40 reviews
(Talking about base game, no DLC's)
I see that this game is hated. But to me it is a pretty good game. I always found it fun. People complain about lag when to me I never experienced lag and I played on Xbox 360. The online was fun, obviously you will have the campers and what not but that's just the equation to make a COD game. The maps I see are complained about a lot and I get that. They are pretty big and you will go life after life without getting kills. But of course after a while of playing you can get used to the maps. Adding onto the multiplayer the lean feature. You haven't seen that in a COD game before. Or if it was in it, it was removed or just forgotten about in later games. Now onto the campaign. Honestly, it's just boring. It's your go to be patriotic campaign. Nothing special. The story was interesting but could've been handled better. Extinction... well it's is interesting. But like the campaign could've been handled better. It's cool you can have upgrades on your pistol and have different perks and all. But besides that it's your run of the mill "zombie" game. But everyone bought it for the multiplayer and that's mostly what the
I see that this game is hated. But to me it is a pretty good game. I always found it fun. People complain about lag when to me I never experienced lag and I played on Xbox 360. The online was fun, obviously you will have the campers and what not but that's just the equation to make a COD game. The maps I see are complained about a lot and I get that. They are pretty big and you will go life after life without getting kills. But of course after a while of playing you can get used to the maps. Adding onto the multiplayer the lean feature. You haven't seen that in a COD game before. Or if it was in it, it was removed or just forgotten about in later games. Now onto the campaign. Honestly, it's just boring. It's your go to be patriotic campaign. Nothing special. The story was interesting but could've been handled better. Extinction... well it's is interesting. But like the campaign could've been handled better. It's cool you can have upgrades on your pistol and have different perks and all. But besides that it's your run of the mill "zombie" game. But everyone bought it for the multiplayer and that's mostly what the
- Dominom108
- Sep 15, 2019
- Permalink
- busstwilliam
- Apr 20, 2020
- Permalink
This was a fun entertaining game. I like the missions, the game is a good looking game with the graphics. The idea of the story is interesting. The game has one of the best call of duty final action sequences ever.
- swreyford115
- Nov 12, 2013
- Permalink
Hi all its Ratcat here your nVision 3D reviewer. OK lets get started. On a high end PC with a late Video card (GTX780) with 3 GB VRAM and 6 GB system RAM this game performs quite poorly. Loading times are insufferable. The atmosphere they have produced is supposed to look real because as we all know many game developers go for overly (not entirely realistic) colourful environments but the devs in this case have done the reverse. The scenery is generally too bleak to be believable, although there is a feature under 'Advanced Graphics options' to turn off Colour-blind control which certainly gives a bit more colour to the environments. NVidia recommend that you do not play in 3D but I found it quite playable except the dog looked like an apparition with strange vertical lines and ghosting (no pun intended). Unfortunately every time you start a new game from where you left off you cannot play in 3D until you go into advanced graphics options make any change then reverse it and save, this causes the game to go through another load which as stated can take quite a while. There is a new feature where you are able to control an attack dog and actually see through his eyes (wow they must have thought for ages to cotton on to that one!) As I have stated in the past. My idea of a great game is one that you simply cannot put down, with C.O.D it is a struggle to keep playing without your mind drifting off to "Hmm did I buy enough bananas to last the week?" The biggest disappointment is the bland repetitive game-play. Find enemies shoot, kill and move on. There are moments through the game when you find yourself engrossed to a point but then you are spirited back to reality while you wait for the next map to load. Games have lost the sense of exploration and adventure these days. Thankfully I waited a long time before I went out and purchased this game at about 1/3rd the original price which I believe is all it is worth. Maybe play it once just for the halibut (see what I did there?) For such a hyped game it is really a disappointment. You wait for a map to load - play for five minutes then wait an eternity for the next map to load. I did not try the multi-player but if you do, go for standard 2D as 3D will slow your PC down too much therefore leaving you at a distinct disadvantage... IE: Lag will kill you in a frags notice. 7 out of 10 rubber chickens
- jbrewer187
- Apr 2, 2014
- Permalink
- sprungrhyme
- Nov 28, 2019
- Permalink
It was a pass time not really interesting like COD black ops 2 though can be enjoyable in multiplayer. I'd recommend for people looking for a pass time and it's for most ages over 9. Though it may be disturbing for some.
- sebastianganson
- Aug 16, 2022
- Permalink
- cruncher-836-369335
- Nov 14, 2013
- Permalink
COD:Ghosts takes place in the late 2020s, after an attack by a South American military force destroys most of America. As a soldier in a secret black ops unit called the Ghosts, the last remnants of the U.S army, it is your job to reclaim your homeland. Plot-wise, it seems pretty interesting. Story-wise, however, it falls flat. Characters are never fleshed as they were in previous titles, and seem to act much more like the average action hero. The villains are just simple bad guys, though the main antagonist, Rorke, is pretty interesting. Overall, the game could have been much better and well-defined. If you are a simple fan of FPS games, you might want to give this game a try.
