Marvel Nemesis: Rise of the Imperfects (2005 Video Game)
Full Cast & Crew
Writing Credits
Raul Inglis | ... | (story) & |
Mark Millar | ... | (story) |
Jae Lee | ... | (concept) |
Frank Miller | ... | (writer) |
Sean Smillie | ... | (uncredited) |
Cast (in credits order)
Alistair Abell | ... | Spider-Man (voice) | |
Mark Acheson | ... | Brigade (voice) | |
Jason Bryden | ... | Venom (voice) | |
Larry Pierre Davids | ... | Hazmat (voice) | |
Laura De Young | ... | Clair Strouth (voice) | |
Michael Dobson | ... | Niles van Roekel / Johnny Ohm (voice) | |
Christopher Gaze | ... | Magneto (voice) | |
Laura Garofano | ... | The Wink (voice) | |
Jani Jakovac | ... | Elektra (voice) (as Jani Jacovac) | |
Mark Gibbon | ... | The Thing (voice) | |
Mark Hildreth | ... | Daredevil (voice) | |
David Kaye | ... | Wolverine / Iron Man (voice) | |
Tina Krohn | ... | Fault Zone (voice) | |
Estelle Liebenberg | ... | Storm (voice) | |
Camille Lopez | ... | Paragon (voice) | |
Jeff Mair | ... | News 12 Announcer (voice) | |
Kirby Morrow | ... | Human Torch (voice) | |
Joe Nickolls | ... | Jim (voice) | |
Ester Weisz | ... | Solara (voice) | |
Rest of cast listed alphabetically: | |||
Chris Gordon | ... | Various (voice) (uncredited) | |
Paul Lazenby | ... | Various (voice) (uncredited) |
Produced by
Marc Aubanel | ... | executive producer |
Daniel Ayoub | ... | producer: EA Canada |
Terry Coleman | ... | producer (Nintendo DS version) |
Joel Manners | ... | producer (PSP version) |
David McCarthy | ... | senior producer (Nintendo DS version) / senior producer (PSP version) |
Tony Rushton | ... | producer: Sensory Sweep (Nintendo DS version) |
Brandie Stephens | ... | producer: Nihilistic Software |
Warren Wall | ... | executive producer (Nintendo DS version) / executive producer (PSP version) |
Music by
Trevor Jones |
Art Direction by
Cliff Boulé | ... | art director: EA Canada |
Greg Davis | ... | (Nintendo DS version) |
Yujin Kiem | ... | art director: Nihilistic Software |
Second Unit Director or Assistant Director
Andrew Doucette | ... | cinematic director |
Ron Martin | ... | cinematic director |
Art Department
George Ashcroft | ... | lead artist (PSP version) |
Chris Baker | ... | technical art director (PSP version) |
Peter Chan | ... | level concept art |
Dylan Chater | ... | graphic designer |
Phillip Chow | ... | art team (PSP version) |
June Chung | ... | colorist |
Laura De Young | ... | lead graphic designer |
Rachel Dodson | ... | original artwork (PSP version) |
Terry Dodson | ... | original artwork (PSP version) |
Sean Evans | ... | design team (Nintendo DS version) |
Ricardo Godina | ... | lead designer (Nintendo DS version) |
Matt Golins | ... | artist (Nintendo DS version) |
Fred Gonzalez | ... | design team (Nintendo DS version) |
Charles Guan | ... | art team (PSP version) |
Francis Ho | ... | art team (PSP version) |
Curtis Hoines | ... | technical artist (PSP version) |
Jeffrey A. Johnson | ... | artist (Nintendo DS version) |
Thomas Johnson | ... | concept artist: EA Canada |
Geoff Jones | ... | design team: Nihilistic Software |
Dave Kemker | ... | technical art director (Nintendo DS version) |
Ryan Klak | ... | graphic designer |
Toran Kotter | ... | artist (Nintendo DS version) |
Jae Lee | ... | drawing |
Michael McCartie | ... | concept artist: EA Canada |
Nicole Mott | ... | artist (Nintendo DS version) |
David Ryan Paul | ... | additional art: Nihilistic Software |
Thomas Riley | ... | artist (Nintendo DS version) |
Elliott Roberts | ... | additional artist: Nihilistic Software (as Elliot Roberts) |
Elliott Roessler | ... | art team (PSP version) |
Matt Rose | ... | art team (PSP version) |
Abir Saadi | ... | graphic designer |
Jasmine Sarmiento | ... | artist: Nihilistic Software |
Patrick Spens | ... | artist (Nintendo DS version) |
