StarCraft II: Heart of the Swarm (2013 Video Game)
Full Cast & Crew
Writing Credits (in alphabetical order)
Cameron Dayton | ||
Brian Kindregan | ... | (lead writer) |
Clay Murphy |
Cast (in credits order)
Produced by
Dan Bailey | ... | associate producer (as Daniel Bailey) |
Callie Carrington | ... | producer |
Eric Kieron Davis | ... | associate producer: cinematics |
Tina T. Nguyen | ... | casting producer / voiceover producer |
Music by
Neal Acree | ||
Edo Guidotti | ... | (in-game music) |
Cris Velasco |
Cinematography by
Masato Funahashi | ||
Jonny Throop |
Editing by
Brian Horn |
Casting By
Andrea Toyias |
Production Management
Patricia L. Adams | ... | producer: Cinematic Producer / production manager |
Sarah White | ... | production manager |
Art Department
Stephane Belin | ... | senior concept artist |
Vitaly Bulgarov | ... | cinematic artist |
Dwight Hwang | ... | storyboard artist |
Mike Koizumi | ... | storyboard artist |
Sound Department
Gregg Barbanell | ... | foley artist |
Thomas C. Brewer | ... | sound editor: cinematics / sound re-recording mixer: cinematics |
Evan T. Chen | ... | lead sound designer |
Dennis Crabtree | ... | sound producer |
Alexander Ephraim | ... | dialogue/adr editor |
David Farmer | ... | sound designer |
Caroline Hernandez | ... | cinematic sound producer |
Clinton Jones | ... | dialogue/adr editor |
Darrin Mann | ... | supervising foley editor |
Paul Menichini | ... | sound designer: cinematics |
Stuart Provine | ... | sound designer: cinematics |
Andrea Toyias | ... | supervising adr editor |
Visual Effects by
Sal Arditti | ... | senior lighting artist |
Jason Barlow | ... | senior cinematic artist |
Fabio Barretta | ... | matte painter |
Matt Bauer | ... | previs artist |
Michael Beal | ... | cinematic software engineer |
Bryan Chojnowski | ... | additional artist |
Thomas Esmeralda | ... | senior matte painter |
Eric Grimenstein | ... | senior cinematic effects artist |
Mike Hardison | ... | senior lighting and compositing artist |
Lee Hoya | ... | senior cinematic artist |
Chay Johansson | ... | visual effects artist |
Gavriil Klimov | ... | cinematics concept artist |
Kim Kotfis | ... | department manager (as Kim Kotfis Horn) |
Piotrek Krawczyk | ... | senior cinematics technical director |
Bill LaBarge | ... | effects animation lead |
Ryan Leasher | ... | lighting dev / look dev lead |
David Luong | ... | senior cinematic artist |
Brandon Martynowicz | ... | cinematic artist |
Brett McConnell | ... | lead lighting artist / senior lighting artist |
Richard Slechta | ... | senior lighting and compositing artist: Blizzard Cinematics |
Jon Teer | ... | previs artist |
Thomas V. Thompson II | ... | technology: software engineer |
Nelson Wang | ... | rigger |
Chris Y. Yang | ... | senior cinematic artist |
Animation Department
Careena Kingdom | ... | animator |
Glenn Ramos | ... | lead animator: Cinematics |
Kishore Vijay | ... | senior cinematic animator |
Editorial Department
Rebecca Lilienfeld | ... | assistant editor |
Music Department
Neal Acree | ... | music editor |
Penka Kouneva | ... | orchestrator |
John Kurlander | ... | music recording engineer / score mixer |
Robert Puff | ... | music preparation |
David Ridge | ... | trombone |
John Rodd | ... | score mixer |
Kyle Webb | ... | Music Editing & Implementation |
Additional Crew
Andy Bellinger | ... | programmer |
Nazih Fares | ... | communications manager |
Doug Fitchett | ... | customer support |
Geoff Fraizer | ... | web editor |
Adam Goldstein | ... | cover art |
Jeffrey Kaplan | ... | strike team member |
Scott Koller | ... | senior game master |
Kimberly 'Kymba' LeCrone | ... | community developer |
JJ Lee | ... | project manager (as Jay Lee) / studio engineer (as Jay Lee) |
Dana Licht | ... | support staff |
Nigel Nikitovich | ... | development team liaison |
Emmanuel Obert | ... | Senior Game Project Manager |
Andrea Romano | ... | voice director |
Andrea Toyias | ... | voice director |
Robert R. Van Dusen | ... | vp: Information Technology (as Robert Van Dusen) |
James Waugh | ... | creative consultant |