Sam Fisher and his Fourth Echelon must stop a dangerous terrorist group known as the Engineers who threaten several terrorist attacks on American soil to force the US Military to pull out of... Read allSam Fisher and his Fourth Echelon must stop a dangerous terrorist group known as the Engineers who threaten several terrorist attacks on American soil to force the US Military to pull out of its overseas bases.Sam Fisher and his Fourth Echelon must stop a dangerous terrorist group known as the Engineers who threaten several terrorist attacks on American soil to force the US Military to pull out of its overseas bases.
- Awards
- 7 nominations
- Sam Fisher
- (voice)
- Isaac Briggs
- (voice)
- Charlie Cole
- (voice)
- Victor Coste
- (voice)
- Majid Sadiq
- (voice)
- President Caldwell
- (voice)
- Reza Nouri
- (voice)
- …
- Andriy Kobin
- (voice)
- Arabic Soldier 3
- (voice)
- (as Kamiran Aldabbagh)
- Arabic Soldier 2
- (voice)
- Pundit (Qods)
- (voice)
- Gareth (Transit Cop)
- (voice)
- (as James Byron)
Storyline
Did you know
- TriviaLast game of the "Tom Clancy's" video game brand, that came out, before writer Tom Clancy passed away in 2013.
- GoofsThe Paladin has holding cells to lock up prisoners. This is in violation of FAA regulations that state every person on an aircraft must be able to get off the plane by themselves in case of accident. Locking a person in a cell on an airplane is not legal.
- Quotes
Andriy Kobin: [Sam Fisher has just stopped Kobin from being tortured for information, and enters the room with his back to Kobin] Thank you! Who are you, CIA?
Andriy Kobin: [Fisher turns and Kobin sees who he is] Oh, you have got to be fucking shitting me!
- ConnectionsFeatured in The Know's Top 10s: Top 10 Best and Worst of E3 2012 (2012)
In Blacklist, you find yourself hunting down a terrorist group with your trusty crew. The game is structured around levels, offering a somewhat linear experience with the freedom to choose action, stealth, or a combination of both. In many ways, I'd say Blacklist is the best installment in the series, yet it's also the most disappointing for me personally. More often than not, I leaned towards the combo style during my playthrough-because who doesn't love a little chaos alongside precision?
Right from the start, the game pulls you in with a promising tutorial level. For a moment, I was back in the thick of it, feeling like the agent I had long admired. However, as I moved on to the second level, I began to notice a couple of quirks. The optional levels felt more like arenas-some mission types focused on survival while others leaned heavily on stealth. The difficulty in those side quests kept my adrenaline pumping and made me truly feel like a tactical agent. But when I returned to the main missions afterward, I couldn't help but feel they lacked that same intensity and thrill. They almost felt too easy, which was a letdown.
The controls? Major kudos to the developers here-they've made noteworthy improvements. I used to falter with basic maneuvers in earlier games, but that was a non-issue in Blacklist. The AI is decent; nothing groundbreaking, but it serves its purpose. Weapons felt responsive too, equipped with satisfying animations and clear sounds, even though I didn't explore many of them during my playthrough. The main campaign levels were well-designed, but again, after tackling the optional content, they felt a bit lacking.
The audio design enhanced my experience without overshadowing it. The ambient music set the tone well, although character development wasn't the game's strong suit. The new voice actor for Fisher had a slightly grumpy vibe, which worked okay but lacked the nuance I expected. The antagonist? Generic, to say the least. I found the final confrontation a tad anticlimactic, leaving me wanting.
I'd be remiss not to mention the co-op feature, but I skipped that since I prefer to tackle my games solo. I've often found that I want to play at my own pace, with no added pressure from another player.
Upon completing Blacklist, I found myself in a strange place emotionally. While it wasn't a bad experience by any means, it felt like the game never quite soared to the heights I wanted. It's a solid addition to the franchise, but I'm saddened that it didn't meet sales expectations. As a long-time fan, I can only hope for more adventures with Sam Fisher in the future.
**Rating: 7/10**
- Junebug23057
- Oct 27, 2024
- Permalink
Details
- Release date
- Countries of origin
- Official sites
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- Also known as
- Tom Clancy's Splinter Cell: Blacklist
- Production companies
- See more company credits at IMDbPro
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