Lesson 6: Visual Symbols Reporter: Jeff Morriss D. Madrid
Lesson 6: Visual Symbols Reporter: Jeff Morriss D. Madrid
Lesson 6: Visual Symbols Reporter: Jeff Morriss D. Madrid
Visual symbols are representations of direct reality, which comes in the form
of signs and symbols. The following is a detailed discussion on the different kinds
of visual symbols, which are drawings, sketches, cartoons, comics or strip
drawing, diagrams, charts and graphs, maps, and posters.
1. Cartoons
2. Posters
These are crude and simple lines, which are effective in showing what needs to be
shown with sufficient clarity, to make the meaning vivid to learners or students.
They are drawings with no illusion of depth but a smart teacher can use them in a
very effective way in explaining and showing ideas and concepts.
4.Diagrams
The diagram is used to condense visual summaries of facts; the ideas rely
heavily on symbolic means. However it must be remembered that it is more
effective if it has a strong foundation because it works better for summarizing
rather then introducing a lesson. It can be used singly but it is better if it is used
simultaneously with other materials.
5. Charts
6. Graphs
Graphs present quantitative data for easier analysis and interpretation. It shows
comparative relationship of data involved in size, trends and growth. Graphs are
best used in developing and in summarizing a unit.
Kinds of graphs
1. Line graph – is the most accurate of all graphs used in plotting trends of
relationships between two series of data. It is used when there is a considerable
number of data to be plotted and if these data are continuous
2. Bar graphs – simplest of all graphs to read. They are represented either by
vertical or horizontal bars. The lengths of the bars represent an amount or
percentage data. It is best when number of values to be compared is small.
3. Circle or pie graph – the sections of which are used to represent component
parts of a whole. They always present total amounts, their parts or segments are
calculated in percentage or fractional parts of a whole.
4. Area or Solid graphs – use for the simplest quantitative comparison thru the use
of geometric shapes. It is used to compare two or three related totals.
5. Pictorial Statistics or pictograph – it makes use of related pictures in showing
quantitative data. Pictures give realism and interest so it is widely used specially in
the elementary grades.
Strip drawings are recommended for their story value in adaptation of the classics.
They are affective in instruction not only because they are simple, clear and easy
to read but because they deal with materials that has been made personal.
Comics is a form of cartooning in which the same cast of characters form a story
in sequence of closely related drawings, designed to entertain the readers. They are
usually enjoyed by elementary pupils as well as secondary students because of
their simplicity, attractiveness, color and relevant plot. The uses of super heroes or
fantasy themes add interest to the learners. Thus the use of the comic strip in
facilitating instruction must be used to the maximum.
8. Maps
Maps are usually shown on flat surface and are used to represent the surface of
the earth or some parts of it, showing the relative size and position according to
scale or projection and position represented.
You can prepare your own audio materials, and so can your students. These
recordings can take the form of oral reports, accompaniments to learning center
activities, communication skills practice, and the like. By following some basic
guidelines you can improve the quality of such recordings.
One of the example of audio media is radio. Radio can help us to get some
informations and entertainments. Valerie Geller’s bookreminds you why you
wanted to listen to the radio when you were growing up. Radio was fun. The air
personalities were relevant and kept you entertained. Geller, a radio consultant for
news, talk and personality radio stations, originally wrote Creating Powerful Radio
as a workshop supplement. She bases her radio philosophy on three simple
principles: ‘‘Tell the truth. Make it matter. Never be boring’’ (Brenda, 2008).
On a general note, most media have the capacity to diffuse information, to show
colour, motion, systematic representation, simultaneous picture and sound. In
Gbodi (2004) Davies (1974) noted that, all media to varying degree help in
perception, understanding, transfer of training, provision of reinforcement or
knowledge of results and retention (Gambari and Adamu, 2008).
