Baten kaitos: Eternal Wings and the Lost Ocean (2003 Video Game)
Full Cast & Crew
Directed by
Hiroya Hatsushiba | ... | (director: tri-Crescendo) |
Yasuyuki Honne | ... | (director: monolithsoft) |
Koshi Horibe | ... | (director: Robot) |
Writing Credits
Masato Kato | ... | (screenplay) |
Kenya Hirata | ... | (story: Robot) |
Cast (in credits order)
Produced by
Jeff Fino | ... | executive producer: Wild Brain |
Gisela Hermeling | ... | line producer: Wild Brain |
Taku Kitahara | ... | producer: TEAM Entertainment |
Masataka Komazawa | ... | associate producer: Robot |
Masataka Kurasawa | ... | producer |
Mikitaka Kurasawa | ... | producer: Robot |
Shinji Noguchi | ... | co-producer |
Tadashi Nomura | ... | producer: monolithsoft |
B.Z. Petroff | ... | producer: Wild Brain (as BZ Petroff) |
Hirohide Sugiura | ... | executive producer: monolithsoft |
Kentarô Taguchi | ... | line producer: Shirogumi (as Kentarou Taguchi) |
Kouki Takahashi | ... | producer: Sawano |
Music by
Motoi Sakuraba | ... | music composer |
Production Management
Takashi Ebiike | ... | production manager: Namco U.K. Office |
Sola Park | ... | production manager: Robot |
Taroh Torii | ... | production manager: Robot |
Second Unit Director or Assistant Director
Koji Ishitani | ... | assistant director: monolithsoft |
Mitsugu Nakamura | ... | director: TEAM Entertainment |
Tetsuo Tsuboi | ... | technical director: Sawano |
Art Department
Tetsuro Abe | ... | map designer: monolithsoft |
Nakaba Higurashi | ... | face graphics designer |
Yasuyuki Honne | ... | art director: monolithsoft / map designer: monolithsoft / map painter: monolithsoft |
Mami Ikeda | ... | 2d ship designer: monolithsoft / card designer: monolithsoft |
Makiko Kato | ... | 2d artist: Shirogumi |
Ryoko Kobayashi | ... | map designer: monolithsoft |
Hideaki Makinouchi | ... | texture mapping: Shirogumi |
Takashi Mikami | ... | battle map designer: monolithsoft / map designer: monolithsoft |
Saori Mizuno | ... | texture mapping: Shirogumi |
Yuka Onoue | ... | digital painter: Shirogumi |
Yuriko Sera | ... | 2d illustrator: Shirogumi |
Nozomi Shibahara | ... | menu designer: tri-Crescendo |
Kiyoko Shibuya | ... | digital painter: Shirogumi |
Kaori Tosa | ... | menu designer: tri-Crescendo |
Minami Tsujino | ... | digital painter: Shirogumi |
Saiji Yakumo | ... | designer: Robot |
Akinobu Yamakawa | ... | 3d object lead: monolithsoft / map object designer: monolithsoft |
Mitsuo Yoshitsuka | ... | texture mapping: Shirogumi |
Sound Department
Ryouhei Fujieda | ... | voice editor: Sawano |
Naomi Furukawa | ... | assistant voice director |
Hiroya Hatsushiba | ... | sound director: tri-Crescendo |
Tei Igarashi | ... | sound effect engineer: tri-Crescendo |
Atsushi Kobayashi | ... | recording engineer: SOUND INN Mixer's Crew |
Hideo Koyama | ... | sound effects: ARQEBUSE |
Tomoyuki Monta | ... | recording engineer (as Tomoyuki Monma) |
Hidekazu Nakamura | ... | voice director |
Kohei Sagara | ... | sound effect engineer: tri-Crescendo |
Riei Saito | ... | sound effect engineer: tri-Crescendo |
Kenji Shibasaki | ... | sound effects: ARQEBUSE |
Yusaburo Shimojo | ... | sound effect engineer: tri-Crescendo |
Takashi Shinbori | ... | assistant engineer |
Hitoshi Tsurumaki | ... | sound mixer |
Visual Effects by
Akio Hamashima | ... | effects designer: monolithsoft / effects lead: monolithsoft |
Kazumi Hozumi | ... | cg artist: Shirogumi |
Noriko Katsumata | ... | cg artist: Shirogumi |
Takashi Kawaguchi | ... | effects designer: monolithsoft |
Takashi Kikuchi | ... | cg artist: Shirogumi |
Ikuko Matsumoto | ... | effects designer: monolithsoft |
Kei Matsumoto | ... | senior cg artist: Shirogumi |
Takao Namiki | ... | cg artist: Shirogumi |
Ikuo Nishii | ... | cg technical lead: Robot |
Yuka Onoue | ... | digital compositor: Shirogumi |