I would just like to say before I begin that i am not one of those people who go around reviewing everything one star and writing comments like OMG DIS GAME SOOO BAD YO. I am a long time Call of Duty Player and have been playing since Cod 4.
I guess I'll start with the singleplayer. For those who don't know, this game is set 10 years after a war where the South Americans took control of America and parts of the World. You play as a a small group of Freedom Fighters (see: terrorists) called the ghosts. You also have a dog though you wouldn't know it because he only appears in 1 mission. The plot is lacking. A lot. Now I'm the sort have person who can forgive this as long as the gameplay is fun but this just isn't. Here is the basic layout of each mission: Walk to point a. Killed wave and bad guys. Walk to point b. Kill wave of bad guys. Walk to point c. Kill wave of bad guys. View something that is supposed to further the story and make you hate the antagonist. End of mission. I think I've covered the story. Moving on...
Multiplayer. The Basics: If you are new to the series, the multiplayer is 8v8 matches on maps set across the globe. There are multiple gamemodes like team deathmatch (first team to 75 kills win), Domination (capturing and holding flags earns points, first to 200 wins), Free-For-All (Every man for himself. first to 30) and a few others. Getting kills earns EXP. Getting enough EXP. levels you up. You can then unlock guns. not much has changed since before apart from the addition of squad points. They're basically CoD points from BO but they now apply to everything. Not just attachments. Everything. I personally don't like this as it makes unlocking guns too easy and you could have very powerful guns early on. Maps: The maps are bad. My main problem with them is that they are very big. Like i said, 8v8 do you spend lots of times running around. the problem with this is that it promotes camping because people think "Why should i spend lots of time trying to find someone when they can come to me." This means that you will spend lots of time running around then step into a building only to get shot by the guy who'd been sitting there for the last 5 minutes. You know its bad when the first kill happens 3 minutes in. The only good maps are strikezone and Warhawk because they are more like the medium sized maps in previous CoDs. So basically the maps are too big and everyone camps. Spawning: The thing with this game is, when you're not getting killed by a camper, you are getting killed by a dude who just spawned right behind you or you are spawning in front of a guy. the worst is definitely that the game doesn't recognise the Guard Dog (a dog which protects you until it is killed) kill streak as a player so i once spawn in the spot only to get killed by a dog 6 times in a row. Once i even spawned inside the dog which was funny until it ripped me apart. To test the spawning on the game, whenever i get a sat-com (like a UAV but it is a placeable object on the ground) i will always place it where i spawn. Normally i will work a very short distance (around 1/6th of the maps length) only to be informed that the enemy have destroyed my SAT-COM. That has to be some of the worst spawning i have ever seen in any game. The Technical Stuff Things like the hit detection, weapon balancing, connection. All perfect. It's sort of weird that the one time they manage to get this right, the muck everything else up.
Extinction Extinction is a mode where a group of up to four players must use a drill to go around an area destroying alien "hive's" It's a bit like zombies, except: The aliens do not appear in waves, only when the drill is placed. They do get progressively harder, however. It ends after destroying the 14th hive and placing a nuke to blow up the final hive. You create a class by picking soldier class (Weapon specialist, tank, medic and engineer) It's not as the fun.
The reason I don't find it fun is because it will always be the same. With zombies you can experiment, you can play differently every time, you can really change things around. with this you can change what class you use which slightly affects gameplay.
The Verdict. I wouldn't buy this game. The singleplayer is boring and the story is bland. 1 star. The multiplayer has bad maps and the spawning is very broken. Players don't help this by deciding that they must all camp. The great hit detection and balanced weapons make up for this though so the game gets an extra half star. Extinction is a decent gamemode to play if you've got nothing else to do and, despite its faults, it can be quite good at times so that gets the game another half a star leaving the game at 2 STARS The Final Verdict: You can borrow it from a friend, you can rent the game but whatever you do don't buy it!
I guess I'll start with the singleplayer. For those who don't know, this game is set 10 years after a war where the South Americans took control of America and parts of the World. You play as a a small group of Freedom Fighters (see: terrorists) called the ghosts. You also have a dog though you wouldn't know it because he only appears in 1 mission. The plot is lacking. A lot. Now I'm the sort have person who can forgive this as long as the gameplay is fun but this just isn't. Here is the basic layout of each mission: Walk to point a. Killed wave and bad guys. Walk to point b. Kill wave of bad guys. Walk to point c. Kill wave of bad guys. View something that is supposed to further the story and make you hate the antagonist. End of mission. I think I've covered the story. Moving on...
