7 reviews
The first thing that I would have to say about this game is that I was drawn in by the characters. The story line, voice acting and general feel make it a good story, well told.
The playability and re-playability for the various outcomes is second to none. They have accomplished what so many other sandbox type (not that this is a sandbox game) games have not in that your choices really do have consequences. Even the route that you want your character to develop will make some obstacles very easy. I like the in game challenges and found them genuinely unique and at times challenging.
However, where this game misses is on some of its polish. The graphics seemed old. I grabbed this and played it as a used game and thought that it was one of the first to come out on PS3 and was shocked to find out it was a 2010 release.
The controls are difficult and awkward making game play difficult at times.
As for the various skills available, there is no real need to develop more than a few of them and as the other reviewer pointed out, there is no need to actually operate covertly because the pathetic AI leads to some fairly easy kills. I only had trouble with a couple of the bosses throughout the entire game.
In summary, worth the play because the story will suck you in but the difficult controls leave this not accessible to a novice gamer, which is unfortunate because the story is compelling enough to bring new gamers on board.
The playability and re-playability for the various outcomes is second to none. They have accomplished what so many other sandbox type (not that this is a sandbox game) games have not in that your choices really do have consequences. Even the route that you want your character to develop will make some obstacles very easy. I like the in game challenges and found them genuinely unique and at times challenging.
However, where this game misses is on some of its polish. The graphics seemed old. I grabbed this and played it as a used game and thought that it was one of the first to come out on PS3 and was shocked to find out it was a 2010 release.
The controls are difficult and awkward making game play difficult at times.
As for the various skills available, there is no real need to develop more than a few of them and as the other reviewer pointed out, there is no need to actually operate covertly because the pathetic AI leads to some fairly easy kills. I only had trouble with a couple of the bosses throughout the entire game.
In summary, worth the play because the story will suck you in but the difficult controls leave this not accessible to a novice gamer, which is unfortunate because the story is compelling enough to bring new gamers on board.
Pros
+Story
+Choices
+Long gameplay
+Characters
+Multiple game endings
+Good voice acting
+Privacy
+Hacker
+Character development
Minus -Too many bugs -Late loaded texturs -Boring main character -Failed animation -Gameplay with weapons
In short, Alpha Protocol is not a completely finished game, there are a lot of shortcomings, but they are not very noticeable.
The game has a system that allows you to harejet as you want, but this does not apply to most episodes.
But the game is not in a position to be played. Good characters tasks and choices bind you to the game.
Alpha Protocol gets 7 points from us.
Minus -Too many bugs -Late loaded texturs -Boring main character -Failed animation -Gameplay with weapons
In short, Alpha Protocol is not a completely finished game, there are a lot of shortcomings, but they are not very noticeable.
The game has a system that allows you to harejet as you want, but this does not apply to most episodes.
But the game is not in a position to be played. Good characters tasks and choices bind you to the game.
Alpha Protocol gets 7 points from us.
- bostancieminmert
- Aug 17, 2022
- Permalink
Alpha Protocol is a game that I have already played through about 7 times, and each time you can take a different route through the decisions.
You play as agent Mike Thorton. At first you are recruited by Alpha Protocol to track stolen missiles in Saudi Arabia, but then you are left by the US Govt to fend for yourself.
With the help of your agency contact, you circle the globe fighting different terrorists in an RPG style.
You can choose which missions to do in which order, and the way you speak to people has a big influence on how they treat you later.
You play as agent Mike Thorton. At first you are recruited by Alpha Protocol to track stolen missiles in Saudi Arabia, but then you are left by the US Govt to fend for yourself.
With the help of your agency contact, you circle the globe fighting different terrorists in an RPG style.
You can choose which missions to do in which order, and the way you speak to people has a big influence on how they treat you later.
- chrismueller83
- Jun 26, 2010
- Permalink
Alpha Protocol is probably one of the most buggy and flawed games I have ever played, and I absolutely loved it. Yes, you read that right. This game is a bug-ridden mess, and yet somehow, it became one of my favorite experiences. Even by 2010 standards, it's pretty ugly; I had a friend who compared its graphics to something from the Dreamcast era. The animations are awkward, and when your character crouches, it looks downright silly. The gunplay? Let's just say it's not great. Aiming feels clunky, and there were times when pulling off a simple shot felt like a test of patience.
