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ACCS 211 (Assignment) Radeah M. Mokamad Bsa 2 5:30 - 7:00 PM M/W

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ACCS 211

(Assignment)
Radeah M. Mokamad BSA 2 5:30 -7:00 pm M/W
Place your answers in a clean sheet of paper, take a photo and attach it here.

Stage 1: MEMORIZATION
Self-Test Questions

1. The WORLD WIDE WEB refers to the part of the Internet that presents information in multimedia
form.
2. “INFORMATION technology” merges computing with high speed communications.
3. A (n) COMPUTER is an electronic machine that accepts data and processes it into information.
4. The INTERNET is a worldwide network that connects hundreds of thousands of smaller networks.
5. MULTIMEDIA refers to information presented in non-textual forms such as video, sound, and
graphics.
6. SUPERCOMPUTRS are high-capacity computers with thousands of processors.
7. Embedded computers, or MICROCONTROLLERS, are installed in “smart” appliances and automobiles.
8. The kind of software that enables users to perform specific tasks is called APPLICATION software.
9. RAM is an example of PRIMARY storage, and a hard drive is an example of SECONDARY storage.
10. BIG DATA is data that is so large and complex that it cannot be processed using conventional
methods.
11. A (n) NETWORK is a communications system connecting two or more computers.
12. The four basic operations of all computers are INPUT, PROCESSING, OUTPUT, and STORAGE.
13. The first programmable computer in the United States, which appeared in 1946, was called ENIAC.
14. The MONITOR is the display device that takes the electrical signals from the video card and forms an
image using points of colored light on the screen.
15. The base material for computer processing devices is SILICON, a natural element found in sand.
16. The general term for all the machinery and equipment in a computer system is HARDWARE.
17. The KEYBOARD and the MOUSE are the two most common input devices.
18. The processor chip, commonly called the PROCESSOR or a (n) CPU, is a tiny piece of silicon that
contains millions of miniature electronic circuits.
19. One gigabyte is approximately 1 BILLION characters.
20. INTERACTIVITY refers to two-way communication; the user can respond to information received via
the computer and modify what the computer is doing.

Multiple-Choice Questions

1. Which of the following devices converts computer output into displayed images?
A. printer
B. monitor
C. modem
D. processor
E. hard-disk drive
2. Which of the following computer types is the smallest?
A. mainframe
B. microcomputer
C. microcontroller
D. supercomputer
E. workstation
3. Which of the following is a secondary-storage device?
A. processor
B. main memory chip
C. hard-disk drive
D. printer
E. modem
4. Since the days when computers were first made available, computers have developed in three
directions. What are they?
A. increased expense
B. miniaturization
C. increased size
D. affordability
E. increased speed
5. Which of the following operations constitute the four basic operations followed by all computers?
A. input
B. storage
C. programming
D. output
E. processing
6. Supercomputers are used for
A. breaking codes.
B. simulations for explosions of nuclear bombs.
C. forecasting weather.
D. keeping planets in orbit.
E. all of these f. only a, b, and c.
7. What is the leading use of computers?
A. web surfing
B. email, texting, and social networking
C. e-shopping
D. word processing
8. Which is the main circuit board in the computer?
a. RAM chip (random access memory)
b. CPU processor chip (central processing unit)
C. motherboard (system board)
D. hard drive
9. A terabyte is approximately
A. one million characters.
B. one billion characters.
C. one trillion characters.
D. one quadrillion characters.
10. Speakers are an example of
A. an input device.
B. an output device.
C. a processor.
D. a storage device.

True-False Questions

T F 1. Microcontrollers process faster than supercomputers.


T F 2. Main memory is a software component.
T F 3. The operating system is part of the system software.
T F 4. Processing is the manipulation by which a computer transforms data into information.
T F 5. Primary storage is the area in the computer where data or information is held permanently.
T F 6. The keyboard and the mouse are examples of input devices.
T F 7. Movies are a form of multimedia.
T F 8. Computers are becoming larger, slower, and more expensive.
T F 9. Modems store information.
T F 10. A hard disk is an example of software.
T F 11. Computers continue to get smaller and smaller.
T F 12. A modem is a programmable, multiuse machine that accepts data—raw facts and figures—and
processes, or manipulates, it into information we can use.
T F 13. Online education programs are called computer learning.
T F 14. PDAs are devices that can download books in digital form.

