Writing Credits
Sam Lake | ... | (story) |
Sam Lake | ... | (screenplay) |
Cast (in credits order)
Produced by
George Broussard | ... | producer |
Adam Davidson | ... | associate producer |
Gary Foreman | ... | technical producer (as Gary J. Foreman) |
Sam Houser | ... | executive producer |
Jamie King | ... | executive producer: voice production |
Neil McCaffrey | ... | associate producer (iOS version) (Android version) |
Scott Miller | ... | producer |
Jeremy Pope | ... | producer |
Renaud Sebbane | ... | producer: voice production |
Hannes Seifert | ... | executive producer: Xbox version |
Michael S. Wilson | ... | co-executive producer |
Music by
Kärtsy Hatakka | ||
Kimmo Kajasto |
Casting By
Judy Henderson |
Art Direction by
Ray Larabie | ... | (PlayStation 2 version) |
Rob Nelson | ... | (iOS version) (Android version) |
Art Department
Chris Allison | ... | artist: GameBoy Advance version |
Pete Armstrong | ... | artist (PlayStation 2 version) |
Peter Hajba | ... | particle artist / texture artist |
Teemu Heinilehto | ... | texture artist |
David Huettner | ... | skybox artist (Xbox version) |
Kiia Kallio | ... | graphic novel artist |
Matti Kamula | ... | additional artist |
Saku Lehtinen | ... | texture artist |
Marko Leinonen | ... | head-up display art / menu art / texture artist |
Michael Marquis | ... | artist (PlayStation 2 version) |
Mike Marquis | ... | artist (PlayStation 2 version) |
Stuart McGinness | ... | artist (PlayStation 2 version) |
Aki Määttä | ... | texture artist |
Ulrich Radhuber | ... | controller artist (Xbox version) |
Jonne Reijonen | ... | additional graphic novel photography |
Oliver Reischl | ... | graphic novels artist (Xbox version) |
Dan Roberts | ... | additional art: GameBoy Advance version |
Marko Saaresto | ... | comic strip artist: Captain Baseballbat-boy |
Sami Saramäki | ... | graphic novel artist |
Brian Shelton | ... | artist (PlayStation 2 version) |
Chris Smart | ... | artist: GameBoy Advance version |
Michael Sormann | ... | lead artist (Xbox version) |
Sound Department
Peter Hajba | ... | sound and voice tracks |
Tero Kostermaa | ... | additional sounds |
Stefan Pearson | ... | production assistant: voice production |
Brandon Rose | ... | engineer: voice production |
Visual Effects by
Anssi Hyytiäinen | ... | cinematics |
Saku Lehtinen | ... | cinematics |
Marko Leinonen | ... | startup movie |
Sami Vanhatalo | ... | lead graphic designer |
Kyle Yoneda | ... | effects artist |
Animation Department
Benjamin Chue | ... | animator (PlayStation 2 version) |
Lui Francisco | ... | animator (PlayStation 2 version) |
Peter Hajba | ... | animator |
Adam Holbrough | ... | animator (PlayStation 2 version) |
Brian Shelton | ... | animator (PlayStation 2 version) |
Music Department
Steve Donohoe | ... | additional music (PlayStation 2 version) |
Kärtsy Hatakka | ... | music arranger |
Kimmo Kajasto | ... | music arranger |
Pauli Saastamoinen | ... | music mastering |
Russell Simpson | ... | additional music (PlayStation 2 version) |
Additional Crew
Timo Aila | ... | additional programmer |
Scott Alden | ... | strike team |
Arman Alizad | ... | additional model |
John Anderson | ... | strike team |
Shane Anderson | ... | quality assurance (PlayStation 2 version) |
Jeronimo Barrera | ... | vice president of product development (iOS version) (Android version) |
Steve Blackburn | ... | strike team (as Steven Blackburn) |
Allen Blum | ... | strike team (as Allen H. Blum III) |
Henri Blåfield | ... | additional model (as Henry Blåfield) |
Paul Bonnette | ... | additional model |
David Brandstaetter | ... | video production (Xbox version) |
