36 reviews
- Neptune165
- May 13, 2023
- Permalink
Tears of the kingdom is honestly a curse, there's so much to do. When I finally put the game away to go do schoolwork or sleep or something like that I'm always thinking about what I'm gonna do next. Those who say it's just 70 dollar dlc are just being critics to be critics at this point
Of course the graphics aren't going to blow you away and it's locked at 30 fps but that barely even takes away from the experience, and that's more of a switch problem than a tears of the kingdom problem. This game also shows how you don't need good graphics to make a good game.
Overall, don't let the 70 dollar price tag deter you. This game is absolutely worth it. If you own a switch and can afford this game I would say it's a must have.
Of course the graphics aren't going to blow you away and it's locked at 30 fps but that barely even takes away from the experience, and that's more of a switch problem than a tears of the kingdom problem. This game also shows how you don't need good graphics to make a good game.
Overall, don't let the 70 dollar price tag deter you. This game is absolutely worth it. If you own a switch and can afford this game I would say it's a must have.
- fluffyblanketpillows
- May 17, 2023
- Permalink
My title holds some weight, I know.
Calling a game the "best game of all time" will always be subjective, but to call this game anything but a piece of art is criminal. I've seen a few reviews here that rate 6 and below, and I don't think I've agreed with almost anything they've said. Sure there are some minor story and performance issues, but neither effected me too much in my experience, not to mention the performance issues being a byproduct of this masterpiece being a switch title. And even then, if you have a good enough PC, just pick up a physical copy of TOTK and then play it on your PC, they deserve the money for this title.
This game is not only the sequel to what many considered one of the best games ever made, it is BETTER in every aspect. To call BOTW a better experience is near blasphemy on gaming, don't get me wrong, I love BOTW's setting and story elements as much as the next person, but this game expands on everything BOTW had and MORE, a better setting, a better more fleshed out story, quite literally everything is better.
Unique Mechanics, an Improved world from the previous game, a good story, an amazing score, incredible art direction, good combat, MANY enemies to fight, adding basically an entire maps worth of new area to explore, DUNGEONS ( I continue to hear "these aren't dungeons!" from people, but they are Dungeons. This is just like when people said BOTW wasn't a Zelda game back in 2017. ) and so much more I can't even list off the top of my head as I just did the aforementioned features.
Calling this game DLC shows that you fail to understand what a sequel is. I didn't see people crying over how God of War Ragnarok's map was reused, but because it's Nintendo, it's instantly bad. I'm not trying to defend Nintendo, as they do happen to produce half baked spin-offs quite often, but that's a topic for another review.
This game captivated me like no other, BOTW was a magical experience, and this game caught that feeling into an intricately wrapped gift and gave me the exact same feeling, but a new and fresh experience. I may as well treat this game's existence like the second coming of christ, because dear god have I never loved a game more.
I currently have 100 hours on the game, which may not seem like much at the moment, but I'm not even nearing the completion any time soon.
Tears of the Kingdom is truly something out of this world, and I don't think the gaming landscape is going to see anything like it until the next Zelda game releases, which I have high hopes for.
Calling a game the "best game of all time" will always be subjective, but to call this game anything but a piece of art is criminal. I've seen a few reviews here that rate 6 and below, and I don't think I've agreed with almost anything they've said. Sure there are some minor story and performance issues, but neither effected me too much in my experience, not to mention the performance issues being a byproduct of this masterpiece being a switch title. And even then, if you have a good enough PC, just pick up a physical copy of TOTK and then play it on your PC, they deserve the money for this title.
This game is not only the sequel to what many considered one of the best games ever made, it is BETTER in every aspect. To call BOTW a better experience is near blasphemy on gaming, don't get me wrong, I love BOTW's setting and story elements as much as the next person, but this game expands on everything BOTW had and MORE, a better setting, a better more fleshed out story, quite literally everything is better.
