Alors qu'une horde d'orques envahit la planète Azeroth en utilisant une porte magique, des héros humains et des Orques dissidents doivent tenter de mettre fin au mal absolu qui se cache derr... Tout lireAlors qu'une horde d'orques envahit la planète Azeroth en utilisant une porte magique, des héros humains et des Orques dissidents doivent tenter de mettre fin au mal absolu qui se cache derrière cette guerre.Alors qu'une horde d'orques envahit la planète Azeroth en utilisant une porte magique, des héros humains et des Orques dissidents doivent tenter de mettre fin au mal absolu qui se cache derrière cette guerre.
- Prix
- 2 victoires et 3 nominations au total
Histoire
Le saviez-vous
- AnecdotesDirector Uwe Boll contacted Blizzard about directing the film, but Blizzard refused. As quoted by MTV news Uwe Boll stated: "I got in contact with Paul Sams of Blizzard, and he said, 'We will not sell the movie rights, not to you... especially not to you. Because it's such a big online game success, maybe a bad movie would destroy that ongoing income, what the company has with it."
- GaffesShortly before facing off with Blackhand, two spotlights can be seen in Anduins eyes while he is shown in close-up.
- Générique farfeluThe Blizzard Entertainment logo is made of ice, and features items/characters encased within: the runeblade Frostmourne from Warcraft III: Reign of Chaos (2002), Sarah Kerrigan from StarCraft II: Wings of Liberty (2010), Arthas Menethil from Warcraft III: Reign of Chaos (2002) and Tracer from Overwatch (2016).
- Autres versionsAccording to director Duncan Jones, his directors cut runs 40 minutes longer.
- Bandes originalesStormwind
Written by Jason Hayes
Commentaire en vedette
There were several constraints that the movie had to work with. There was the already established Warcraft mythos and stories, there was the terrible stigma of game adaptations and finally there was the matter of so many main CGI characters that had to look realistic, not like something Pixar or Disney designed. Given that, I was not expecting much.
Yet the movie exceeded all my expectations and gave me hope for the future. The story is something placed at the end of chapter III of the mythos and the beginning of chapter IV. In game, it is the story of Warcraft I, which was another bold move, considering the hordes (heh heh heh) of World of Warcraft players that weren't even born when that game was published. It pits the peaceful kingdom of Azeroth vs the war clans of the unknown Orc, fleeing from their dying world through a portal fueled by the very thing that destroyed it. A half human, half orc girl is instrumental in providing information about who the Orcs are, what they want and how they have reached the kingdom.
Characters were well developed, graphics were good, the script had few holes and the mature story was clearly well smoothed out. The only problem one could have is that it's just the first part in many, with the main conflict point resolved, but none for the character story lines.
Actors came from all kinds of TV series, Vikings, Preacher and Legends of Tomorrow to name a few. The only predominantly big screen actor out there was Ben Foster. It shows both the direction of cinema and TV blending together (and perhaps with games) and the fear of well established cinema actors getting caught in unsuccessful game adaptations. Perhaps with the success of this and - one may only hope - Assassin's Creed, things will begin to change.
Yet the movie exceeded all my expectations and gave me hope for the future. The story is something placed at the end of chapter III of the mythos and the beginning of chapter IV. In game, it is the story of Warcraft I, which was another bold move, considering the hordes (heh heh heh) of World of Warcraft players that weren't even born when that game was published. It pits the peaceful kingdom of Azeroth vs the war clans of the unknown Orc, fleeing from their dying world through a portal fueled by the very thing that destroyed it. A half human, half orc girl is instrumental in providing information about who the Orcs are, what they want and how they have reached the kingdom.
Characters were well developed, graphics were good, the script had few holes and the mature story was clearly well smoothed out. The only problem one could have is that it's just the first part in many, with the main conflict point resolved, but none for the character story lines.
Actors came from all kinds of TV series, Vikings, Preacher and Legends of Tomorrow to name a few. The only predominantly big screen actor out there was Ben Foster. It shows both the direction of cinema and TV blending together (and perhaps with games) and the fear of well established cinema actors getting caught in unsuccessful game adaptations. Perhaps with the success of this and - one may only hope - Assassin's Creed, things will begin to change.
- siderite
- 7 juill. 2016
- Lien permanent
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Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langue
- Aussi connu sous le nom de
- Warcraft: El primer encuentro de dos mundos
- Lieux de tournage
- sociétés de production
- Consultez plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 160 000 000 $ US (estimation)
- Brut – États-Unis et Canada
- 47 365 290 $ US
- Fin de semaine d'ouverture – États-Unis et Canada
- 24 166 110 $ US
- 12 juin 2016
- Brut – à l'échelle mondiale
- 439 048 914 $ US
- Durée2 heures 3 minutes
- Couleur
- Mixage
- Rapport de forme
- 2.39 : 1
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