Füge eine Handlung in deiner Sprache hinzuThe most famous battle of the swordsman Miyamoto Musashi. Miyamoto fights against 588 enemies, one after the other. There is no room for error, no room for trivial, outdated, or unconvincing... Alles lesenThe most famous battle of the swordsman Miyamoto Musashi. Miyamoto fights against 588 enemies, one after the other. There is no room for error, no room for trivial, outdated, or unconvincing movements.The most famous battle of the swordsman Miyamoto Musashi. Miyamoto fights against 588 enemies, one after the other. There is no room for error, no room for trivial, outdated, or unconvincing movements.
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WUSSTEST DU SCHON:
- WissenswertesActor Tak Sakaguchi broke one finger, one rib and four of his teeth during the 77 minute battle sequence.
- PatzerMusahashi couldn't have known where to immediately find something to drink for each of his several breaks in a deserted village on the other clan's turf.
Ausgewählte Rezension
I appreciate a good gimmick and an indie film that tries to go big, but this was just exhausting. The reason anyone will watch Crazy Samurai Musashi is the 70 something minute long one-shot action scene that stretches from the opening title almost to the very end. Unfortunately the very same scene is the movie's biggest downfall.
I will cut this movie a lot of slack. Obviously there wasn't a big budget and they had to squeeze every penny very hard. The talent on display here is generally fantastic, especially from main actor Tak Sakaguchi whose other roles I shall immediately seek out, the scenery is used well and very plausible. The choreography is deliberately non-flashy and rather realistic which I appreciate as a pupil of japanese swordsmanship myself. The one-shot action scene however wasn't the most compelling choice to show all of this talent off.
Every passing minute it becomes increasingly apparent how the scene was done as not only individual move lists get recycled like a standard fighting animation in a videogame, but rather entire sections of choreography. There's also a lot of obvious body armor on the stunt guys. I got most of my entertainment value from guessing the next move. Someone's looking suspiciously bulky? Belly cut! Someone's wearing a very obvious big hair wig? Gee I wonder who's getting hit in the head. Then there's the same guy who always stumbles into frame, gets tripped and cut in the back while falling. The lack of extras is a very glaring flaw. Everytime someone gets killed he literally runs out of frame to re-emerge unharmed a few moments later. It was laughably ridiculous. When enemies eventually stop running out of frame and stay on the ground you know this particular segment is about to end, our hero moves on to the next level segment where clones of the exact same guys will show up a minute later, circle around him and attack one at a time with the same pattern. Rinse and repeat for 70 minutes.
Now I understand the limitations at play here but they are rather unnecessary and self-inflicted. Had this been shot in a more conventional manner it would have been no problem to shoot and edit around them entirely and make for a more compelling, even enthralling movie. For all of its gimmicky glory the one-shot is used very amateurishly too. A lot of the action is constantly obscured by extras and the camera never moves in interesting and creative ways. The opening 30 minutes of the recent super smash hit One cut of the dead (which I assume was the inspiration) showed what fun you could have with a creative one-shot action scene. This movie felt like a chore by comparison. It just goes on and on without any tension or escalation. It's still an impressive and admirable feat, but ambition alone doesn't make a good film.
To add insult to injury the film ends in a legitimately spectacular (albeit obviously sped-up) and brutal action scene, which is shot, edited and choreographed expertly. Had the entire film been like this, with mood-setting scenes leading into gritty action, this could have become a genuine modern classic, akin to what Tsukamoto tried to achieve with his recent opus Killing. Unfortunately the director wanted to show off and ruined the amazing ingredients he had.
Every passing minute it becomes increasingly apparent how the scene was done as not only individual move lists get recycled like a standard fighting animation in a videogame, but rather entire sections of choreography. There's also a lot of obvious body armor on the stunt guys. I got most of my entertainment value from guessing the next move. Someone's looking suspiciously bulky? Belly cut! Someone's wearing a very obvious big hair wig? Gee I wonder who's getting hit in the head. Then there's the same guy who always stumbles into frame, gets tripped and cut in the back while falling. The lack of extras is a very glaring flaw. Everytime someone gets killed he literally runs out of frame to re-emerge unharmed a few moments later. It was laughably ridiculous. When enemies eventually stop running out of frame and stay on the ground you know this particular segment is about to end, our hero moves on to the next level segment where clones of the exact same guys will show up a minute later, circle around him and attack one at a time with the same pattern. Rinse and repeat for 70 minutes.
Now I understand the limitations at play here but they are rather unnecessary and self-inflicted. Had this been shot in a more conventional manner it would have been no problem to shoot and edit around them entirely and make for a more compelling, even enthralling movie. For all of its gimmicky glory the one-shot is used very amateurishly too. A lot of the action is constantly obscured by extras and the camera never moves in interesting and creative ways. The opening 30 minutes of the recent super smash hit One cut of the dead (which I assume was the inspiration) showed what fun you could have with a creative one-shot action scene. This movie felt like a chore by comparison. It just goes on and on without any tension or escalation. It's still an impressive and admirable feat, but ambition alone doesn't make a good film.
To add insult to injury the film ends in a legitimately spectacular (albeit obviously sped-up) and brutal action scene, which is shot, edited and choreographed expertly. Had the entire film been like this, with mood-setting scenes leading into gritty action, this could have become a genuine modern classic, akin to what Tsukamoto tried to achieve with his recent opus Killing. Unfortunately the director wanted to show off and ruined the amazing ingredients he had.
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- Laufzeit1 Stunde 31 Minuten
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