Multiplayer. The Basics: If you are new to the series, the multiplayer is 8v8 matches on maps set across the globe. There are multiple gamemodes like team deathmatch (first team to 75 kills win), Domination (capturing and holding flags earns points, first to 200 wins), Free-For-All (Every man for himself. first to 30) and a few others. Getting kills earns EXP. Getting enough EXP. levels you up. You can then unlock guns. not much has changed since before apart from the addition of squad points. They're basically CoD points from BO but they now apply to everything. Not just attachments. Everything. I personally don't like this as it makes unlocking guns too easy and you could have very powerful guns early on. Maps: The maps are bad. My main problem with them is that they are very big. Like i said, 8v8 do you spend lots of times running around. the problem with this is that it promotes camping because people think "Why should i spend lots of time trying to find someone when they can come to me." This means that you will spend lots of time running around then step into a building only to get shot by the guy who'd been sitting there for the last 5 minutes. You know its bad when the first kill happens 3 minutes in. The only good maps are strikezone and Warhawk because they are more like the medium sized maps in previous CoDs. So basically the maps are too big and everyone camps. Spawning: The thing with this game is, when you're not getting killed by a camper, you are getting killed by a dude who just spawned right behind you or you are spawning in front of a guy. the worst is definitely that the game doesn't recognise the Guard Dog (a dog which protects you until it is killed) kill streak as a player so i once spawn in the spot only to get killed by a dog 6 times in a row. Once i even spawned inside the dog which was funny until it ripped me apart. To test the spawning on the game, whenever i get a sat-com (like a UAV but it is a placeable object on the ground) i will always place it where i spawn. Normally i will work a very short distance (around 1/6th of the maps length) only to be informed that the enemy have destroyed my SAT-COM. That has to be some of the worst spawning i have ever seen in any game. The Technical Stuff Things like the hit detection, weapon balancing, connection. All perfect. It's sort of weird that the one time they manage to get this right, the muck everything else up.
Extinction Extinction is a mode where a group of up to four players must use a drill to go around an area destroying alien "hive's" It's a bit like zombies, except: The aliens do not appear in waves, only when the drill is placed. They do get progressively harder, however. It ends after destroying the 14th hive and placing a nuke to blow up the final hive. You create a class by picking soldier class (Weapon specialist, tank, medic and engineer) It's not as the fun.
The reason I don't find it fun is because it will always be the same. With zombies you can experiment, you can play differently every time, you can really change things around. with this you can change what class you use which slightly affects gameplay.
The Verdict. I wouldn't buy this game. The singleplayer is boring and the story is bland. 1 star. The multiplayer has bad maps and the spawning is very broken. Players don't help this by deciding that they must all camp. The great hit detection and balanced weapons make up for this though so the game gets an extra half star. Extinction is a decent gamemode to play if you've got nothing else to do and, despite its faults, it can be quite good at times so that gets the game another half a star leaving the game at 2 STARS The Final Verdict: You can borrow it from a friend, you can rent the game but whatever you do don't buy it!
- spam1689321
- May 2, 2014
- Permalink
Amazing Game
Great story
Unique missions and so realistic
Idk why it gets so much hate. It was so awesome with such a variety of missions
Here we go again with our Call of Duty makers revamping the single player, multiplayer, and our brand new mode Extinction! First all COD:Ghost should be priced as a $40 and not a full on $60 game. Ghosts isn't a game you should be getting now, wait until its price is lower.
The Multiplayer- Maps are huge barely finding anyone on the map, spawn- camping is way horrible in this COD, confusing customization, less weapons, useless character customization, new modes, and this happens to be the worst COD:MP I've ever played. Trust me you wanna blow your brains out.
The Singleplayer- A decent story that has some cool scenes but the ending left me with a bad taste.
Extinction- Now this mode is completely fun with challenges within a onslaught of aliens slashing out. What ruins it is that you only get one big map out of the whole game. Makes it a waste since you have you purchase another $50 on the season pass to get more maps.
They sure did screw up a lot things in COD:Ghost.
The Multiplayer- Maps are huge barely finding anyone on the map, spawn- camping is way horrible in this COD, confusing customization, less weapons, useless character customization, new modes, and this happens to be the worst COD:MP I've ever played. Trust me you wanna blow your brains out.
The Singleplayer- A decent story that has some cool scenes but the ending left me with a bad taste.
Extinction- Now this mode is completely fun with challenges within a onslaught of aliens slashing out. What ruins it is that you only get one big map out of the whole game. Makes it a waste since you have you purchase another $50 on the season pass to get more maps.