Sound and Hearing Sound is produced by vibrations that set into motion radiating
waves of compression and rarefaction propa- gated through a range of media such
as gases, liquids, and solids. Hearing occurs when these vibrations are received
and processed by the ear and sent to the brain by the auditory nerve. Sound
begins when an object vibrates and sets into motion molecules in the air closest to
it. These molecules pass on their energy to adjacent molecules, starting a reaction
—a sound wave—which is much like the waves that result when a stone is
dropped into a pool. The transfer of momentum from one displaced molecule to the
next propagates the original vibrations longitudinally from the vibrating object to
the hearer. What makes this energy transfer possible is a medium with the
property of elasticity—whether gas, liquid, or solid (Alten, 2014 : 6).
The Hearing and Listening Process Hearing and listening are not the same thing,
although they are, of course, interrelated. At the risk of oversimplification, we
might say that hearing is a physiological process, whereas listening is a
psychological process. Physiologically, hearing is a process in which sound waves
entering the outer ear are transmitted to the eardrum, converted into mechanical
vibrations in the middle ear, and changed in the inner ear into electrical impulses
that travel to the brain.
Advantages
Classroom audio overcomes ambient noise levels and distributes the teacher’s
voice at the same amplified level throughout the classroom. Every child hears the
teachers at the same level no matter where the child is seated. Reduce a child’s
sensitivity to distractionsWhen a teacher’s voice is amplified 5 to 15 decibels above
ambient noise, articulation and speech intelligibility are enhaced. Teachers using
classroom audio report less need for repeating of instructions, and fewer
reminders are needed.
Disadvantages
Students will not learn how to read as effectively (as they listen instead of practice
to read stories, poem, etc. Difficult to teachers to control device(s) use in class
(affects classroom management and especially time management). Teachers have
to grow eyes in the back of their heads and when mobile devices are used in class,
the need for continual monitoring and regulation increases. Inability to know how
to extract information from text successfully
There are some advantages and limitations from those audio media (Heinich, 1996
: 180).
1.Cassette Audiotape
Advantages : Very portable (small and light) Durable Easy to use (no threading)
Can prevent accidental erasing Requires little storage space
Limitations : Tape sometimes sticks or tangles Noise and hiss Poor fidelity with
inexpensive players Broken tapes not easy to repair Difficult to edit
2. Micro casettes
Advantages : Very compact portable
Limitations : Not compatible with other cassettes Poor fidelity
3. Phonograph Record (Disc Recording)
Advantages : Excellent frequency response Compability of records and
phonographs Selection easily cued Wide variety of selections Inexpensive
Limitations : Impractical to prepare locally Easily scratched Can warp Required
much storage space
4. Compact Disc
Advantages : Very durable High fidelity No background noise Random search
Limitations : Impractical to prepare locally Expensive Initial expense of equipment
5. Audio Card
Advantages : Sound with visual Student can record response and compare with
original Designed for individual use Participation; involvement
Limitations : Most cards hold Less than 15 seconds Time-consuming to prepare
• The oldest and most traditional piece of equipment found in the classroom
• Considered to be so omnipresent that many of us fail to think of it as an
audiovisual aid at all
MOCK-UPS – are a special type of models which are focused on a specific part of a
whole object and are workable. It is intended to show the essential parts which are
made detachable.
TYPES:
1. Solid Models – are mainly used for recognizing external features.
2. Cross-Section Model/Cut Away Model – show the internal structures.
3. Constructional Model – which can be assembled and disassembled to show
relationship of parts to whole.
4. Working Models – indicates how the things being represented operates.
ADVANTAGES:
Allow learners to examine models or mock-ups which may not be easy in the
real object.
Functional model/mock-ups allow learners to handle and operate.
Allow independent study.
Can provide learning experiences that real objects cannot provide.
Can illustrate basic operations of a real device and provide important
details.
Make classroom discussion more effective.
Create high interest and permit close-up observation of how it works.
WHEN TO USE:
When reality is too small or too large to bring into the classroom.
When reality is inaccessible.
When distance is impossible to bridge.
When reality is too dangerous.
When reality is unreliable.
When reality is too abstract.