Jacob Stephens | ... | lead designer: Nihilistic Software |
Jeff Timothy | ... | art team (PSP version) |
Joshua Trusz | ... | graphic designer |
Carson Utz | ... | artist: Nihilistic Software |
Rob Weir | ... | art team (PSP version) |
Ian Woods | ... | art team (PSP version) |
Sound Department
Christopher Alba | ... | sound designer: Danetracks (as Chris Alba) |
Gashtaseb Ariana | ... | sound designer: Leo Sound |
Ian Browne | ... | additional audio |
Michael Camello | ... | sound designer: Danetracks |
Gordon Durity | ... | audio team |
Dean Giammarco | ... | sound designer: DBC |
Patrick Haskill | ... | sound designer: Leo Sound (as Pat Haskill) |
Michael Edward Johnson | ... | sound designer: Danetracks (as Mike Johnson) |
Saki Kaskas | ... | additional audio (as Saki Kaskamanidis) |
Francois Lafleur | ... | audio post production |
Eric Leblanc | ... | audio post production (as Eric LeBlanc) |
Eric Lindemann | ... | sound designer: Danetracks |
Jeff Mair | ... | audio lead |
James Azizi Penny | ... | sound designer: Danetracks (as James Penny) |
Jason Perkins | ... | audio lead (Nintendo DS version) |
Shawn Pierce | ... | audio post production |
Bryan Rennie | ... | additional audio |
Bill Sheppard | ... | sound designer: DBC (as Bill Shepard) |
James Son | ... | audio post production |
Mark Stang | ... | additional audio |
Matthew Thomas | ... | sound designer: Leo Sound |
Bryan O. Watkins | ... | sound designer: Danetracks (as Bryan Watkins) |
Nathan Whitehead | ... | sound designer: Danetracks |
Aleksandar Zecevic | ... | audio team (as Aleks Zecevic) |
Visual Effects by
Felix Gabriel Bernard | ... | texturer: EA Canada (as Felix Bernard) |
Ian Buchko | ... | texturer: EA Canada |
Vincent Chi | ... | lead lighter |
Anthony Chiang | ... | technical artist: Nihilistic Software |
Ryan Cleven | ... | additional cg supervision: EA Canada |
Kay Darby | ... | lead lighter |
Jean-François Fortin | ... | technical artist: EA Canada (as Jean-Francois Fortin) |
Laurent Fortin | ... | modeler: EA Canada |
Jenny Freeman | ... | lighter |
Pierre-Paul Gingras | ... | technical artist: EA Canada |
Christina Haaser | ... | lighter |
Ron Kee | ... | lead modeler: Nihilistic Software |
Myung Kim | ... | texturer: EA Canada |
David Lam | ... | modeler: EA Canada |
Mike Parsons | ... | visual effects: Nihilistic Software |
Richard Patterson | ... | technical artist: EA Canada |
Scott Speirs | ... | lighting apm |
Sara Szundi | ... | lead texturer: Nihilistic Software |
Carolyn Wong | ... | texturer: EA Canada |
Stunts
Fraser Aitcheson | ... | stunts |
Alex Chiang | ... | mocap stunts |
Kimberly Chiang | ... | martial arts stunts |
Kimo Keoke | ... | martial arts stunts |
Paul Lazenby | ... | stunts |
James Michalopolous | ... | stunts |
Daniel Browning Smith | ... | stunt double: Biohazard |
Animation Department
Enrique Barahona Ramos | ... | animator: EA Canada |
Michael Jared Clausen | ... | animator: EA Canada (as Michael Clausen) |
Ben Driedger | ... | animator: EA Canada |
Takashi Fukuda | ... | animator: EA Canada |
David Gardner | ... | animator: Nihilistic Software |
Lee Greenwood | ... | animator: Nihilistic Software |
Maarten Kraaijvanger | ... | animator: Nihilistic Software |
Jason Louie | ... | animator: EA Canada |
Leo Martinez | ... | animator: Nihilistic Software |
Dario Meli | ... | animator: Flash comics |
Raneen Nosh | ... | animator: Flash comics |
Brett Pascal | ... | animator: EA Canada |
Tristan Sacramento | ... | lead animator: Nihilistic Software |
Simon Sherr | ... | lead animator: EA Canada |
Luckman Shih | ... | animator: Nihilistic Software |
Brian Taylor | ... | animator (Nintendo DS version) |
David Tedman | ... | animator: Flash comics |
Ken Yong | ... | animator: Flash comics |
Editorial Department
