary pupils in the MSL
classroom and increasing their academic achievement in learning
Mandarin. Thus, gamification can be used as an effective classroom
management system as its elements enable self-directed learning and
self-evaluation, which allow learners to find out for themselves the
extent of their progress. Parents can be involved and stay connected
with the teacher by following the activities in Class Dojo. The
changing styles of learning has led educators to employ the new trend
(Hummel, 2020), in order to achieve a broader learning outcome,
while making the required philosophical and conceptual adjustments.
Despite facing issues with internet connectivity and access to the
application, learners were positive about the gamification activities
(Orhan-Goksun & Gursoy, 2019).
This study has several limitations. Class Dojo was only applied to
Year 4 primary pupils enrolled in one MSL class. Sampling bias
may be present in the findings, as the pupils who participated in the
research were selected via convenience sampling. Another limitation
is the lack of previous studies in this research area, as literature review
is an important aspect in a study. Previous research on the use of
gamification in learning MSL in the Malaysian context is rather scare.
This study could gain more credibility if supported by qualitative data,
for example, an interview designed for qualitative research. Further
research could be conducted to investigate the impact of gamification
in teaching other subjects and in different language contexts.
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Malaysian Journal of Learning and Instruction, 19, No. 2 (July) 2022, pp: 183-211
ACKNOWLEDGMENT
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