Ajouter une intrigue dans votre langueYears after Bubblegum Crisis, a mercenary group "Illegal Army" attacks tech firms. Sylia returns to reform Knight Sabers with new gear. Can they stop Illegal Army's theft of rare parts and u... Tout lireYears after Bubblegum Crisis, a mercenary group "Illegal Army" attacks tech firms. Sylia returns to reform Knight Sabers with new gear. Can they stop Illegal Army's theft of rare parts and uncover the masterminds?Years after Bubblegum Crisis, a mercenary group "Illegal Army" attacks tech firms. Sylia returns to reform Knight Sabers with new gear. Can they stop Illegal Army's theft of rare parts and uncover the masterminds?
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- AnecdotesThe show is rumored to be a condensed version of how the original final installments of a planned 13 "Bubblegum Crisis" OVAs would have played out.
- ConnexionsFeatured in Anime Abandon: Bubblegum Crash (2017)
Commentaire en vedette
As a sequel to the very popular Bubblegum Crisis OAV series, Bubblegum Crash had lots to live up to, and didn't quite succeed. BG Crisis fans generally have little sympathy for the Crash videos, calling it toned-down and even "alternate universe". Is it really that much of an unrecogniseably mauled travesty, though? Nope, it's actually quite good fun, but anyone expecting a coherent, proper sequel that ties up all the loose ends left by BG Crisis will be disappointed.
The "alternate universe" label is actually quite fitting, as Crash completely alters some major plot elements of Crisis, without any logical explanation to speak of. GENOM has apparently vanished overnight, and Boomer technology has taken a big step backwards. While it was commonplace in BG Crisis to have fully intelligent and even sentient Boomers (cyborgs, to put it simply) that looked and behaved exactly like humans, the Boomers are little more than blocky-looking stupid labor robots in the Crash storyline. Tefal toasters that talk. In the second Crash episode, everyone even gets dead excited about a Boomer that's so advanced it "would sound like a human if you talked to it on the phone!". It's as if Sylvie, Largo and all the others never existed (except that Largo -does- have a role in the Crash tapes). Besides, I don't suppose many people would have telephone conversations with something that looks like the child of C-3PO and Sonic the Hedgehog, but let that pass. There are some other minor points that don't gel with the events of BG Crisis (the state of Priss' singing career, for instance), and the overall tone of the Crash episodes is more light and action-oriented than it was in Crisis.
In fact, compared to somewhat deep plots of Crisis, Crash is little more than a fluffy action romp, with lots of running, shouting and nasties to blow apart. The plots are indeed lightweight, with even some holes here and there (such as Sylia luring the dopey baddies into a trap with "some phoney information I've put out on the net". Brilliant, Sylia). Little more than an excuse for the fight scenes, with the odd musings about advanced robots being nothing we haven't seen before. They do try to tie up that whole Sylia-Largo thing in the last episode, which makes for the only deep moments of Crash, but even those aren't revolutionnary, and even somewhat cheesy. Those who think of Crash as a cyberpunk Sailor Moon are very much on the right track.
But the bright side is that the cyberpunk Sailor Moon formula turns out to be quite good fun. Amusing scenes of the character's daily life build up to some slick, fast fight scenes where dramatic poses and funky weapons are the order of the day. Backed by a very vivid music score, plus cool new armor designs and techniques for our heroines to use (Nene can actually put up a decent fight now), it gets the feel of speed and adventure just right. The third episode goes into particularly strong dramatic overdrive, with a token cheesy over-villain and his melodramatic plot to blow up all of Mega-Tokyo in the most showy way possible. The Crash series sometimes feels as if the Bubblegum Crisis gang got together to re-cap their adventures in a glitzy and somewhat corny Hollywood flick; dumbed down but sped up. If your kid sister didn't like BG Crisis too much, chances are high that she'll get a big kick out of Crash (with that nifty ka-pang sound the Knight Saber's shoes make when they jump), and you very probably will too, providing you can switch off your brain, and your upset pride as a die-hard BG Crisis fan. If you can forget that this is not what you expected as a BG Crisis lover, there's a good deal of fast, harmless fun to enjoy in there. The many good close-ups of Daley that we're treated to in BG Crash are enough for me to enjoy it already ^.^
The "alternate universe" label is actually quite fitting, as Crash completely alters some major plot elements of Crisis, without any logical explanation to speak of. GENOM has apparently vanished overnight, and Boomer technology has taken a big step backwards. While it was commonplace in BG Crisis to have fully intelligent and even sentient Boomers (cyborgs, to put it simply) that looked and behaved exactly like humans, the Boomers are little more than blocky-looking stupid labor robots in the Crash storyline. Tefal toasters that talk. In the second Crash episode, everyone even gets dead excited about a Boomer that's so advanced it "would sound like a human if you talked to it on the phone!". It's as if Sylvie, Largo and all the others never existed (except that Largo -does- have a role in the Crash tapes). Besides, I don't suppose many people would have telephone conversations with something that looks like the child of C-3PO and Sonic the Hedgehog, but let that pass. There are some other minor points that don't gel with the events of BG Crisis (the state of Priss' singing career, for instance), and the overall tone of the Crash episodes is more light and action-oriented than it was in Crisis.
In fact, compared to somewhat deep plots of Crisis, Crash is little more than a fluffy action romp, with lots of running, shouting and nasties to blow apart. The plots are indeed lightweight, with even some holes here and there (such as Sylia luring the dopey baddies into a trap with "some phoney information I've put out on the net". Brilliant, Sylia). Little more than an excuse for the fight scenes, with the odd musings about advanced robots being nothing we haven't seen before. They do try to tie up that whole Sylia-Largo thing in the last episode, which makes for the only deep moments of Crash, but even those aren't revolutionnary, and even somewhat cheesy. Those who think of Crash as a cyberpunk Sailor Moon are very much on the right track.
But the bright side is that the cyberpunk Sailor Moon formula turns out to be quite good fun. Amusing scenes of the character's daily life build up to some slick, fast fight scenes where dramatic poses and funky weapons are the order of the day. Backed by a very vivid music score, plus cool new armor designs and techniques for our heroines to use (Nene can actually put up a decent fight now), it gets the feel of speed and adventure just right. The third episode goes into particularly strong dramatic overdrive, with a token cheesy over-villain and his melodramatic plot to blow up all of Mega-Tokyo in the most showy way possible. The Crash series sometimes feels as if the Bubblegum Crisis gang got together to re-cap their adventures in a glitzy and somewhat corny Hollywood flick; dumbed down but sped up. If your kid sister didn't like BG Crisis too much, chances are high that she'll get a big kick out of Crash (with that nifty ka-pang sound the Knight Saber's shoes make when they jump), and you very probably will too, providing you can switch off your brain, and your upset pride as a die-hard BG Crisis fan. If you can forget that this is not what you expected as a BG Crisis lover, there's a good deal of fast, harmless fun to enjoy in there. The many good close-ups of Daley that we're treated to in BG Crash are enough for me to enjoy it already ^.^
- vkn
- 25 nov. 2001
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- Durée45 minutes
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- Rapport de forme
- 1.33 : 1
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