'Jagged Alliance' and it's multiplayer expansion kit 'Deadly Games' has built up quite a cult following with tactical and role-playing gamers over the years, 'Jagged Alliance 2' is no exception, using a familiar (and now proven) game structure, competent graphics and clever use of sound and speech.
Beside combat, gameplay is fleshed out with roleplaying encounters, which add dedicated assignments and tasks linked with the characters (both hospitable and argumentative) that you meet on the way, while a solid storyline unfolds the more you progress and explore further into the game. Progress and development is also another strong and important element of the game with the player able to strengthen his team through experience on the field and training, and the opportunity to acquire funding for better Mercenaries, weaponry, armour and other factual hardware, of which there is a wide choice, which adds a welcoming attention to detail.
Hardcore tactical gamers will delight in the array of options available while players new to the genre should have no problem getting to grips with the controls as the interface is not as daunting as it may first appear. Sir Tech keeps things informative with many features but without bogging down the player with unnecessary clutter.
For some, Jagged Alliance's game style maybe a little dated, (especially in these intensely 3-D biased times) and there's no denying anybody who has played 'Sabre Team', 'Breach' or the classic 'X-Com' will find themselves in familiar isometric surroundings. Jagged Alliance expands on this, adding more depth, more realism, and a healthy dose of talented voice acting which add a huge amount of life to the proceedings, elevating the game from simply good to one of the best of it's kind.