Unique Mechanics, an Improved world from the previous game, a good story, an amazing score, incredible art direction, good combat, MANY enemies to fight, adding basically an entire maps worth of new area to explore, DUNGEONS ( I continue to hear "these aren't dungeons!" from people, but they are Dungeons. This is just like when people said BOTW wasn't a Zelda game back in 2017. ) and so much more I can't even list off the top of my head as I just did the aforementioned features.
Calling this game DLC shows that you fail to understand what a sequel is. I didn't see people crying over how God of War Ragnarok's map was reused, but because it's Nintendo, it's instantly bad. I'm not trying to defend Nintendo, as they do happen to produce half baked spin-offs quite often, but that's a topic for another review.
This game captivated me like no other, BOTW was a magical experience, and this game caught that feeling into an intricately wrapped gift and gave me the exact same feeling, but a new and fresh experience. I may as well treat this game's existence like the second coming of christ, because dear god have I never loved a game more.
I currently have 100 hours on the game, which may not seem like much at the moment, but I'm not even nearing the completion any time soon.
Tears of the Kingdom is truly something out of this world, and I don't think the gaming landscape is going to see anything like it until the next Zelda game releases, which I have high hopes for.
- lampreviews
- Jun 4, 2023
- Permalink
Just a heads up this review has no major spoilers.
From the moment this game starts you are in for an immersive experience. Anything from the story to the actual gameplay is phenomenal. The overall performance of the game will encounter very few flaws.(but yes they are there just not very noticeable) If you are a long time Zelda fan or you are a fan of open world type games you are in for an absolute treat! This game is not even close to what you consider just simply " Botw DLC" it's so much more than that and it really stands out not only as a direct sequel but as it's own title as well. There has been moments that were jaw dropping as well as moments that had my heart racing from excitement. Overall, the music, the graphics, the exploration, the story and game mechanics are to die for. Pick up this game immediately and ignore these people who claim this is just " DLC" it's so much more than that!
From the moment this game starts you are in for an immersive experience. Anything from the story to the actual gameplay is phenomenal. The overall performance of the game will encounter very few flaws.(but yes they are there just not very noticeable) If you are a long time Zelda fan or you are a fan of open world type games you are in for an absolute treat! This game is not even close to what you consider just simply " Botw DLC" it's so much more than that and it really stands out not only as a direct sequel but as it's own title as well. There has been moments that were jaw dropping as well as moments that had my heart racing from excitement. Overall, the music, the graphics, the exploration, the story and game mechanics are to die for. Pick up this game immediately and ignore these people who claim this is just " DLC" it's so much more than that!
- katelynnwebb-93353
- May 21, 2023
- Permalink
Tears of the Kingdom had to live up to the impossible expectations of being a sequel to one of the best games of all time. What is even more impossible is that it not only lived up to those expectations, it blew past them in every possible way.
My personal worry while waiting for this game was that it would be good, but it wouldn't capture the same magic of exploration that Breath of the Wild did. The game soon proved me wrong with it's sheer size and vastly changed Hyrule. The game world has been changed to a point where it's near unrecognizable apart from the huge landmarks, and the added layers of verticality expand upon the world to be more than double the size.
I was immediately lost and overwhelmed by the sheer amount of stuff to do and explore, see how my favorite locations have changed etc. But in an absolutely good way. Really, the amount of times I was distracted from what I was doing only shows how magical exploring Hyrule again was.
The new abilities and mechanics are a joy to toy around with, and the physics engine is so in depth that the possibilities given to the player are almost truly limitless. There are countless ways to solve puzzles, and probably as many for straight up skipping them. The vehicle building was an unexpected but definitely welcome addition and I had way too much fun designing the worst and most cursed ways of traversal.
It is amazing how good the game looks even with the limitations of the Switch. The art direction is absolutely gorgeous and I would often stop and just enjoy the view, accompanied by the immaculate sound design. The atmosphere is so good that I enjoyed even just walking through the environment.
That being said there are also moments where the Switch doesn't pull through in the form of janky textures, very noticeable pop-in, and occasional frame drops. Even then the game was too good for these problems to hinder my overall experience.
The story is a simple but functional Zelda story so it is nothing amazing, but the high points and climaxes still hit extremely hard. Especially the finale was exceptionally good, one of the best videogame finales out there.
