Ajouter une intrigue dans votre langueVyse and his crew of sky pirates work together to stop an evil empress from reawakening an ancient weapon.Vyse and his crew of sky pirates work together to stop an evil empress from reawakening an ancient weapon.Vyse and his crew of sky pirates work together to stop an evil empress from reawakening an ancient weapon.
- Prix
- 2 nominations au total
Yuri Amano
- Belleza
- (voice)
- …
Kinryû Arimoto
- Galcian
- (voice)
Bill Broughton
- DeLoco
- (English version)
- (voice)
Steve Cloyes
- Gregorio
- (English version)
- (voice)
Issei Futamata
- DeLoco
- (voice)
Lynn Harris
- Maria
- (voice)
- …
Sôichirô Hoshi
- Enrique
- (voice)
Jewels Jaselle
- Fina
- (English version)
- (voice)
- (as Julissa Aguirre)
Tomoko Kawakami
- Aika
- (voice)
Takehiro Komaya
- Gregorio
- (voice)
Kazue Komiya
- Empress Teodora
- (voice)
Dennis Lancaster
- Galcian
- (English version)
- (voice)
Jerry Lawrence
- Alfonso
- (English version)
- (voice)
Faye Lumley
- Empress Teodora
- (English version)
- (voice)
Charles Martinet
- Vigoro
- (English version)
- (voice)
Victoria McCreary
- Aika
- (English version)
- (voice)
Robb McCulloch
- Enrique
- (English version)
- (voice)
Histoire
Le saviez-vous
- AnecdotesBoth the Playstation 2 and Windows PC game version was planned to be released but was canceled leaving only the Nintendo Gamecube version to be released.
- Citations
Vyse: Impossible is a word that people use so they don't feel bad when they quit.
- Autres versionsOriginally released in 2000 for the Sega Dreamcast, the 2003 re-release on the Nintendo Gamecube entitled "Skies of Arcadia Legends" is considered to be the "director's cut" of the game, as it includes characters not found in the original release.
- ConnexionsFeatured in ScrewAttack's Top 10s: Top 10 Dreamcast Games (2009)
Commentaire en vedette
Originally released for the Dreamcast, this game has been re-released for the GameCube with added content and subtitle: Legends. Given a beginning length of 60 hours, the storyline is as unpredictable as expansive. Each turn will come out of the blue, while also being plausible (in the game's set universe) and mostly original. Some of the characters are cliché, but it's rarely a fault (some speeches come off as a bit cheesy).
The gameplay is diverse for an RPG. Included with the battle system and on-foot dungeons is manipulation of multiple different airships you can use to traverse anywhere in the overworld. To spice up flying around a bit, there are things to discover, barriers that you can pass if you progress far enough, and some detailed towns littered throughout lands separated by land barriers and recognizable cultures.
Knowing exactly what to do, I ran through it as fast as I could, and it took thirty-five hours, never feeling too long or drawn-out. And throughout the entire experience, it was actually enjoyable, and only one or two times did I wish I wasn't in one of the many dungeons. I recommend this game to all my friends (who like RPGs, anyway), and would recommend it to anyone looking for a good, long game. This is what I thought of when the consoles started taking advantage of the third dimension, and is truly a shame that they don't make them like this anymore.
The gameplay is diverse for an RPG. Included with the battle system and on-foot dungeons is manipulation of multiple different airships you can use to traverse anywhere in the overworld. To spice up flying around a bit, there are things to discover, barriers that you can pass if you progress far enough, and some detailed towns littered throughout lands separated by land barriers and recognizable cultures.
Knowing exactly what to do, I ran through it as fast as I could, and it took thirty-five hours, never feeling too long or drawn-out. And throughout the entire experience, it was actually enjoyable, and only one or two times did I wish I wasn't in one of the many dungeons. I recommend this game to all my friends (who like RPGs, anyway), and would recommend it to anyone looking for a good, long game. This is what I thought of when the consoles started taking advantage of the third dimension, and is truly a shame that they don't make them like this anymore.
- sky64x
- 25 févr. 2004
- Lien permanent
Meilleurs choix
Connectez-vous pour évaluer et surveiller les recommandations personnalisées
Détails
- Couleur
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant