Danse Macabre An OWbN Guide To Sabbat Status 2016
Danse Macabre An OWbN Guide To Sabbat Status 2016
Danse Macabre An OWbN Guide To Sabbat Status 2016
In some places, this document will list current Traits or Abilities differently than they
appear in the various MET books. This is done purposefully. This document's intent is to clarify
the social structure of the Sabbat and foster a gaming environment that is compatible with a long-
running organization of networked chronicles.
Please, do not regard this document as a conclusive or definitive guide on all things
social within the Sabbat. We highly encourage everyone to read the MET Sabbat Guide and
Table Top Guide to the Sabbat (especially the descriptions of the Code of Milan, positions,
factions, and Ritae) to gain insight into the social workings of the Sabbat.
Table of Contents:
Introduction
Sabbat Status
List of Sabbat Status Traits
Sabbat Positions
Who Out Ranks Who
Status-Related Merits and Flaws
Abilities
War Parties, Wild-Hunts, and Status Outside the Sect
Crimes and Punishments
For Camarilla Storytellers and Players
FAQ
Credits
Appendix: Reputational Status Cheat Sheet
Disclaimer
Introduction
The Sabbat maintains a status system for a variety of reasons. While the Sabbat is quick
to espouse the freedom it offers, the sect uses status to delineate the established Elders from the
Neonates and shovelheads. It’s also a useful tool for the Sabbat establishment to maintain its
power structures, offering those in power a chance to recognize which members perform and
single out those whose performance is lacking. While any Bishop is quick to assure his or her
diocese that they are all free Sabbat, with that comes the understanding that there are those who
contribute to the cause of freedom more than others. And those individuals, it follows, are
deserving of their respect.
Sabbat status places more of an emphasis on what you’ve done, rather than how you’re
necessarily perceived. Unlike Camarilla status, measures of standing based on accomplishment
are earned for specific acts, and once awarded, cannot be removed. Specifically, if a Cainite
earns one of the recognized Accomplishment Statuses, that measure of standing is not subject to
removal unless the act itself is found to be invalid (see Laws of the Night: Revised, p 222).
Status derived from reputation is more impermanent.
And whereas the Sabbat is quick to decry the Camarilla’s seemingly arbitrary system,
wherein someone can be recognized simply for being Cherished or Adored, the Sabbat
recognizes those who are efficient killers, known diablerists, or powerful thaumaturges. It’s
natural, therefore, that the Sabbat would espouse its own status system while making fun of the
Camarilla’s.
An OOC rationale:
From a game design perspective, status touches upon themes of decadence and vanity,
which are especially relevant to Vampire. Ultimately, the rules and mechanics in this packet
should work for you, allowing you to laud your accomplishments, embarrass your enemies, and
manipulate others.
So have fun with it! Feel proud that your PC earned that status from Sascha Vykos, and
make it a point to interject it into casual conversation. If you come across someone who’s
Infamous, ask them just how it was they managed to get blood hunted in three Camarilla
domains. Tell everyone how YOU were there during the final battle of the Year of Fire, and that
you’ve got the status to prove it. And PLEASE, stop challenging everyone to Monomacy!
Vampires live forever, and most would be willing to accept an enemy’s loss of face over a fight
to the death.
Sabbat Status
Positional Status Traits - Gained through service to the sect in some official capacity.
The number and specifics of Status Traits are based upon position(s) held.
Reputational Status Traits - Your reputational status is gained and lost based upon how
others view you, particularly your pack and your diocese. They are earned and lost as
others praise your deeds and condemn your slights.
Negative Status Traits - These are Traits that represent a failure or shortcoming you
possess. They are gained (and removed) based on how others view you.
2. The absolute max a member of the Sabbat may claim is 14, for the Regent holds 14 status
[5 Reputational + 9 positional (5 Regent, 1 True Sabbat , 1 Pack Ductus, 2 Faction
Leader)].
The first Status Trait gained by any Sabbat character must be Initiated (much akin to
how the first Status Trait gained by Camarilla characters must be Acknowledged). The
Trait of Initiated is the prerequisite for acquiring any and all other Sabbat Status.
This trait is always awarded through the Creation Rites or, in the case of converts, after a
formal declaration (and public acceptance) of allegiance.
Should a Cainite have his Initiated status removed by a Bishop or higher, that individual
is subject to immediate destruction (LotN:S, p. 164). Note that unlike the Camarilla, this
does not necessitate the removal of the individual’s other status first.
Gaining (and Losing) Reputational Status - Reputational Status Traits are gained and
lost in the following ways (unless noted specifically in the Status Trait’s description):
Some positions are granted the power to expend a Temporary Status Trait
to grant a single trait to another for an accomplishment. These positions
may also remove standing the same way.
A single influential Cainite or a likeminded if less powerful group of
individuals can grant and remove Status, even if they are not in the same
pack. The individual must expend at least twice as many temporary
Status Traits as the individual’s new permanent Status Traits. (This can be
done with loaned Status).
The nature of Status in the Sabbat is that newer deeds replace the old. Those
who rest on the deeds of the past are often ridiculed by those who do not.
This is the driving dynamic of the aspect of Sabbat genre of Old vs. Young.
As such, uses of the Politics ability will allow a member of the Sabbat know
when each Status trait of a Sabbat member was awarded. Any Reputational
Status Trait that is a year or more old may be removed by a Bishop and above,
regardless if the trait could not be normally removed or not. This falls under
the powers of Bishops and above in regards to removing Status. Please
consult the positions and their abilities below for further information.
1. Unless a Sabbat member has the Positional Status of Initiated, he/she may NOT do any
of the following:
o Bid Status Traits instead of regular Traits (in applicable social challenges).
o Add Status Traits to his social Traits (though Negative Status Traits are still
subtracted), for comparing Traits on ties in applicable social challenges.
o Bid Negative Status Traits against another individual.
o Hold a sect level position.
2. You may bid a Status Trait instead of a regular Trait in any applicable social challenge.
You MUST tell the opposing party that you wish to use your Status Traits in the
challenge.
3. Your Status Traits may be used to add to your Social Traits during an applicable social
challenge. You MUST tell the opposing party that you wish to use your Status Traits in
the challenge.
4. If an individual wishes to use their Status Traits in a social challenge, you may choose to
ignore their Status. This, of course, prevents you from using your own Status in said
challenge and the following apply:
o In the case that they bid a Status Trait for the challenge, they must bid another
Trait (though, they do not risk losing the temporary Status Trait).
o In the case of comparing Trait totals, neither individual may add their Status
Traits.
o You may not use your own Status in any social challenge or bid others’ Negative
Status Traits against them (for the rest of the evening). You also run the risk the
wrath of the individual to whom you have shown disrespect.
However, others may still bid your Negative Status Traits against you, and
you must still subtract them from your total social Traits on ties.
5. Negative Status Traits may not be bid instead of regular Traits in applicable Social
Challenges.
6. Rather than adding to Social Traits on applicable Social Challenges for purposes of ties,
Negative Status Traits subtract from the total Social Traits.
7. Negative Status Traits may be bid against you, as if they were Negative Social Traits.
8. Status may be added to all Ritae Challenges to perform and execute them. Meaning that
you gain a number of Bonus Social Traits equal to your Status in the Static to perform
Ritae; NOT that all War Parties gain additional bonus traits equal to your status to kill
someone. Bonus from Status Traits ONLY applies in the Static challenge to perform
Ritae.