Everything I hoped for and more, a true masterpiece.
My personal worry while waiting for this game was that it would be good, but it wouldn't capture the same magic of exploration that Breath of the Wild did. The game soon proved me wrong with it's sheer size and vastly changed Hyrule. The game world has been changed to a point where it's near unrecognizable apart from the huge landmarks, and the added layers of verticality expand upon the world to be more than double the size.
I was immediately lost and overwhelmed by the sheer amount of stuff to do and explore, see how my favorite locations have changed etc. But in an absolutely good way. Really, the amount of times I was distracted from what I was doing only shows how magical exploring Hyrule again was.
The new abilities and mechanics are a joy to toy around with, and the physics engine is so in depth that the possibilities given to the player are almost truly limitless. There are countless ways to solve puzzles, and probably as many for straight up skipping them. The vehicle building was an unexpected but definitely welcome addition and I had way too much fun designing the worst and most cursed ways of traversal.
It is amazing how good the game looks even with the limitations of the Switch. The art direction is absolutely gorgeous and I would often stop and just enjoy the view, accompanied by the immaculate sound design. The atmosphere is so good that I enjoyed even just walking through the environment.
That being said there are also moments where the Switch doesn't pull through in the form of janky textures, very noticeable pop-in, and occasional frame drops. Even then the game was too good for these problems to hinder my overall experience.
The story is a simple but functional Zelda story so it is nothing amazing, but the high points and climaxes still hit extremely hard. Especially the finale was exceptionally good, one of the best videogame finales out there.
Everything I hoped for and more, a true masterpiece.
I have spent over 120 hours playing this spectacular game. At first, I thought it was a bit overwhelming, but as I made my way through the map and unlocked this new world, I realized it was much more than just a simple DLC. It offers new stories, characters, and adventures. Don't pay attention to those people who say it's just a new DLC; for me, it's something new while still appreciating all the good things from the previous game! The gameplay mechanics are very different, which can make it seem complicated, but after playing it, you will once again immerse yourself in a fantasy world that only Nintendo can achieve!
Excellent game!
Excellent game!
- lucasjaviermonteiro
- May 22, 2023
- Permalink
Definitely a great game I've played a lot of Zelda games and this is one of the best games I've played. I also really liked the game The Legend of Zelda: Breath of the Wild. It's hard to say which one is better. There are other good Zelda games like The Legend of Zelda: A Link to the Past and the legend of zelda: ocarina of time the legend of zelda is without a doubt an excellent game series every game feels like an amazing adventure The game was really good, the animation, the battles and the plot, in my opinion, one of the best games released this year
the legend of zelda tears of the kingdom:(10/10)
the legend of zelda tears of the kingdom:(10/10)
- amitshmueli
- May 18, 2023
- Permalink
(I'll update my review as I play through the game). I love the sandbox elements of the game and the new abilities that Link has access to. They are much better than what we had in Botw because they interact and are integrated with world in a much more engaging and interesting way. I also love the new enemy variety and bosses. It is much more similar to what we would expect from a Zelda game. However, the dungeons are still not what I want from a Zelda game. And the game in general doesn't really feel like what I've grown to associate with Zelda. I know many people dislike linear games but I think a linear experience doesn't run the risk of ruining the experience for players who do things the "wrong" way. Additionally, the story and progression can be more potent and fun. I firmly believe that a linear experience is a more consistently powerful than an open world experience. I love the freedom but eventually since the story only ends when you want it to, by the time you finish the game it will have lost its appeal whereas a linear experience gets to end the game with a bang. My biggest issue though is still the dungeons. In older Zelda games you would slowly unlock parts of the dungeon making the whole process satisfying as you would go through the dungeon one door at a time. Then halfway through you would get a key item as a reward for a mini boss and would be forced to use the item as a sort of tutorial. As you went through the second half of the dungeon you would become more and more comfortable with the item and finally, as one last challenge you would be tested on your knowledge of the new item and the dungeon as a whole. It was a satisfying experience that left me hungry for more and excited for the next dungeon. That just isn't the case here. There's never the wonder of "what item am I getting here?" or "what cool puzzles will be featured?" It's just a slog to do dungeons. I love the game but I honestly wish that the dungeons were more linear. However, they are significantly better than Botw dungeons and are actually fun so that is a big step up. Additionally, and I don't know if I'm the only one who's noticed this, but the game looks noticeably better than Botw which was a high standard. The enemy variety is very refreshing after the repetitive enemies of Botw. The new bosses are also very appreciated. I remember heading into the depths and then getting jump scared by a giant Obsidian Frox that freaked me out. In general the exploration has gone up from a 9.5/10 in Botw to a very easy 11. Now every corner of the world is not just filled with things to find but meaningful and exciting things. I recently found the torse to the Twilight Princess set and let out an audible squeal of joy and excitement. Overall, I won't give the game a ten until I've finished it but it's getting there.
