Lego Marvel Super Heroes 2 (2017 Video Game)
Full Cast & Crew
Directed by
Karsten Lund | ... | (creative director) |
Arthur Parsons | ... | (co-game director) |
Stephen Sharples | ... | (co-game director) |
Writing Credits
Kurt Busiek | ... | (story by) & |
Stephen Sharples | ... | (story by) |
Joe Moore | ... | (game dialogue) & |
Dewi Roberts | ... | (game dialogue) |
Dawn McDiarmid | ... | (additional dialogue) & |
Christopher Andrew McGerr | ... | (additional dialogue) & |
Jacob Mills | ... | (additional dialogue) & |
Chris Payne | ... | (additional dialogue) & |
Matthew Wood | ... | (additional dialogue) |
Jim Starlin | ... | (characters created by: Drax the Destroyer & Gamora) |
Bill Mantlo | ... | (character created by: Rocket Raccoon) & |
Keith Giffen | ... | (character created by: Rocket Raccoon) |
Steve Englehart | ... | (character created by: Star-Lord) & |
Steve Gan | ... | (character created by: Star-Lord) |
Stan Lee | ... | (character created by: Groot) & |
Jack Kirby | ... | (character created by: Groot) |
Todd McFarlane | ... | (character created by: Venom) & |
David Michelinie | ... | (character created by: Venom) |
Steve Epting | ... | (concept: Winter Soldier) (uncredited) |
Ed Brubaker | ... | (concept: Winter Soldier) (uncredited) |
Cast (in credits order)
Produced by
Kate Bryant | ... | producer |
Philip James | ... | lead producer |
Music by
Ian Livingstone | ||
Simon Withenshaw |
Editing by
Penny Clark |
Casting By
Vanessa Baker |
Production Management
Alex Bradshaw | ... | head of production |
Second Unit Director or Assistant Director
Andrew Holt | ... | assistant game director |
Art Department
Stuart Allardes | ... | lead ui/concept artist |
Neil Allen | ... | lead lego construction artist |
Dave Burton | ... | lead level construction artist |
Deborah Crook | ... | lead technical construction artist |
Nicola Daly | ... | lead environment artist |
Sean Dudley | ... | lead character artist |
David Howell | ... | level construction artist |
Andrew Lyne | ... | additional design |
Dan McCreadie | ... | additional design |
Charles McNair | ... | lead lego model artist |
Nigel Middleman | ... | lead technical artist |
Arthur Parsons | ... | head of design |
Justin Ramsden | ... | LEGO Senior Designer |
Leon Warren | ... | head of art |
Sound Department
Mike de Belle | ... | head of audio / lead audio director |
Joe Thom | ... | sound designer |
Visual Effects by
Angela Acquah | ... | vfx artist |
Sunjay Dayalji | ... | vfx artist |
Marc Greenwood | ... | vfx artist |
Nicole Hekel | ... | compositor: Plastic Wax |
Gabriel Klein | ... | vfx artist |
Tom Litton | ... | senior vfx artist |
Shanedi Matnarudin | ... | additional vfx artist |
Tim O'Connell | ... | vfx artist |
Rory Payton | ... | additional vfx artist |
Anja Prax | ... | lead vfx artist |
Andrea Schiavone | ... | digital compositor |
Cal Sear | ... | vfx artist |
Animation Department
Jordi Coll Orfila | ... | rigging td |
Gergely Cziráki | ... | previs and layout artist |
Andy Dolan | ... | lead in-game animator |
Giuliano Fontanelli | ... | layout artist |
Aran James | ... | animator |
Álvaro Jiménez | ... | layout artist |
Paul Munro | ... | head of in-game animation |
Jeremy Pardon | ... | head of animation |
Bryn Richards | ... | animator |
Stephen Sammons | ... | layout artist |
Derek Swain | ... | animation director |
Darren Vaile | ... | senior technical animator |
Chris Woodworth | ... | animator |
James Young | ... | in-game animator |
Music Department
Michael Doherty | ... | composer: additional music / orchestrator |
Tina Guo | ... | cello soloist |
Amir Gurvitz | ... | composer: trailer music |
Or Kribos | ... | composer: trailer music |
Ed Watkins | ... | composer: additional music |
Additional Crew
Mohammed Bakhsh | ... | lead game mechanics programmer |
Alex Banks | ... | designer |
Adam Chapman | ... | voice director |
Paul Connor | ... | associate head of game mechanics |
Alistair Crowe | ... | head of technology |
Wil Evans | ... | game designer |
Damian Farrell | ... | additional hub design |
Scott Felsted | ... | qa tester |
Laurence Gee | ... | hub design team |
Steve Harding | ... | head of game programming |
Andrew Holt | ... | designer |
Jordan Itkowitz | ... | creative lead |
Karl Jazwinski | ... | designer |
Toby Jennings | ... | project coordinator |
Ben Klages | ... | lead game programming |
Jimmy Livingstone | ... | voice director (as Jimmy Livingston) |
Dawn McDiarmid | ... | hub design team |
Christopher Andrew McGerr | ... | hub design team |
Jacob Mills | ... | hub design team |
Joe Moore | ... | designer |
Jimmy Mullin | ... | designer |
David Orr | ... | quality assurance |
Chris Payne | ... | additional hub design |
Matt Roberts | ... | additional voice director |
Chris Stanforth | ... | head of game mechanics |
David Wollen | ... | head of level construction |
Matthew Wood | ... | additional hub design |