When performing ritae at any gathering involving two or more priests, it’s expected that
the right of first refusal will go to the priest in attendance with the most standing. Though
it’s not uncommon for a well-established priest to defer the honor to lesser ranking priest,
to perform ritae without conferring one’s spiritual betters is considered a slap in the face.
In performance of the Vaulderie, it is traditional that the presiding priest offer the chalice
first to the highest ranking Cainite in attendance. “It is the privilege of the pack leader or
vampire of the highest rank to put in the highest number of Traits, to exceed the number
of participants” (LotN:R, p. 225). As taking a leading role in the sect’s most important
ritus allows for a clear demonstration of power, those Cainites with greater standing are
motivated to ensure they’re given their due.
In a diocese, packs with status are within their rights to demand better territory and more
favorable roles during warfare than those packs whose members lack their status.
Status matters in challenges of Monomacy. Those Cainites who seek to challenge their
betters in the Sword of Caine should not always expect those they challenge to
condescend to accept.
When challenged “the defender doesn’t have to accept just because the priest approves.
Declining involves some loss of status... [but] the defender encounters fewer hassles if
the challenger is of much lower rank. Leaders can brush off even genuinely serious
claims as just another case of a youngster being uppity” (Laws of the Night: Sabbat
Guide, p. 148). While an individual PC is always free to determine their own reaction, the
perception in the Sabbat as a whole tends to adhere to the following:
Defender has less, equal, or one more status than challenger Loss of 1 Permanent Status
Trait
Defender has less, equal, or one more status than challenger, and Gain of 1 Negative Status
no status to forfeit Trait
Defender has two more status than challenger Loss of 1 Temporary Status
Trait
Defender has three more status than challenger Can decline without
penalty
Using Status
It’s important to remember that in the Sabbat, there are no Harpies. In lieu of that, it is
beholden upon individual PCs to expect deference from those PCs who hold less standing than
they, and to bring the dispute to a priest should an issue ensue. While bowing and other displays
of obedience are considered out of place in the Sabbat between those of equal rank, those who
carry greater standing walk a little prouder and stand a little taller than those who lack it. After
all, they’ve earned it. Let those who have yet to prove themselves take care of dangerous or
arbitrary tasks such as recon or body disposal, or doing the grunt work to set up games of
instinct. Should a Cainite in the Sword of Caine desire something, whether it’s a coveted role in
a War Party, preferred feeding territory for his pack, or the opportunity to speak at an important
event, his or her status is the pretext with which to ask.
Those who enjoy positions in the Sabbat are able to use the status system to great effect,
drawing upon a variety of tools with which to reward or punish those beneath them. An
Archbishop may use the granting of status to establish the pecking order of the Bishops who
report to him, delineating the chain of command in clear manner. Those ranking Cainites who
have Templar in their employ may do the same for their Templar, establishing a hierarchy
between their subordinates.
However, it’s just as important to give respect in order to receive it. Those Brothers and
Sisters who are disrespectful of their fellows and social betters can expect to be singled out and
made an example of. As Cainites are prideful creatures, simply the threat of humiliation is
enough to motivate most Sabbat to adhere to the majority of social norms. And as the Sabbat
tends to reward those with a knack for martial prowess, stepping out of line carries the risk of
provoking the ire of a very powerful enemy.
List of Sabbat Status Traits
Physical Distinctions
Battle-Scarred
Your were injured while fighting on behalf of the Sabbat. The sect recognizes your dedication
and fortitude.
Requirement: The Cainite awarded was Wounded or Incapacitated while fighting enemies of
the Sabbat.
Awarded by: Pack Priest or higher
Removal: None
Source: LotN: Sabbat Guide, p. 159
Blooded
You have killed another Cainite in (what passes for) a fair fight. The sect honors your victory.
Requirement: The Cainite awarded has slain another vampire or relative power level in fair
combat.
Awarded by: Pack Priest or higher
Removal: None
Source: LotN: Sabbat Guide, p. 159
Triumphant
Your success in battle is noteworthy, having emerged victorious on numerous occasions. Most
observers would consider you a favorite in a Monomacy challenge.
Requirement: The Cainite awarded has killed three other vampires of relative power level in
fair combat.
Awarded by: Bishop or higher
Removal: None
Source: OWbN
Undefeated
Your fighting record is the model of domination. You’ve yet to lose a fight you’ve had a chance
in. Only a fool would challenge you to Monomacy.
Requirement: The Cainite awarded has killed in at least five fair fights and/or Monomacies.
Awarded by: Archbishop or higher
Removal: The loss of any fair fight or Monomacy, outside of overwhelming odds that force
flight.
Source: LotN: Sabbat Guide, p. 159
Charred/Scorched
You have endured one of the two (or both) great vampiric threats, either sunlight or fight, while
in service to the Sabbat. Suitable tasks include daylight operations or arson on a grand scale, but
not fire dancing or sun dancing. Your courage under fire has earned you the sect’s respect.
Requirement: The Cainite has passed a courage check with a difficulty of 5 while working to
further the sect.
Awarded by: Bishop or higher
Removal: None
Source: OWbN
Enriched
You have claimed the blood of another Cainite, possibly increasing your own generation. The
sect respects your prowess as a hunter
Requirement: The Cainite successfully performed diablerie in accordance with sect practices.
Awarded by: Pack Priest or higher
Removal: None
Source: LotN: Sabbat Guide, p. 159
Fortified
You have consumed the blood of a powerful enemy Cainite, claiming their blood for the glory of
the Sabbat. The sect respects you as a true predator. Cainites are likely to give you a wide berth.
Requirement: The Cainite successfully performed diablerie in accordance with sect practices.
This trait is only granted if the victim was either a sect defector, or a position-holder of an enemy
sect.
Awarded by: Bishop or higher
Removal: None
Source: OWbN
Invigorated
You have slaked your predator’s thirst on the potent blood of a Camarilla Prince, strengthening
your vitae with their heart’s blood. The sect respects you as an apex predator, and even Cainites
of note may think twice about crossing you.
Requirement: The Cainite successfully performed diablerie in accordance with sect practices.
This trait is only granted if the victim was a praxis holder in the Camarilla.
Awarded by: Archbishop or higher
Removal: None
Source: OWbN
Spiritual Distinctions
Blessed
Your progress towards enlightenment has been noted by your fellow Cainites. You are well on
your way to a true understanding of your path of enlightenment. When two levels of non-
Humanity morality are earned by a Vampire, he may be given the Trait Blessed.
Requirement: A path rating of two on any non-heretical Path of Enlightment
Awarded by: Pack Priest or higher
Removal: Subject to removal should the Cainite’s Path rating slip below two.
Source: LotN: Sabbat Guide, pp. 159, 162
Devoted
Your dedication towards your chosen path is merit-worthy in the eyes of the Sabbat. You are on
the cusp of a deep and meaningful understanding of the Cainite condition. When three levels of
non-Humanity morality are earned by a Vampire, he may be given the Trait Devoted.
Requirement: A path rating of three on any non-heretical Path of Enlightment
Awarded by: Pack Priest or higher
Removal: Subject to removal should the Cainite’s Path rating slip below three.
Source: LotN: Sabbat Guide, pp. 159, 162
Enlightened
Your adherence is impressive to even non-followers of your path. Your moral grounding is deep-
rooted and spiritual. When four levels of non-Humanity morality are earned by a Vampire, he
may be given the Trait Enlightened.