Peter Miller | ... | video post-production |
John Powers | ... | video post-production |
Music Department
Ian Green | ... | synthesizer programmer |
Victoria Seale | ... | music coordinator |
Neil Stemp | ... | synthesizer programmer |
John Tennant | ... | interactive music |
Mark Wilderspin | ... | synthesizer programmer |
Additional Crew
Cordula Abston | ... | localization coordinator |
Alan Aclon | ... | test manager (Nintendo DS version) |
Fraser Aitcheson | ... | motion capture talent |
Damien Allen | ... | tester (Nintendo DS version) |
Bruno Amata | ... | localization team (Nintendo DS version) |
Aliya Amersh | ... | programming team: front end: central content and technology (PSP version) |
Giorgio Anselmi | ... | localization team |
Stella Balmoria | ... | production support: Nihilistic Software |
Jennifer Barron | ... | tester |
Brandon Bauer | ... | tester |
Annette Bazin | ... | localization coordination (PSP version) |
Shawn Beaton | ... | motion capture talent |
John Bellini | ... | programming team: central content and technology (PSP version) |
Frank Benton | ... | quality assurance manager (Nintendo DS version) |
Dario Beretta | ... | localization coordinator / localization team (PSP version) |
Cesar Berretta | ... | programming team: front end: central content and technology (PSP version) |
Joshua Bertrand | ... | additional online development |
Hendrik Blok | ... | additional online development |
Darko Bojanic | ... | additional online development |
Yves Borckmans | ... | programming team: Nihilistic Software |
Eric Brown | ... | programming team (Nintendo DS version) |
Leanne Buchanan | ... | motion capture talent |
Aaron Buck | ... | tester (Nintendo DS version) |
Brad Butler | ... | tester (Nintendo DS version) |
Sean Butterworth | ... | programming team (PSP version) |
John Carley | ... | programming team (PSP version) |
Åsa Carlsson | ... | localization coordination (Nintendo DS version) (PSP version) / localization coordinator (as Asa Carlsson) |
Chase Carter | ... | test manager (Nintendo DS version) |
Clay Carter | ... | quality assurance manager (Nintendo DS version) |
Paul Catling | ... | new character concepts |
Chantal Cervoni | ... | localization coordination (Nintendo DS version) (PSP version) / localization coordinator |
Alycia Chan | ... | motion capture talent |
Daniel Chan | ... | tester |
Wilson Chan | ... | additional online development |
Jason Chen | ... | tester (PSP version) |
Ed Chennault | ... | testing team lead: Nihilistic Software (as Edward Chennault) |
Kimberly Chiang | ... | motion capture talent (as Kim Chiang) |
Joe Ching | ... | level designer: Nihilistic Software |
Seth Clarke | ... | tester |
Sean Colborne | ... | programming team (Nintendo DS version) |
François Collette | ... | localization team (Nintendo DS version) |
Mark Cooke | ... | programming team: Nihilistic Software |
James Fox Corbett | ... | tester |
Penelope Cruz | ... | business affairs (PSP version) (as Penelope Cruz) |
Milan Culibrk | ... | programming team: EA Canada |
Jonathan Curiel | ... | testing team: Nihilistic Software |
Cindy Currie | ... | test manager |
Jeremy Denton | ... | programming team: front end: central content and technology (PSP version) |
Stephen Der | ... | tester |
Todd Desgagne | ... | tester (PSP version) |
Matteo di Giacomo | ... | localization team (PSP version) |
Jason Ding | ... | programming team: EA Canada |
Jose Doran | ... | programming team: Nihilistic Software |
Richard Drozdik | ... | tester |
Chris Duke | ... | programming team (PSP version) |
Chris Dumaresq | ... | test manager (PSP version) |
Martin Edwards | ... | technical director (Nintendo DS version) |
Kerstin Eilbacher | ... | localization team (Nintendo DS version) |
John Ellenton | ... | tester |
Julie Elliot | ... | production coordinator (PSP version) |
