Young Tetsu desperately wants to join the Shinsengumi, a group of elite swordsmen, but his dream turns into a nightmare in the wake of a brutal beating at the hands of one of his heroes.
Still dreaming of becoming a Watcher, Tetsu picks a fight with a gang of Ronin in defense of a young girl. His foolish actions land him in great danger and jeopardize a covert operation.
Tetsu's training is interrupted by the arrival of Vice Commander Yamanami, a far nicer man than his demonic counterpart. Later, while running errands in town, Tetsu runs into a familiar young girl.
The Shinsengumi hold a festival while Vice Commander Hijikata is away on business, but Tetsu is too depressed to participate. Could a sparring session with Souji lift his spirits?
Tetsu's hot-headed nature lands him in big trouble when he gets in a fight over a samurai sword, and Souji questions Hijikata concerning his reluctance to arm his new page.
Tetsu's obsession with swords takes center stage when he attends a local festival with two adorable young ladies. He desire for his own weapon is dampened, however, when he sees how a real man handles trouble!
Vice Commander Hijikata sends Tetsu and Tatsu to pick up an important package, but their mission is complicated by a run-in with Tetsu's arch rival and the appearance of a mysterious warrior.
During a tense reflection on past battles, Hijikata and Yamanami nearly come to blows. Later, in the dead of night, they draw their swords against supernatural foes!
Tatsu struggles with the responsibility of looking out for his reckless younger brother, and Tetsu is shocked beyond belief by an unexpected encounter with Saya.
After their paths cross yet again, Tetsu and Suzu realize they have much in common, but the sudden arrival of Suzu's master threatens to end their blossoming friendship.
Tetsu arouses concern at Shinsengumi headquarters when he refuses to get out of bed. His friends want to know what's bothering the young page, but Tatsu refuses to shed light on the mystery.
Souji causes a commotion at headquarters when he steals Hijikata's collection of haikus, and Suzu's master commands him to carry out a chilling mission involving his new friend.
Concern over Ayumu's prolonged absence continues to grow at Shinsengumi headquarters, but Tetsu's earnest attempt to speak with her brother ends in violence.
Reports of a woman being brutally beaten by a group of samurai send the Shinsengumi flying into action, but will they arrive in time to prevent the death of one of their own?
As the Shinsengumi prepare for all-out war, Yamanami struggles with painful flashbacks to a night of violence, and a traumatized Tetsu locks himself in seclusion.
Rival spies battle to a standstill in the dead of night, and young boy struggles to choose between bloodshed and peace. Meanwhile, a heartbroken page is left with nothing but the head of his master.