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6/10
overlong, pretentious B-movie
30 June 2009
The Grissom Gang should have been a great film. WIth its vicious comic sense, hard-boiled crime story and Gothic overtones, and of course its episodes of wild violence, this would have made a wonderful 80 minute B-movie. Unfortunately, at 125 minutes, it's way overlong. The middle seems to go on and on, during which not much happens beyond the ersatz courting of the kidnap victim by her psycho-hick kidnapper. Within any one scene, the pacing is rather good, creating a tension that leads one on for at least one viewing; but the pacing scene-to-scene is atrocious, and there are a lot of scenes that should have been cut or reduced to mere snippets. The role of the private detective should have been broader, but he doesn't really figure into the story until the final third and by then there's no real reason to get interested in his point of view. The kidnap victim's changes of heart are not well handled, partly because the role is given to Kim Darby, an unattractive actress of limited range. The acting throughout is intentionally over the top, rather as we saw from the AIP gangster films of the same era (eg., St. Valentine's Day Massacre and Bloody Mama), but those films used the broad performances to quicken the pace. Here the saggy pacing allows the camp of the performances to appear unintentional and thus flawed. Aldritch, taking his cue from the imprisonment of the kidnap victim, has given the film a sense of stuffy claustrophobia - most of the film seems to take place in small rooms. If the film were shorter and the drama heightened by more focused performances, this could have been effective, but as it is, one rushes to the window gasping for air after the movie's over. Finally, one has to note the confusing soundtrack which, though original, manages to sound cut-and-paste.

Aldritch can certainly take credit for the best of the film, but he has to take blame for the worst of it as well. He seems to be trying to make James Hadley Chase into another William Faulkner, and I'm afraid that can't be done. Aldritch needed to let Chase be Chase and make a tight slam-bang actioner; if he wanted to do Faulkner's "Sanctuary," he should have bought the rights to that novel instead.
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