Marcel Elsner | ... | localization coordination (PSP version) / localization coordinator |
Allan Fair | ... | tester (Nintendo DS version) |
Terry Fairfield | ... | tester (PSP version) |
Megan Feil | ... | programming team (Nintendo DS version) |
Quinn Field-Dyte | ... | tester |
Brandon Flores | ... | tester |
Cassandra Ford | ... | tester (Nintendo DS version) |
Nigel Franks | ... | development director: EA Canada |
Dana Fujikawa | ... | programming team: EA Canada |
Sue Garfield | ... | legal: EA (Nintendo DS version) (PSP version) |
Chris Goossen | ... | programming team: EA Canada |
Christopher Gordon | ... | motion capture talent (as Chris Gordon) |
Andreas Grabner | ... | localization coordinator / localization team (PSP version) |
Jeff Greig | ... | tester |
John Grimm | ... | lead designer (PSP version) |
Moni Habib | ... | tester |
Sabastian Hack | ... | localization team (as Sebastian Hack) |
James Hall | ... | lead programmer (PSP version) |
Frederik Hammes | ... | localization team (Nintendo DS version) |
Clayton Harbour | ... | programming team: central content and technology (PSP version) |
James Harrington | ... | tester |
Patrick Harris | ... | tester |
Philip Harris | ... | programming team: EA Canada |
Geoff Herbynchuk | ... | test engineer |
James Herd | ... | tester |
Curtis Hibbert | ... | motion capture talent |
Brian Ho | ... | motion capture talent |
Duong Hoac | ... | programming team: EA Canada |
Peter Hoang | ... | interface designer (PSP version) |
Alun Hollyman | ... | tester (PSP version) |
Justin Holmes | ... | tester (PSP version) |
Andrew Hoo | ... | programming team: front end: central content and technology (PSP version) |
Tommy Hsu | ... | tester |
Robert Huebner | ... | technical director: Nihilistic Software |
Rodney Huff | ... | programming team: Nihilistic Software |
Leon Hui | ... | programming team: EA Canada |
Josephine Hung | ... | tester |
Robb Hunt | ... | tester |
Seth Immell | ... | tester (PSP version) |
Paul Inouye | ... | production team (PSP version) |
Gaz Iqbal | ... | programming team: central content and technology (PSP version) |
Julia Jensen | ... | motion capture talent |
Geoff Johns | ... | programming team: EA Canada |
Elizabeth Johnston | ... | tester (Nintendo DS version) |
Josh Jones | ... | programming team (Nintendo DS version) |
Harjinder Kandola | ... | tester |
Gareth Kee | ... | tester (Nintendo DS version) |
Edward Kilham | ... | technical director: EA Canada |
Bill King | ... | production team: EA Canada |
Ames Kirshen | ... | vice president of interactive: Marvel Enterprises |
Richard Kishimoto | ... | tester |
Gerson Koerner | ... | localization team (PSP version) |
Jai Kristjan | ... | production team (Nintendo DS version) |
Christophe Labrune | ... | localization producer |
Ben Lam | ... | tester (PSP version) |
Tony Lam | ... | senior development director: central content and technology (PSP version) |
Eugene Lau | ... | programming team (PSP version) |
James Lau | ... | body shop |
Paul Lazenby | ... | motion capture talent |
Mike Lee | ... | assistant product manager (Nintendo DS version) (PSP version) / marketing team |
Blair Leggett | ... | programming team: EA Canada |
Seth Michael Lehman | ... | legal affairs: Marvel Enterprises (as Seth Lehman) |
Jason Leong | ... | tester |
Nate Leslie | ... | tester (Nintendo DS version) |
Tim Li | ... | tester |
David Lin | ... | tester (Nintendo DS version) |
Willie Loh | ... | production team: EA Canada |
François Louvel | ... | localization team (Nintendo DS version) |
Alison Macdonald | ... | localization coordination (Nintendo DS version) / localization coordinator |
Christina Macera | ... | production support: EA Canada |
Derek MacNeil | ... | development director: EA Canada |
Albert Magat | ... | tester (PSP version) |
