Directed by
Tori Shimizu |
Writing Credits (in alphabetical order)
Kazutaka Karashima | ... | (script) |
Shunsuke Ozawa | ... | (script) |
Toru Shimizu | ... | (script) |
Cast (in credits order)
Produced by
Takashi Uriu | ... | producer |
Noriyoshi Ôba | ... | executive producer (as Noriyoshi Ohba) |
Art Department
Nobuto Iwao | ... | enemy designer |
Masahiro Kumono | ... | storyboard artist: CGI movies |
Makoto Tsuchibayashi | ... | event illustrator: CG movies |
Naozumi Yamaguchi | ... | storyboard artist: CGI movies |
Sound Department
Fumie Kumatani | ... | sound creator |
Tatsuyuki Maeda | ... | sound creator |
Yutaka Minobe | ... | sound creator |
Teruhiko Nakagawa | ... | sound creator |
Seirô Okamoto | ... | sound creator (as Seiroh Okamoto) |
Masaru Setsumaru | ... | sound producer |
Visual Effects by
Takanori Daito | ... | cgi artist |
Daisuke Kobayashi | ... | cgi artist |
Koji Kubo | ... | cgi artist |
Kiminori Kusano | ... | cgi artist |
Tamotsu Kushibe | ... | character setup / movie leader: CGI movies |
Takeshi Matsuura | ... | movie director: cgi movies |
Tsukasa Mori | ... | animation effects |
Isao Murata | ... | cgi artist |
Koukichi Takahashi | ... | cgi artist |
Sayaka Takahashi | ... | animation effects (as Sayaca Takahashi) |
Satoshi Tomatsu | ... | cgi artist |
Camera and Electrical Department
Tsutomu Matsuo | ... | programmer: camera/collision |
Animation Department
Satoshi Arai | ... | character model |
Tsunemasa Endoh | ... | animator |
Yasushi Honma | ... | effect design leader: animation |
Yoshiaki Ide | ... | animator |
Hiroko Ihara | ... | animator |
Takashi Iida | ... | animator: event motion |
Sachiko Kanemitsu | ... | animator |
Keiichi Kizu | ... | animator |
Daisuke Nakayama | ... | animator |
Makoto Shimizu | ... | animator |
Hisashi Tohyama | ... | animation leader / character animator |
Makoto Tsuchibayashi | ... | character designer |
Additional Crew
Hideyuki Abe | ... | programmer: character/enemy/boss |
Robert Alvarez | ... | senior product manager (US version) |
Rie Aoki | ... | map model artist |
Tetsuya Aoki | ... | motion capture actor |
Satoshi Arai | ... | effect event leader |
Errin Clark | ... | staff: Webtone Productions (as Erin Clark) |
Steve Duell | ... | staff: Webtone Productions |
Arnold Feener | ... | quality assurance manager (US version) |
Erica Forte | ... | creative services: SOA (US version) |
Katsuhiro Fujita | ... | motion capture studio staff: Sega-AM2 Co. Ltd. |
Hideaki Fukai | ... | motion capture studio staff: Sega-AM2 Co. Ltd. |
Hitoshi Fukazawa | ... | enemy design leader |
Keisuke Fukuzaki | ... | map planner |
Demetrius Griffin | ... | lead tester (US version) |
Takuma Hatori | ... | license (US version) |
Takao Hirabayashi | ... | enemy planning |
Hiroshi Hirokawa | ... | motion capture studio staff: Visual Science Laboratory Inc. |
Kayo Hoshina | ... | map model artist |
Naohiko Iida | ... | software manual and package designer (US version) |
Takashi Iida | ... | enemy model |
Hideo Ikeuchi | ... | technical support: programmer |
Satoru Ishigami | ... | software manual and package designer (US version) |
Makiko Ishizuka | ... | enemy model |
Takeo Iwata | ... | motion capture studio staff: Sega-AM2 Co. Ltd. |
Toshiki Izawa | ... | domestic license coordinator (US version) |
Yuki Kanayama | ... | map model artist |
Kazutaka Karashima | ... | planner: main/character/system |
Hirotaka Kawai | ... | enemy model |
Yutaka Kawasaki | ... | quality assurance: Sega |
Keiichi Kawase | ... | map design artist |
Masayoshi Kinouchi | ... | manager: Japanese voices |
Deborah Kirkham | ... | director of quality assurance (US version) |
Atsushi Kobata | ... | programmer: map/gimmick/effect |
Risa Kobayashi | ... | motion capture actor |
Yuko Komuro | ... | map model artist |
Yoshiji Kosaka | ... | programmer: character/enemy/boss |
Makiko Kubo | ... | map model artist |
Takayuki Kudou | ... | technical support: programmer |
