Prequel to Turok: Dinosaur Hunter (1997) following protagonist Tal'Set as he fights off his way through the Lost Land.Prequel to Turok: Dinosaur Hunter (1997) following protagonist Tal'Set as he fights off his way through the Lost Land.Prequel to Turok: Dinosaur Hunter (1997) following protagonist Tal'Set as he fights off his way through the Lost Land.
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Storyline
Did you know
- TriviaThe last Turok game made by Acclaim before their bankruptcy.
- Alternate versionsThe German USK-16 version removes all blood & gore effects to achieve such rating. The USK-18 version is uncensored.
- ConnectionsFeatured in Troldspejlet: Episode #27.7 (2002)
Featured review
after 3 great N64 Turok games, the developers decided to take on the PS2. Most failures of games are down to the developers thinking that they can improve/change an already great game, (take for example Medal of Honor: European A-bloody-ssault.)
The intro for the game is dull, and you are left to play the game and wonder why the hell you are actually in this random human-dinosaur world. Well, if you can call them humans, especially when they have no mouth.
Also, at the start of the intro, you are introduced to a cow-boy who, whilst you are trying to make your way through these dinosaur world without being eaten, has suddenly amassed a huge dino-human army in a matter of seconds. So, to put it simply, the whole point of the game is to kill this cow-boy. But you don't know why you have to, as the dialogue is SO unclear and muffled.
Weapons. You start off with an axe, which looks more like a conch shell stuck on a broomstick. When you sweep it, it makes it an unrealistic sound (example; A huge SWOOOOOSHHHHHHHHH sound.) The bow and arrow are mildly entertaining, specially the arrow which blows up the enemy. Then, you get the pistol. (Or a chunky-remote control wrapped round with duck-tape), which fires pitifull shots. The other weapons are un-unforgettable.
Graphics. The developers really did push the PS2 to its limits. Ever so much so, that the N64 looked like garbage infested garbage. Please note my sense of sarcasm.
When those little compsognathus dinosaurs (munch-kin t-rex's) bite, the inside of the mouth is a bright-florescent red colour that makes you wince. When you manage to decapitate a dino-human, blood spurts out of the joint, mildly entertaining, but after a while gets dull.
Gameplay. What game-play?
Map layout. Okay, one mission you have to go undercover into a dino-compound, with this blasted dinosaur-speaker yelling out muffled orders which just gets on your nerves.
Difficulty. Easy mode? More like extreme, after waisting 10 hours of my life sitting in front of the TV, playing Turok, I accomplished failing the first level numerous amounts of time and smashing the disk into tiny fragments.
Conclusion. I then threw the disk into my fire-place. Even the bin didn't deserve to consume it. I had to clean my play-station after playing it, as it was scarred with the horrors of the disgusting game. The only good thing about playing it was being able to understand what makes a bad game. Turok is a disgusting game that doesn't deserve to be put onto the sad disk it is engraved on.
Have a nice Turok-free day.
The intro for the game is dull, and you are left to play the game and wonder why the hell you are actually in this random human-dinosaur world. Well, if you can call them humans, especially when they have no mouth.
Also, at the start of the intro, you are introduced to a cow-boy who, whilst you are trying to make your way through these dinosaur world without being eaten, has suddenly amassed a huge dino-human army in a matter of seconds. So, to put it simply, the whole point of the game is to kill this cow-boy. But you don't know why you have to, as the dialogue is SO unclear and muffled.
Weapons. You start off with an axe, which looks more like a conch shell stuck on a broomstick. When you sweep it, it makes it an unrealistic sound (example; A huge SWOOOOOSHHHHHHHHH sound.) The bow and arrow are mildly entertaining, specially the arrow which blows up the enemy. Then, you get the pistol. (Or a chunky-remote control wrapped round with duck-tape), which fires pitifull shots. The other weapons are un-unforgettable.
Graphics. The developers really did push the PS2 to its limits. Ever so much so, that the N64 looked like garbage infested garbage. Please note my sense of sarcasm.
When those little compsognathus dinosaurs (munch-kin t-rex's) bite, the inside of the mouth is a bright-florescent red colour that makes you wince. When you manage to decapitate a dino-human, blood spurts out of the joint, mildly entertaining, but after a while gets dull.
Gameplay. What game-play?
Map layout. Okay, one mission you have to go undercover into a dino-compound, with this blasted dinosaur-speaker yelling out muffled orders which just gets on your nerves.
Difficulty. Easy mode? More like extreme, after waisting 10 hours of my life sitting in front of the TV, playing Turok, I accomplished failing the first level numerous amounts of time and smashing the disk into tiny fragments.
Conclusion. I then threw the disk into my fire-place. Even the bin didn't deserve to consume it. I had to clean my play-station after playing it, as it was scarred with the horrors of the disgusting game. The only good thing about playing it was being able to understand what makes a bad game. Turok is a disgusting game that doesn't deserve to be put onto the sad disk it is engraved on.
Have a nice Turok-free day.
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