Tales of Vesperia: Definitive Edition (2019 Video Game)
Full Cast & Crew
Directed by
Yoshito Higuchi |
Writing Credits (in alphabetical order)
Tsunekazu Baba | ... | (scripter) |
Takashi Hasegawa | ||
Kouki Matsumoto | ||
Takaaki Okuda |
Cast (in credits order)
Produced by
Haruyasu Akagi | ... | producer: Studio Anima |
Noriyasu Furuyama | ... | line producer |
Tsutomu Gouda | ... | producer |
Yoshito Higuchi | ... | producer |
Masaya Nakamura | ... | executive producer |
Shin Unozawa | ... | executive producer |
Makoto Yoshizumi | ... | executive producer |
Music by
Motoi Sakuraba | ||
Shinji Tamura |
Art Direction by
Minoru Iwamoto |
Production Management
Motoko Fujikuro | ... | digital production manager: Gonzo |
Jun Kato | ... | digital production manager: Gonzo |
Taichiro Miwa | ... | digital production manager: Gonzo |
Kenji Nishino | ... | production manager: Studio Anima |
Second Unit Director or Assistant Director
Satoshi Morishita | ... | unit manager |
Art Department
Natsumi Amako | ... | indoor map graphic designer |
Jun Arai | ... | chief designer: Studio Anima |
Ken Arai | ... | background art: Bihou |
Mitsuru Arai | ... | character model designer |
Seika Arai | ... | lead character model designer |
Keiichi Asai | ... | character model designer |
Hisamitsu Baba | ... | battle map graphic designer |
Pham Minh Công | ... | background art: Bihou |
Yûko Fujita | ... | digital painter: Production I.G |
Asao Furukawa | ... | 2d character graphic designer |
Toshiyuki Hashimoto | ... | chief designer: Creek & River |
Tomohiro Hirata | ... | storyboard |
Yoshimi Hirota | ... | chief designer: Studio Anima |
Akiyoshi Hoshi | ... | battle map graphic designer |
Masato Hotta | ... | town map graphic designer |
Wei Hu | ... | artist: Mine Loader Software |
Vui Huynh | ... | background art: Bihou (as Huynh Vui) |
Katsue Inoue | ... | color coordinator (as Kazue Inoue) |
Chiharu Ishii | ... | indoor map graphic designer |
Kenichi Ito | ... | character model designer |
Hiroki Izumi | ... | monster graphic designer |
Weiye Jin | ... | artist: Mine Loader Software |
Yuko Kajihara | ... | lead dungeon map graphic designer |
Yoshirô Kajiwara | ... | background art: Bamboo |
Tsukasa Kakizakai | ... | background art: Bamboo |
Megumi Katô | ... | background art: Bihou |
Tomonori Katô | ... | background art: Bamboo |
Takuya Kishimoto | ... | character model designer |
Miyuki Kobayashi | ... | character model designer |
Makoto Kogawa | ... | face/status graphics: Gonzo |
Kazuhiro Koizumi | ... | indoor map graphic |
Ming Lei | ... | artist: Mine Loader Software |
Jie Li | ... | artist: Mine Loader Software |
Yoshinobu Maezawa | ... | character model designer |
Yiming Mao | ... | artist: Mine Loader Software |
Yukari Mashiba | ... | monster graphic designer |
Takamasa Masuki | ... | background art: Bamboo |
Taku Matsuda | ... | field graphic designer |
Hiroshi Matsuo | ... | monster graphic designer |
Yusuke Miyauchi | ... | field graphic designer |
Nobuko Mizuta | ... | color checker / digital painter |
Sayo Mogi | ... | color stylist / digital painter |
Masahiko Musha | ... | lead character model designer |
Satoshi Nakamura | ... | lead monster design / monster graphic designer |
Takayuki Nakashima | ... | chief designer: Studio Anima |
Dao Nguyen | ... | background art: Bihou |
Kioka Niimi | ... | chief designer: Studio Anima |
Ryusei Nishino | ... | background art: Bamboo |
Keisuke Nitta | ... | monster graphic designer |
Sayoko Noda | ... | digital painter: Production I.G |
