The document summarizes two unique snake species found on The Skeleton Key island - the lava cobra and needleblast boa. Lava cobras are 12-foot snakes that can breathe fire and have blindsight and darkvision. Needleblast boas have a bite that can poison and blind targets, and can constrict prey with spiked jaws. The Serpent Whisperers of Grihoo village communicate with and direct local snakes through gestures and hisses.
The document summarizes two unique snake species found on The Skeleton Key island - the lava cobra and needleblast boa. Lava cobras are 12-foot snakes that can breathe fire and have blindsight and darkvision. Needleblast boas have a bite that can poison and blind targets, and can constrict prey with spiked jaws. The Serpent Whisperers of Grihoo village communicate with and direct local snakes through gestures and hisses.
The document summarizes two unique snake species found on The Skeleton Key island - the lava cobra and needleblast boa. Lava cobras are 12-foot snakes that can breathe fire and have blindsight and darkvision. Needleblast boas have a bite that can poison and blind targets, and can constrict prey with spiked jaws. The Serpent Whisperers of Grihoo village communicate with and direct local snakes through gestures and hisses.
The document summarizes two unique snake species found on The Skeleton Key island - the lava cobra and needleblast boa. Lava cobras are 12-foot snakes that can breathe fire and have blindsight and darkvision. Needleblast boas have a bite that can poison and blind targets, and can constrict prey with spiked jaws. The Serpent Whisperers of Grihoo village communicate with and direct local snakes through gestures and hisses.
The Serpent Whisperers of Grihoo have a natural kinship
with serpents. Through simple gestures and hissing sounds, they can communicate with snakes and direct them to perform simple tasks. In addition to the anacondas, cobras, and other snake varieties that exist on The Skeleton Key, the island is also home to two unique serpents: lava cobras and needleblast boas. Although the nameless mountain's three volcanoes haven't erupted in centuries, magma still courses through The Skeleton Key's veins. Slithering out of the Key's magma tubes are lava cobras, 12-foot-long serpents that can breathe fire as well as any Aegreyan half-blood. Titan Forge Miniatures If you like this stat block and want to see more of Named for the dense copse of spikes that jut from just below the Amazons, be sure to check out Titan Forge their jaw lines, needleblast boas are a common sight in Miniatures on Patreon. Also, keep your eyes peeled Grihoo Village. Combining some of the most dangerous for the upcoming Team Superhydra adventure elements of the island's most poisonous snakes as well as its where these deadly snakes make their official largest constrictors, a needleblast boa's bite is capable of debut. blinding and incapacitating most humanoids. The boas who live among the Serpent Whisperers subsist on a steady diet of goats, chickens, and the occasional violator of the Serpent Whisperers' code of law. Large beast, unaligned Large monstrosity, unaligned Armor Class 15 (natural armor) Hit Points 30 (4d10 + 8) Speed 30 ft., swim 30 ft. Armor Class 15 (natural armor) Hit Points 37 (5d10 + 10) Speed 30 ft. STR DEX CON INT WIS CHA 15 (+2) 14 (+2) 14 (+2) 1 (-5) 10 (+0) 3 (-4) STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 14 (+2) 1 (-5) 10 (+0) 3 (-4) Senses blindsight 10 ft., passive Perception 10 Languages — Challenge 2 (450 XP) Damage Immunities fire Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10 Actions Languages — Bite. Melee Weapon Attack: +4, reach 5 ft., one Challenge 3 (700 XP) creature. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) poison damage and the target must succeed Actions on a DC 12 Constitution saving throw or become poisoned. While poisoned, the creature is blinded. Multiattack. The lava cobra makes two bite attacks. The creature can repeat its saving throw at the end of a long rest, ending the poisoned and blinded Bite. Melee Weapon Attack: +5, reach 5 ft., one effects on a success. creature. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) fire damage. Constrict. Melee Weapon Attack: +4 to hit, reach 5 Fire Breath (Recharge 5-6). The cobra exhales fire in a ft., one creature. Hit: 6 (1d8 + 2) bludgeoning plus 30-foot line that is 5-feet wide. Each creature in that 9 (2d8) piercing damage and the target is grappled area must make a DC 12 Dexterity saving throw, (escape DC 14). Until this grapple ends, the creature taking 21 (6d6) fire damage on a failed save, or half is restrained, and the boa can't constrict another as much damage on a successful one. target.