Aggiungi una trama nella tua linguaSet in the darker side of the Marvel Universe, putting you face-to-face against demonic forces of the underworld as you team up with and live among the Midnight Suns, Earth's last line of de... Leggi tuttoSet in the darker side of the Marvel Universe, putting you face-to-face against demonic forces of the underworld as you team up with and live among the Midnight Suns, Earth's last line of defense.Set in the darker side of the Marvel Universe, putting you face-to-face against demonic forces of the underworld as you team up with and live among the Midnight Suns, Earth's last line of defense.
- Premi
- 1 vittoria e 2 candidature
- Blade
- (voce)
- Captain America
- (voce)
- …
- Peter Parker
- (voce)
- …
- Iron Man
- (voce)
- Magik
- (voce)
- Nico Minoru
- (voce)
- Wolverine
- (voce)
- Scarlet Witch
- (voce)
- …
- Ghost Rider
- (voce)
- …
- Hulk
- (voce)
- …
- Crossbones
- (voce)
- (as Rick Wasserman)
Trama
Lo sapevi?
- QuizLyrica Okano reprises the role of Nico Minoru, which she previously portrayed in live action in The Runaways TV Show.
- BlooperThe heroes will mention Lilith in fight dialogue even against Vampyres and Turned Hydra, whom AREN'T loyal to her.
- Citazioni
Blade: I'll head to the Sanctum.
Doctor Strange: You'll need my help of course.
Hunter Male: Then let us make haste, Doctor Spooky.
- ConnessioniFeatured in AniMat's Crazy Cartoon Cast: The D23 Expo 2022 Special (2022)
While the story here could be considered what's more or less expected, one of the two of the areas I really want to praise Midnight Suns for is providing a cast of different/interesting/fun heroes for The Hunter to fight with. We get all The Avengers mainstays but The Midnight Suns are all great in their own right and I got to use all the DLC characters (bought the season pass on sale) and they were all fantastic as well. The game also encourages you to spend time with them in casual interactions and "hangouts" where you get to do activities around The Abbey (the home base of the Midnight Suns) with your chosen character and converse about their pasts and the nature of being a hero. These segments quickly became some of my favourite parts of the game and spending more time with your favourite members of the team unlock bonuses for combat or new cosmetics. I've never played a game that's combat based (in this case a card/deck battler) that put so much effort into providing an experience away from the action. I couldn't wait play video games with Spiderman, fish with Wolverine or work out with Venom and there's some exemplary work done on the character development in Midnight Suns.
I've been getting more into card/deck battlers lately, it's a genre I wasn't interested in until I started giving things a shot (I also recently played a great game called Griftlands that put a new spin on it as well). The missions you're sending the Midnight Suns on could have easily gotten old or derivative really quick but I looked forward to every single combat mission. The strategy combined with super hero abilities was a seamless fit and I became addicted to taking down as many enemies I could in the fewest number or turns. The game provides unique abilities for all the characters and it gives you incentive to play creatively and you're rewarded for thinking outside the box to eliminate the Hydra threat. Are some missions frustratingly difficult? They can be (buyer beware with Storm's DLC pack, I got more than a little frustrated) but part of it also comes down to how you build your decks for your respective characters. You're being offered new cards and abilities after every fight and if you put some time into considering your preferred play style, it will streamline some of the bumpier interactions. I loved how Firaxis set up these bits and it helped change my opinion on the genre as a whole.
I loved a lot of Midnight Suns but it still ends up feeling like a bit of an oddity overall. Anything I enjoyed in this game, I adored but there were also some segments of the game that I found disappointing. The lack of character customization for The Hunter as the first noteworthy frustration. That there's no choice in The Hunter's powers and so little ability to change his/her/their build or appearance. I know Firaxis was balancing a lot on their plate but this isn't a novelty, it's more or less expected at this point when you're creating a character. I also wanted to touch on how little personality The Hunter has. You've got all these eye-catching and fleshed-out characters surrounding The Hunter and he just doesn't have much there other than having PTSD about his demise the first time around and brooding/being stoic. I don't want to penalize the game too heavily but I was hoping for better that way, you almost have to imagine the Hunter being more interesting than he is. My last complaint, which isn't a uniquely Midnight Suns problem, is that the PS4 release was really buggy. The graphics were touch and go at points and the game crashed on me consistently (at a rate of almost 1 time per session). I understand that the supply issues surrounding the PS5 have been solved but if it's so hard to optimize a game to several platforms and it can't be done effectively, forget the older consoles. It's just sad for those of us still playing on the previous generation how poorly these games run.
I can't say it's flawless but I really enjoyed the time I spent on Midnight Suns. I also think the game has a lot of replay value, despite any buggy performance issues. You can invest points elsewhere, focus on building relationships with other characters and end up with a fresh experience. I wish Midnight Suns had sold better, I would have loved a sequel but this is a worthwhile game to invest your time in (provided you're open to the combat style) and I'll be playing it again at some point in the future. Give it a try if you're intrigued.
- CANpatbuck3664
- 30 set 2023
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