Kanako Sano | ... | effects designer: monolithsoft |
Satoru Sasaki | ... | cg artist: Shirogumi |
Kiyoko Shibuya | ... | digital compositor: Shirogumi |
Daisuke Shionoya | ... | cg artist: Shirogumi |
Nathan Stephens | ... | after effects t.d. |
Katsumi Suzuki | ... | cg artist: Shirogumi |
Takeshi Suzuki | ... | cg artist: Shirogumi |
Yuji Tago | ... | effects designer: monolithsoft |
Masakuni Taira | ... | senior cg artist: Shirogumi |
Toshiyuki Takadate | ... | effects designer: monolithsoft |
Masaki Takahashi | ... | cg director: Shirogumi |
Masaki Takehisa | ... | inferno artist: Image Aspectz |
Semin Tho | ... | senior cg artist: Shirogumi |
Minami Tsujino | ... | digital compositor: Shirogumi |
Masanori Yoshida | ... | cg artist: Shirogumi |
Animation Department
Joseph Balderas | ... | animator: Wild Brain (as Joey Balderas) |
Chris Bradley | ... | animator: Wild Brain |
Lester Cabarles | ... | animator: Wild Brain |
Mike Chavez | ... | animator: Wild Brain |
Bryan Dawson | ... | ink & paint |
Bien Flores | ... | animator: Wild Brain |
Hiromi Fuchi | ... | 3d movie character designer: monolithsoft |
Asami Fujita | ... | 3d character designer: monolithsoft |
Romy Garcia | ... | animator: Wild Brain |
Chris Hauge | ... | animator: Wild Brain |
Daiki Hayashidani | ... | animation designer: monolithsoft |
Nakaba Higurashi | ... | 2d character designer / character designer |
Dick Hill | ... | animator: Wild Brain |
Kazue Hiramoto | ... | animation designer: monolithsoft |
Seiichi Hishinuma | ... | animation designer: monolithsoft |
Sam Hood | ... | animator: Wild Brain |
Misuzu Ichinose | ... | 2d animator: Shirogumi |
Mami Ikeda | ... | 2d enemy designer: monolithsoft |
Kengo Inoue | ... | animation designer: monolithsoft |
Cheng Javier | ... | animator: Wild Brain |
Tomonori Kawazoe | ... | animation designer: monolithsoft |
Nonoy Lustria | ... | animator: Wild Brain |
Seiichi Mitsuoka | ... | 2d animator: Shirogumi |
Danya O'Brien | ... | ink & paint |
Yoichi Ogawa | ... | animation supervisor: Shirogumi (as Youchi Ogawa) |
Satoshi Ohtani | ... | 3d movie character designer: monolithsoft (as Satoshi Otani) |
Nobuhiko Okayasu | ... | animation designer: monolithsoft |
Hirotaka Orita | ... | animation designer: monolithsoft / animation lead: monolithsoft |
Manuel Pascual | ... | animator: Wild Brain (as Manny Pascual) |
Oliver Regoniel | ... | animator: Wild Brain |
Edwin Santiago | ... | animator: Wild Brain |
Nozomi Shibahara | ... | 3d character designer: tri-Crescendo |
Achiu So | ... | animator: Wild Brain |
Aaron Sorenson | ... | animator: Wild Brain |
Hikaru Takami | ... | 3d movie character designer: monolithsoft |
Norihiro Takami | ... | 3d movie character designer: monolithsoft |
Eishû Takamura | ... | 3d movie character designer: monolithsoft (as Eishu Takamura) |
Dennis Tomacruz | ... | animator: Wild Brain |
Kaori Tosa | ... | 3d character designer: tri-Crescendo |
Osamu Tsuruyama | ... | animator: Wild Brain / layouts: Wild Brain / storyboards: Wild Brain |
Hiroshi Uchiyama | ... | 3d character designer: monolithsoft / 3d character lead: monolithsoft |
Chizue Utazu | ... | animation designer: monolithsoft |
Robert Valley | ... | animator: Wild Brain / layouts: Wild Brain |
Naoki Yamamoto | ... | 3d enemy designer: monolithsoft |
Ken Yuasa | ... | 3d movie character designer: monolithsoft |
Editorial Department
Alex Hauser | ... | editor: Wild Brain |
Maho Inamoto | ... | avid editor: Robot |
Music Department
Toh-ru Iwao | ... | electric guitar (as Tohru Iwao) |
Chiaki Kato | ... | score |
Hiroshi Shibayama | ... | oboe |
Hideyo Takakuwa | ... | flute |
Fumi Uchiyama | ... | violin |
Additional Crew
Eric Ash | ... | localization: Namco Staff |
Micky Auer | ... | translator: German |
Wayne Choi | ... | localization programmer: Unicon Products Inc. |
