IMDb RATING
8.4/10
2K
YOUR RATING
Duke it out in the fourth entry of the Super Smash Bros. series. New features are an eight player-mode, support for Nintendo's Amiibos, custom Miis as playable fighters, post-release DLC and... Read allDuke it out in the fourth entry of the Super Smash Bros. series. New features are an eight player-mode, support for Nintendo's Amiibos, custom Miis as playable fighters, post-release DLC and more.Duke it out in the fourth entry of the Super Smash Bros. series. New features are an eight player-mode, support for Nintendo's Amiibos, custom Miis as playable fighters, post-release DLC and more.
- Awards
- 4 wins & 3 nominations total
Jason Adkins
- Ike
- (English version)
- (voice)
Laura Bailey
- Lucina
- (English version)
- (voice)
Dan Falcone
- Roy Koopa
- (voice)
Alesia Glidewell
- Zero Suit Samus
- (archive sound)
- (voice)
- …
Steve Heinke
- Wii Fit Trainer (Male)
- (English version)
- (voice)
- (as Steven Heinke)
Ryô Horikawa
- Captain Falcon
- (voice)
- (as Ryo Horikawa)
- …
Adam Howden
- Shulk
- (English version)
- (voice)
Kerri Kane
- Rosalina
- (voice)
- (as Kerry Kane)
Samantha Kelly
- Princess Peach
- (voice)
- (as Sam Kelly)
Brandy Kopp
- Palutena
- (English version)
- (voice)
Storyline
Did you know
- TriviaFans have campaigned for SpongeBob SquarePants to appear as a playable character.
- GoofsThe trophy for the Metal Box says that it first appeared in Super Mario 64 (which is correct). However, it says that the box also appears in Super Mario 64 DS, which is not true. In that game, instead of obtaining the metal power up from the green box, the player must obtain a Power Flower while playing as Wario.
- ConnectionsEdited from Super Smash Bros. (1999)
Featured review
First of all, I'd just like to say that today is April 20th, 2015, which means I have officially been a part of the IMDb for 10 years. And i've also achieved "Top Reviewer" on my Page. That is a real Honor & achievement to me.
So to celebrate, my 10th anniversary review will be for the latest installment of the immortal & unstoppable game series, Super Smash Bros. Wii U.
To begin, The SSB Series began in the late 90's, coming off the lapels of other fighting games of the 1990s, but this one was different. if having Nintendo characters as the fighters wasn't enough, the game wasn't about draining your opponents energy bars or performing fatalities - this was about racking up damage and knocking your opponent off the stage. A completely new concept at the time. The game was initially released in Japan, but almost never made it over to the west, until Nintendo made the decision to do so. 16 years later, Nintendo is still releasing the game, with added characters, stages, music, weapons, and game modes, and we still keep on handing them cash over fist...and we love it.
There's not much else to add, it's the same old formula (Hey if it ain't broke, don't fix it) except on the Wii U, Nintendo's latest console. The gameplay is similar to that of Brawl and it feels like it's on the same engine. However, more characters come to the battle, including Megaman, Pac-man, The Xenoblade characters, The Wii fit Trainers and Little Mac from Punch-out.
Sadly, as far as I know, Snake doesn't make a return. He's exclusive to Brawl.
The trophy system's been reworked too, but not to my personal liking. The Trophy coin-op machine from Melee was cool, the coin launcher from Brawl was a real joy, but the new way to acquire trophies feels lazy. You destroy falling boxes on a platform and you pay for the time with coins acquired in battle. So you could rack up a boatload of coins to spend 10 minutes or you could spend a small amount for 10 seconds. Maybe i don't know how to do it, but i still don't like the idea. The coin launcher was much more fun in my opinion.
What I do like is the 8-man mêlée - last Christmas, My cousins and I spent new years eve together, and played a few brawls, 6 people at once - it was revolutionary and I couldn't have been happier to see more than 4 people playing at the same time when the maximum amount of gamers was 4. Nintendo pushed that boundary making a 4-player console standard with the N64 and now they're pushing it further with the Wii U. How many other games will allow 8 people to play at once?
To end this review, I'd love to say that the Super Smash Bros series is one of my personal favorites and deserves all the accolades and love that it gets. it's worth the 60$ you pay for it and you should definitely go get yourself a copy, you will not be disappointed.
10/10
So to celebrate, my 10th anniversary review will be for the latest installment of the immortal & unstoppable game series, Super Smash Bros. Wii U.
To begin, The SSB Series began in the late 90's, coming off the lapels of other fighting games of the 1990s, but this one was different. if having Nintendo characters as the fighters wasn't enough, the game wasn't about draining your opponents energy bars or performing fatalities - this was about racking up damage and knocking your opponent off the stage. A completely new concept at the time. The game was initially released in Japan, but almost never made it over to the west, until Nintendo made the decision to do so. 16 years later, Nintendo is still releasing the game, with added characters, stages, music, weapons, and game modes, and we still keep on handing them cash over fist...and we love it.
There's not much else to add, it's the same old formula (Hey if it ain't broke, don't fix it) except on the Wii U, Nintendo's latest console. The gameplay is similar to that of Brawl and it feels like it's on the same engine. However, more characters come to the battle, including Megaman, Pac-man, The Xenoblade characters, The Wii fit Trainers and Little Mac from Punch-out.
Sadly, as far as I know, Snake doesn't make a return. He's exclusive to Brawl.
The trophy system's been reworked too, but not to my personal liking. The Trophy coin-op machine from Melee was cool, the coin launcher from Brawl was a real joy, but the new way to acquire trophies feels lazy. You destroy falling boxes on a platform and you pay for the time with coins acquired in battle. So you could rack up a boatload of coins to spend 10 minutes or you could spend a small amount for 10 seconds. Maybe i don't know how to do it, but i still don't like the idea. The coin launcher was much more fun in my opinion.
What I do like is the 8-man mêlée - last Christmas, My cousins and I spent new years eve together, and played a few brawls, 6 people at once - it was revolutionary and I couldn't have been happier to see more than 4 people playing at the same time when the maximum amount of gamers was 4. Nintendo pushed that boundary making a 4-player console standard with the N64 and now they're pushing it further with the Wii U. How many other games will allow 8 people to play at once?
To end this review, I'd love to say that the Super Smash Bros series is one of my personal favorites and deserves all the accolades and love that it gets. it's worth the 60$ you pay for it and you should definitely go get yourself a copy, you will not be disappointed.
10/10
- The_Light_Triton
- Apr 19, 2015
- Permalink
Details
- Color
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