Asuka Ogiwara | ... | chief designer: Studio Anima |
Yûichirô Ohtsuka | ... | chief designer: Studio Anima |
Jun Okabe | ... | background art: Bihou |
Yuri Okata | ... | color checker |
Minh Pham | ... | background art: Bihou (as Pham Minh) |
Yuta Saito | ... | character model designer |
Kumiko Satô | ... | digital painter: Production I.G |
Mayumi Satô | ... | digital painter: Production I.G |
Erina Shibata | ... | town map graphic designer |
Takashi Shimano | ... | monster graphic designer |
Mariko Shimokawa | ... | digital painter: Production I.G |
Yan Shuang | ... | art director: Mine Loader Software |
Mika Sugawara | ... | digital painter: Production I.G |
Shaohua Sun | ... | artist: Mine Loader Software |
Yuichiro Takada | ... | character model designer |
Masashi Takagi | ... | monster graphic designer |
Masahiro Takahama | ... | dungeon map graphic designer |
Yûsuke Takeda | ... | art director: Bamboo |
Natsuko Taki | ... | effect graphic designer |
Kenji Tamashiro | ... | background art: Bihou |
Yasuhiko Tanaka | ... | character model designer |
Natsuko Terasawa | ... | town map graphic designer |
Takayuki Tsumura | ... | monster graphic designer |
Shinobu Ueki | ... | chief designer: Studio Anima |
Emiko Ueno | ... | digital painter: Production I.G |
Tomoko Watanabe | ... | monster graphic designer |
Yan Xiong | ... | artist: Mine Loader Software |
Kazuyoshi Yaginuma | ... | ending credit illustrations |
Shinichi Yamaguchi | ... | monster graphic designer |
Nao Yanase | ... | character model designer / system graphic designer |
Chenliang Yang | ... | artist: Mine Loader Software |
Kai Yang | ... | artist: Mine Loader Software |
Ayaka Yoneyama | ... | digital painter: Production I.G |
Shun'ichirô Yoshihara | ... | art director: Bihou |
Fumie Zennyoji | ... | dungeon map graphic designer |
Sound Department
Kenji Nishino | ... | recording director: Apu Meguro Studio / recording director: Audio Planning U |
Hiroshi Tamura | ... | sound effects |
Kenta Yabe | ... | sound effects |
Special Effects by
Masahiro Murakami | ... | special effects |
Visual Effects by
Tsunetaka Ema | ... | compositor: Gonzo / visual effects: Gonzo |
Mika Endo | ... | cg designer: Creek & River |
Makoto Endô | ... | 3dcgi: Tryslash (as Makoto Endo) |
Megumi Enomoto | ... | compositor: Gonzo / visual effects: Gonzo |
Haruka Gotô | ... | compositor: Gonzo (as Haruka Goto) / visual effects: Gonzo (as Haruka Goto) |
Mami Gotô | ... | compositor: Gonzo (as Mami Goto) / visual effects: Gonzo (as Mami Goto) |
Yutaka Hamanaka | ... | 3dcgi: IKIF+ |
Megumi Hasegawa | ... | cg designer: Creek & River |
Toshiyuki Hashimoto | ... | cg director: Creek & River |
Masahiro Hattori | ... | cg designer: Creek & River |
Koji Hayashi | ... | compositor: Gonzo / visual effects: Gonzo |
Kôjirô Hayashi | ... | compositor: Gonzo (as Kojiro Hayashi) / visual effects: Gonzo (as Kojiro Hayashi) |
Masahiko Hirano | ... | 3dcgi: IKIF+ |
Yoko Ito | ... | cg designer: Creek & River |
Rena Kaneko | ... | 3dcgi: IKIF+ |
Shinya Kato | ... | compositor: Gonzo / visual effects: Gonzo |
Naoki Kitamura | ... | compositor: Gonzo / visual effects: Gonzo |
Tadashi Kitaoka | ... | compositor: Gonzo / visual effects: Gonzo |
Manabu Kobayashi | ... | 3dcgi |
Mari Kobayashi | ... | 3dcgi: IKIF+ |
Masashi Kokubo | ... | 3dcgi: IKIF+ |
Chiaki Kumakura | ... | 3dcgi: IKIF+ |
Tatsuya Morita | ... | cg designer: Creek & River |
Osamu Motoyama | ... | compositor: Gonzo / visual effects: Gonzo |
Mariko Murakami | ... | cg designer: Creek & River |
Shiroyuki Oda | ... | cg designer: Creek & River |