- santizubiriaa
- Jun 4, 2023
- Permalink
I have played many year over the years from god of war to grand theft auto. And i have to say with all honesty it's the best game i've played
The most open and creative game i've played and it's surprising how it runs on a switch properly
I'm giving the game a 10/10
Best game i've ever played yet
Everything about the game from the story to the gameplay to the characters Everything is perfect.
Best game ever.
It should be goty2023 And it improves so much on botw After seeing what zelda can do i can't wait for a sequel to totk The legend of zelda tears of the kingdom is a very nice and fun game to play 💯
Best game ever.
It should be goty2023 And it improves so much on botw After seeing what zelda can do i can't wait for a sequel to totk The legend of zelda tears of the kingdom is a very nice and fun game to play 💯
- moharaza-30816
- Jul 15, 2023
- Permalink
This is the most freedom I think I've ever felt in a game. Throw on the pro HUD (removes mini map, etc.) and you're left with the beauty of exploration. Every botw problem has been fixed, but this feels more like a completely new game from the ground up that just happens to follow botw. It's a fun world to slowly unravel and figure out, and certainly makes the overall challenge more about traversal and discovery than simply fighting enemy after enemy. It rewards patience and resourcefulness. You can't simply run or climb to every spot on the map. Some places you can't reach. Some you can't even see. Considering that the main goal for Link is simply finding Zelda in this massive world, the point of the game is interacting with and manipulating one of the most responsive and vibrant open worlds yet experienced in a video game.
- lockymckie
- May 17, 2023
- Permalink
This game is like being held back a year in school, and redoing all of the things you learned the first time around with *slightly* improved pencils.
After loving Breath of the Wild, I was really looking forward to what they were going to bring to the table. But *this*? Seriously? After 7 years and at least 5 years of development, *this* is the progress that's made?
It's a shameless Breath of the Wild DLC that masquerades as a sequel because of a "unique" mechanic (popularized by better games more than a decade ago) and a slightly expanded world to explore in the sky.
I was expecting a sequel similar to Majora's Mask, where the same assets are used but the story, the world, most of the characters, many of the enemies, are new. That is not what you'll get with this game. Breath of the Wild was impactful because of the novelty of being the first of its kind in the Zelda franchise - Tears of the Kingdom absolutely lacks this freshness.
Don't bother. Just okay Breath of the Wild again.
After loving Breath of the Wild, I was really looking forward to what they were going to bring to the table. But *this*? Seriously? After 7 years and at least 5 years of development, *this* is the progress that's made?
It's a shameless Breath of the Wild DLC that masquerades as a sequel because of a "unique" mechanic (popularized by better games more than a decade ago) and a slightly expanded world to explore in the sky.
I was expecting a sequel similar to Majora's Mask, where the same assets are used but the story, the world, most of the characters, many of the enemies, are new. That is not what you'll get with this game. Breath of the Wild was impactful because of the novelty of being the first of its kind in the Zelda franchise - Tears of the Kingdom absolutely lacks this freshness.
Don't bother. Just okay Breath of the Wild again.
