Directed by
Becky Allen | ... | (director: green screen) (as Rebecca Allen) |
Juan M. Alvarado | ... | (director: green screen) |
Robb Hart | ... | (director: green screen) |
Mark Yamada | ... | (director: green screen) |
Cast (in credits order)
Sylvester Stallone | ... | John Spartan | |
Wesley Snipes | ... | Simon Phoenix | |
Mark De Alessandro | ... | Thug | |
Jeff Ward | ... | Thug | |
Jesse Ventura | ... | Thug (as Jesse 'The Body' Ventura) | |
Sage Stallone | ... | Thug | |
Nick Camerota | ... | Thug | |
Mitch Feldman | ... | Thug | |
Kevin Toft | ... | Thug | |
Paul Walker | ... | Thug | |
Craig B. Warmsley | ... | Thug (as Craig Warmsley) | |
Willis Wong | ... | Thug | |
Rest of cast listed alphabetically: | |||
Benjamin Bratt | ... | Alfredo Garcia (archive footage) | |
Grand L. Bush | ... | Zachary Lamb - Young (archive footage) | |
Bob Gunton | ... | Chief George Earle (archive footage) | |
Glenn Shadix | ... | Associate Bob (archive footage) | |
Sally Farmiloe | ... | Sue (uncredited) |
Produced by
Becky Allen | ... | supervising producer (as Rebecca Allen) |
Barry Pringle Sr. | ... | producer |
Neil Young | ... | executive producer |
Music by
Keith Arem | ... | (original music) |
Charlie Malone | ... | (original music) |
Tommy Tallarico | ... | (original music) |
Art Department
Harold Buchman | ... | additional 2d art |
Herman Cheng | ... | additional 2d art |
Doug Cope | ... | 3d artist |
Brandon Humphreys | ... | additional 2d art / concept designer (as Brandon Alan Humphreys) / storyboard artist |
David Lowe | ... | additional 2d art |
Julian Moran | ... | additional storyboards |
Barry Pringle | ... | 2d artist (as Barry J.S. Pringle) / art: Photography for Game Play |
Willis Wong | ... | 3d artist |
Sound Department
Keith Arem | ... | audio mixer / sound designer / sound effects |
Joey Kuras | ... | sound effects |
Ronald Mar | ... | sound programmer |
Tommy Tallarico | ... | sound effects |
Visual Effects by
David Adams | ... | compositor |
Juan M. Alvarado | ... | image compression: design and programming |
Remo Balcells | ... | compositor |
Ronald Mar | ... | image compression: design and programming |
Stunts
Juan M. Alvarado | ... | fight choreographer |
Brandon Humphreys | ... | fight choreographer |
Animation Department
Harold Buchman | ... | additional 3d animation |
Herman Cheng | ... | additional 3d animation |
Doug Cope | ... | 3d animator |
Brandon Humphreys | ... | additional 3d animation |
David Lowe | ... | additional 3d animation |
Barry Pringle | ... | 2d animator (as Barry J.S. Pringle) / animations: Video Frame Capture for Game Play |
Willis Wong | ... | 3d animator |
Editorial Department
David Adams | ... | digital image processing / green screen editor |
Stephen Clarke-Willson | ... | digital imaging editor: tools programming for motion cideo |
Steve Heimstra | ... | digital image processing |
Brandon Humphreys | ... | additional digital compositing |
Tony Khorouzan | ... | digital imaging editor: tools programming for motion cideo |
Ronald Mar | ... | digital image processing / digital imaging editor: tools programming for motion cideo |
Barry Pringle | ... | digital image technician: touch op for motion cideo / digital post-production |
Music Department
Keith Arem | ... | music editor / music engineer |
Joey Kuras | ... | additional music editor |
Additional Crew
David Adams | ... | film excerpt selection |
Becky Allen | ... | creative director (as Rebecca Allen) / film excerpt selection / game designer (as Rebecca Allen) / green screen coordinator |
Juan M. Alvarado | ... | film excerpt selection / game designer / programmer / script programmer: Shooting Gallery (as John Alvarado) / tools programmer |
Nick Camerota | ... | quality assurance: 2nd lead |
Doug Cope | ... | game designer |
Mitch Feldman | ... | quality assurance lead |
Jim Getz | ... | quality assurance: 2nd lead |
Stuart Gregg | ... | game designer / script programmer: Shooting Gallery |
Robb Hart | ... | green screen coordinator |
Steve Heimstra | ... | tools programmer |
Brandon Humphreys | ... | game designer |
Judy Leon | ... | system support |
Ronald Mar | ... | game designer / programmer / tools programmer |
Dave Maxey | ... | quality assurance manager |
Paul Moore | ... | quality assurance: group head |
Chris Nelsen | ... | quality assurance: 2nd lead |
Gary Priest | ... | game designer / script programmer: Shooting Gallery |
Barry Pringle | ... | game designer |
Chris Rausch | ... | quality assurance: 2nd lead |
Julian Rignall | ... | additional game designer |
Victor Rodriguez | ... | quality assurance: 2nd lead |
Joey Sanchez | ... | system support |
Bijan Shaheer | ... | quality assurance: 2nd lead |
Tommy Tallarico | ... | green screen coordinator |
Noah Tool | ... | additional game designer / game designer |
Jeff Wagoner | ... | system support |
Willis Wong | ... | game designer |
Mark Yamada | ... | additional game designer |
Neil Young | ... | additional game designer |
Thanks
Diana Alvarado | ... | special thanks |
William Besanceney | ... | special thanks |
David Bishop | ... | special thanks |
John Botti | ... | special thanks |
Nat Brown | ... | special thanks |
Luana Chambers | ... | very special thanks |
Michelle Cooper | ... | special thanks |
Dan Cracchiolo | ... | very special thanks |
Rhonda DeVictor | ... | very special thanks |
Christine DiDonato | ... | special thanks |
Jacqueline George | ... | very special thanks (as Jackie George) |
Bill Guschwan | ... | special thanks |
Steve Henifin | ... | special thanks |
Joanne Lamoureux | ... | special thanks |
Greg Marquez | ... | special thanks |
Elizabeth Olson | ... | special thanks |
Bill Schrank | ... | special thanks |
Joel Silver | ... | very special thanks |
Holly Stein | ... | very special thanks |
Gregg Tavares | ... | special thanks |
Silas Warner | ... | special thanks |
Brian Witten | ... | very special thanks |