They sure did screw up a lot things in COD:Ghost.
- angell-an-wright
- Jun 28, 2014
- Permalink
Such an improvement from the crappy black ops duo treyarch put out. Campaign-7 why: not as good as the mw series but it is quite enjoyable. Multiplayer-10 why: the multiplayer is absolutely brilliant from the maps to the gameplay to the weapons. Such a great multiplayer. Extinction-7 why: not quite as good as survival or zombies but still a solid bonus game mode. Enjoyable to an extent but really frustrating at times. Overall: 8/10 Really good other notes: Call of duty ghosts is a game that must be played through to enjoy its not like the mw series where you can just pick it up and start loving it immediately. You have to play through it to find it enjoyable.
- kingdomheartsXkeyblade
- Feb 2, 2014
- Permalink
Infinity Ward really blew it with this game. I have never, in my entire life, hated a game as much as I hate Call of Duty Ghosts. Easily the worst COD I've ever played, and arguably one of the worst games I've ever played. Let's start with some of the positives: Pros: You have the ability to physically eject the disc from your console.
Cons: Where do I start? Campaign has been done already. It seems similar to... I don't know... Every other COD created. The only difference is there are a few moments where the cut scenes start you off doing something really cool. And I do have to admit that the intro to the campaign was pretty gripping. It ended with an action-filled, yet frustrating, level that may make you wanna punch something if you're on Veteran and looking for a challenge. The rest of the missions? Basically the same old scenario where you're with friends to detonate some bomb or retrieve some intel; and of course, while you do that, it happens to be in a huge room with 10 flanking points. So you already know where this is going. Get ready to 'hold down this position' for 10 minutes while you get destroyed by enemy fire.
Next, let's talk about Squads. It's pointless, so there's that.
Next, let's talk about Multiplayer. This is where the peak of my anger hit. WORST MP EVER PLAYED. The maps are larger than Richard Sherman's ego. What happened to the fun and exciting maps? What happened to the open areas? There is one map that has a lot of space for you to even see anyone before you get shot, and that is the castle map called Stonehaven. Yet, they managed to make this map the worst map in the game! IT'S TOO BIG! Yet, every time you spawn you have someone camping across the map to snipe you in the face. Which I cannot even blame the people for doing because you pretty much HAVE to use a sniper or you'll go negative 25. I know why they made these maps so big: to get the Battlefield community even remotely interested. Let me tell you what, leave Battlefield separate from COD. COD is for people who like fast paced, NON-CAMPING, easy to figure out gameplay that is actually fun. Not this crap. Battlefield people like this tactical stuff and the big maps make sense for them. The spawns are god awful. The first day I played Multiplayer I got spawn killed 16 times in a row. 16!!! And on the 13th time I spawned with 3 other enemies IN THE SAME PLACE.
Now, I'm not going to say I'm the greatest COD player alive but I am very good. I have over a 2.2 KD in every COD except World at War (since I couldn't enjoy that one either) and I am rocking a 1.01 right now in Ghosts because of the spawns. No one has a good KD in Ghosts... and if they do, they're cheating or camping spawns. It's just the way it goes. Sooner or later everyone is going to realize this, so then EVERYONE is going to get so upset that THEY will start cheating and camping spawns; it is a snowball effect that will be unavoidable. This will be the first Call of Duty I ever sell. And actually, I feel so bad about selling it to some other poor soul to go through the same BS that I went through, which is why I'm just gonna give it to them for free. To use for skeet shooting. Do yourself a favor and DO NOT give this game a chance. Unless you enjoy getting wrecked every game, in which case, have at it.
Cons: Where do I start? Campaign has been done already. It seems similar to... I don't know... Every other COD created. The only difference is there are a few moments where the cut scenes start you off doing something really cool. And I do have to admit that the intro to the campaign was pretty gripping. It ended with an action-filled, yet frustrating, level that may make you wanna punch something if you're on Veteran and looking for a challenge. The rest of the missions? Basically the same old scenario where you're with friends to detonate some bomb or retrieve some intel; and of course, while you do that, it happens to be in a huge room with 10 flanking points. So you already know where this is going. Get ready to 'hold down this position' for 10 minutes while you get destroyed by enemy fire.
Next, let's talk about Squads. It's pointless, so there's that.