Takeo Ogiwara | ... | compositor: Gonzo / director of composite / visual effects: Gonzo |
Ayumi Okano | ... | compositor: Gonzo / visual effects: Gonzo |
Yûko Okumura | ... | 3dcgi: IKIF+ |
Takashi Saito | ... | cg designer: Creek & River |
Atsushi Sato | ... | 3dcgi: IKIF+ |
Yûta Seo | ... | 3dcgi director: IKIF+ |
Shin'ya Sugai | ... | 3dcgi |
Kôsei Suzuki | ... | 3dcgi: IKIF+ |
Reinu Takenaka | ... | cg designer: Creek & River |
Tsuyoshi Yamaguchi | ... | cg designer: Creek & River |
Yoshihiro Yanagiya | ... | 3dcgi: Tatsunoko Production |
Ai Yoshida | ... | cg designer: Creek & River |
Miki Yoshida | ... | 3dcgi: Saruchin |
Hiroo Yoshioka | ... | compositor: Gonzo / visual effects: Gonzo |
Hiroya Yui | ... | cg designer: Creek & River |
Animation Department
Yutaka Aihara | ... | event animator |
Itsuko Baba | ... | key animator: Opening Movie |
Miho Daidôji | ... | inbetween animator: Production I.G |
Shintarô Dôge | ... | key animator: Event Movie |
Takuma Ebisu | ... | inbetween animator: Production I.G |
Kôsuke Fujishima | ... | character designer |
Hiromitsu Hagiwara | ... | key animator: Opening Movie |
Naoko Hamada | ... | event animator |
Shinya Harii | ... | key animator: Opening Movie |
Satoshi Hashimoto | ... | key animator: Event Movie |
Tomohiro Hirata | ... | animation director |
Chang Hee Hong | ... | key animator: Event Movie (as Hong Chang Hee) |
Hiroyuki Horiuchi | ... | key animator: Opening Movie |
Kazunobu Hoshi | ... | key animator: Event Movie |
Chieko Ichimanda | ... | assistant inbetween checker |
Nahoko Iiyama | ... | inbetween animator: Production I.G |
Arifumi Imai | ... | inbetween animator: Production I.G |
Shin'ya Inoue | ... | inbetween animator: Production I.G (as Shinya Inoue) |
Noriaki Inui | ... | event animator |
Kana Ishida | ... | key animator: Event Movie |
Mariko Ishikawa | ... | key animator: Event Movie / key animator: Opening Movie |
Takeru Ishizuka | ... | inbetween animator: Production I.G |
Hisato Ito | ... | lead 3d character animator |
Hiroki Izumi | ... | monster animation |
Shinpei Kamada | ... | assistant key animator |
Shûichi Kaneko | ... | key animator: Event Movie |
Takahisa Katagiri | ... | inbetween animator: Production I.G |
Yuki Kawashima | ... | assistant key animation supervisor / face key graphic animator / key animator: Event Movie |
Katsuya Kikuchi | ... | key animator: Event Movie |
Yun Ji Kim | ... | assistant key animator (as Yoonji Kim) / face key graphic animator (as Yoonji Kim) |
Mika Kinoshita | ... | inbetween animator: Production I.G |
Jinya Kitsui | ... | battle animator: Digisite Graphics |
Misato Kobayashi | ... | inbetween animator: Production I.G |
Eiji Komatsu | ... | key animator: Opening Movie |
Haruka Kuchii | ... | inbetween animator: Studio MAT |
Yumi Kuroiwa | ... | face key graphic animator / key animator: Event Movie |
Asami Mannen | ... | inbetween animator: Production I.G |
Yukari Mashiba | ... | monster animation |
Yuki Masuda | ... | key animator: Event Movie |
Shôichi Masuo | ... | key animator: Event Movie |
Kengo Matsumoto | ... | inbetween animator: Production I.G |
Norio Matsumoto | ... | key animator: Opening Movie |
Hiroshi Matsuo | ... | monster animation |
Tokuyuki Matsutake | ... | animation character designer / face key graphic animator / key animation supervisor / status key graphic animator |
Hajime Mitsuda | ... | inbetween animator: Production I.G |
Hitomi Miyazaki | ... | inbetween animator: Production I.G |
Kôichi Motomura | ... | key animator: Opening Movie |
