Ajouter une intrigue dans votre langueA video game about a british espionage agent sent back in time to a failed mission aboard Titanic. At stake: The fate of the entire world!A video game about a british espionage agent sent back in time to a failed mission aboard Titanic. At stake: The fate of the entire world!A video game about a british espionage agent sent back in time to a failed mission aboard Titanic. At stake: The fate of the entire world!
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- 1 victoire au total
Photos
Erik Sigvard Quist
- Eric Burns
- (as Erik S. Quist)
- …
Stephanie Quist
- Stephanie Burns
- (as Stephanie B. Quist)
- …
Histoire
Le saviez-vous
- AnecdotesCGI footage of the Titanic created for this videogame has been reused in many documentaries on the sinking.
- GaffesThe game's ship interior was recreated with accuracy and research considered, and they look more authentic than recreations of the ship in previous film incarnations, but there still are many inconsistencies. Most of the first class public rooms are in fact based on those of Titanic's sister ship, Olympic. Several examples listed below.
The Smoking Room on A-deck is based on Olympic's during the 1920's (one can tell because of the floor tiling) except that Olympic's seating upholstery was green, not brown. Titanic's upholstery was red with blue and red floor tiles against mahogany paneling. This room also includes the painting "Approach to the New World" by Norman Wilkinson which was aboard Olympic while Titanic's was a painting of Plymouth Harbor.
The 1st Class Lounge is fairly accurate (both Titanic and Olympic's lounges looked relatively the same), it did not have mustard-colored paneling, in fact the color scheme was apparently green and gold carpeting and upholstery against light oak paneling.
The reception room's windows are incorrect, missing windows and French doors leading to the dining saloon (which wasn't created for the game). Also, the painting of nymphs at the foot of the landing is a painting from the Olympic, that would have been found on one grand staircase landing walls. What should have been used here was a French tapestry.
The 1st class corridors leading to staterooms did not have silk wallpaper and carpeting, or railings. Most of the staterooms are inaccurately depicted in an Old Dutch style, including for Eric Burn's cabin on C-deck using the layout of a B-deck cabin. Also, the real C-73 would have had white painted walls and mahogany wainscots.
The Wireless Room contains a window on the wall above the desk, which was a feature on the Olympic and not Titanic (the placement of the room is also wrong anyway, since it was located in the center of deck-house, not the port side).
The Turkish Bath (the cooling room specifically) is based off of Olympic's. Olympic's was outboard thus allowing daylight into the room. Titanic's on the other hand was inboard thus cutting off access to portholes and any daylight.
- Citations
Col. E. E. Zeitel: Your curiosity, curiosity.
- ConnexionsFeatured in Beyond Titanic (1998)
Commentaire en vedette
I have had a life-long interest in the Titanic. This game, Titanic: Adventure out of Time has really fed my enthusiasm for anything to do with Titanic. It is a really addictive game, and if you have any knowledge of the layout of Titanic at all, playing this game makes you feel as though you really are moving around the actual vessel. The graphics are superb. The scenario puts you on board Titanic's maiden voyage as a secret agent. Your brief is to change history and prevent the sinking: quite a mammoth undertaking! You need to talk to as many characters as possible, and the best thing to do is to make copious notes of who you've spoken to, their location, and any other information. Nothing is unimportant, and you must remember everything you see and hear. You need to poke and pry into every nook and cranny, and the feeling of satisfaction when you succeed in changing history is tremendous. But be warned, you may make things worse! Save your game frequently under different names, and you can go back and search different trails. Have fun, and allow yourself a couple of days solid game playing to complete the full game - other wise spread it over several evenings.
- family_fun
- 19 juill. 2001
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