George Broussard | ... | strike team |
Andy Brownbill | ... | programmer (PlayStation 2 version) (as Andrew Brownbill) |
Zandro Chan | ... | level editor (PlayStation 2 version) |
Gottfried Chen | ... | programmer (Xbox version) |
Arthur Chiang | ... | quality assurance (PlayStation 2 version) |
Stephen Cole | ... | strike team |
Ben Condit | ... | marketing / public relations |
Brian Cozzens | ... | strike team |
Stephan Cronier | ... | quality assurance (PlayStation 2 version) |
Adam Davidson | ... | lead analyst |
Candy Dawn | ... | graphic novel model |
Ben De Waal | ... | additional model |
Anuj Desai | ... | additional model / management |
Wolfgang Deutsch | ... | programmer (Xbox version) |
Paul Devonshire | ... | publishing team (iOS version) (Android version) |
Terry Donovan | ... | marketing / production team / public relations |
Dana Drahomoretski | ... | management assistant (Xbox version) |
David Eddings | ... | marketing / public relations |
Gena Feist | ... | publishing team: iOS version/Android version |
Josh Galloway | ... | marketing / public relations |
John Gibson | ... | marketing / public relations |
Paul Glinker | ... | programmer (PlayStation 2 version) |
Michael Goddard | ... | additional model |
Oswald Greene Jr. | ... | game tester (as Oswald Greene) |
Joe Greene | ... | game tester |
Andrew Greensmith | ... | programmer: GameBoy Advance version |
Andreas Grossfurtner | ... | technics (Xbox version) |
Alajos Hajba | ... | additional model |
Gordon Hall | ... | studio president: Rockstar Leeds - GameBoy Advance version |
William Haskins | ... | marketing / public relations / text editor |
Brad Heitmeyer | ... | level editor (PlayStation 2 version) |
Ulrik Henriksen | ... | additional model |
Kevin Hoare | ... | level design support (Xbox version) / programmer (PlayStation 2 version) / project leader (PlayStation 2 version) |
Kevin Hopkins | ... | marketing / public relations |
Dan Houser | ... | vice president of creative |
Marty Howe | ... | level designer |
Joseph Howell | ... | game tester |
Richard Huddy | ... | additional model |
Russell Hughes | ... | marketing / public relations |
Helmut Hutterer | ... | quality assurance manager (Xbox version) |
Anssi Hyytiäinen | ... | level designer |
Misko Iho | ... | additional model (as Micko 'Pixel' Iho) |
Jennymarie Jemison | ... | marketing (as Jenny Jemison) / public relations (as Jenny Jemison) |
Lemmy Kook Jensen | ... | additional model |
Markku Järvi | ... | graphic novel model |
Teemu Järvi | ... | graphic novel model |
Tuula Järvi | ... | graphic novel model |
Aki Järvilehto | ... | graphic novel model |
Petri Järvilehto | ... | additional model / project leader |
Jani Kajala | ... | programmer |
Kiia Kallio | ... | graphic novel model |
Kaweh Kazemi | ... | project leader (Xbox version) |
Navid Khonsari | ... | director: voice-over / text editor |
Jamie King | ... | director of development |
Carol Kiriakos | ... | graphic novel model |
Ilkka Koho | ... | additional model |
Jennifer Kolbe | ... | marketing / public relations |
Kai-Eerik Komppa | ... | additional model |
Tero Kostermaa | ... | additional model |
Sergei Kuprejanov | ... | lead level editor (PlayStation 2 version) / level design support (Xbox version) |
Jussi Laakkonen | ... | additional model |
Niki Laber | ... | business director (Xbox version) |
Sam Lake | ... | graphic novel model |
Simgton Lay | ... | quality assurance (PlayStation 2 version) |
Lazlow | ... | production team (iOS version) (Android version) |
Rami Lehtimäki | ... | graphic novel model |
Jaakko Lehtinen | ... | additional model / programmer |
