NSAA Only ManualVersion-2.0 May-2017
NSAA Only ManualVersion-2.0 May-2017
NSAA Only ManualVersion-2.0 May-2017
Test Description
The NSAA is a 17-item scale that grades performance of various functional skills on a scale from 0
(unable), 1 (completes independently but with modifications), and 2 (completed without
compensation).
NOTE: The order has been modified to enable more efficient conduct of the assessment.
a. Climb and Descend stairs: climb box step is performed step up right, step down right, step up
left, step down left.
b. Lifts head is performed before ‘gets to sitting’ and ‘rise from floor’ to avoid fatigue.
Test Guidelines
• Performance of upright activities must not be completed if a lower limb injury exists. However,
the subject may perform the head lift and gets-to-sitting items if he is able. Provide ‘comments’
on the source worksheet.
• Complete the NSAA in the order provided (Please note this has been modified from previous
trials for a smoother administration).
• Please note the time in seconds rounded to the nearest tenth of a second for all timed tests
(eg, rise from floor and 10 m ‘run’).
• If you think the subject is capable of a better performance, due to non-compliance or improved
understanding of task, it is acceptable to ask the subject to repeat the item and re-score if
appropriate.
• If unsure if the performance on a particular item meets the higher criteria, give the subject the
lower score.
Set-Up
• Mark off a 10-metre course in a long, quiet hallway or room. Provide a ‘finish’ line at
approximately 11 metres to ensure the subject moves ‘through’ the 10-metre line, rather than
slowing down prior to finishing.
• Ensure a clear floor space, measuring approximately 10 feet x 12 feet, is available for remaining
assessments (i.e., rise from floor).
Conducting the Test
Starting Feet must be no further than 10 cm apart and heels on the ground if
position possible. Arms by sides.
Instruction Can you stand up tall for me for as long as you can and as still as you can
for three seconds with your heels flat on the ground?
Scoring detail When counting to 3 – Use “And 1, and 2, and 3” so that three seconds is
achieved on the word of 3.
Score 2 - Minimum count of 3 seconds.
Activity 2 1 0
Standing Stands upright, still, Stands still but with Cannot stand
symmetrical, compensation (e.g. on toes or still or cannot
without with legs abducted or with stand
compensation (heels bottom stuck out/hip flexion, independently,
flat and hips in etc) for minimum count of 3 needs support
neutral rotation) for seconds (even minimal)
minimum count of 3
seconds
Photographs/
Notes
Score 2 -Symmetrical
heels flat
Score 1 – Asymmetric or
compensation
Test item 2: Walk
Starting position Standing. Observe walk for at least 10 steps in both sagittal and coronal
planes.
Instruction Can you walk from A to B (state to and where from – approximately 8-
10 feet) for me?
Scoring detail Score 1 - If the patient generally toe walks but occasionally gets heels
flat, or can on request, they must score 1
Activity 2 1 0
Score 1 – habitual toe
walker
Test item 3: Stand up from chair
Starting Sitting in chair, bench or plinth with arms folded across chest with his hand up
position by his shoulders and with feet able to reach floor or supported on secure box.
Adjust the seat height so that the hips and knees are at a 90º angle from the
floor. Feet no more than shoulder width apart.
Instruction Can you stand up from the chair keeping your arms folded?
Score 2 - Arms must be kept crossed with the hands up by the shoulders
throughout the activity to score 2
Activity 2 1 0
Photograph
s/ notes
Score 1 - Needs
two hands to push Score 0 -Unable to
and/or rise from starting
position
Widened base
Score 0 - Needs to
change body
position; and/or
hips extended to
slide forward from
chair (not 90/90)
Score 2 – keeps arms folded and
stands up without widening base
Test item 4 & 5: Stand on one leg Right & Left
Starting Standing.
position
Instruction Show me how long you can stand on your right / left leg with your arms at
your side.
Activity 2 1 0
Photographs
/ notes
Score 2 – Relaxed and
no fixation
Score 1 -Postural
compensation / leaning
to side
Test item 6 & 8: Climb box step Right & Left
Starting Standing in front of box step, toes no more than 20 cm (~8 in) away from box
position step.
Instruction Can you step onto the top of the box using your right/ left leg.
