Ajouter une intrigue dans votre langueA video game about a british espionage agent sent back in time to a failed mission aboard Titanic. At stake: The fate of the entire world!A video game about a british espionage agent sent back in time to a failed mission aboard Titanic. At stake: The fate of the entire world!A video game about a british espionage agent sent back in time to a failed mission aboard Titanic. At stake: The fate of the entire world!
- Prix
- 1 victoire au total
Photos
Erik Sigvard Quist
- Eric Burns
- (as Erik S. Quist)
- …
Stephanie Quist
- Stephanie Burns
- (as Stephanie B. Quist)
- …
Histoire
Le saviez-vous
- AnecdotesCGI footage of the Titanic created for this videogame has been reused in many documentaries on the sinking.
- GaffesThe game's ship interior was recreated with accuracy and research considered, and they look more authentic than recreations of the ship in previous film incarnations, but there still are many inconsistencies. Most of the first class public rooms are in fact based on those of Titanic's sister ship, Olympic. Several examples listed below.
The Smoking Room on A-deck is based on Olympic's during the 1920's (one can tell because of the floor tiling) except that Olympic's seating upholstery was green, not brown. Titanic's upholstery was red with blue and red floor tiles against mahogany paneling. This room also includes the painting "Approach to the New World" by Norman Wilkinson which was aboard Olympic while Titanic's was a painting of Plymouth Harbor.
The 1st Class Lounge is fairly accurate (both Titanic and Olympic's lounges looked relatively the same), it did not have mustard-colored paneling, in fact the color scheme was apparently green and gold carpeting and upholstery against light oak paneling.
The reception room's windows are incorrect, missing windows and French doors leading to the dining saloon (which wasn't created for the game). Also, the painting of nymphs at the foot of the landing is a painting from the Olympic, that would have been found on one grand staircase landing walls. What should have been used here was a French tapestry.
The 1st class corridors leading to staterooms did not have silk wallpaper and carpeting, or railings. Most of the staterooms are inaccurately depicted in an Old Dutch style, including for Eric Burn's cabin on C-deck using the layout of a B-deck cabin. Also, the real C-73 would have had white painted walls and mahogany wainscots.
The Wireless Room contains a window on the wall above the desk, which was a feature on the Olympic and not Titanic (the placement of the room is also wrong anyway, since it was located in the center of deck-house, not the port side).
The Turkish Bath (the cooling room specifically) is based off of Olympic's. Olympic's was outboard thus allowing daylight into the room. Titanic's on the other hand was inboard thus cutting off access to portholes and any daylight.
- Citations
Col. E. E. Zeitel: Your curiosity, curiosity.
- ConnexionsFeatured in Beyond Titanic (1998)
Commentaire en vedette
I bought this game because I have been intriged by the Titanic my whole life.I was very stunned and pleased to see the incredible detail.If you watch james cameron's > movie Titanic you will find your self saying things like "Hey,i remember that" or "I know what's behind that door".The detail is incredible,everytime i play this game i feel like i'm really there and that's very unusual to find anywhere ecspecially in a computer game.The creaters and people who worked on this project should be very proud of themselves.
They created a game that is not only fun but very historicly accurate.This game is a must have for anybody who is facinated by the world of Titanic.
They created a game that is not only fun but very historicly accurate.This game is a must have for anybody who is facinated by the world of Titanic.
- kgrosse
- 25 avr. 2004
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