- magic_eight_ball737
- May 21, 2023
- Permalink
- joshtthegreat
- Jul 6, 2023
- Permalink
I don't have words to express my feelings about this game. If you haven't played it yet, I don't know what are you doing here, GO PLAY IT NOW.
This game improves every single aspect of its predecessor,and,even with the same console, nintendo managed to expand the world they already mastered 6 years ago, giving this game his own personality and look, mantaining some mechanics and ways to play from BOTW.
The story undergoes an extraordinary upgrade from its prequel, going through its captivating development, immersive storytelling, and emotionally charged epic finale that evokes a plethora of sensations, leaving you moved and with no words. If you're a fan of open-world adventure games, this is an absolute must-play.
Story: 10/10 Sound:10/10 Music: 10/10 Graphics: 8.0/10 (PC: 10/10) Art Design: 10/10 Level Design: 10/10 Gameplay: 10/10 Immersion 10/10
Overall: 10/10.
This game improves every single aspect of its predecessor,and,even with the same console, nintendo managed to expand the world they already mastered 6 years ago, giving this game his own personality and look, mantaining some mechanics and ways to play from BOTW.
The story undergoes an extraordinary upgrade from its prequel, going through its captivating development, immersive storytelling, and emotionally charged epic finale that evokes a plethora of sensations, leaving you moved and with no words. If you're a fan of open-world adventure games, this is an absolute must-play.
Story: 10/10 Sound:10/10 Music: 10/10 Graphics: 8.0/10 (PC: 10/10) Art Design: 10/10 Level Design: 10/10 Gameplay: 10/10 Immersion 10/10
Overall: 10/10.
- erikpr-71890
- May 27, 2023
- Permalink
I had never owned a Nintendo console nor played a Zelda game in my 33 years. I have always been Xbox, a little PlayStation and some PC in terms of my gaming.
I took the dive into Tears of the Kingdom and my goodness.... It's just breathtaking, it feels so alive, so interactive and fun, the countless systems in the world and interactivity between them.
A stunning map that feels large but not overbearing like recent Assassins Creed games, fun quests, amazing combat and movement.
It's just so damed good. I wish I had got into breath of the Wild years ago.
I think the only thing holding this game back is the old Switch hardware, this game on PC or Xbox would be nuts but that's not happening so all we can do it wait for a Switch successor.
If you are on the edge because you thing Nintendo games are for kids or it looks child it's or something, put that aside and have a go.
It's like a mix of Fable, Avatar the Last Airbender, it's amazing. You won't regret it.
I took the dive into Tears of the Kingdom and my goodness.... It's just breathtaking, it feels so alive, so interactive and fun, the countless systems in the world and interactivity between them.
A stunning map that feels large but not overbearing like recent Assassins Creed games, fun quests, amazing combat and movement.
It's just so damed good. I wish I had got into breath of the Wild years ago.
I think the only thing holding this game back is the old Switch hardware, this game on PC or Xbox would be nuts but that's not happening so all we can do it wait for a Switch successor.
If you are on the edge because you thing Nintendo games are for kids or it looks child it's or something, put that aside and have a go.
It's like a mix of Fable, Avatar the Last Airbender, it's amazing. You won't regret it.
This game is a really good follow up to breath of the wild, and it improves upon many of the things that made that game worse. First, I'm going to talk about the positives. Firstly, the game runs pretty well on the switch, with only a few frame drops here and there. The enemy variety is also better than breath of the wild, and there are tons of new areas to explore in the almost tripled in size world map. Also, all the new abilities are great, and really fun to experiment with. In my opinion, they're better than breath of the wild's runes. Now for the negatives. The dungeons are pretty short, they're not bad, just kind of short. Also, this is my biggest problem with the game, pretty much all the enemies one or two shot you even if you have a lot of health. That is really annoying because if you are doing well in a fight, then all of a sudden the enemy just one shots you, it's gonna take a lot of the fun out of combat. Overall, the game is great and a solid 9/10.
- gardneragt
- Jun 1, 2023
- Permalink
Breath of the Wild who? Lol, Breath of the Wild was OK compared to this game. Tears of the Kingdom improved on just about EVERYTHING. This game is iconic. So many people are doing so many crazy things with this game. It's insane.
