tomgillespie2002
Joined Jul 2004
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Wrestling movies don't come along very often, at least not those that take the sport seriously. Perhaps the idea of adults dressing up in ridiculously skimpy costumes and acting out a pre-choreographed fight is theatrical enough already, so a leap to the big screen would be ultimately redundant, or maybe the sport is simply too niche to guarantee a healthy return on a studios investment. But ever since The Wrestler put Mickey Rourke through the ringer, there has been a newfound respect for wrestling and the athletes who push their bodies to the very limit, particularly from those who have never sat down to watch a WWE event in their lives. Fighting with My Family continues this trend, loosely retelling the story of Saraya-Jade Bevis , aka Paige, who emerged from a working-class wrestling family in Norwich, England to become a WWE champion.
The film begins in 2002, with wrestling-mad 10 year-old Zak Knight getting pumped for the start of a WWF pay-per-view event before his younger sister Saraya turns over the channel to watch her favourite show, Charmed. Fast-forward a decade, and the two siblings have embraced their parents' passion for wrestling and have adopted ring names of their own. Zak (Jack Lowden) has become 'Zodiac Zak' and Saraya (Florence Pugh) is now 'Britani Knight', and they perform regularly at their wrestling club. The dream of dad Ricky (Nick Frost) and mum Julia (Lena Headey) is for their kids to make the transition to the big leagues, and tapes are regularly sent off to promoters in the hope of catching their eye. They finally receive a call from WWE trainer Hutch Morgan (Vince Vaughn) and receive an invitation for try-outs, but after a gruelling audition, only Saraya, now using the stage name Paige, is selected.
As Zak is sent into a spiral of anger and depression, Paige struggles to work out who she is in Florida's sun-drenched world of golden-skinned models. Somewhat an outsider even back home (outside of the close-knit wrestling community), she feels isolated, mentally unprepared for the rigorous workout schedules and the standards required for the big-time. Fighting with My Family often flirts with cliche, but this is a sports movie after all. It works by developing characters we can relate to and truly root for, regardless of how ridiculous you may find the whole wrestling craze. This is down to the combined efforts of writer/director Stephen Merchant, who seems like the unlikeliest candidate to helm a wrestling picture, and the cast, who are all entirely believable.
Pugh in particular finds the right balance of inner vulnerability and the outer toughness Hutch no doubt signed her up for, and Merchant helps bring out these traits with the right balance of comedy, drama and sentiment. Frost is also perfectly cast, showing once again that he's a terrific actor in his own right and not just Simon Pegg's sidekick. For wrestling fans, there are plenty of cameos to spot, with Dwayne 'The Rock' Johnson showing up for an extended cameo that may feel like a gimmick until you learn of his role in Paige's real-life story. Above all, Fighting with My Family is a heartfelt tale that celebrates embracing the inner weirdo and the sport that welcomes such misfits with open arms - if you're tough enough.
The film begins in 2002, with wrestling-mad 10 year-old Zak Knight getting pumped for the start of a WWF pay-per-view event before his younger sister Saraya turns over the channel to watch her favourite show, Charmed. Fast-forward a decade, and the two siblings have embraced their parents' passion for wrestling and have adopted ring names of their own. Zak (Jack Lowden) has become 'Zodiac Zak' and Saraya (Florence Pugh) is now 'Britani Knight', and they perform regularly at their wrestling club. The dream of dad Ricky (Nick Frost) and mum Julia (Lena Headey) is for their kids to make the transition to the big leagues, and tapes are regularly sent off to promoters in the hope of catching their eye. They finally receive a call from WWE trainer Hutch Morgan (Vince Vaughn) and receive an invitation for try-outs, but after a gruelling audition, only Saraya, now using the stage name Paige, is selected.
As Zak is sent into a spiral of anger and depression, Paige struggles to work out who she is in Florida's sun-drenched world of golden-skinned models. Somewhat an outsider even back home (outside of the close-knit wrestling community), she feels isolated, mentally unprepared for the rigorous workout schedules and the standards required for the big-time. Fighting with My Family often flirts with cliche, but this is a sports movie after all. It works by developing characters we can relate to and truly root for, regardless of how ridiculous you may find the whole wrestling craze. This is down to the combined efforts of writer/director Stephen Merchant, who seems like the unlikeliest candidate to helm a wrestling picture, and the cast, who are all entirely believable.
Pugh in particular finds the right balance of inner vulnerability and the outer toughness Hutch no doubt signed her up for, and Merchant helps bring out these traits with the right balance of comedy, drama and sentiment. Frost is also perfectly cast, showing once again that he's a terrific actor in his own right and not just Simon Pegg's sidekick. For wrestling fans, there are plenty of cameos to spot, with Dwayne 'The Rock' Johnson showing up for an extended cameo that may feel like a gimmick until you learn of his role in Paige's real-life story. Above all, Fighting with My Family is a heartfelt tale that celebrates embracing the inner weirdo and the sport that welcomes such misfits with open arms - if you're tough enough.