Requirement: A path rating of four on any non-heretical Path of Enlightment
Awarded by: Pack Priest or higher
Removal: Subject to removal should the Cainite’s Path rating slip below four.
Source: LotN: Sabbat Guide, pp. 159, 162
Sanctified
You are a paragon of your path of enlightenment, having mastered its every teaching.
Enlightenment to this degree is a rarity in the Sabbat; you are sought by others for your advice
and guidance. When five levels of non-Humanity morality are earned by a Vampire, he may be
given the Trait Sanctified.
Requirement: A path rating of five on any non-heretical Path of Enlightment
Awarded by: Luminary of the Path (rating of 5 or higher)
Removal: Subject to removal should the Cainite’s Path rating slip below five.
Source: OWbN
Ordained
Having been trained in Ritae to the satisfaction of the Clergy, you have been formally ordained
and are given license to practice the sect’s sacred ritae.
Requirement: Granted IC by a member of the clergy. Ordination is typically not granted to
those who have fewer than 3 levels of the Rituals ability.
Awarded by: Bishop or Higher
Removal: Subject to removal by an Archbishop when an individual is placed on the Blacklist.
Source: OWbN
Diplomatic Distinctions
Faction Membership (faction specific)
Those who commit themselves towards a faction are typically granted a status to denote their
membership. Those who which to flaunt their membership are sure to include it among their
accolades.
Chosen: Any Sabbat member who is a known member of the Black Hand.
Purifier: Any Sabbat member who is a known member of the Inquisition
Firebrand: Any Sabbat member who is a known member of the Loyalist Faction.
Bolshevik: Any Sabbat member who is a known member of the Moderates Faction.
Architect: Any Sabbat member who is a known member of the Status Quo Faction.
Soldier: Any Sabbat member who is a known member of the Ultra-Conservative Faction.
Fanatic: Any Sabbat member who is a known member of the Pander Movement Faction.
Witch: Any Sabbat member who is a known member of the Occult Underground Faction.
Preacher: Any Sabbat member who is a known member of the Order of St. Blaise Faction.
Devil’s Advocate: Any Sabbat member who is a known member of the Children of the Dracon
Faction.
Supported
You have gained the support of a friendly, and possibly well-respected pack. The pack’s ductus
has granted you the group’s support in the form of a special status. Cainites understand that
messing with you is likely to incur the pack’s disfavor.
Requirement: Subject to the discretion of the issuing Ductus
Awarded by: Ductus
Removal: Subject to removal from the issuing Ducus, possibly during a crucial or even at a
potentially embarrassing moment.... Should the pack behind this status perish or be disbanded,
this status is lost.
Source: OWbN
Protected
You enjoy the protection of a well-established Cainite. A member of the clergy or perhaps a
Priscus has granted you this status to make all aware of her interest in you. Cainites would do
well to take heed; causing you any harm is certain to bring about retribution.
Requirement: Subject to the discretion of the issuing party, who must be ranked Bishop or
higher.
Awarded by: Bishop, Archbishop, or Priscus
Removal: Subject to removal from the issuing party, at their pleasure. Should the issuing
Cainite meet the final death, or be removed from office, this status is lost.
Source: OWbN
Favored
You have ascended to the height of the social ladder, enjoying the favor of a Cardinal, or perhaps
the Regent himself. You are the envy of a great number of ambitious up-and-comers and would-
be sycophants, but likely disdained by the Loyalists.
Requirement: Subject to the discretion of the Regent, whose criteria is always subject to
change.
Awarded by: Cardinal, Regent of the Sabbat
Removal: Subject to removal by the regent at any time, should your fortune change. Should
the issuer be killed or removed from office, this status is lost.
Source: LotN: Sabbat Guide, p. 166, modified
Infamous
Your efforts have earned the ire of a number of Princes, having left a crime spree across multiple
domain lines. The Camarilla reviles you, but the Sabbat is in awe of your destructive power. You
may be on your way to being redlisted.
Requirement: The Cainite is blood hunted in three or more Camarilla domains.
Awarded by: Archbishop or higher
Removal: Subject to removal should the total number of Blood Hunts fall below three. A
removal of this sort should be extremely rare.
Source: OWbN
Nefarious
Your wake of destruction has earned you world-wide attention. The Sabbat looks to you as a
role-model, whereas the Camarilla seeks to kill you on sight. You’re the center of attention at
any Esbat, but know better than to be caught at an Elysium.
Requirement: The Cainite is globally bloodhunted.
Awarded by: Cardinal or higher
Removal: Subject to removal should the global Blood Hunt be lifted. A removal of this sort
should be extremely rare.
Source: OWbN
Anathema
The Camarilla has listed you amongst their most hated of enemies, offering a substantial price
for your destruction. Your adventures are legendary among the Sabbat, earning you great
celebrity. Traveling in any Camarilla domain is extremely perilous, but your voice carries
immense weight in the Sword of Caine.
Requirement: The Cainite is a member of the Camarilla’s Red List.
Awarded by: Regent of the Sabbat
Removal: None. Once you’ve achieved notoriety of this sort, your reputation will endure even
if your place on the Red List is reassigned, or expires.
Source: OWbN
Patriarch
You were one of those chosen to represent the Sword of Caine at the Convention of Fire. Having
conducted negotiations to the satisfaction of the Consistory, they have recognized you with a
special distinction.
Requirement: The Cainite was seated at the negotiation table at the Convention of Fire. This
award cannot be awarded as part of a background.
Awarded by: Priscus Sascha Vykos, on behalf of the Consistory
Removal: None.
Source: OWbN
Vanquisher
You fought bravely during the Sabbat’s assault on the Baali stronghold of Chorazin. While your
very survival is admirable, the Regent of the Sabbat has honored the veterans of that terrible
battle for their service to the Sword of Caine..
Requirement: The Cainite fought during the battle at Chorazin, which took place at
Midwinter 2012. This award cannot be awarded as part of a background.
Awarded by: Regent Venere Carbone, the Daemon Maestro
Removal: None.
Source: OWbN
Glorified
Each Festivo dello Estinto, the Cardinal of a region runs a Game of Instinct which allows for
multiple pack participation. Each member of the winning Pack receives the Glorified Status
Trait, which they hold until the next year and the next "Great Game of Instinct."
Requirement: Your pack won the last Great Game of Instinct.
Awarded by: Cardinal
Removal: Automatic at the next Festivo dello Estinto.
Source: OWbN
Martial
At the conclusion of a War Party, member of the winning Pack receive this Status Trait as
reward for bringing down the quarry. While noteworthy, the Sabbat does not care for those who
rest on their laurels. This Trait is automatically lost at the next War Party, Palle Grande, Festivo
dello Estinto, or the Binding.
Requirement: Yours was the pack which completed the War Party.
Awarded by: Bishop or higher; specifically, the one who enacted the ritae
Removal: Automatic at the next end of the next War Party, Palle Grande, Festivo dello
Estinto, or Binding.
Source: OWbN
Gifted
With the untimely passing of the Tremere Antitribu, those blood magicians who still remain in
the Sword of Caine are especially needed. While the Sabbat recognizes those Cainites who
possess magical aptitude, a subtle magus may wish to downplay their ability by not listing this
status among their accolades.