Maria Lemmetyinen | ... | additional model |
Harri Leskinen | ... | additional model |
Benjamin Lippert | ... | marketing / public relations |
Bernhard List | ... | lead video production (Xbox version) |
Petri Ljungberg | ... | it supporter |
Mark Lloyd | ... | quality assurance manager: GameBoy Advance version |
Chad Lovell | ... | marketing / public relations |
Jim MacArthur | ... | programmer (PlayStation 2 version) |
Peter Marshall | ... | level editor (PlayStation 2 version) |
Leigh McRae | ... | lead programmer (PlayStation 2 version) / level design support (Xbox version) |
Scott Miller | ... | additional model / strike team |
Matias Myllyrinne | ... | business and finance director |
Markus Mäki | ... | chairman of the board |
Aki Määttä | ... | additional model / level designer |
Karam Nada | ... | tester (Xbox version) |
Bill Nadalini | ... | marketing / public relations |
Jani Nipola | ... | graphic novel model |
Stephen Orr | ... | programmer (PlayStation 2 version) |
Vincent Parker | ... | production team: iOS version/Android version |
Rajiv Patel | ... | programmer (PlayStation 2 version) |
Jay Penney | ... | lead quality assurance (PlayStation 2 version) |
Christopher Plummer | ... | publishing team: iOS version/Android version |
Erik Pojar | ... | additional model / programmer (Xbox version) |
Tim Pressley | ... | additional model |
Rick Raymo | ... | additional model |
Jonne Reijonen | ... | graphic novel model |
Tuuli Reijonen | ... | graphic novel model |
Brandon Reinhart | ... | strike team |
Mika Reini | ... | office manager |
Jussi Rissanen | ... | graphic novel model |
Jeff Rosa | ... | quality assurance manager |
Brandon Rose | ... | technical coordinator |
Jussi Räsänen | ... | additional model / programmer |
Marko Saaresto | ... | graphic novel model / voice acting: "Address Unknown" / voice acting: "The Void" |
Aki Saariaho | ... | graphic novel model / text editor |
Kim Salo | ... | additional programmer (PlayStation 2 version) / programmer |
Frank Salonius | ... | additional model (as Frank 'Omppu' Salonius) |
Amy Saltzman | ... | marketing (as Amy Salzman) / public relations (as Amy Salzman) |
Stanton Sarjeant | ... | marketing (PlayStation 2 version) / production team (Xbox version) / public relations (PlayStation 2 version) |
Jonne Savolainen | ... | graphic novel model |
Michel Schivute | ... | additional model |
Keith Schuler | ... | strike team |
Omar Shakir | ... | production team (iOS version) (Android version) |
Matt Shepcar | ... | programmer: GameBoy Advance version |
Tobias Sicheritz | ... | lead programmer (Xbox version) |
Joe Siegler | ... | strike team |
Matti Sihto | ... | additional model |
Skoll | ... | additional model |
Jeff Smith | ... | marketing / public relations |
Janne Sormunen | ... | additional model (as Janne 'Psychojet' Sormunen) |
Chris Soukup | ... | technics lead: (Xbox version) |
Rob Spampinato | ... | publishing team: iOS/Android |
Markus Stein | ... | graphic novel model / lead programmer |
Samuli Syvähuoko | ... | management |
Willie T. | ... | graphic novel model (as Mr. Willie T.) |
Mika Tammenkoski | ... | additional model / programmer |
Pekka Tapaninen | ... | additional model |
Artturi Tarjanne | ... | additional model |
Adam Tedman | ... | marketing / public relations |
Olli Tervo | ... | additional programmer (PlayStation 2 version) / programmer |
Tero Tolsa | ... | additional level designer |
Kaj Tuomi | ... | additional model |
Mika Tuomi | ... | additional model |
Ossi Turpeinen | ... | additional model / weapons consultant |
Sami Vanhatalo | ... | level editor (PlayStation 2 version) |