When I first saw people strapping rockets to little Koroks, I knew this game was about to pop off. And pop off it DID. We are probably going to get another solid 6 years of ridiculous things that people are building. Hopefully we can share schematics in the future. I've seen Star Wars ships, life size beyblade, gigantic eagle wings fused together with cannons attacking poor little bokoblins below.
Poor bokoblins!! So much torture. I saw someone say Zelda's gonna have to get Ganondorf's help to stop Link! Lol.
When I first saw people strapping rockets to little Koroks, I knew this game was about to pop off. And pop off it DID. We are probably going to get another solid 6 years of ridiculous things that people are building. Hopefully we can share schematics in the future. I've seen Star Wars ships, life size beyblade, gigantic eagle wings fused together with cannons attacking poor little bokoblins below.
Poor bokoblins!! So much torture. I saw someone say Zelda's gonna have to get Ganondorf's help to stop Link! Lol.
- floridagirl-48792
- Jun 17, 2023
- Permalink
This yet another magnum opus from Nintendo. Breath of the Wild came and completely changed the way we gamers viewed and played open-world games. Now after 6 years, Tears of the Kingdom shows how Nintendo still had a lot of innovative ideas in the minds to improve the experience even further, a feat I didn't think was possible. So many new and incredible gameplay mechanics are introduced here which I haven't seen in any other game I've ever played. I would go on to say these gameplay mechanics are the most innovative and creative. They completely changed the way players will experience Hyrule again. The Hyrule itself although similar is quite different than before. We have the new Sky and Underground maps now that makes the exploration even more worthwhile. One thing I also appreciate about its gameplay is how it allows freedom but also test the player's creativity and problem-solving skills like no other. Having many tools at the disposal means nothing if the players can't exploit them according to their creativity and not something that was scripted by the developers. The physics engine in this game is also the best i've ever seen with Red Dead Redemption 2's physics engine at close second place. This time the game has a heavy emphasis on story, and the plot is very interesting with proper voice acting. There are also dungeons in this one for those missing them in Breath of the Wild. Last but not the least, the graphics although not ground-breaking by today's standard, are still very artistic. In fact, it looks and feels like a Studio Ghibli movie. Due to this art-style, this game will still look gorgeous even after 25 years whereas most photorealistic game of today will probably not age well in comparison. We've seen this in case of Wind Waker, which is a timeless piece of joyful art. In comparison Mass Effect, which came a few years later hasn't aged that well in looks department. Although, I do admit that there are a few performance drops in some instances due to Switch's hardware limitations. I believe this should have been a launch title for the Switch 2 and as a result should've made use of improved specification to run smoother and looked better. Nevertheless, the questions is that do I like it more than Breath of the Wild? Well, in some cases yes and in some cases no. Yes because it's clearly a more grander experience with vastly larger map, better gameplay mechanics and better story. But it doesn't compare with the experience of discovering Hyrule for the first time in Breath of the Wild. Although by comparison the experience of Breath of the Wild was a lot simpler; but that was where the true beauty of Breath of the Wild really was. It was after a very long time that I had some much fun, and a sense of nostalgic escapism; or maybe, feeling like a kid again playing a video-game. Nintendo clearly knows how to make the most memorable and joyful video-game experiences, and this alongside Breath of the Wild ranks topmost in my absolute best game of all time.
- arhammkhan-68850
- Aug 8, 2023
- Permalink
Me and my partner played Breath of the Wild 100% completion for the second time to warm up for this game. Straight away the differences in landscape like a shadow over the previous world already sparks the elevation of curiosity with almost endless areas and things to discover.
First of all i just want to say the story is breathtaking.
With loads more added bells and whistles to clothing, treasure and enemies and that's just the small stuff. I read a comment with someone stating they enjoy how this game (Tears) has way more hidy holes to explore than its predecessor (Breath) and they aren't wrong. Tears of the Kingdom with it's countless caves and goodies also has three different map levels; Sky, Land and Depths.