Requirement: The Cainite has demonstrated their ability in a paradigm of blood magic
towards some end useful to the Sword of Caine
Awarded by: Pack Priest or higher
Removal: None
Source: OWbN
Distinctions of Lineage
Clan Status - Assamite Antitribu
The Angels of Caine are given a wide berth in the Sabbat, widely respected for their skill at
arms. Cainites of the Assamite Antitribu automatically gain the status trait Feared, which may
never be lost.
Requirement: The Cainite is a member of the Assamite Antitribu clan.
Awarded by: Given for free at character creation, or upon conversion.
Removal: Subject to removal should the individual defect or renounce his parent clan.
Source: LotN: Sabbat Guide, p. 30
Distinctions of Renown
Adept
Awarded to a character that is extremely proficient at a certain skill or ability. Normally, the skill
follows the Trait in the listing. For example: Adept at Ritae, or Adept at Finances. Note that this
is an in-character statement of how adept a character is, and does not necessarily correspond to
how many levels of a certain ability the character has on his/her sheet.
Requirement: The Cainite must repeatedly demonstrate their excellence for whatever task they
are known to be Adept in. In addition this demonstration must be beyond a simple pack level,
but to that of a diocese as a whole.
Awarded by: Bishop or higher
Removal: Only if the Cainite has failed repeatedly at the task he known for.
Source: OWbN
Dedicated
Others view the Cainite as determined to uphold or protect something, whether it is a cause, a
person of high station, or otherwise. Such possible objects of your dedication might be tangible
(such as the bishop of your city) or intangible (like the loyalist movement).
Requirement: Must have declared a public cause the Cainite follows.
Awarded by: Ductus or higher
Removal: The Cainite has acted in opposite of his declared dedication. This can then be
removed by the Cainite’s Ductus or higher.
Source: OWbN
Feared
Others fear the vampire. It's that simple.
Requirement: Others fear you.
Awarded by: Ductus or Higher
Removal: When others cease to fear you, this standing may be removed by your Ductus or
higher.
Source: OWbN
Loyal
A Cainite who is viewed as uncompromising in their loyalty to the sect or their Pack (depending
on who grants it). This is often given to infiltrators to the Camarilla, after their return to the
Sabbat.
Requirement: Proven dedicated loyalty to the Sabbat or your pack. Usually given to those who
Infiltrate other sects.
Awarded by: For pack loyalty, Ductus. For sect loyalty, Bishop or higher.
Removal: You have proven to be disloyal, then by your Pack Ductus (for Pack Loyalty) or
Bishop or higher (for sect loyalty)
Source: OWbN
Militant
The vampire is known for their combative ability and willingness to use it.
Requirement: Repeated demonstration of one’s combat prowess. This isn’t raw power, but
also includes the use of tactics and strategy.
Awarded by: Bishop or Higher
Removal: May only be removed if the Cainite turns from being a warrior. Should that occur, it
may be removed by a Bishop or higher.
Source: OWbN
Ominous
A vampire who has a reputation for being very feared and respected. Members of the Black
Hand often hold this Trait.
Requirement: The Cainite must be feared more than in his own diocese.
Awarded by: Bishop or Higher
Removal: The Cainite is no longer feared; the removal is done by a Bishop or Higher.
Source: OWbN for non positional version/page 102 MET Sabbat Guide
Recognized
Usually granted at large Sabbat holidays, when one individual stands out beyond the rest in the
crowd.
Requirement: A Cainite must perform amazing acts during a sect holiday that causes him stand
out above all others.
Awarded by: Bishop or Higher
Removal: None/This status is automatically removed when another cainite from the same
diocese gains it.
Source: OWbN.
Relentless
A Cainite with this Trait is viewed as willing to succeed at all costs.
Requirement: The Cainite must display on numerous occasions that their will cannot be
broken.
Awarded by: Bishop or Higher
Removal: Open displays of the Cainite’s will being broken, such as giving in to a fear frenzy. It
is then removed by a Bishop or higher.
Source: OWbN
Respected
A vampire who has won the respect of his or her packmates and others, through non-physical
means.
Requirement: The Cainite must perform acts that earn him the respect of his peers.
Awarded by: Bishop and Higher
Removal: The Cainite has lost the respect of his peers. It is then removed by a Bishop or
Higher.
Source: OWbN
Proven
A Sabbat who has earned the respect of their Pack and/or the Sabbat, time and time again.
Requirement: The Cainite must have obtained the Respected status at least three times to earn
this.
Awarded by: Bishop or Higher
Removal: The Cainite has lost the respect of his peers. It is then removed by a Bishop or
higher.
Source: OWbN
4. Negative Status
Status can also be used to denote a particular failing of the brother or sister. This is Negative
Status, a stain upon the reputation of a Cainite until such a time as they are able to demonstrate
they’ve learned from their mistakes. Negative status can be earned for a variety of reasons,
subject to the specific status. Once incurred, “a Vampire may earn the removal of [a negative
status] by twice successfully completing whatever task it was he [or she] failed at to earn the
negative Trait in the first place. A failed priest removes Untrustworthy by performing rites
correctly twice; a Dangerous vampire goes on two hunts without making trouble for packmates
and so on...” (LotN:S, p 160).
While the memory of their failure is likely to endure even longer, a Cainite may have up to two
negative traits at a given time (Lot:N:S, p 160). Newly earned negative traits replace the oldest
one, and so on. The exceptions to this are the status of Hunted, and Unreliable, both of which
can only be removed by an Archbishop or higher, and will endure regardless of additional
negative status. Woe to the Cainite who earns such notoriety.
A Cainite must bid an additional trait in any challenge where their negative status is called
correctly against them. In the case of performing a ritae, priests must automatically bid an
additional trait for each measure of negative status they possess.
Ignorant
While all Sabbat are free, those who forget what the Sabbat means are often targeted for special
ridicule. Sometimes used as a teaching tool, sometimes as humiliation, this status is inflicted
upon those who fail to remember essential Sabbat tenets, such as the Code of Milan, or the war
against the Antediluvians.
Requirement: The Cainite has made an embarrassing faux pas, forgetting an essential tenet of
the Sabbat and its mission.
Issued by: Ductus or Pack Priest within a pack, Bishop or higher in a diocese
Removal: The Cainite must demonstrate that they’ve learned from their formerly ignorant
behavior on two separate occasions.
Source: LotN: Sabbat Guide, p. 160
Slow
For a race which readily espouses its superiority over the kine, losing any contest of speed to a
mortal is especially embarrassing. Cainites who fail to outrace or outwit the mortal populace are
typically scorned with the status of Slow.
Requirement: The Cainite has failed to elude humans, whether on foot or in a vehicle
Issued by: Ductus or Pack Priest within a pack, Bishop or higher in a diocese
Removal: The Cainite must make some demonstration of their agile superiority over the kine
on two separate occasions
Source: LotN: Sabbat Guide, p. 160
Untrustworthy
Cainites who hold position in the Sabbat are expected to more than simply sit and look pretty.
Whether it’s the performance of sacred ritae, or keeping the group haven stocked with vessels,
members of the Sword of Caine are expected to execute their duties faithfully and with some
degree of competence. Those who fail are subject to the negative status of Untrustworthy.