Scoring detail Box step must be 15 cm high. Score 1: If they need a hand for balance only –
evaluators hand should be kept relatively high. Score 1: If they use a hand on
their thigh. If in doubt whether this is used for balance or support offer them
your hand and repeat test. Score 0: If they put weight through the evaluators
hand (with one or two hands) or unable to climb step
Activity 2 1 0
Climbs box Faces step – no support Goes up sideways / rotates trunk / Unable to
circumducts hip or needs hand for
step needed balance perform
independently
Photographs
/ notes
Score 1 – Needs hand for
balance only
Score 2 – Faces step Score 1 - Rotates trunk or
uses hand on thigh
Test item 7 & 9: Descend box step Right & Left
Starting Standing on box step
position
Instruction Can you step down from the box using your right (or left) leg?
Score 1: If they need a hand for balance only – evaluators hand should be
kept relatively high. If they use a hand on their thigh. If in doubt whether
this is used for balance or support offer them your hand and repeat test.
Uses method that avoids flexing supporting knee (one on the box step)
Score 0: If they put weight through the evaluators hand (with one or two
hands) or unable to descend step
Activity 2 1 0
Descends box Faces forward, steps Sideways, skips down or needs Unable without
hand for balance
step down controlling more than minimal
weight-bearing leg. No support, or requires
support needed hands for support
Photographs/
notes
Score 2 – faces forward Score 1 – Needs hand for
balance. No weight taken
through hand.
Score 1 – Turning to side
to descend
Test item 10: Lifts head from supine
Starting Supine on a plinth or floor, arms folded across chest and the hands up by the
position shoulders. No pillow must be used.
Instruction Can you lift your head and touch your chin to your chest keeping your arms
folded?
Scoring Ask patient to keep arms crossed over chest during the activity to avoid self-
detail assistance.
Activity 2 1 0
Lifts head In supine, full neck flexion, Head is lifted through side Unable. No
from supine head must be lifted in mid- flexion, partial neck clearance of head
line. Chin moves towards flexion, or with from surface
chest protraction.
Photographs
/ Notes
Score 2 – Chin on chest Score 1 - Didn’t achieve
full range of flexion
Test item 11: Gets to sitting
Starting Starting position supine on the floor, or large plinth with arms by side. No
position pillow must be used under head.
Scoring detail Aim is to move into long sitting rather than sitting over the edge of a
plinth. Use of one hand or arm is acceptable to achieve a score of 2.
Score 1 if patient turns into prone or towards the floor to work their way
into sitting or if uses two arms. Also score a one if the child uses leg
momentum/rocking to get to sitting.
Activity 2 1 0
Gets to sitting Starts in supine – may Uses two arms / pulls on Unable
use one hand / arm to legs or turns towards
push up floor or uses
momentum/rocking
Photographs
/notes
Score 1 - Pulls with both
hands on legs
Score 2 - Only needs one
arm to sit up
Test item 12: Rise from floor
Starting Starting position supine with arms by sides, legs straight. No pillow to be
position used.
Rise from floor No evidence of Gower’s Exhibits at least one (a) NEEDS to use
maneuver. of the components external support object
described above – in e.g. chair, wall –still
particular rolls record time OR (b)
towards floor, and/or Unable (time must be
use hand(s) on legs entered as N/A if the
patient scores 0)
Photographs /
Note
Score 2 - Doesn’t roll. Score 1 – Rolls to
Score 0 – Uses chair
Only 1 hand on floor to prone
move into sitting
Score 1 - Uses hand
on thigh
Test item 13: Stands on heels
Starting position Standing on the floor. No shoes to be worn.
Instruction Can you stand on your heels? Count ‘And 1, and 2, and 3.”
Scoring detail Score 2: Must clear both feet at the same time using clear dorsiflexion
Score 1: If both forefeet are lifted - all metatarsal heads of floor even if
inversion is evident or clear dorsiflexion of one foot.
Score 0: If uses inversion with lateral border (fifth metatarsal) of foot still
on the ground or if just lifts toes.
Activity 2 1 0
Stand on heels Both feet at the same Raises forefoot on both Unable
time, clearly standing on feet – all metatarsal heads
heels only (acceptable to off ground – or clearly
move a few steps to dorsiflexes one foot only
keep balance) for count
of 3
Photograph /
Notes
Score 1 - Both feet raised Score 0 – Unable
but only forefeet to raise even
forefeet
Score 2 – Both feet
raised
Test item 14: Jump
Starting Standing on the floor, feet comfortably close together
position
Scoring detail Want height, not forward movement. Small amount of forward movement
acceptable
Activity 2 1 0
Jump Both feet at the same One foot after the Unable
time, clear the ground other (skip) or does not
simultaneously fully clear both feet at
the same time
Photographs
/ Notes
Test item 15 & 16: Hop Right & Left leg
Starting Starting position standing on floor on right / left leg.
position
Scoring detail Score 2: Needs obvious floor clearance. Must land on one foot. If leaves
floor but lands with two feet this is not a hop.