Next, let's talk about Multiplayer. This is where the peak of my anger hit. WORST MP EVER PLAYED. The maps are larger than Richard Sherman's ego. What happened to the fun and exciting maps? What happened to the open areas? There is one map that has a lot of space for you to even see anyone before you get shot, and that is the castle map called Stonehaven. Yet, they managed to make this map the worst map in the game! IT'S TOO BIG! Yet, every time you spawn you have someone camping across the map to snipe you in the face. Which I cannot even blame the people for doing because you pretty much HAVE to use a sniper or you'll go negative 25. I know why they made these maps so big: to get the Battlefield community even remotely interested. Let me tell you what, leave Battlefield separate from COD. COD is for people who like fast paced, NON-CAMPING, easy to figure out gameplay that is actually fun. Not this crap. Battlefield people like this tactical stuff and the big maps make sense for them. The spawns are god awful. The first day I played Multiplayer I got spawn killed 16 times in a row. 16!!! And on the 13th time I spawned with 3 other enemies IN THE SAME PLACE.
Now, I'm not going to say I'm the greatest COD player alive but I am very good. I have over a 2.2 KD in every COD except World at War (since I couldn't enjoy that one either) and I am rocking a 1.01 right now in Ghosts because of the spawns. No one has a good KD in Ghosts... and if they do, they're cheating or camping spawns. It's just the way it goes. Sooner or later everyone is going to realize this, so then EVERYONE is going to get so upset that THEY will start cheating and camping spawns; it is a snowball effect that will be unavoidable. This will be the first Call of Duty I ever sell. And actually, I feel so bad about selling it to some other poor soul to go through the same BS that I went through, which is why I'm just gonna give it to them for free. To use for skeet shooting. Do yourself a favor and DO NOT give this game a chance. Unless you enjoy getting wrecked every game, in which case, have at it.
- robbinsm2138
- Jan 30, 2014
- Permalink
Two years after it came out, I decided to pick up Ghosts. Having played COD since Modern Warfare, I stopped around Black Ops – partly due to other demands on my time, but mostly because the games had moved so far from the sheer fun I had on COD4, that I really no longer enjoyed it. With MW3, I enjoyed the spectacle of the single player, and the fun of survival, but barely put 24 hours into the multiple player before getting bored – a big contrast compared to the days when COD4 was the only game I owned, and clocked a shameful 40+ days into it (over several years it must be said
but it is still shameful).
With Ghosts I was one of the rare breed buying it for the campaign. I was never one to jump into multiplayer on day one, I always enjoyed the Michael Bay style action and OTT spectacle of the campaigns. Ghosts tries to open on this, but just comes over silly and immediately making the player feel like they are on rails (which we are for the whole game – but the game doesn't need to always be reminding us of this). As a narrative the tight focus on a family in the midst of such a conflict might have worked, but really it doesn't. Instead we get a tired and surprisingly bored story rolled out over missions which rarely excite or thrill. With the other games there are several levels that I can always return to for how much fun they are to play, but with Ghosts I do not think there is one that I felt this way. Indeed at one point I Googled to see how many missions the game had, just so I knew if I could face pushing on through them – seeing I only had 2 left, I preserved.
This is not down to a fan-boy complaint (my days of buying this game on even year 1, far less day 1, are long gone) but just a simple observation: in terms of gameplay and narrative, it really feels nobody had the energy for this. Technically it looks good, but the music doesn't add as much, and the gameplay choices (and lack of choices) are poor – even for those who love the campaigns in the other games, this just comes over like going through the motions. On the other game modes, the aliens one didn't inspire me. More annoying though is survival; it was so great in MW3 but here I just couldn't get into it despite my efforts. Squads seems like a massive waste of time (if you want to play against 5 bots and a human, why not just play against 6 bots offline?).
Multiplayer I had limited exposure to, but I found it perfectly okay for a quick game here and there – but noticeably never felt the passion or addiction I once did. The maps are more and more complex and the vast majority are too big for the type of intense conflict I used to love in COD4. This in turn means that the fun and sheer sense of contest is very much gone from the game. In COD4 the killstreaks were simple and not such an obsession – okay we are far from the "nuke chasing" days of MW2, and I appreciate that the killstreaks and scoring methods is trying to force people to play the games, not play for personal kills – but it is too little too late, they shaped the community too well years before. I still pick it up occasionally because I liked the "offline" version of online with bots and the silliness of "levelling up" removed, but even still it is not really a game with heart.
When I bought this game, I did worry a little that maybe it would trigger COD addiction, and Xbox Gold, and days lost to prestiging again; no such risk with Ghost. It is a game that really lacks enthusiasm in itself, and therefore has none to share with the player. Characters are weak, narrative is hollow, and gameplay never gets the heart pumping. Multiplayer continues the overblown, kill- obsessed path, and, despite some chances to address this, ultimately it never feels like anyone is trying to win the game so much as just pad their k/d ratio, get their killstreaks, and not really care so much as grind – accordingly, the game does takes the same approach.