Requirement: The Cainite has failed at an essential function of their office
Issued by: Any Cainite to another beneath their chain of command
Removal: The Cainite must successfully execute of the duties of their office on two separate
occasions
Source: LotN: Sabbat Guide, p. 160
Vain
While Cainites are predisposed to pride, members of the Sword of Caine should be more careful
than to be boastful in ways their actions can’t support. Those who talk a big game but go on to
spectacularly fail are subject to the Vain status, also known as Cocky, Full of Himself, etc.
Requirement: The Cainite has bragged about their talents in a particular area, and then failed
in a spectacular way
Issued by: Any Cainite to another beneath their chain of command
Removal: The Cainite must make a successful demonstration of their talent in a manner
consistent with their bragging on two separate occasions.
Source: LotN: Sabbat Guide, p. 160
Unfaithful
Priests of the sect who fail the ritae often have a crisis of faith, and there names are tarnished by
it. As it is difficult to perform large gatherings of ritae, it is a risk many priests take. Those who
fail in their faith often have the side effect of that failing spreading to those who saw it.
Requirement: The Priest has failed two simple tests after a failed ritae challenge
Issued by: Automatic after the two failed tests
Removal: The Cainite must successfully perform two auctoritas ritae
Source: OWbN
Questionable
An Archbishop of the Sabbat has a number of tools at her disposal to keep the rabble priests in
line, one of which is the negative status of Questionable. Considered the first and only warning
before being granted the status of Unreliable and placed upon the Black List, the wise Priest is
encouraged to get his act together in good order.
Requirement: The Cainite has failed or misused the Sabbat’s ritae
Issued by: Archbishop
Removal: Archbishop or higher. Those who remove a Questionable status inflicted by another
Archbishop are sure to incur the disdain of the original issuer.
Source: LotN: Sabbat Guide, p. 165
Unreliable
Those Priests who truly fail at their duties are subject to extreme punishment by the Archbishop.
Those with the status Unreliable are forbidden from performing riate of any sort, and added to
the Black List. Cainites on the Black List cannot be promoted until this status is removed.
Requirement: The Cainite has grossly failed in their duties as Priest.
Issued by: Archbishop
Removal: Archbishop or higher, with good reason
Source: LotN: Sabbat Guide, p. 165, modified for OWbN
Cowardly
While all Cainites struggle with the beast, the Sword of Caine is not often tolerant of those who
fall victim to it during a crucial moment. Those who fail to maintain control when their courage
is challenged are often labeled with the status Cowardly as a reminder of their failure. Note this
does not apply to those under the influence of a supernatural power, such as Presence,
Animalism or Dominate.
Requirement: The Cainite has failed a Courage check in a hunt or combat operation.
Issued by: Any Cainite to another beneath their chain of command
Removal: The Cainite succeeds in Courage checks in two separate hunts or combat operations.
Source: OWbN
Froggy
While Monomacy allows the settling of disputes between Cainites, the Sabbat does not look
favorably upon those who make overtures of challenges, but fail to see them through. Any
Cainite who backs out of an issued challenge can be stricken with the status of Froggy to denote
their bellicose tendencies.
Requirement: The Cainite has withdrawn or failed to make good on a threat to challenge
someone to Monomacy.
Issued by: The Pack Priest of the Cainite challenged to Monomacy
Removal: The Cainite participates in two Monomacy challenges. Challenges where the
challenged refuses Monomacy or backs down still count towards this total.
Source: OWbN
Troll
Modern technology has brought about a number of benefits, including the ability for Cainites to
communicate with one another outside of an event or Esbat. For some, it affords an opportunity
to keep in contact, exchange ideas, and to coordinate strategically. For others, it’s a captive
audience for their negativity. Those who fail to contribute meaningfully and who act negatively
and divisively are labeled as a Troll, and their opinions given little consideration.
Requirement: The Cainite has consistently acted in a negative or divisive manner in a group
discussion.
Issued by: Any Cainite of three or more standing than the offending party
Removal: The Cainite contributes meaningfully to two separate group discussions as
determined by their Pack Priest.
Source: OWbN
Sabbat Positions
I. Introduction
In general, Sabbat positions can be divided into two categories: 1) Pack Positions and 2) Sect
Positions. The following general rules apply to positions within the Sabbat:
1. An individual can have only one position in their Pack at any given time.
2. An individual can have only one position in the Sect at any time, with the exception of
the following positions: True Sabbat, Consistory Member, and Faction Leaders (all of
which are special cases).
3. When an individual willingly and amiably leaves a position, their replacement will often
give the one abdicating their position a Reputational Status that reflects the Positional
Status that their position had afforded them.
4. Until an individual has the Positional Status Trait of Initiated, they may not hold a Sect-
level position.
True Sabbat
The character has undergone the Creation Rites. They can participate and contribute to Sabbat
Ritae and possess Sabbat Status. A Pack’s Priest or member of the Sabbat Clergy awards this
position after the Cainite has went through the Creation Rites. Note that this does not necessarily
occur upon the Embrace. Some Packs require the Cainite to prove a familiarity with the proper
behavior during Ritae, with the sect's goals (as presented by that Pack), or some other criterion.
Those who have become True Sabbat have the following apply:
1. The Cainite gains the Initiated Status Trait.
2. Only a Bishop or higher may remove this position from a member.
3. This position does not prevent a character from holding any other positions.
4. Without this position, the vampire is considered "false" Sabbat (or not Sabbat at all) and
cannot participate in Ritae, or possess any Sabbat Status.
Abbot
The Abbot is the caretaker of the Pack's communal haven and the individual who ensures the
Pack has a steady food source. This is a Pack Position and does not prevent you from holding
other positions within the Sect.
Pack Priest
The Pack Priest is the Pack’s spiritual guide and shepherd. While there may be other Priests
within the Pack to assist them, it is the task of the Pack Priest to lead the Ritae and chart the
spiritual progression of his/her packmates. In addition, the Pack Priest often acts as the
intermediary between the Pack and the members of the Sabbat Clergy. This is a Pack Position
and does not prevent you from holding other positions within the Sect.
Pack Priests of the Sabbat are the “base level” of the Priesthood in the Sabbat. They are the
starting level for any Sabbat member who wishes to practice the Ritae. A Priest (either Ordained
or Pack) is allowed to learn (and perform) the Ritae without fear of scrutiny from the Sabbat's
clergy (i.e., other priests, Bishops, Archbishops, etc).
Ductus
The Ductus is the Pack's leader. Depending on the Pack, this individual may be the strongest or
the most charismatic person in the Pack. Most importantly though, when push comes to shove,
the Ductus is the one considered to have authority over the Pack. In matters of extreme
importance, this individual is who is "more equal" than everyone else. This is a Pack Position
and does not prevent you from holding other positions within the sect.
Templar
Templars are the aides, lackeys, and strong-arms of the Sabbat Clergy. There are some Bishops
who prefer their Templars to be called Paladins. While there is no rule against this, it is best that
such a Templar not flaunt the title, lest a Cardinal's Paladin take notice. Templar PCs and NPCs
to Cardinals, Prisci, Consistory Members, or the Regent are Sabbat Coordinator Approval.
Paladin
Paladin are the elite Templars of the Cardinals. By tradition, for every Cardinal, there is a table
of 12 Paladins. This is based on “One for each of Charlemagne's paladins” or “each of the
apostles” (depending on whom you ask). These individuals tend to be quite old, and view a mark
of dishonor on one Paladin to be a mark on them all. Because of this, Paladins tend to be very
protective of their title and do not look highly on Templars who would call themselves Paladins,
lest they soil the title for them all. As Paladins are the elite of a Cardinal's Templars, it is possible
that a Cardinal may have regular Templars, as well. This Position is Sabbat Coordinator
Approval for PCs and NPCs.