Masahiro Kumono | ... | chief director |
Robert Leffler | ... | license (US version) |
Keisuke Maruyama | ... | motion capture studio staff: Visual Science Laboratory Inc. |
Tomoyoshi Matsumoto | ... | map model artist |
Kazuhiro Matsuta | ... | technical support: programmer |
Kevin Miller | ... | staff: Webtone Productions |
Hiroki Minami | ... | motion capture studio staff: Visual Science Laboratory Inc. |
Asako Miyajima | ... | software manual and package designer (US version) |
Hiroyuki Miyano | ... | quality assurance: Sega |
Vicki Morawietz | ... | creative services: SOA (US version) |
Kazuhiko Morii | ... | quality assurance: Sega |
Atsuko Moroe | ... | map model artist |
Yuta Morokaji | ... | action director: motion capture unit |
Sunao Murayama | ... | quality assurance: Sega |
Yosuke Muto | ... | map model artist |
Taketo Nakamura | ... | motion capture actor |
Haruo Nakano | ... | map design leader |
Akira Nishikawa | ... | quality assurance: Sega |
Hiroshi Nishio | ... | map design artist |
Kouichi Nomura | ... | programmer: main and system |
Yuichi Ogawa | ... | programmer: enemy/boss |
Tetsuya Oguri | ... | enemy model |
Kazuhisa Ohmi | ... | event planner |
Nobuyoshi Ono | ... | motion capture studio staff: Visual Science Laboratory Inc. |
Tadashi Oomine | ... | map model artist |
Hiroki Osawa | ... | software manual and package designer (US version) |
Kenji Osawa | ... | programmer: character/enemy/boss |
Tatsuhiro Oshii | ... | programmer: events |
Adrianne Pitts | ... | creative services: SOA (US version) (as Arianne Pitts) |
Yoshihiro Sakuta | ... | software manual and package designer (US version) |
Kaichi Satoh | ... | map planner |
Osamu Satô | ... | programmer: character/enemy/boss (as Osamu Satoh) |
Ikuya Sawaki | ... | voice recording director: Japanese |
Robert Schonfisch | ... | creative services: SOA (US version) |
Takahiro Sekiguchi | ... | programmer: character/enemy/boss |
Naotaka Seo | ... | quality assurance: Overworks |
Osamu Shibamiya | ... | localization manager (US version) |
Jin Shimazaki | ... | vice president of product development (US version) |
Junichi Shimizu | ... | quality assurance: Sega |
Mako Shimizu | ... | motion capture actor |
Shinobu Shindo | ... | localization support (US version) |
Cord Smith | ... | associate product manager (US version) |
Kenichirou Suizu | ... | quality assurance: Sega |
Keisuke Suzuki | ... | map planner |
Yoshiaki Takagi | ... | overseas license coordinator (US version) |
Naoyuki Takashima | ... | map model artist |
Satoshi Tamagawa | ... | object modeler |
Shinichi Tanimoto | ... | programmer: character/enemy basic system |
Kazuki Tsujimoto | ... | motion capture actor |
Hans van Veenendaal | ... | motion capture studio staff: Sega-AM2 Co. Ltd. |
Klayton Vorlick | ... | localization producer (US version) |
Greg Weber | ... | staff: Webtone Productions |
Kim Weber | ... | staff: Webtone Productions |
Shigeharu Yoshikawa | ... | programmer: character/enemy/boss |
Thanks
Bryce Baer | ... | special thanks: Sega of America |
Sandy Castagnola | ... | special thanks: Sega of America |
Yoshiaki Endo | ... | special thanks: Overworks |
Hideaki Fujii | ... | special thanks: Sega |
Chris Gilbert | ... | special thanks: Sega of America |
James Harris | ... | special thanks: Sega of America |
Teri Higgins | ... | special thanks: Sega of America |
Tomoyuki Ito | ... | special thanks: Overworks |
Scott Lambert | ... | special thanks: Sega of America |
Caroline McNiel | ... | special thanks: Sega of America |
Kirsten Merit | ... | special thanks: Sega of America |
Peter Moore | ... | special thanks: Sega of America |
Akira Nishino | ... | special thanks: Overworks |
Atsusi Seimiya | ... | special thanks: Overworks (as Atsushi Seimiya) |
Yutaka Shôji | ... | special thanks: Sega (as Yutaka Shoji) |
Takaharu Terada | ... | special thanks: Overworks |
Tohru Yoshida | ... | special thanks: Overworks (as Tohru Yosida) |