Füge eine Handlung in deiner Sprache hinzuAfter awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destru... Alles lesenAfter awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destruction of MSF.After awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destruction of MSF.
- Nominiert für 4 BAFTA Awards
- 7 Gewinne & 17 Nominierungen insgesamt
- Venom Snake
- (Synchronisation)
- …
- Kazuhira Miller
- (Synchronisation)
- Ocelot
- (Synchronisation)
- Quiet
- (Synchronisation)
- Huey Emmerich
- (Synchronisation)
- Eli
- (Synchronisation)
- Code Talker
- (Synchronisation)
- Skull Face
- (Synchronisation)
- Man on Fire
- (Synchronisation)
- Paz Ortega Andrade
- (Synchronisation)
- Soldiers
- (Synchronisation)
- (as Philip Anthony Rodrigues)
- …
- Soldiers
- (Synchronisation)
- …
- Soldiers
- (Synchronisation)
- …
- Soldiers
- (Synchronisation)
- (as Matt Mercer)
- …
- Soldiers
- (Synchronisation)
- …
- Soviet Officer
- (Synchronisation)
- …
- Russian Soldiers
- (Synchronisation)
Handlung
WUSSTEST DU SCHON:
- WissenswertesIn the first few minutes of the game, Snake's vision slowly un-blurs as a nurse enters the room to check on him. The player will briefly see her trimming some flowers. These flowers are the "Star of Bethlehem" lilies that appeared during the final boss battle of Metal Gear Solid 3: Snake Eater, in which Naked Snake eliminated The Boss in a field of said lilies.
- PatzerAt a certain place in the game, "qarya Sakhra Ee", there is a tape playing Europe's "The Final Countdown". As the game is supposed to be set in 1984, this would be incorrect as the track was not released until 1986.
- Zitate
Kazuhira Miller: Why are we still here? Just to suffer? Every night, I can feel my leg... And my arm... even my fingers... The body I've lost... the comrades I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our past!
- Crazy CreditsAfter completing the Truth ending, a time line appears and shows all the events that happened in the Metal Gear Universe from 1942-2014. It also reveals that, in 1995, the Outer Heaven uprising occurs, but is stopped by Solid Snake, who kills Big Boss's phantom; Punished 'Venom' Snake. The time line ends with 'Big Boss dies'.
- VerbindungenEdited into Metal Gear Solid V: The Definitive Experience (2016)
- SoundtracksThe Man Who Sold The World
Written by David Bowie
Published by Tintoretto Music (BMI) administered by RZO Musoc, Inc.,
EMI Blackwood Music Inc. (BMI) o/b/o EMI Music Publishing LTD, and
Chrysalis Music (UK) LTD, c/o BMG RIGHTS MANAGEMENT (US) LLC
Performed by Midge Ure
Courtesy of Warner Music UK
By arrangement with Warner Music Group Video Game Licensing
(P) 1985 Chrysalis Records Ltd
The uniqueness, creativity and smoothness of the gameplay is something I've never seen before. The controls are smooth user friendly, even arcadey. Every input feels tight and precise with 0 delays.
The game offers an unsurpassed sense of freedom in how you approach each mission and any single situation can be changed on a dime.
The enemy humanoid AI is the best I have ever witnessed in a game thus far and will tear you apart remorselessly if you think you can exploit it.
Both all-guns-blazing action and stealth are so much fun that getting caught doesn't feel like a punishment, although the game encourages you to take the stealthy approach and you'll be rewarded for it.
Be warned the main story is heavy on cutscenes and dialogue, seeing as it is a Kojima game you should be expecting that anyways.
The game offers 2 multiplayer modes. A single-multiplayer mode called F. O. B.s where you infiltrate other players Forward Operating Bases and a more traditional multiplayer mode, branded Metal Gear Online which has all the archetypal Call of Duty style modes, deathmatch, capture the flag and more. Both modes offer a plethora of ranking and biweekly events/challenges that you can participate. I have spent 75% of my playtime in FOBs. They are that good (and if you abhor multiplayer you should give this one a try seriously because it's not what you think) and so long as Konami maintains its servers I'll keep on playing at least on a weekly basis.
A technical marvel for the time it was released and continues on to this date. The game engine used to develop it, the Fox Engine, is the single most optimized 3d engine I have ever experienced. If you're on an NVidia GPU there are some graphical settings you can tweak to enhance them still. Suffice to say it runs good, buttery smooth amazingly good.
There is also slight modding support which can be leveraged if you're on a not-potato PC to give an extra oomph to the otherwise top-notch gameplay. I wouldn't bother with it though unless I have completed a full run of the main story.
The sound design is immaculate. The score is great albeit a step down from the first MGS trilogy imo.
An immensely deep & replayable game from start to finish. It is as challenging as it is rewarding. A massive game of epic proportions, a game for the ages. A Hideo Kojima game.
Rating: 10-/10 - Masterpiece.
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- メタルギアソリッドV ファントムペイン
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- 16 : 9