With Ghosts I was one of the rare breed buying it for the campaign. I was never one to jump into multiplayer on day one, I always enjoyed the Michael Bay style action and OTT spectacle of the campaigns. Ghosts tries to open on this, but just comes over silly and immediately making the player feel like they are on rails (which we are for the whole game – but the game doesn't need to always be reminding us of this). As a narrative the tight focus on a family in the midst of such a conflict might have worked, but really it doesn't. Instead we get a tired and surprisingly bored story rolled out over missions which rarely excite or thrill. With the other games there are several levels that I can always return to for how much fun they are to play, but with Ghosts I do not think there is one that I felt this way. Indeed at one point I Googled to see how many missions the game had, just so I knew if I could face pushing on through them – seeing I only had 2 left, I preserved.
This is not down to a fan-boy complaint (my days of buying this game on even year 1, far less day 1, are long gone) but just a simple observation: in terms of gameplay and narrative, it really feels nobody had the energy for this. Technically it looks good, but the music doesn't add as much, and the gameplay choices (and lack of choices) are poor – even for those who love the campaigns in the other games, this just comes over like going through the motions. On the other game modes, the aliens one didn't inspire me. More annoying though is survival; it was so great in MW3 but here I just couldn't get into it despite my efforts. Squads seems like a massive waste of time (if you want to play against 5 bots and a human, why not just play against 6 bots offline?).
Multiplayer I had limited exposure to, but I found it perfectly okay for a quick game here and there – but noticeably never felt the passion or addiction I once did. The maps are more and more complex and the vast majority are too big for the type of intense conflict I used to love in COD4. This in turn means that the fun and sheer sense of contest is very much gone from the game. In COD4 the killstreaks were simple and not such an obsession – okay we are far from the "nuke chasing" days of MW2, and I appreciate that the killstreaks and scoring methods is trying to force people to play the games, not play for personal kills – but it is too little too late, they shaped the community too well years before. I still pick it up occasionally because I liked the "offline" version of online with bots and the silliness of "levelling up" removed, but even still it is not really a game with heart.
When I bought this game, I did worry a little that maybe it would trigger COD addiction, and Xbox Gold, and days lost to prestiging again; no such risk with Ghost. It is a game that really lacks enthusiasm in itself, and therefore has none to share with the player. Characters are weak, narrative is hollow, and gameplay never gets the heart pumping. Multiplayer continues the overblown, kill- obsessed path, and, despite some chances to address this, ultimately it never feels like anyone is trying to win the game so much as just pad their k/d ratio, get their killstreaks, and not really care so much as grind – accordingly, the game does takes the same approach.
- bob the moo
- Aug 16, 2015
- Permalink
When it comes to playing the multiplayer in this game, I think it's sooo much fun if your playing the DLC maps online. Fog, Ruins, Showtime, Departed, Mutiny, Dynasty, all great DLC maps.
HOWEVER, if you don't have the DLC. The multiplayer sucks ass lol. Launch maps are disgustingly awful except for Strikezone and Freight.
HOWEVER, if you don't have the DLC. The multiplayer sucks ass lol. Launch maps are disgustingly awful except for Strikezone and Freight.
- villanuevagiancarlo
- Mar 19, 2021
- Permalink
DON'T READ IF YOU ARE A CALL OF DUTY SOLDIER. I only bought this game so I could suffer through it's BS, that and I've been playing this franchise since 2004, it's kind of hard to just stop playing it. I get amused when people claim to be old school COD players when they started Black ops. Now, I have nothing good to say about this game, mainly because the god-amn thing doesn't work when ever I try to play it. Most of the issues from BLOPS 2 return, plus they had some other game breaking ones as well.
The story and survival: The story mode is almost as ridiculous as Homefront, it's your standard American fist bumping, teaching the kiddies to be patriotic and violent. The survival with aliens is flat out lack luster, zombies got old after two games, this got old after two minutes. Story gets 0 out of 5 stars. Survival gets I out of 5 stars. Off to a great start so far IW.
Multiplayer, the only reason anyone bought the game, which was a pretty weak reason to begin with. Here are the flaws I have discovered in the mear hour and a half I have played, or should I say, I could only play because it hasn't worked in two days. That IW, it's good to know the millions of people on PS3 don't deserve your exclusive platinum quality that you give to Microsoft. Flaws: 1. Maps are too damn big, and have no rhyme or reason. 2. This mans army is full of children. 3. The lag is the same old same old. 4. The graphics look like they are from 2008. 5. The single player is moronic and boring. 6. Not a single one of the faults I addressed below were even considered, except for the limp ass specialist. 7. Spawns are too close on the big maps, you always get shot in the back or spawn where you just died. 8. Same gun sound effects used in every other IW game. 9. Strip club map for the little 12 year olds to giggle at. 10. Dogs can kill you from ten feet away 11. Maps are thee worst in series history. 12. Every body hates it already. Besides the maps and camping, the biggest problem is IW has tailored this game for campers, it literally forces you to "adapt" to their new formula. Rushers get punisher, while MLG pro campers get rewarded.