The upgrade system doesn't do the game any favors, either. I found myself limited to just two gun types: pistols and assault rifles. The gameplay sometimes feels like it's trying to channel Splinter Cell with stealth mechanics, but if you take an enemy out, they just vanish without a trace. I can't tell you how many times I had to battle certain bosses because the mechanics made defeating them feel more like a chore than anything rewarding.
So, why do I love this game despite all its flaws? The answer lies in its story. Honestly, the story mechanics are some of the best I've ever encountered. You play as an international spy, diving into a mystery surrounding a downed commercial aircraft. The dialogue options are varied, and while they're limited, each choice you make can shift the narrative and affect your relationships with other characters. I don't think I've ever played a spy action RPG quite like this before, and it completely drew me in.
I was invested from start to finish, which spanned well over 20 hours. Every decision felt important, making me feel like a real spy navigating through a tangled web of intrigue and deception.
Will there ever be a sequel? It seems unlikely, but I can't help but hope. Maybe with some support from Microsoft, we might just see Alpha Protocol rise from the ashes. Until then, I'll fondly remember my time with this messy yet captivating game.
The upgrade system doesn't do the game any favors, either. I found myself limited to just two gun types: pistols and assault rifles. The gameplay sometimes feels like it's trying to channel Splinter Cell with stealth mechanics, but if you take an enemy out, they just vanish without a trace. I can't tell you how many times I had to battle certain bosses because the mechanics made defeating them feel more like a chore than anything rewarding.
So, why do I love this game despite all its flaws? The answer lies in its story. Honestly, the story mechanics are some of the best I've ever encountered. You play as an international spy, diving into a mystery surrounding a downed commercial aircraft. The dialogue options are varied, and while they're limited, each choice you make can shift the narrative and affect your relationships with other characters. I don't think I've ever played a spy action RPG quite like this before, and it completely drew me in.
I was invested from start to finish, which spanned well over 20 hours. Every decision felt important, making me feel like a real spy navigating through a tangled web of intrigue and deception.
Will there ever be a sequel? It seems unlikely, but I can't help but hope. Maybe with some support from Microsoft, we might just see Alpha Protocol rise from the ashes. Until then, I'll fondly remember my time with this messy yet captivating game.
- Junebug23057
- Oct 8, 2024
- Permalink
No pun intended - choices and choices ... morally you have to kind of do them all to get all the trophies (and achievements I assume) ... something I had problems with. I was too nice on most occasions to be able to go for the worst ending possible and the according trophy for it.
All that said, I played this a lot ... because I loved the story and what I was able to do. Who wouldn't want to be a super spy ... crossed with Rambo ... well sort of. So you can be both and more ... and you can also romance people ... again a (wet) dream come true of sorts. Though do not expect this to be too explicit in its depictions of anything of that kind. I assume the graphics are quite ... well they won't have aged that well ... still if you are here for the story and do not mind (technical) flaws ... well this will satisfy you ... no pun intended once again.
All that said, I played this a lot ... because I loved the story and what I was able to do. Who wouldn't want to be a super spy ... crossed with Rambo ... well sort of. So you can be both and more ... and you can also romance people ... again a (wet) dream come true of sorts. Though do not expect this to be too explicit in its depictions of anything of that kind. I assume the graphics are quite ... well they won't have aged that well ... still if you are here for the story and do not mind (technical) flaws ... well this will satisfy you ... no pun intended once again.
The game Alpha Protocol immediately captivates players with its unique spy atmosphere, distinguishing it from other role-playing games. It's a combination of combat and elements of classic spy movies that gives the game its distinctive feel. The player takes on the role of Michael Thorton, an agent of a secret government organization, tasked with completing a series of important missions related to global security and espionage. From the very beginning, it feels like more than just a shooter or action game-there's a deep approach to storytelling and character development.
One of the main features of Alpha Protocol is its nonlinear storyline, allowing each player to shape their own story. The player has the ability to choose different paths, and every decision influences how the plot unfolds. This creates a sense of freedom and uniqueness in each playthrough. There is no single "correct" path or script that all players must follow, making the game especially appealing to those who appreciate individual choices and the ability to control events. For instance, the player's decisions in dialogues or during missions can have long-term effects on how characters react and how future tasks are assigned.