To become a Bishop you must be appointed by your area’s Archbishop or (in the case of no
Archbishop for your area) the Cardinal of your area. This Position is approved In-Character in
this manner, as well as through storyteller permission.
A Bishop can grant and remove permanent Reputational and Negative Status to other members
of the Sabbat at the cost of one temporary Status Trait each. Any permanent Trait, after the
third, costs the Bishop a permanent Trait (each).
Bishop can strip an individual of their position as a True Sabbat. This is done in response to
serious violations to the Sabbat’s governing code by members.
This ability requires the Bishop spend a temporary Status Trait for anyone below the
Rank of Bishop that they wish to strip the position from.
This ability costs the Bishop a permanent Status Trait to use on another Bishop, as well
as needing the approval of an Archbishop or Higher.
This ability cannot be used on Archbishops, Prisci, Cardinals, Consistory Members, or
the Regent.
Using this ability on high-ranking individuals outside the clergy without a VERY good
reason may result in the Bishop's own demise.
A Bishop can set the terms on which nomadic Packs may enter his/her jurisdiction, though they
cannot refuse passage to a Pack that acknowledges his/her authority and takes part in Ritae.
Simply, a Bishop can restrict a Pack’s ability to act independently while residing in the area that
is under the Bishop’s jurisdiction.
Archbishop
Where the Bishops rule a metropolitan area, Archbishops rule over an entire city and its outlying
suburbs (at least that’s the idea). In practice, Archbishops control much larger areas (such as
entire counties or tri-county areas) or a large section of the true metropolises of the world. While
rarely does it happen that an individual becomes an Archbishop without first being a Bishop,
those rare few who do are surely pressured to be trained as a member of the Priesthood.
Archbishops will often delegate some responsibilities to Bishops, Templars, Ducti, Priests, and
chosen war leaders. But delegating too much power may be taken as a sign of weakness.
To become an Archbishop you must have the support of a Priscus and the Approval of your
area's Cardinal. This Position is approved In-Character in this manner and through storyteller
permission.
In smaller jurisdictions, an Archbishop can set the terms in which nomadic Packs may enter
his/her jurisdiction, though he/she cannot refuse passage to a Pack that acknowledges his/her
authority and takes part in Ritae. Simply, they may restrict a Pack’s ability to act independently
while residing in the area. In larger jurisdictions, this is often tasked to Bishops.
An Archbishop can strip a member of the Sabbat under his/her command of one or more
temporary Reputational Status Traits, for inappropriate performance of the Ritae. This costs the
archbishop nothing for the first three Traits, and a temporary Status Trait for each Trait beyond
the third.
In the case of gross deviations of the Ritae, the Archbishop can Black List the Priest or
other participants.
No Cainite who has been Black Listed by an Archbishop can move up the ranks of the
Clergy (and often other positions) without getting an Archbishop or superior to remove
them from the Black List.
In cases where the Black-Listing Archbishop is disgraced, their successor will generally
remove the Black Listing upon taking office.
An Archbishop may expend a Status Trait to win a Ritae performance challenge with no test
once per night.
Priscus
The Prisci are the advisers to the Regent, Cardinals, Archbishops, and Councils of Bishops (and
occasionally others). Generally, these individuals hold vast power... in the form of physical
prowess, mental acumen, or favors owed. They will, at times, act on their own. In general
though, they act as mentors for younger Cainites. This Position is Sabbat Coordinator Approval
for NPCs and not allowed for PCs.
Cardinal
What Archbishops do for cities, Cardinals do for whole states (and sometimes even whole
countries). They bear personal responsibility for the crusades in their jurisdiction. But even with
their great power, they must delegate some of their authority to the Bishops and Archbishops.
After all, it is a big job organizing a war for the souls of the Cainite race. These individuals will
rarely come to power without first rising through the ranks of the Clergy (should such a thing
ever happen, such an individual would ritually be promoted through the ranks of the Clergy
before taking the position of Cardinal). This Position is Sabbat Coordinator NPC only.
The Regent
In theory, the Regent has supreme power over the Sect. In practice, subordinates distort or quite
simply "lose" orders that they refuse to accept. The result? The Regent's power depends on
his/her personal base of support. The Regent is inevitably an old vampire, who has been selected
from within the ranks of the Consistory. And with a Sect as large as the Sabbat, power at this
level must be delegated for anything to get done. This position is Sabbat Coordinator NPC only.
Inquisitors
The thirty individuals who run the Sabbat Inquisition are called “Inquisitors.” This position is
Sabbat Coordinator Approval for PCs and NPCs.
Seraphim
The Seraphim are the acting generals for the Black Hand. While they serve the Regent directly,
they also sit on the Consistory with Prisci and Cardinals. They are the leaders of the Black Hand.
This Position is Sabbat Coordinator NPC only.
Faction Leader
These are the nominal, recognized heads of the Sabbat Factions. While not an official position
within the Sect, these Cainites hold a great deal of status, positions, and sway within the Sabbat
itself. Faction leaders may hold other positions in the sect in addition to this, and enjoy benefits
from both. This position is Sabbat Coordinator NPC only.
Consul
The position of Consul is a new one to the Sabbat. However, the position itself is not exclusive
to the Sabbat. Indeed the Consul position may be found in all sects of Vampires. It is
understood at times there is need for diplomatic relations; even if it is with the enemy. As such
the Consul serves this purpose for the Sabbat. They are expected to be emissaries to outsiders to
the sect when called upon to do so by their leaders. See V20 Companion page 32 for further
information.
Those who are Consul’s to the Sabbat have the following apply:
1. The Cainite gains the Diplomatic Positional Status Trait. As long as the character
holds the position this Trait cannot be permanently removed.
2. Only Sabbat Cainites of positional rank of Archbishop or higher may appoint a Sabbat
Consul and award this position. Only one Consul may be appointed in this manner.
Additionally the Cainite that appointed the Consul may remove the position from them
at will.
3. Sabbat Consul’s enjoy a sort of diplomatic immunity in regards to Interactions with
Vampires outside of the Sabbat. As long as the Consul acts within his position of
emissary of the Sabbat to outsiders, they may not be punished for said interactions with
those outside of the sect.
4. Should a Consul be harmed or killed while serving in his duties by a vampire outside
of the Sabbat, it is understood the vampire or vampires responsible will be considered
enemies of the Sabbat and pursued unto death.
Who Outranks Who?
What follows is in no way absolute [e.g., there are Prisci who are not held in as high regard, and
there are inquisitors who can command the respect (and animosity) of the Seraphim]. Also,
unless the Black Hand is activated many Ducti simply ignore the Black Hand. Templars and
Paladins can command greater authority when acting with the authority of their liege.
This list is simply to give a new Sabbat player some idea of where all the titles fall in terms of
rank, generally. We used an Organograma to help showcase this flow; as it is not linear. Those
in red signify both military and religious power decision. Those is Green reflect just Religious
positions. Finally those in Blue reflect just Military positions.
Status-Related Merits and Flaws
I. Merits
The Following Merits now function as following, within the Sabbat.