Go Motoyama | ... | event animator |
Ayumi Murabayashi | ... | inbetween animator: Studio MAT |
Atsuko Nakajima | ... | key animator: Opening Movie |
Yuri Naminoue | ... | inbetween animator: Production I.G |
Keisuke Nitta | ... | monster animation |
Maiko Nogami | ... | inbetween animator: Production I.G / inbetween checker |
Kumiko Numata | ... | inbetween animator: Production I.G |
Nobu Okuda | ... | inbetween animator: Studio MAT |
Susumu Omameuda | ... | lead 3d character animator |
Yuji Onishi | ... | battle animator |
Kotoe Saitô | ... | inbetween animator: Production I.G |
Takuya Saitô | ... | inbetween animator: Production I.G |
Yuki Sakaguchi | ... | inbetween animator: Production I.G |
Eriko Sakai | ... | inbetween animator: Production I.G |
Reiko Sakai | ... | assistant inbetween checker |
Yôhei Sasaki | ... | key animator: Opening Movie |
Ryoochimo Sawa | ... | key animator: Opening Movie (as Ryochimo) |
Izumi Seguchi | ... | inbetween animator: Production I.G |
Takashi Shimano | ... | monster animation |
Ryôgo Shimizu | ... | inbetween animator: Production I.G (as Ryogo Shimizu) |
Hisako Shimozuma | ... | inbetween animator: Production I.G |
Asuka Suzuki | ... | inbetween animator: Production I.G |
Hirofumi Suzuki | ... | key animator: Opening Movie |
Masashi Takagi | ... | monster animation |
Yasuko Takahashi | ... | inbetween animator: Production I.G |
Kiyoshi Tateishi | ... | key animator: Event Movie |
Hidekazu Terakawa | ... | animation producer |
Takayuki Tsumura | ... | monster animation |
Masaharu Uemura | ... | key animator: Event Movie |
Takaaki Wada | ... | key animator: Opening Movie |
Yukiko Watabe | ... | inbetween animator: Production I.G |
Kazuhiro Watanabe | ... | battle animator |
Tomoko Watanabe | ... | monster animation |
Shinichi Yamaguchi | ... | monster animation |
Masahito Yamashita | ... | key animator: Opening Movie |
Miyuki Yamazaki | ... | event animator |
Tôru Yoshida | ... | key animator: Event Movie |
Editorial Department
Akinori Mishima | ... | editing: Gonzo |
Akari Saitô | ... | editing: Gonzo (as Akari Saito) |
Additional Crew
Kenji Anabuki | ... | lead planner |
Toyokazu Endo | ... | lead programmer |
Yoshimasa Enji | ... | battle programmer |
Takashi Hasegawa | ... | project leader |
Shinya Hirota | ... | R&D programming supports |
Atsushi Horiguchi | ... | debug staff |
Shuji Ikegami | ... | sound programmer |
Ken Ito | ... | event planner / interface concept designer |
Masashi Ito | ... | general rendering |
Shin Kawano | ... | system programmer |
Kazuhiro Koizumi | ... | skit system designer |
Wendee Lee | ... | voice director |
Gong Lizhao | ... | product manager: Mine Loader Software |
Isamu Matsushita | ... | battle programmer |
Kenta Mineda | ... | programming support / skit programmer |
Takashi Mizushima | ... | R&D graphic programmer |
Akihiko Mori | ... | debug staff |
Junji Okayama | ... | skit & event program support: Creek & River |
Yu Otsuka | ... | R&D lead programmer |
Peng Qiu | ... | team leader: Mine Loader Software |
Takeshi Sakurai | ... | event scripter |
Katsutoshi Sato | ... | script engine |
Saori Takahashi | ... | event scripter |
Yoichi Takekoshi | ... | debug staff |
Fabrizio Tobia | ... | project manager |
Yumi Yamada | ... | programming support |
Yuhei Yamamoto | ... | R&D programming supports |
Hidenori Yamauchi | ... | map concept designer / map planning |
Takeshi Yokoyama | ... | process management |
Xu Zhen | ... | coordinator: Mine Loader Software |
Evan Woolery | ... | graphic designer (uncredited) |