Talking about the Depths, it has been an age long comeback for me to have a Zelda game gain it's horror atmosphere back. Ocarina of Time and Majoras Mask were my childhood and i found them eerie and unsettling in certain aspects to areas and types of enemy but this made it more intriguing . Breath of the Wild had this, of course it had this..... but i have to say Tears of the Kingdom up notches it by 10. The game is insane and is everything you want in a Zelda game. 10/10
And that's after me playing for just a week, my journey has only just begun.
First of all i just want to say the story is breathtaking.
With loads more added bells and whistles to clothing, treasure and enemies and that's just the small stuff. I read a comment with someone stating they enjoy how this game (Tears) has way more hidy holes to explore than its predecessor (Breath) and they aren't wrong. Tears of the Kingdom with it's countless caves and goodies also has three different map levels; Sky, Land and Depths.
Talking about the Depths, it has been an age long comeback for me to have a Zelda game gain it's horror atmosphere back. Ocarina of Time and Majoras Mask were my childhood and i found them eerie and unsettling in certain aspects to areas and types of enemy but this made it more intriguing . Breath of the Wild had this, of course it had this..... but i have to say Tears of the Kingdom up notches it by 10. The game is insane and is everything you want in a Zelda game. 10/10
And that's after me playing for just a week, my journey has only just begun.
- Adam-09265
- Dec 11, 2023
- Permalink
The team of Tears of the Kingdom makes it posible.
In an enviroment so new and yet so familiar at the same time, TOTK, delivers the best game of all times , exceeding the masterpiece that was Breath of the wild, GOTY on 2017. Improving almost any aspect in the prevous game TOTK, stands on its own in a world filled with live and interaction with more machanics and more locations that will let you hoping foir it to never ends.
The game has it flaws, but its merits are way beyond perfection, so you could argue for low resolution and frame rate improvable, that really dont matter. You could be perfect on every technical aspect on a evaluation of a game, but the important part its one that could not be evaluated, not rationaly.
Is like fallen in love, its the only way to described it, and TOTK and BITW lets you fall in love twice with something felleing it new and familiar at the same time.
Lightning strikes twice, only when nintendo its on the creativity table.
In an enviroment so new and yet so familiar at the same time, TOTK, delivers the best game of all times , exceeding the masterpiece that was Breath of the wild, GOTY on 2017. Improving almost any aspect in the prevous game TOTK, stands on its own in a world filled with live and interaction with more machanics and more locations that will let you hoping foir it to never ends.
The game has it flaws, but its merits are way beyond perfection, so you could argue for low resolution and frame rate improvable, that really dont matter. You could be perfect on every technical aspect on a evaluation of a game, but the important part its one that could not be evaluated, not rationaly.
Is like fallen in love, its the only way to described it, and TOTK and BITW lets you fall in love twice with something felleing it new and familiar at the same time.
Lightning strikes twice, only when nintendo its on the creativity table.
- carlosrhea
- Jun 13, 2024
- Permalink
I'll keep this short and sweet: the game is good. People saying this is some innovative masterpiece don't have a clue what they're talking about.
TotK was originally DLC for BotW before they realized they had enough content to make a new title. That's fair and all, but that's exactly how this game plays and what it feels like: BotW 1.5. If you never beat BotW, then maybe this won't feel so trying. If you DID beat BotW, playing TotK can feel more like a chore than a world worth exploring... because you already explored it.
There are 2 things that are different: Crafting/Fusing and Sky Islands/Underworld. Crafting is fine, but tedious, and other games have similar mechanics that work way more efficiently. Sky islands are intriguing initially but feels a little undercooked and barely warranted the new Zelda title. The underworld is just the reverse of the mainland, and it's daunting at first, until you realize it's actually boring to explore and takes up the entire size of the original game. There's so much fat they could have trimmed. Seriously.
The story is more immersive than BotW, I'll give it that for sure. Enemies are harder imo, but the game just doesnt play as well and the controls are more counterintuitive than ever before, effectively providing more challenge than the enemies do. Maybe it's a skill issue, I'm open to that, but I've played games my whole life and I've never gotten entirely comfortable playing TotK. It barely runs at 30 fps half the time which is just insane in 2023.