Here's a paragraph from my "CoD ghosts sucks" list, it describes how the game plays for me. It's been two days of trying to get this game to work again, it worked on Friday, but hasn't worked since. Activision is a joke, same sh-t happens every year. But unlike the last fews years were I could actually join a match and play, this year it just freezes in the lobby right when the match timer runs out. When I enter kill confirmed, it freezes instantly. When I enter team death match, the lobby works just fine and I can hear people talking. The timer runs out, and it freezes. I've searched for hours on the internet for people with the same problems, there's a lot of them. Hell, my computer may have a virus now, all because this stupid ass game refuses to work. I'm stuck with this until February, no BF4, no Killzone Shadow Fall, just a 120 dollar game that doesn't work. How am I supposed to return a hardened edition, EB games won't take it back and give me a new one. Speaking of EB games, how many god damn times to I have to buy a game from them, that is either cracked or defective.
I have confirmed that all core COD fans have left already, and that all pre-MW3 fans don't give a sh-t any more. So that leaves factual evidence that 12 years olds are the only ones left, and the unfortunate adults that.... hide in corners and head glitch for a KD ratio IN A VIDEO GAME, WHAT DOES THAT GET YOU IN THE REAL.
If you want my full thoughts and rants about the game, go check out my list. As I am writing this, I am thinking of trying to go get the game to work, even though my efforts are futile. The game is a complete disaster, but the COD nerds will still defend it with their lives. Well, I'm off to go see if this game will work.
Nov. 13th/14th update: So I got the game to work on the 12th, and have put eight and a half hours in so far. The multi-player is broken beyond repair, you spawn and die within half a second at least a dozen times every hour, if it ain't that, you are probably just getting shot in the back. I play kill confirmed exclusively, since you can't very well count of getting kills, you minus well go for tags. And I consistently beast because nobody plays the objective. The guns suck, aside from the pump shoty and HB. There is barely anyone playing, I'm level 32 and am already rank 10'000 in the KC play-list. On the positive, it is more enjoyable than BLOPS 2, I love the Honey badger, Tar 21, and also spread my time through whatever garbage they through in. I haven't touched anything outside of AR and SMG categories, squad points are scarce, to bad you couldn't just unlock them as you progress. Stone Haven and Soveriegn are a snipers paradise, they just run around and quick scope you in a millisecond, or snipe you across map with an ACOD scope, same sh-t different year. I've only met one player who I had to battle with for 1st place on the scoreboard. He got the better k/d, but I always got more tags, so I claim victory.
The story and survival: The story mode is almost as ridiculous as Homefront, it's your standard American fist bumping, teaching the kiddies to be patriotic and violent. The survival with aliens is flat out lack luster, zombies got old after two games, this got old after two minutes. Story gets 0 out of 5 stars. Survival gets I out of 5 stars. Off to a great start so far IW.
Multiplayer, the only reason anyone bought the game, which was a pretty weak reason to begin with. Here are the flaws I have discovered in the mear hour and a half I have played, or should I say, I could only play because it hasn't worked in two days. That IW, it's good to know the millions of people on PS3 don't deserve your exclusive platinum quality that you give to Microsoft. Flaws: 1. Maps are too damn big, and have no rhyme or reason. 2. This mans army is full of children. 3. The lag is the same old same old. 4. The graphics look like they are from 2008. 5. The single player is moronic and boring. 6. Not a single one of the faults I addressed below were even considered, except for the limp ass specialist. 7. Spawns are too close on the big maps, you always get shot in the back or spawn where you just died. 8. Same gun sound effects used in every other IW game. 9. Strip club map for the little 12 year olds to giggle at. 10. Dogs can kill you from ten feet away 11. Maps are thee worst in series history. 12. Every body hates it already. Besides the maps and camping, the biggest problem is IW has tailored this game for campers, it literally forces you to "adapt" to their new formula. Rushers get punisher, while MLG pro campers get rewarded.