Stage 2: COMPREHENSION
Short-Answer Questions

1. What does online mean?


 Online is controlled by or connected to another computer or to a network.
2. What is the difference between system software and application software?
 System software is meant to administer the system resources. It also serves as a kind of platform
for running the application software. On the other hand, application software is meant to
enables the user to carry out some specific set of tasks or functions. System software is meant
to manage the system resources.
3. Briefly define cyberspace.
 Cyberspace is a concept describing a widespread, interconnected digital technology. The term
cyberspace has become a conventional means to describe anything associated with the internet
and the diverse internet culture.
4. What is the difference between software and hardware?
 Hardware refers to the physical and visible components of the system such as monitor, CPU,
keyboard and mouse. Software, on the other hand, refers to a set of instructions which enable
the hardware to perform a specific set of tasks.
5. What is a local area network?
 Local area network is a computer network that links devices within a building or group of
adjacent buildings.
6. What is multimedia?
 Multimedia is a computer-based interactive communications process that incorporates text,
graphics, sound, animation, and video.
7. What is the difference between microcomputers and supercomputers?
 Supercomputers are the computers that are very large in size, very fast and expensive.
Supercomputers are having a large memory size. Microcomputers are the computers that are
small in size and called as Personal Computer (PC). Microcomputers are designed to sit on a
table for extended period of times.
8. What is the function of RAM?
 RAM gives applications a place to store and access data on a short-term basis. It stores the
information your computer is actively using so that it can be accessed quickly.
9. What does downloading mean?
 Downloading means receiving data or a file from the internet on your computer.
10. What is meant by connectivity?
 Connectivity is a word used to describe how well hardware or software devices can
communicate with a range of other devices.
11. Describe some ways that information technology can be used to help people find jobs and to help
jobs find people.
 The information technology perhaps benefits to help the people to find the jobs in distinct ways.
Social media, online career portals, mobile apps and so on have all made the job search process
considerably more interactive and understandable.
12. Compare the use of email to the use of the telephone and of conventional letters sent via the postal
system. Which kinds of communications are best suited for which medium?

13. What is the basic meaning of cloud computing?
 Cloud computing is the delivery of different services through the internet, including data
storage, servers, databases, networking, and software. Cloud-based storage makes it possible to
save files to a remote database and retrieve them on demand.

Stage 3: APPLYING, ANALYZING, SYNTHESIZING, EVALUATING

4. Has reality become science fiction? Or has science fiction become science fact? First, watch an old
futuristic movie, such as 2001—A Space Odyssey, and take note of the then-futuristic technology
displayed. Classify what you see according to input, output, processing, storage, and communications.
Then watch a recent science fiction movie, and also list all the futuristic technology used according to
the given categories. What was futuristic in the old movie that is now reality? What in the new movie is
not yet reality but seems already feasible?

 Kubrick's masterpiece was released in 1968 and continues to inspire generations of AI and
space technology researchers. A year before mankind put a man on the moon; Stanley
Kubrick released what some claim to be his ultimate masterpiece, 2001: the Space Odyssey.
This year marks half a century since it were first shown, and at that time the futuristic epic
has not only rocked the world of film, but also the world of science. The brainchild of
filmmaker Kubrick and science-fiction veteran Arthur C. Clarke, 2001 follows astronauts as
they explore alien artifacts found on the moon. The film has a distinctly philosophic streak
that was missing from the Sci-Fi genre at the time, combined with a realistic production
design, visual effects, and an instantly iconic score to create a pioneering work of cinematic
art. 2001 inspired new generations of science fiction storytellers, from George Lucas to
Steven Spielberg to Christopher Nolan, to open the floodgates for blockbusters in the years
to come. But 2001 also had a profound impact on science: it bursts with technology and
ideas well ahead of their time. While the film was being made, NASA was madly trying to put
men on the moon, so Kubrick and Clarke knew that their sets and props had to outstrip the
new technologies being spawned, otherwise they'd quickly become outdated or incorrect.
The solution was to hire astronomical artists, aerospace engineers and former NASA
employees to advise on spacecraft design, control panels, display systems, communication
devices and more. This close consultation not only created a sense of scientific precision, but
also produced a range of visionary predictions about the future technologies of mankind, all
based on real possibilities.

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