It sounds like I'm harping on it, but it's just not a perfect game. It doesn't feel as dense and whole as BotW did, and it feels like something crucial is missing; like it's lacking heart and soul.
If this was any other game it would receive okay to decent reviews, but because it's Zelda everyone votes it as a 10. Just take the rose colored glasses off before you play the game.
TotK was originally DLC for BotW before they realized they had enough content to make a new title. That's fair and all, but that's exactly how this game plays and what it feels like: BotW 1.5. If you never beat BotW, then maybe this won't feel so trying. If you DID beat BotW, playing TotK can feel more like a chore than a world worth exploring... because you already explored it.
There are 2 things that are different: Crafting/Fusing and Sky Islands/Underworld. Crafting is fine, but tedious, and other games have similar mechanics that work way more efficiently. Sky islands are intriguing initially but feels a little undercooked and barely warranted the new Zelda title. The underworld is just the reverse of the mainland, and it's daunting at first, until you realize it's actually boring to explore and takes up the entire size of the original game. There's so much fat they could have trimmed. Seriously.
The story is more immersive than BotW, I'll give it that for sure. Enemies are harder imo, but the game just doesnt play as well and the controls are more counterintuitive than ever before, effectively providing more challenge than the enemies do. Maybe it's a skill issue, I'm open to that, but I've played games my whole life and I've never gotten entirely comfortable playing TotK. It barely runs at 30 fps half the time which is just insane in 2023.
It sounds like I'm harping on it, but it's just not a perfect game. It doesn't feel as dense and whole as BotW did, and it feels like something crucial is missing; like it's lacking heart and soul.
If this was any other game it would receive okay to decent reviews, but because it's Zelda everyone votes it as a 10. Just take the rose colored glasses off before you play the game.
- robbinsm-99385
- Jul 5, 2023
- Permalink
This game isn't a bad game but in my eyes it's not a zelda game. The game has zero structure, no main theme music as you explore about, and you can simply just cheat through all of the puzzles and dungeons with ease. This game only deepens that ability after breath of the wild. The dungeons are lack luster, the koraks are pointless and annoying, the sages constantly follow you around (you can't put them away and their ai constantly blocks your view) as you progress and ruin stealth by the simple accidental tap of the a button. The world is the same as breath of the wild with a touch of DLC to it, not to mention the melodramatic cutscenes and anime style voice-acting all adds up to a cheap ninja gaiden feel. If I were to compare this to any previous zelda title it would be one above zelda for the Phillips CDI. Mechanically speaking previous zelda games had better design and going back and playing those games makes me realise how woefully simple totk is. There's a certain person that likes an "open world game" as to where I just prefer a "zelda game". I feel that fallout and skyrim fans will enjoy this game. Totk is still fun, but to me it's far from the definition of a zelda game and that's where this game frustrates me the most. 4/10.
- xilvertech
- May 16, 2023
- Permalink
The Legend of Zelda: Tears of The Kingdom, is an open world experience like none other. When many thought Nintendo was lacking innovation, they came out with their biggest game innovation yet. Tears of the Kingdom takes place in the same world as Zelda: Breath of The Wild, but adds two more layers for us as the player to explore. Nintendo also gave the player the highest level of creativity in a Zelda game yet. Letting the player access the world in ways previously impossible. Giving us powers and tools to build rocket ships, mech suits, and anything the player can imagine. Third party programmers and game designers are all in awe in Nintendo's ability to build such a program. Onto some of the best aspects though, the world exploration. Nintendo hit a home run when building this world. Starting the game off by letting the player dive down from one of the highest points was a genius decision. Showing the player how truly large the world is, it adds this layer of curiosity that wouldn't have been present otherwise. The story of Tears of the kingdom is just as good as the other titles, giving it to you the player in chunks based on game progression. There isn't one poor aspect of the game that can be mentioned.
- srkloppmann
- Mar 28, 2024
- Permalink