Activity 2 1 0
Hop Clears forefoot and heel Able to bend knee AND Unable or only
off floor raise heel, no floor raises heel
clearance
Photographs
/ Notes
Score 2 – Clears foot off
floor
Score 1 - Bends knee but
foot does not leave floor
Test item 17: Run (10 metres)
Starting Standing
position
Instruction Give the following verbal instructions to the patient: “When I say GO, you
go as fast as you safely can all the way to me. If you can run, then run. If
you can’t then walk to me as fast as you can.” (Encourage child to run past
the 10-metre mark) by standing at least one metre behind the line. Give
the command “Ready, Set – GO”. Continuously encourage the patient
until he crosses the finish line.
Start the timer when you say “GO”. Stop the timer when the second foot
clears the finish line.
Activity 2 1 0
Run Both feet off the ground ‘Duchenne jog’ or Walk (No
(no double stance phase fast walk acceleration)
during running)
Photographs
/ Notes
Score 2 - Both feet off Score 1 - Picks up speed
the ground but waddles and has one
foot in contact with floor
Definite ‘run’
at all times
NSAA Brief Test Detail
Activity 2 1 0 Score
1. Stand Stands upright, still and Stands still but with some Cannot stand still or
symmetrically, without degree of compensation independently, needs
compensation (with heels (e.g. on toes or with legs support (even
flat and legs in neutral) for abducted or with bottom minimal)
minimum count of 3 stuck out) for minimum
seconds count of 3 seconds
11. Gets to Starts in supine – may use Uses two arms / pulls on Unable
sitting one hand / arm to push up legs or turns towards floor.
12. Rise No evidence of Gower’s Exhibits at least one of the (a) NEEDS external Timed
from floor maneuver. Gower’s components support of object e.g.
described– in particular chair OR (b) Unable
rolls towards floor, and/or
use hand(s) on legs
13. Stands Both feet at the same Raises forefoot on both Unable
on heels time, clearly standing on feet – all metatarsal heads
heels only (acceptable to off ground – or clearly
move a few steps to keep dorsiflexes one foot only
balance) for count of 3
14. Jump Both feet at the same One foot after the other Unable
time, clear the ground (skip) or does not fully clear
simultaneously both feet at the same time.
15. Hop Clears forefoot and heel Able to bend knee and Unable
right leg off floor raise heel, no floor
clearance
16. Hop Clears forefoot and heel Able to bend knee and Unable
left leg off floor raise heel, no floor
clearance
17. Run Both feet off the ground ‘Duchenne jog’ or fast walk Walk Timed
(10 m) (no double stance phase
during running)
TOTAL= /34
2. Timed Graded Functional activities
Place the participant in a supine position with his arms by his sides and his legs together.
No shoes or socks should be worn.
Give the following verbal instructions to the participant: “When I say GO you get up as fast as
you can and stand up straight with your arms by your side like a soldier”.
Give the command “Ready steady – GO” and start the stopwatch when saying “GO”.
Stop the timer when the participant assumes an upright position with his arms by his side.
Only provide a chair after the participant has attempted to stand from the floor for 30 seconds
and failed.
Record the fastest time and the method they used to achieve this fastest time. You can repeat
if you think they can do it faster or the grade was not representative of their usual ability.
1 5 Rolls to the side and stands up with one or both hands TIME
on the floor to start to rise but does not touch legs
* Using furniture to get up makes it easier / faster and if they have not used furniture before a
faster time with furniture would not reflect progression accurately
10-Metre Run/Walk
10m run is graded during the performance of the test for the NSAA. You can repeat the test to
check the time or the grade.
This test measures how fast the subject can run/walk 10 metres.
• Ask the subject to stand upright with both feet behind the starting line and toes touching the
starting line.
• The evaluator should stand at a 12-metre mark. You stand 2 metres past the “finish line”
• Give the following verbal instructions to the subject: When I say GO, you go as fast as you
safely can all the way to me
• Give the command “ready set – GO” and start the stopwatch when saying “GO”.
• Continuously encourage the subject until he crosses the finish line.
• Stop the timer when the second foot clears the finish line.
Note: Encourage the child to keep running across the finish line and not to slow down before the
10-metre mark.
Score the fastest time and record the method they used to complete it in the fastest time.
1 5 Nearly running, but runs with a double stance phase, i.e., cannot
achieve both feet off the ground
2 6 Runs and gets both feet off the ground (achieves flight)