This will be the first Battletech game on Xbox in over 16 years. The last one being Mechassault 2 on the OG Xbox back on 2004.
The Battletech tabletop game and MechWarrior computer games have a attracted a lot of writers and players who are interested in science, and someone put a lot of effort into making a star map for these games. The map and lore include a lot of real-life stars and constellations. Some players have found that the original star map, from the 1980s, has the real-life stars out of place.
Someone tried to interpret university-level astronomy books to place the stars, and it must have been difficult if they weren't an astronomer. Though the inaccuracy of the star map isn't a secret by any means, no one has tried to correct it in the following decades.
Someone tried to interpret university-level astronomy books to place the stars, and it must have been difficult if they weren't an astronomer. Though the inaccuracy of the star map isn't a secret by any means, no one has tried to correct it in the following decades.
"Battletech" was originally a tabletop game, published in 1984. The publishers wrote a steady stream of books that included backstories and "future history" to keep players interested, and give them scenarios to play out. Now that this universe has had about 40 years of development, you can tell someone at PGI read a great deal of Battletech lore, and incorporated it into the missions, news, and star map of MechWarrior 5.