Far Lone Sails - Digital Artbook PDF
Far Lone Sails - Digital Artbook PDF
Far Lone Sails - Digital Artbook PDF
DIGITAL ARTBOOK
CHARACTER | 2
PREFACE
When I first saw one of the early key visuals of FAR
in the summer of 2015, what struck me most was its
iconic power combined with its stunning portrayal of
a harsh nature.
FAR for me has always been a piece of art that I
wanted to explore. It is deeply poetic and focuses
on atmosphere rather than mechanics. It opens the
medium of video games to a wider audience without
neglecting its gaming culture heritage. FAR’s greatest
achievement is that it makes the player think about
his place in the world and how nature and technology
shape – not only each and every one of us – but the
environment we are a part of.
There are undeniably some rough edges in FAR, but
that is part of its wild beauty and what makes it so
unique. We hope that the art of FAR will inspire you
as much as it inspired us.
Happy sailing!
CHARACTER
Cast into a broken world, devoid of purpose.
Little of her remained unshattered.
Her past buried beneath sand and rubble.
Shredded canvas must suffice as Lone
Henriksson sets her sails.
CHARACTER | 9
Some sketches, to figure out how other people would Early sketches of the player character, Lone Henriksson,
possibly look. But they never made it into the game. without headgear, showing a bit more of her characteristics.
CHARACTER | 11
VEHICLES
The time for this type of vehicle passed as
quickly as it had come. The promise of com-
mercial success washed away with the great
falling tide. A symbol for the downfall of family
and business. And yet, the only hope that
remained for Lone.
VEHICLES | 14
Flotsam Converter
Flotsam Collector
Bow Hoist
Stern Hoist Fuel Loader Crew Elevator Anchor Brake
WORLD
Once a thriving place, home to an industrious
maritime people. Struck not by sudden
disaster, but relentless creeping change.
Its inhabitants unable or unwilling to adapt.
Their fate forced by nature.
WORLD | 24
WORLD | 25
Concepts of a mountain
range with volcanic
activity.
WORLD | 27
Concepts of a ruined
swamp industrial and
housing area.
WORLD | 29
Concepts of an
abandoned industrial
area with a railroad
connection.
WORLD | 30
WORLD | 31
BEHIND
THE SCENES
COMPANIES