Cynthia Crimmins | ... | mac p.a. |
Alessio Danieli | ... | testing team coordinator: Nintendo of Europe |
Iván Garrido González | ... | translator: Spanish |
Tomohiro Hagiwara | ... | production staff: monolithsoft |
Hiroya Hatsushiba | ... | battle design lead: tri-Crescendo / battle designer: tri-Crescendo |
Tsuguo Hayakawa | ... | system engineer: Shirogumi |
Takayuki Hayashi | ... | assistant translation lead: English, Unicon Products Inc. |
Yuko Hayashi | ... | production staff: monolithsoft |
Yoshihiro Ihara | ... | translation lead: English, Unicon Products Inc. |
Natsuko Ishiwata | ... | publicity: monolithsoft |
Masato Itô | ... | localization programmer: Unicon Products Inc. |
Erkan Kasap | ... | testing team supervisor: Nintendo of Europe |
Takayuki Kashiwagi | ... | script program lead: tri-Crescendo / script programmer: tri-Crescendo |
Masanori Kato | ... | localization: Namco Staff |
Austin Keys | ... | localization: Namco Staff |
Ko Kojima | ... | quest design lead: monolithsoft (as Koh Kojima) / quest designer: monolithsoft (as Koh Kojima) |
Marcus Krause | ... | coordinator: Nintendo of Europe |
Yoshiharu Kuwabara | ... | battle designer: monolithsoft |
Christophe Le Bouil | ... | localization program lead: Unicon Products Inc. |
John Linehan | ... | studio p.a. |
Zadia Messerli | ... | translator: French |
Yoshiharu Miyake | ... | battle program lead: tri-Crescendo |
Shinpei Mizuno | ... | programmer: Sawano |
Shinsuke Mori | ... | localization: Namco Staff |
Masaki Morishita | ... | process manager: Namco Staff |
Seiichi Moriyama | ... | production staff: monolithsoft |
Shigefumi Nakahara | ... | system program lead: tri-Crescendo |
Hisashi Nakano | ... | u.s. coordinator: Imagica |
Hidetoshi Nakatsukasa | ... | production assistant: Namco U.K. Office |
Keiichi Ono | ... | event design lead: monolithsoft / event designer: monolithsoft |
Mary Ellen Perry | ... | senior engineer: Polarity Post Production |
Shuhei Rokumoto | ... | event program lead: tri-Crescendo |
Shinji Sakisako | ... | quest designer: monolithsoft |
Andrea Salvi | ... | translator: Italian |
Rudi Schnitzer | ... | testing team coordinator: Nintendo of Europe |
Kunimi Shibui | ... | script programmer: tri-Crescendo |
Yukiko Shiga | ... | production staff: monolithsoft |
Noritaka Shimasaka | ... | production staff: monolithsoft |
Tetsuo Shinshi | ... | inferno operator: Image Aspectz |
Yuji Sobue | ... | script programmer: tri-Crescendo |
Kosuke Tanaka | ... | localization programmer: Unicon Products Inc. |
Maiko Tsujita | ... | script programmer: tri-Crescendo |
Ed Valiente | ... | product manager: Namco U.K. Office |
Paolo Wood | ... | assistant engineer: Polarity Post Production |
Takeshi Yamamoto | ... | script programmer: tri-Crescendo |
Hideo Yanagihara | ... | representative director: Namco U.K. Office |
Munehito Yasui | ... | camp programmer: tri-Crescendo |
Hikaru Yoshida | ... | script programmer: tri-Crescendo |
Hiroshi Yoshida | ... | quest designer: monolithsoft |
Kai Zeh | ... | manager product localization: Nintendo of Europe |
Thanks
Yasuhiro Fukaya | ... | special thanks: Namco Staff |
Yoichi Haraguchi | ... | special thanks: Namco Staff |
Tomonori Hasegawa | ... | special thanks: monolithsoft |
Taizo Inukai | ... | special thanks: monolithsoft (as Tayzou Inukai) |
Naoto Maeda | ... | special thanks: Namco Staff |
Toshio Natsui | ... | special thanks: Namco Staff |
Yuichi Satoh | ... | special thanks: Namco Staff |
Kazuki Suwa | ... | special thanks: monolithsoft |
Hiroshi Tachibana | ... | special thanks: Namco Staff |
Ken Takeda | ... | special thanks: Namco Staff |
Taku Tsuge | ... | special thanks: Namco Staff |
Shinichi Tsuruya | ... | special thanks: Namco Staff |
Kei Watanabe | ... | special thanks: monolithsoft |
Atsushi Yuhara | ... | special thanks: Namco Staff |