The choice and influence system is one of the most interesting aspects of the game. It adds a strategic layer to every step of the gameplay, forcing the player not only to make quick decisions but also to understand that every choice will have consequences. This makes the game more dynamic and unpredictable, as you never know how your choices will affect the outcome. What's particularly impressive is how interactions with NPCs (non-playable characters) can dramatically change the course of events. Some characters may become allies or enemies, depending on how you communicate with them and what decisions you make during conversations. This adds more depth to the game, making every interaction important.
Additionally, the game has an engaging and well-thought-out gameplay system. Various mechanics, such as stealth, shooting, gadget use, and hand-to-hand combat, offer a variety of approaches to completing missions. The player can choose different play styles: a silent agent who completes tasks covertly or a fighter who resorts to force and takes down everyone in their path. This freedom of choice and approach to mission completion allows each player to play the game the way they prefer.
When it comes to the technical side, Alpha Protocol doesn't always hit the mark. While the graphics were decent for their time, they may look somewhat outdated by today's standards. Some aspects of animation and controls could also be improved, as there are occasional issues with character movement or minor technical bugs. However, these drawbacks aren't significant enough to ruin the overall experience of the game.
The game's sound design deserves special mention. The music sets the right mood, highlighting the tension and drama of the espionage operations. The voice acting is done well, making interactions with characters more realistic and emotional. This adds to the game's atmosphere and allows players to become more immersed in the story.
One key element of the game is the ability to customize the character. Michael Thorton can be tailored according to the play style the player chooses. You can improve the character's skills, developing him in specific areas such as stealth, shooting, or hand-to-hand combat, which adds even more depth and individuality to the game.
In conclusion, Alpha Protocol is a game that deserves the attention of anyone who enjoys spy adventures with strategic elements. It offers a nonlinear storyline, engaging gameplay, and the ability to shape the course of events. Despite some technical shortcomings, the game provides a unique experience worth trying at least once.
One of the main features of Alpha Protocol is its nonlinear storyline, allowing each player to shape their own story. The player has the ability to choose different paths, and every decision influences how the plot unfolds. This creates a sense of freedom and uniqueness in each playthrough. There is no single "correct" path or script that all players must follow, making the game especially appealing to those who appreciate individual choices and the ability to control events. For instance, the player's decisions in dialogues or during missions can have long-term effects on how characters react and how future tasks are assigned.
The choice and influence system is one of the most interesting aspects of the game. It adds a strategic layer to every step of the gameplay, forcing the player not only to make quick decisions but also to understand that every choice will have consequences. This makes the game more dynamic and unpredictable, as you never know how your choices will affect the outcome. What's particularly impressive is how interactions with NPCs (non-playable characters) can dramatically change the course of events. Some characters may become allies or enemies, depending on how you communicate with them and what decisions you make during conversations. This adds more depth to the game, making every interaction important.
Additionally, the game has an engaging and well-thought-out gameplay system. Various mechanics, such as stealth, shooting, gadget use, and hand-to-hand combat, offer a variety of approaches to completing missions. The player can choose different play styles: a silent agent who completes tasks covertly or a fighter who resorts to force and takes down everyone in their path. This freedom of choice and approach to mission completion allows each player to play the game the way they prefer.
When it comes to the technical side, Alpha Protocol doesn't always hit the mark. While the graphics were decent for their time, they may look somewhat outdated by today's standards. Some aspects of animation and controls could also be improved, as there are occasional issues with character movement or minor technical bugs. However, these drawbacks aren't significant enough to ruin the overall experience of the game.
The game's sound design deserves special mention. The music sets the right mood, highlighting the tension and drama of the espionage operations. The voice acting is done well, making interactions with characters more realistic and emotional. This adds to the game's atmosphere and allows players to become more immersed in the story.
One key element of the game is the ability to customize the character. Michael Thorton can be tailored according to the play style the player chooses. You can improve the character's skills, developing him in specific areas such as stealth, shooting, or hand-to-hand combat, which adds even more depth and individuality to the game.
In conclusion, Alpha Protocol is a game that deserves the attention of anyone who enjoys spy adventures with strategic elements. It offers a nonlinear storyline, engaging gameplay, and the ability to shape the course of events. Despite some technical shortcomings, the game provides a unique experience worth trying at least once.