PUNTUACIÓN EN IMDb
4,2/10
1,7 mil
TU PUNTUACIÓN
Añade un argumento en tu idiomaThe most dangerous villains in the DC Universe have been forced to team up and take on a new mission: Kill the Justice League.The most dangerous villains in the DC Universe have been forced to team up and take on a new mission: Kill the Justice League.The most dangerous villains in the DC Universe have been forced to team up and take on a new mission: Kill the Justice League.
- Premios
- 2 nominaciones en total
Tara Strong
- Harley Quinn
- (voz)
- …
Bumper Robinson
- Deadshot
- (voz)
- …
Joe Seanoa
- King Shark
- (voz)
- …
Jason Isaacs
- Brainiac
- (voz)
Scott Porter
- The Flash
- (voz)
- …
Kevin Conroy
- Batman
- (voz)
- …
Zehra Fazal
- Wonder Woman
- (voz)
- …
Dan White
- Green Lantern
- (voz)
- …
Nolan North
- Superman
- (voz)
- …
Christopher Sean
- Toyman
- (voz)
- …
Rick Pasqualone
- Gizmo
- (voz)
- …
Omono Okojie
- Hack
- (voz)
Argumento
¿Sabías que...?
- CuriosidadesCaptain Boomerang (George Harkness) has super-speed in this game. This is a trait used by his son Owen Mercer (the second Captain Boomerang), who was a superhuman in contrast to his normal father.
- PifiasAfter killing Green Lantern, King Shark puts on the ring and gains the Lantern's powers. This goes completely against the lore from the comics, as when a Green Lantern dies, the ring flies off on its own and seeks out a new wearer, not just anyone can put it on and gain its powers. Furthermore, the ring would never allow its wearer to use the powers for evil purposes, so if Green Lantern was being manipulated to perform evil, it would leave him and render him powerless.
- Citas
George Harkness: Is this a hero museum? I hate museums! And heroes!
Floyd Lawton: Nuh uh. I've seen it on TV. This is the Hall of Justice.
George Harkness: So let's rob the place!
- ConexionesFeatured in The Observant Lineman: DC Fandome LIVE (2020)
- Banda sonora(If) You Want Trouble
(uncredited)
Written by Nick Waterhouse
Performed by Nick Waterhouse
[Opening credits]
Reseña destacada
I've had an IMDb account for over 6 years and have never left a review, and having just beaten this game, I felt like this would be fitting.
Suicide Squad: Kill the Justice League is a mediocre game, it's not as bad as some are suggesting, the characters control well, the gunplay is better than I expected and there are some genuinely fun moments to be had here, but as a package, when you compare this to Rocksteady's previous Arkham trilogy, it leaves a lot to be desired.
The story is serviceable, though it should not have taken place in the 'Arkhamverse', as from a continuity standpoint it does not flow well from the Arkham games, and one could make a compelling case that the events of this game diminish and de-value the events of the previous Arkham games.
The biggest issue this game faces though is the gameplay, missions are extremely repetitive and some of the side-missions impose certain modifiers like grenade only kills or having to shield harvest enemies, these are extremely annoying and are sometimes insta-fail, as the game won't spawn enemies you can shield harvest or drop grenades - it feels like minimal, if any playtesting was done here.
I would not recommend paying full price here, I could only ever recommend you consider this game when on-sale or if a steep discount is available, and being that this game is an always online, games as a service, the servers could be shut down at any moment, should WB games deem it to be economically unviable to continue supporting this game.
The developer (Rocksteady) has outlined post-launch content and promised at some point in 2024, there will be an offline mode, but these are just promises, and as we've seen with live-service games before, if the player base falls and the game isn't selling well, even this might not come to fruition.
Suicide Squad: Kill the Justice League is a mediocre game, it's not as bad as some are suggesting, the characters control well, the gunplay is better than I expected and there are some genuinely fun moments to be had here, but as a package, when you compare this to Rocksteady's previous Arkham trilogy, it leaves a lot to be desired.
The story is serviceable, though it should not have taken place in the 'Arkhamverse', as from a continuity standpoint it does not flow well from the Arkham games, and one could make a compelling case that the events of this game diminish and de-value the events of the previous Arkham games.
The biggest issue this game faces though is the gameplay, missions are extremely repetitive and some of the side-missions impose certain modifiers like grenade only kills or having to shield harvest enemies, these are extremely annoying and are sometimes insta-fail, as the game won't spawn enemies you can shield harvest or drop grenades - it feels like minimal, if any playtesting was done here.
I would not recommend paying full price here, I could only ever recommend you consider this game when on-sale or if a steep discount is available, and being that this game is an always online, games as a service, the servers could be shut down at any moment, should WB games deem it to be economically unviable to continue supporting this game.
The developer (Rocksteady) has outlined post-launch content and promised at some point in 2024, there will be an offline mode, but these are just promises, and as we've seen with live-service games before, if the player base falls and the game isn't selling well, even this might not come to fruition.
- GhostMotley
- 7 feb 2024
- Enlace permanente
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