The story of Bulletstorm is set in the 26th century. One of the biggest superpowers in the galaxy is the Planetary Confederation, led by the charismatic general Sarrano. His orders are carried out by an elite unit called Dead Echo. We take on the role of Grayson Hunt, a former agent of this group, now a pirate and public enemy number one. We spend most of our time on the planet Stygia, formerly a luxury entertainment center. Its rulers abandoned the planet years ago, leaving it to mutated plants. Its surviving inhabitants are divided into many savage tribes.
In Bulletstorm, Grayson can kick enemies with his military boot and perform long glides across surfaces. Another important addition is the energetic leash that allows us to grab and pull the opponent. In addition, we have a rich arsenal of rifles. The action is complemented by standard weapons and more sophisticated gadgets like kickable explosive spheres and cannon launchers.
In the game, we get points for killing enemies. These kills are called "skill shots". For example, a normal one gives us a +10 bonus, while a headshot gives +25. If we add creative use of the collar and other abilities of our hero, the final score will be even better. The points we earn can be spent on modernizing weapons.
So, our rifle can fire a hundred bullets at once, ripping all the flesh from the bones of most enemies, leaving only a smoking skeleton. An upgraded whip can strike the ground with such force that it can send enemies flying through the air, taking them down one by one as they float helplessly. In addition to the single-player campaign levels, there's also an additional Echo mode where you race against the clock and try to score as many points as possible. Bulletstorm Full Clip Edition offers an average of 9 hours of gameplay.
The main reason I didn't like the game is that the gameplay is too long. It seems interesting for the first few hours, but then it gets too repetitive. Killing the same enemies in the same way gets very boring. All the enemies in the game are like bullet sponges that can't die without taking 100 bullets.
Towards the end of the game, I lost all interest and quit when the enemies that were sent to me as a boss in the first chapter threw five or ten of them at me.
I don't understand why the developers put so much effort into prolonging the game. If you don't have an interesting story to tell, making the gameplay a tedious loop makes you hate the game.