Dianne Vaughn | ... | marketing / public relations |
Jameel Vega | ... | quality assurance test team |
Mika Veikkolainen | ... | graphic novel model |
Samuli Viikinen | ... | lead level designer |
Andrea Villareal | ... | marketing / public relations |
Roxie Vizcarra | ... | publishing team (iOS version) (as Roxanna Vizcarra) (Android version) |
Corey Wade | ... | marketing / public relations |
Tommi Westerberg | ... | additional model |
Charlie Wiederhold | ... | strike team |
Thor-Gustaf Wiksten | ... | additional model |
Jeff Williams | ... | production team |
Lance Williams | ... | game tester |
Michael S. Wilson | ... | marketing (as Mike Wilson) / public relations (as Mike Wilson) |
Tim Wilson | ... | strike team |
Devin Winterbottom | ... | marketing / public relations |
Matt Wood | ... | strike team |
Jon Young | ... | research: iOS version/Android version |
Thomas Zajic | ... | technics (Xbox version) |
Thanks
Alvar Aalto | ... | thanks: for inspiration in furniture design |
Outi Aalto-Wahlstedt | ... | thanks |
Mike Andersen | ... | thanks |
Haim Barad | ... | thanks |
Chas Boyd | ... | thanks |
George Broussard | ... | huge thank you |
Matthew Burton | ... | thanks |
Mark Butler | ... | thanks |
Brad Craig | ... | thanks |
Andrea D'Orta | ... | thanks |
Mark Daly | ... | thanks |
Ben De Waal | ... | thanks (as Ben De Wall) |
Michael Goddard | ... | thanks |
Juan Guardado | ... | thanks |
Martin Haufschild | ... | thanks |
Todd Hollenshead | ... | thanks: for permission to use and modify ID Software Inc.'s end user license agreement |
John Howson | ... | thanks |
Richard Huddy | ... | thanks |
Anne Isomursu | ... | thanks: for source material from "Helsinki Graffiti" |
Charles-Édouard Jeanneret-Gris | ... | thanks: for inspiration in furniture design (as Le Corbusier) |
Jani Joki | ... | thanks |
Aki Järvilehto | ... | thanks (as Aki 'AJ' Järvilehto) |
Tuomas Jääskeläinen | ... | thanks: for source material from "Helsinki Graffiti" |
Pertti Kainulainen | ... | thanks |
Mark Kenworthy | ... | thanks |
Kevin | ... | thanks: for security and guidance in NYC |
Ewa Kirjavainen | ... | thanks |
Raja Koduri | ... | thanks |
Ilkka Koho | ... | thanks |
Kari Korhonen | ... | thanks |
Joe Kreiner | ... | thanks |
Leena Kuusiniemi | ... | thanks |
Brian Marshall | ... | thanks |
Yohai Merzel | ... | thanks |
Tanja Meski | ... | thanks |
Lori Mezoff | ... | thanks |
Mike | ... | thanks: for security and guidance in NYC |
Scott Miller | ... | huge thank you |
Alan Murta | ... | thanks: for use of GPC Library |
Doug Myres | ... | in memory of |
Ludwig Neuberger | ... | thanks |
Patric Ojala | ... | thanks |
Daniel Peacock | ... | thanks |
Jani Penttinen | ... | thanks |
Mats Petersson | ... | thanks |
Francois Piednoel | ... | thanks |
Matti Pyykkö | ... | thanks: for source material from "Helsinki Graffiti" |
Tom Rinaldi | ... | thanks |
Jason Della Rocca | ... | thanks |
Jeff Royle | ... | thanks |
Andrea Schneider | ... | thanks |
Richard Shewchuk | ... | thanks: for use of two dimensional quality mesh generator, University of California at Berkeley |
Matti Sihto | ... | thanks |
Rex Sikora | ... | thanks |
Elias Slater | ... | thanks |
John Smith | ... | thanks |
Donna St. Dennis | ... | thanks |
Tim Sweeney | ... | thanks |
Juha Taipale | ... | thanks |
Tuukka Taipalvesi | ... | thanks |
Allan Thiffault | ... | thanks |
Satu Toivonen | ... | thanks |
Delaunay Triangulatorä | ... | thanks |
Mika Tuomi | ... | thanks |
Edwin Van Puffelen | ... | thanks |
Dan Wood | ... | thanks |
Sanna Yliruka | ... | thanks |
Ronen Zohar | ... | thanks |