Eve Mah | ... | body shop |
Chris Majblat | ... | tester |
Bertrand Mangin | ... | localization coordinator / localization team (PSP version) |
Jason Manning | ... | tester (PSP version) |
Steve Mariotti | ... | programming team: Nihilistic Software |
Jason Marshall | ... | tester (Nintendo DS version) |
Ben Matson | ... | tester (Nintendo DS version) |
John Mayhew | ... | additional motion capture |
Ian Maynard | ... | additional online development |
Chris McGee | ... | level designer: Nihilistic Software |
Matt McGillivray | ... | tester |
Lance McKee | ... | tester (Nintendo DS version) |
Matt McKenzie | ... | tester (PSP version) |
Rob McMurtry | ... | franchise development director: EA Canada |
Martin McQueen | ... | quality assurance manager (PSP version) |
Vikrant Menon | ... | tester (Nintendo DS version) |
Tina Merry | ... | development director (PSP version) |
James Michalopolous | ... | motion capture talent (as James Michaelopolous) |
Don Milham | ... | lead programmer (Nintendo DS version) |
Sean Mitchell | ... | interface designer (PSP version) |
Ryan Monastyrski | ... | tester |
Frederique Montouchet | ... | localization team (PSP version) |
Dean Morin | ... | tester |
Brandon Moro | ... | lead programmer: Nihilistic Software |
John Moscarella | ... | test manager |
Stefano Mozzi | ... | localization coordination (Nintendo DS version) (PSP version) |
Keith Munro | ... | marketing director (Nintendo DS version) / vp of marketing (PSP version) |
Adam Murphy | ... | production team (Nintendo DS version) |
Megumi Muto | ... | localization production (Nintendo DS version) (PSP version) |
Nathan Ng | ... | tester |
Parker Nguyen | ... | tester |
Peter Nguyen | ... | pr specialist (PSP version) / public relations team (Nintendo DS version) |
Ken Nicol | ... | additional programming: EA Canada |
Scott O'Driscoll | ... | tester |
Aaron Oman | ... | additional programming: EA Canada |
Alessandro Paglia | ... | localization coordinator |
Alex Pakhotin | ... | programming team: EA Canada |
Bernat Fornes Pallicer | ... | body shop |
Nathan Peel | ... | tester (Nintendo DS version) |
Marvin Pena | ... | legal: EA (Nintendo DS version) |
Otis Perrick | ... | product manager (Nintendo DS version) / product marketing manager (PSP version) |
Josh Perschon | ... | tester (Nintendo DS version) |
Zack Perschon | ... | tester (Nintendo DS version) |
Mark Peters | ... | test manager |
Jason Pineo | ... | tester |
Matt Piper | ... | tester (PSP version) |
Tuomas Pirinen | ... | production team: EA Canada |
Chris Popkey | ... | tester |
Ryan Popoff | ... | tester (PSP version) |
Peter Quickert | ... | additional programming: EA Canada |
Rod Reddekopp | ... | lead programmer: central content and technology (PSP version) |
Justin Reynen | ... | programming team (PSP version) |
Paul Richardson | ... | programming team (PSP version) |
Martha Richter | ... | production team: Nihilistic Software (as Martha Richter Smith) |
Ryan Robinson | ... | programming team (Nintendo DS version) |
Nicolas Rochon | ... | localization team (Nintendo DS version) |
Nicolas Rosette | ... | localization team |
Christopher Ross | ... | level designer: Nihilistic Software |
Timothy Rothwell | ... | president of worldwide consumer products: Marvel Enterprises |
Laurent Ruaud | ... | localization team (Nintendo DS version) |
Jeff Santos | ... | tester |
Andrea Schiel | ... | programming team (PSP version) |
Henning Schlicht | ... | localization team (PSP version) |
Katy Schütze | ... | localization team (PSP version) |
Richard Seaborne | ... | technical director: central content and technology (PSP version) |
Kyle Seller | ... | production team (PSP version) |
Gerry Shaw | ... | lead programmer: central content and technology (PSP version) |
