Max Putintsev
- Camera and Electrical Department
- Cinematographer
- Producer
I grew up in Ukraine in the 90's and moved to Canada with my family when I was twelve. I spent a lot of time watching TV as a child. Not only did the fantastic worlds captivate me, but I was also fascinated by how they were created.
I tried to replicate what I saw by making my own intricate scale models. Creating buildings, vehicles, aircraft and railroad for play, I dreamt of one day making model sets for sci-fi epics.
I think the most believable fantasy comes from the right combination of physical and virtual elements. Noticing the CG trend in the industry, I dedicated several years to learning about digital effects, compositing and computer animation.
Wanting to learn more, I started volunteering on sets at fifteen but had to curb my participation so as to attend my graduation and then go on to study film at York University. The seed had been planted, however, and I still can not stay away from set.
At that time, my biggest challenge was understanding lighting. It is ethereal, you can not touch it and that perplexed me. So I started doing small jobs as a grip to learn how to shape and texturize it. Over time those jobs turned into a way to make money and eventually I transitioned into the electric department, working my way up to gaffer on TV dramas.
At some point I began using the knowledge I acquired to start filming small productions but I continued to work on set to keep learning. Being a technician is humbling, hands-on work, that offers a unique perspective. I am grateful for the creative freedom I now enjoy as a cinematographer because of the things I learned as a grip and electric.
When not filming, I continue to learning about cameras and other aspects of cinematography. Not only the technical and mechanical side, but also the aesthetic and emotional intention that goes into a well shot film.
I love filmmaking and I feel fulfilled in knowing that my work may one day inspire someone to do something great.
I tried to replicate what I saw by making my own intricate scale models. Creating buildings, vehicles, aircraft and railroad for play, I dreamt of one day making model sets for sci-fi epics.
I think the most believable fantasy comes from the right combination of physical and virtual elements. Noticing the CG trend in the industry, I dedicated several years to learning about digital effects, compositing and computer animation.
Wanting to learn more, I started volunteering on sets at fifteen but had to curb my participation so as to attend my graduation and then go on to study film at York University. The seed had been planted, however, and I still can not stay away from set.
At that time, my biggest challenge was understanding lighting. It is ethereal, you can not touch it and that perplexed me. So I started doing small jobs as a grip to learn how to shape and texturize it. Over time those jobs turned into a way to make money and eventually I transitioned into the electric department, working my way up to gaffer on TV dramas.
At some point I began using the knowledge I acquired to start filming small productions but I continued to work on set to keep learning. Being a technician is humbling, hands-on work, that offers a unique perspective. I am grateful for the creative freedom I now enjoy as a cinematographer because of the things I learned as a grip and electric.
When not filming, I continue to learning about cameras and other aspects of cinematography. Not only the technical and mechanical side, but also the aesthetic and emotional intention that goes into a well shot film.
I love filmmaking and I feel fulfilled in knowing that my work may one day inspire someone to do something great.