Despite numerous critical and commercial failures over the last quarter of a century, Hollywood just cannot turn away from trying to capitalise on an industry that continues to out to out-gross them. Video game adaptations have been a thing ever since Nintendo tried and catastrophically failed to bring to life the colourful world of Mario and Luigi with 1993's Super Mario Bros., and it's become a running joke ever since that there has never been, and will unlikely ever be, a decent console-to-big-screen adaptation. But the $1 billion-plus success of Capcom's Resident Evil franchise lingers in the minds of many a studio head, so pretty much every year a new cast and crew are put together to develop a game series with a promise to break the trend.
While the likes of Prince of Persia and Rampage are perfectly serviceable fluff, they are way overshadowed by the unbearable awfulness of a Lara Croft: Tomb Raider, or a Max Payne, or whatever hot turd Uwe Boll is serving up that month. We have gone through the disappointment too many times to believe it when a director promises to stick to the source material, but eyebrows were raised when it came to the inevitable movie adaptation of Ubisoft's hugely successful Assassin's Creed series, which plunged you into a centuries-old battle between the Knights Templar and a shadowy group known as the Assassins. Not only was Justin Kurzel, director of the truly unsettling Australian drama Snowtown and Shakespeare epic Macbeth, to helm the film, but Michael Fassbender and Marion Cotillard, two of the most respected actors in the business, were also signed up for the leads. Could this be the movie to finally bridge the two mediums and match the success of its source material?
The short answer is no, but by no means is Assassin's Creed a complete disaster. Its main problem is that it depicts two worlds from two different periods in time, but forgets to make them both interesting. We have the Inquisition-era Madrid, where hooded assassins move stealthily through the crowd armed with daggers and their wits, as they attempt to bring down those in power who seek peace in the land through control. The Assassins also long for peace, but peace gained through freedom, and they don't want a McGuffin known as the Apple of Eden, which somehow possesses the power to block humanity's free will, falling into their hands. This war has raged on for centuries, and in the modern era - a glum grey world full of murky corridors and empty rooms - the Templar continue their search for the Apple, employing a new technology that allows people to travel into the memories of their ancestors, to track down the allusive object through the centuries.
We spend the bulk of the time in the present day, as convicted criminal Cal Lynch (Fassbender) is saved from the electric chair by Sofia (Cotillard) and spends much of his time brooding in his cell over the murder of his mother. I get the feeling that writers Michael Lesslie, Adam Cooper and Bill Collage want to keep you in the dark about who the good guys are here, but as soon as Jeremy Irons arrives with his black turtleneck sweater, you pretty much know how this is going to play out. The plot is an odd mixture of overly complicated and incredibly stupid, and much of the screentime is spent having these characters explain it to each other and the audience, or at least those in the crowd who have never played the game (like myself). When Cal finally straps up and enter the body of his ancestor Aguilar de Nerha, the movie springs into life, although this bleached-out world of questionable special effects and wannabe-Indiana Jones action may have seemed all the more exiting by the sheer dreariness of the alternative.
While the likes of Prince of Persia and Rampage are perfectly serviceable fluff, they are way overshadowed by the unbearable awfulness of a Lara Croft: Tomb Raider, or a Max Payne, or whatever hot turd Uwe Boll is serving up that month. We have gone through the disappointment too many times to believe it when a director promises to stick to the source material, but eyebrows were raised when it came to the inevitable movie adaptation of Ubisoft's hugely successful Assassin's Creed series, which plunged you into a centuries-old battle between the Knights Templar and a shadowy group known as the Assassins. Not only was Justin Kurzel, director of the truly unsettling Australian drama Snowtown and Shakespeare epic Macbeth, to helm the film, but Michael Fassbender and Marion Cotillard, two of the most respected actors in the business, were also signed up for the leads. Could this be the movie to finally bridge the two mediums and match the success of its source material?
The short answer is no, but by no means is Assassin's Creed a complete disaster. Its main problem is that it depicts two worlds from two different periods in time, but forgets to make them both interesting. We have the Inquisition-era Madrid, where hooded assassins move stealthily through the crowd armed with daggers and their wits, as they attempt to bring down those in power who seek peace in the land through control. The Assassins also long for peace, but peace gained through freedom, and they don't want a McGuffin known as the Apple of Eden, which somehow possesses the power to block humanity's free will, falling into their hands. This war has raged on for centuries, and in the modern era - a glum grey world full of murky corridors and empty rooms - the Templar continue their search for the Apple, employing a new technology that allows people to travel into the memories of their ancestors, to track down the allusive object through the centuries.
We spend the bulk of the time in the present day, as convicted criminal Cal Lynch (Fassbender) is saved from the electric chair by Sofia (Cotillard) and spends much of his time brooding in his cell over the murder of his mother. I get the feeling that writers Michael Lesslie, Adam Cooper and Bill Collage want to keep you in the dark about who the good guys are here, but as soon as Jeremy Irons arrives with his black turtleneck sweater, you pretty much know how this is going to play out. The plot is an odd mixture of overly complicated and incredibly stupid, and much of the screentime is spent having these characters explain it to each other and the audience, or at least those in the crowd who have never played the game (like myself). When Cal finally straps up and enter the body of his ancestor Aguilar de Nerha, the movie springs into life, although this bleached-out world of questionable special effects and wannabe-Indiana Jones action may have seemed all the more exiting by the sheer dreariness of the alternative.