Here's a paragraph from my "CoD ghosts sucks" list, it describes how the game plays for me. It's been two days of trying to get this game to work again, it worked on Friday, but hasn't worked since. Activision is a joke, same sh-t happens every year. But unlike the last fews years were I could actually join a match and play, this year it just freezes in the lobby right when the match timer runs out. When I enter kill confirmed, it freezes instantly. When I enter team death match, the lobby works just fine and I can hear people talking. The timer runs out, and it freezes. I've searched for hours on the internet for people with the same problems, there's a lot of them. Hell, my computer may have a virus now, all because this stupid ass game refuses to work. I'm stuck with this until February, no BF4, no Killzone Shadow Fall, just a 120 dollar game that doesn't work. How am I supposed to return a hardened edition, EB games won't take it back and give me a new one. Speaking of EB games, how many god damn times to I have to buy a game from them, that is either cracked or defective.
I have confirmed that all core COD fans have left already, and that all pre-MW3 fans don't give a sh-t any more. So that leaves factual evidence that 12 years olds are the only ones left, and the unfortunate adults that.... hide in corners and head glitch for a KD ratio IN A VIDEO GAME, WHAT DOES THAT GET YOU IN THE REAL.
If you want my full thoughts and rants about the game, go check out my list. As I am writing this, I am thinking of trying to go get the game to work, even though my efforts are futile. The game is a complete disaster, but the COD nerds will still defend it with their lives. Well, I'm off to go see if this game will work.
Nov. 13th/14th update: So I got the game to work on the 12th, and have put eight and a half hours in so far. The multi-player is broken beyond repair, you spawn and die within half a second at least a dozen times every hour, if it ain't that, you are probably just getting shot in the back. I play kill confirmed exclusively, since you can't very well count of getting kills, you minus well go for tags. And I consistently beast because nobody plays the objective. The guns suck, aside from the pump shoty and HB. There is barely anyone playing, I'm level 32 and am already rank 10'000 in the KC play-list. On the positive, it is more enjoyable than BLOPS 2, I love the Honey badger, Tar 21, and also spread my time through whatever garbage they through in. I haven't touched anything outside of AR and SMG categories, squad points are scarce, to bad you couldn't just unlock them as you progress. Stone Haven and Soveriegn are a snipers paradise, they just run around and quick scope you in a millisecond, or snipe you across map with an ACOD scope, same sh-t different year. I've only met one player who I had to battle with for 1st place on the scoreboard. He got the better k/d, but I always got more tags, so I claim victory.
- DustinRahksi
- Nov 10, 2013
- Permalink
I've been a big call of duty fan especially call of duty modern warfare 1. before bad mouthing ghost look at the past games mw2 and mw3 were really bad i hated them the big thing people seem to forget is the players brought down the game saying guns were over powered not enough life, etc call of duty was never real nothing about it ever was gameplay never was real ghost was a pretty good game online though it sucked really bad spawns are bad people always raging and you can't tell if the connection is good or not campaign i give it 7/10 multiplayer 3/10 the multiplayer is complicated like perks and all other soldiers you can buy quick scoping is really bad still and needs to be fixed recommend to buy when it comes down in price to at least $40 any more than that you are wasting money campaign is really the only thing that is going for it
- jacobgageler
- Dec 3, 2013
- Permalink
- snikolov27
- Jan 16, 2014
- Permalink
- leehamilton-51524
- Dec 14, 2023
- Permalink
- masterassassin03
- Nov 12, 2013
- Permalink
- disastrousdallas
- Jan 20, 2017
- Permalink
I have played ghost enough to give it the review it deserves. I must say, society is so delusional that we think that whenever a new call of duty game is released that we are taking a step forward, but it is the opposite. The campaign is unprecedentedly short, seriously, it took me 5 and a half hours to beat on hard with 18 missions. But no one really cares about the campaign? A lot do actually. I can recall when I played world at war and the first modern warfare, the pinnacle of the COD series. I would replay missions to the point where my game time was mostly just campaign. The campaign is actually one third of each COD game so it does matter. To add, there was no meaning or purpose in the story, at least mw3 did follow up with some background. Squads is nothing special, simply an extension of survival from mw3 mixed with online strangers as enemies or friends. I'd suggest this game mode with friends you know for a better time. The multi player...it obviously has problems since the game is quite new but hopefully infinity ward isn't still a greedy franchise hoarding money from game addicts and finally gives a damn about the community to fix them. To name a few: enemy players spawning up my ass, the obvious lag, game freezing up (my ps4 is just fine and the disk is un scratched), yay host migration and there are people already trying to hack the damn game. There is nothing special about COD ghost, they should title it mw3 2.0 because it is so similar, it's like Infinity ward spent 10 months scratching their ass and the next 2 months rushing like a procrastinating high school student. Luckily I hadn't bought the game but merely rented it for free from my local library. Get your act together IW, your loyal fans are waiting for when you actually produce something decent.
- lxfanaticxl
- Nov 15, 2013
- Permalink