Reputation: This merit simply allows for you to have a title that informs others what your
character is known for (or “has a reputation for”). Examples include: Ezekiel “Lord of
Montreal,” Venere Carboni “The Daemon Maestro,” Sascha Vykos “Caine’s Angel.” This
reputation does not factor into the Status system. It simply allows others to know your PC is
known for doing something (the “X” being the cause for your title). As such, this merit does not
require Sabbat Coordinator Approval; just the permission of your Storyteller.
Prestigious Sire: Like the Reputation Merit, this simply allows you to inform others that your
Sire is a famous member of the Sabbat. Others may choose to allow some form of respect or
expect much of you as an heir to such famous blood (and in some cases, both!). This merit, in
and of itself, does not require Sabbat Coordinator Approval, unless you are the childe of a White
Wolf Canon Sabbat NPC.
Prestigious Lineage: Works as the Merit “Prestigious Sire” but requires a direct line of three
sires in order for the lineage to qualify for the Merit. If it is deemed to apply, each member of the
lineage may purchase the merit. No character may possess both of the “Prestigious Sire” and
“Prestigious Lineage” merits.
II. Flaws
The Following Flaws now function as following, within the Sabbat.
Infamous Sire: This Flaw functions as the exact opposite of Prestigious Sire Merit.
Notoriety: This flaw functions as the exact opposite of the Reputation Merit. Converts are
considered to have this flaw for their first year of membership with the Sabbat
Probationary Sect Member: You may hold no Status in the Sabbat and are not considered True
Sabbat. You are a shovelhead.
Special Responsibility This flaw covers some sort of punishment given out for a crime against
the sect. It can come in the form of providing vitae for the city or serving as a source of vitae for
blood feasts.
Abilities
Politics:
Only Sabbat vampires may use this ability to gain the Status of Sabbat vampires. With each
expenditure of this ability, a vampire may ask what the Status of the vampire is within the Sabbat
and what (if any) Faction the vampire is known as a member (if a membership in a faction is
unknown then this information is not given).
Lore: Sabbat:
The higher this ability, the more likely one is to know more obscure members of the Sabbat.
With a successful test using this ability, a vampire may learn what a Sabbat vampire’s Status is
(not the actual number of different traits, just their general rough “ranking” within the Sabbat).
This ability works in a “reverse manner,” of sorts. As such, the chart below provides you with
what level of the ability you are required to have to know the corresponding status level. The
Status Level listed on the chart is the minimum status required to throw the challenge. If the
status is higher then the requirement, you may also throw the challenge. Rule of Thumb: the
higher the status, the more likely you are to have heard of the vampire. The lower the status, the
more obscure they are (and thus require more Sabbat Lore to recognize).
1 6+
2 5
3 4
4 3
5 2
War Parties, Wild Hunts and Status Outside the sect
1. The Sabbat does not give Status or Prestige to those who are not members of the sect.
2. If a Sabbat member is the subject of a Wild Hunt, they may not use their Status for ANY
purpose. Follow all of the rules for a character that does not have the Initiated Status
Trait (for the subject of a Wild Hunt). The individual in question may still choose to
ignore another Status, and thus gain those benefits and draw backs.
3. If a Sabbat is the subject of a War Party, they may not use their Status for ANY purpose.
Follow all of the rules, as if the character subject to the War Party is ignoring Status.
Additionally, Negative Status Traits cannot be bid against an individual who has a War
Party called against them.
Crimes and Punishments
Sabbat justice generally does not follow a uniform process like the Camarilla, nor does the
process duplicate itself exactly in each instance. Some Cardinals, for example, could simply kill
a full member of the Sabbat outside of Monomacy and suffer no repercussion for this. The
argument is largely, if you are famous enough, important enough, and can get away with it…you
get away with it. Remember this is still Vampire. A Quorum of Prisci used to judge crimes
committed in the sect is NOT the standard, or even the correct course for most disputes. This
confusion often comes from Code of Milan itself, particularly Article 15 (All Sabbat possess the
right to call a council of their peers and their immediate leaders.) and Article 16 (All Sabbat shall
act against Sect members who use the powers and authority the Sabbat has given them for
personal gain at the expense of the Sabbat. Action shall be taken only through accepted means,
approved by a quorum of Prisci.). Again, roleplay, argument, and support allow for alternate
interpretations of the Code. You CAN kill people outside of Monomacy IF you can get away
with it, ie. if you have the support and reputation to back the action. We provide no mechanics
intentionally, as punishment is something that should involve roleplay. As a guide, these
suggested forms of punishment appear on page 45 of the Table Top Guide to the Sabbat:
Crime Punishment
Treason Against the Sect Torture and dismemberment, in whatever
poetic fashion the “judge” decides (includes
being thrown off buildings, being drawn and
quartered, having limbs removed, etc)
Murdering a fellow Sabbat Diablerie at the hands of the murdered
vampire’s pack (or a pack of an elder’s choice,
should the victim have been an elder.)
Deceiving Sabbat leaders Burning or flaying
Revealing a Sabbat Secret to one outside the Death by Fire, or a Wild Hunt
sect
Failure to respond to a leader’s call Branding or mutilation (often the vampire
loses a hand)
Striking a vampire of greater station Blinding, mutilation (often the vampire suffers
several broken bones)
Associating with Camarilla vampires First Offense: Censure
Second Offense: Flogging
Third Offense: Staking or Death
Failure to accomplish an important mission “Spite” punishment, generally of a humiliating
assigned by leaders nature (such as cutting off the vampire’s nose,
branding his forehead with an “F”, dashing out
his teeth, etc)
Displays of cowardice Blood Feast for fellow pack members, though
the vampire is usually left undead to atone for
himself.
A Comparison of Camarilla and Sabbat Status Systems
The following is a discussion of the differences between Sabbat and Camarilla Status, in
application and outlook.
Although Sabbat and Camarilla Status are in many ways both similar and different, what it all
boils down to is this: within the Camarilla genre, characters are attempting to maintain their
Humanity, while struggling within the Camarilla political system to gain as much power through
Status and Prestation as possible. Status for the Camarilla is both a means and an end. Within the
Sabbat genre, however, characters are attempting to maintain their lives, and increase their non-
Human spirituality, all while racing against time and ignorance to prepare for Gehenna. For the
Sabbat (at least on the surface level), it is much more accurate to say that Status is not the end
nor the means; it is merely a side effect.
In some ways, Status matters more in the Sabbat, and (in other ways) it matters less. On the
surface, Status in the Sabbat is less a guide to your age and political savvy, and more a guide to
your sheer power. However, looking deeper, one can see just as many (if not more) politics
present behind Status in the Sabbat than there are in the Camarilla. An Archbishop could keep
his enemy close to him, and underfoot--by appointing him Templar and thereby commanding his
every move. Or a Bishop could take note that a sect member holds much Accomplishment
Status, none granted by the individual’s Ductus, and ask questions.
Likewise, the Status of the Sabbat has spiritual aspect as well, as individuals are recognized for
their non-Humanity Paths. At times it appears to be less a system of currying favor, and more a
system of recognizing actual, definitive actions, in comparison to the Status system of the
Camarilla. To become Enriched or Blooded for example, specific criterion must be fulfilled.
And yet, although one is technically entitled to the Status once one has fulfilled the
prerequisites, the Trait still has to be recognized and awarded by the appropriate authorities.