Nicholas Shepard | ... | tester (Nintendo DS version) |
Joe Silliker | ... | tester (PSP version) |
Joshua M. Silverman | ... | legal affairs: Marvel Enterprises |
Phil Sinnott | ... | quality assurance manager |
Daniel Browning Smith | ... | motion capture talent (as Daniel Smith) |
David Smith | ... | interface designer (PSP version) |
Fiona Smith | ... | legal: EA (Nintendo DS version) |
Joel Stack | ... | tester (PSP version) |
Donavon Stinson | ... | mocap actor |
Tyler Storla | ... | tester (Nintendo DS version) |
Carl Suecoff | ... | legal affairs: Marvel Enterprises |
Jaap Suter | ... | additional programming: EA Canada |
David Swift | ... | programming team: EA Canada |
Christopher Tan | ... | programming team (PSP version) |
James Tan | ... | tester |
Kevin Tarampi | ... | tester |
Matthew Tateishi | ... | level designer: Nihilistic Software |
Irene Thanh | ... | tester |
Harvey Thompson | ... | programming team: EA Canada |
Steve Thoms | ... | lead level designer: Nihilistic Software |
David Tinson | ... | senior pr specialist (PSP version) |
Elissa Tong | ... | programming team (PSP version) |
Joel Tunney | ... | tester |
Greg Underwood | ... | additional online development |
Vanessa van Dyke | ... | tester (PSP version) |
Florian Vanino | ... | localization coordination (Nintendo DS version) (PSP version) / localization coordinator |
Azim Venkataya | ... | tester |
Dustin Versteeg | ... | tester |
Pablo Vicentin | ... | body shop |
Thomas von Moos | ... | programming team: EA Canada |
Kevin Voon | ... | programming team (PSP version) |
Gordon Waddington | ... | motion capture lead |
Jeremy Walker | ... | programming team: EA Canada |
James Wang | ... | tester (PSP version) |
Xi Wang | ... | tester (PSP version) |
Yu Wang | ... | programming team (PSP version) |
Steve Watson | ... | programming team: central content and technology (PSP version) |
Matthew Whitton | ... | programming team: EA Canada |
David Wiens | ... | localization producer / localization production (PSP version) |
Scott Wilshire | ... | additional online development |
Tayce Wilson | ... | tester (PSP version) |
Tom Wilson | ... | lead programmer: central content and technology (PSP version) (as Thomas F. Wilson) |
Don Wong | ... | programming team: front end: central content and technology (PSP version) |
Ken Wong | ... | tester |
Peter Wong | ... | tester |
Simon Wong | ... | programming team (PSP version) |
Chet Woodside | ... | tester |
Taylor Workman | ... | tester (Nintendo DS version) |
Chris Wren | ... | development director: EA Canada |
Sara Wu | ... | tester |
Tybon Wu | ... | programming team (PSP version) |
Jason Yamada | ... | tester |
Robin Young | ... | development director: central content and technology (PSP version) |
Anna Yu | ... | legal: EA (PSP version) |
Xun Zhu | ... | test engineer |
Thanks
Ari Arad | ... | special thanks |
Avi Arad | ... | special thanks |
Daniel Ayoub | ... | special thanks (Nintendo DS version) (as Daniel M. Ayoub) |
Dan Buckley | ... | special thanks |
Nigel Franks | ... | special thanks (Nintendo DS version) |
John Grimm | ... | special thanks (Nintendo DS version) |
Clayton Harbour | ... | special thanks (Nintendo DS version) |
Paul Inouye | ... | special thanks (Nintendo DS version) |
Tom Marvelli | ... | special thanks |
Rob McMurtry | ... | special thanks (Nintendo DS version) |
Mark Millar | ... | special thanks |
Keith Munro | ... | special thanks |
Patrick O'Brien | ... | special thanks |
Paisley | ... | special thanks |
Mark Paniccia | ... | special thanks |
Steve Schnur | ... | special thanks (as Steven Schnur) |
Gerry Shaw | ... | special thanks (Nintendo DS version) |
Simon Sherr | ... | special thanks (Nintendo DS version) |
Scott Tindill | ... | special thanks (PSP version) |
Rob Weir | ... | special thanks (Nintendo DS version) |