While it is true that a wider range of people, either individually or together, might award the
Trait, they risk angering the immediate superior of the individual who has chosen to not award
the Trait for some reason (if that is the case).
In many ways, it is also harder to lose Status in the Sabbat than in the Camarilla. Many actions
that the Camarilla would punish with removal of Status, the Sabbat punish with physical
violence (insubordination of a superior, for example). In addition, many of the Sabbat Status, as
stated in their specific descriptions above, cannot be removed unless it can be proven they were
falsely gained. One cannot lose Enriched unless it can be proven that the individual did not
successfully diablerize in compliance with the Sect’s practices.
Because of things like this, Status is both more and less important in the Sabbat than it is in the
Camarilla. It is less important because it’s easy to accrue, and hard to lose. It’s more important
because it’s a genuine measure of what you’ve done, and a genuine measure of the respect
you’re worth within the Sect. However, just like Camarilla Status, where it came from and how
it came to you affects the value others perceive your status.
On a final note, the Sabbat is both more and less accepting of new members. Any newly created
Cainite that’s been put through the Creation Rites is given Initiated, the technical equivalent of
the Camarilla Acknowledgment. There is no Accounting period, in many cases. Being Sabbat
without the Initiated standing (i.e. a Shovelhead) is in many ways similar to being under the
Accounting (or perhaps more similar to having the Probationary Sect Member Flaw).
FAQ
Q. What happened to Path Status?
A. The Status Traits for being a path are still there; however, your path no longer factors into the
maximum status you may now posses. Additionally, the Status Traits that one can gain for being
on a path are not required to be taken; you may select others you meet the requirements for
instead. It’s simply a matter of what you wish to be known for.
Q. How does the Free Status Trait Assamites, Ventrue and Lasombra get work under this
system?
A. The Free Status Trait granted by a clan advantage are treated as positional status. Characters
who have been exiled from their clan within the Sabbat, or who renounced their clan ties, lose
this advantage.
Q. I’m confused. What is the difference between True Sabbat versus someone who isn’t?
A. True Sabbat are the actual members of the sect. They are protected by the Code of Milan, are
considered equal in the Sect, can rise to any political position, and may perform and partake in
the Vaulderie (and other Ritae). A True Sabbat member is actually someone who is part of the
sect. A Shovelhead, or non-Initiated member of the sect, is a vampire who one day hopes to fully
join the sect. These vampires enjoy none of the benefits listed above that True Sabbat do... so
much so that a Shovelhead can be killed by any True Sabbat, for any reason. A Shovelhead’s
best hope is to be taken in by a Pack and given the Ignoblis Ritae of Allegiance. Shovelheads
who are under the Allegiance Ritae are generally less likely to be killed as a Pack has staked its
claim on the individual. Needless to say, either a vampire is Sabbat or he/she just isn’t. There is
no middle ground.
~Adam Sartori
2010-2013 Sabbat Coordinator
Appendix: Reputational Status Cheat Sheet
Physical Distinctions
Undefeated Archbishop or Killed five Cainites in fair combat without losing None
higher
Charred Bishop or higher Passed a Courage check at rating 5 from a fire source while None
serving the Sabbat
Scorched Bishop or higher Passed a Courage check at rating 5 from a sunlight source while None
serving the Sabbat
Fortified Bishop or higher Succeeded in diablerie against an enemy position holder None
Spiritual Distinctions
Devoted Pack Priest or higher Path rating of 3 or higher in a non-heretical Loss of path
path rating
Enlightened Pack Priest or higher Path rating of 4 or higher in a non-heretical Loss of path
path rating
Sanctified Luminary of the path (rating Path rating of 5 or higher in a non-heretical Loss of path
5) path rating
Purifier Regionally Important Cainite is a member of the Inquisition faction Upon leaving the
faction member faction
Firebrand Regionally Important Cainitie is a member of the Loyalist faction Upon leaving the
faction member faction
Bolshevik Regionally Important Cainite is a member of the Moderates faction Upon leaving the
faction member faction
Architect Regionally Important Cainite is a member of the Status Quo faction Upon leaving the
faction member faction
Soldier Regionally Important Cainite is a member of the Ultra Conservative Upon leaving the
faction member faction faction
Fanatic Regionally Important Cainite is a member of the Pander Movement Upon leaving the
faction member faction faction
Witch Regionally Important Cainite is a member of the Occult Underground Upon leaving the
faction member faction faction
Preacher Regionally Important Cainite is a member of the Order of St. Blaise Upon leaving the
faction member faction faction
Devil Regionally Important Cainite is a member of the Children of Dracon Upon leaving the
faction member faction faction
Protected Bishop, Archbishop, or Cainite has earned the protection of a Cainite of Yes
Priscus note
Favored Cardinal, Regent of the Cainite has earned the favor of the a Cardinal or Yes
Sabbat the Regent of the Sabbat
Distinctions of Infamy and Respect
Anathema Regent of the Sabbat Cainite has been placed on the Camarilla’s Red List None
Patriarch Sascha Vykos on behalf Cainite represented the Sabbat at the negotiating table at None
of the Consistory the Convention of Fire
Vanquisher Regent of the Sabbat Cainite was present and fought during the Assault on None
Chorazin at Midwinter 2012
Glorified Cardinal Cainite was a member of the victorious pack during a Automatic
Grand Game of Instinct held at Festivo dello Estino
Martial Bishop or higher who Cainite was a member of the pack who succeeded in the Automatic
enacted the ritae Wild Hunt
Gifted Pack Priest or higher Cainite has used their magical ability in service to the None
Sabbat
Distinctions of Lineage
Clan Status - Ventrue Automatic at creation or Cainite is a member of the Defection or renunciation
Antitribu conversion Ventrue Antitribu Clan of parent clan
Distinctions of Renown
Adept Bishop or Higher The Cainite must if the Cainite has failed
repeatedly demonstrate repeatedly at the task he is
their excellence for Adept for
whatever task they are
known to be Adept in. In
addition this
demonstration must be
beyond a simple pack
level, but to that of a
diocese as a whole.
Dedicated Ductus or Higher have declared a public The Cainite has acted in
cause the Cainite follows. opposite of his declared
dedication. This can then
be removed by the
Cainite’s Ductus or higher.
Feared Ductus of Higher Others Fear You When you are no longer
feared, then by your
Ductus or Higher.
Loyal For pack loyalty, Ductus. Proven dedicated loyalty You have proven to be
For sect loyalty, Bishop or to the Sabbat or your pack. disloyal, then by your
higher Usually given to those Pack Ductus (for Pack
who Infiltrate other sects. Loyalty) or Bishop or
higher (for sect loyalty)
Ominous Bishop or Higher The Cainite must have Cainite is no longer feared;
gained the Feared status at the removal is done by a
least three times. Bishop or Higher.
Relentless Bishop or Higher The Cainite must display Open displays of the
on numerous occasions Cainites will being broken,
that their will cannot be such as Fear Frenzy. It is
broken. then removed by a Bishop
or higher.
Respected Bishop or Higher The Cainite must perform The Cainite has lost the
act that earn him the respect of his peers. It is
respect of his peers. then removed by a Bishop
or Higher.
Proven Bishop or Higher The Cainite must have The Cainite has lost the
obtained the Respected respect of his peers. It is
status at least three times then removed by a Bishop
to earn this. or higher.
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© 2013. This document was written by Adam Sartori for use in One World by Night. For this
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