IMDb-BEWERTUNG
7,8/10
3169
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuPhotojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.
Terence J. Rotolo
- Frank West
- (Synchronisation)
- (as T.J. Rotolo)
Kim Mai Guest
- Isabela Keyes
- (Synchronisation)
- …
Laura Napoli
- Jessica McCarney
- (Synchronisation)
- …
T.J. Storm
- Brad Garrison
- (Synchronisation)
- (as TJ Storm)
Alex Fernandez
- Carlito Keyes
- (Synchronisation)
Phil Proctor
- Russell Barnaby
- (Synchronisation)
Gregg Berger
- Brock Mason
- (Synchronisation)
Susan Silo
- Lindsay Harris
- (Synchronisation)
Steve Blum
- Cliff Hudson
- (Synchronisation)
- …
Philip Tanzini
- Thomas Hall
- (Synchronisation)
- …
Peter Renaday
- Sean Keanan
- (Synchronisation)
- …
John Kassir
- Adam MacIntyre
- (Synchronisation)
- …
Gabriel Olds
- Paul Carson
- (Synchronisation)
- …
Adam D. Clark
- Steven Chapman
- (Synchronisation)
- (as Adam Clark)
- …
Marty Belafsky
- Kent Swanson
- (Synchronisation)
- (as Marty Belassky)
- …
Jason Spisak
- Jack Hall
- (Synchronisation)
- …
Carol Bach Rita
- Jo Slade
- (Synchronisation)
- (as Carol Bach y Rita)
- …
Michael Yama
- Larry Chiang
- (Synchronisation)
Handlung
WUSSTEST DU SCHON:
- WissenswertesThe store "Jill's Sandwiches" is a reference to the scene in the original Playstation Resident Evil when Jill narrowly avoids being crushed by a trap and Barry says "That was too close, you were almost a Jill Sandwich!" There is a Prestige Points sticker on the sign, so taking a picture of it raises your PP count.
- PatzerHuman enemies can take multiple shots to the head.
- Zitate
Frank West: I've covered wars, ya know.
- VerbindungenFeatured in Troldspejlet: Folge #35.6 (2006)
- SoundtracksJustified
Written by Sean Lacefield and Drea
Vocals: Drea
Guitar and Bass: Sean Lacefield
Drums: Chris Frazier
String arrangement by Eric Gorfain
Produced and mixed by Eric Gorfain for QuietStreet Productions, Inc. in Hollywood, California,
Ausgewählte Rezension
When I picked up Dead Rising at the local video game retailer I expected a pure and simple zombie bashing game. As a fan of the zombie genre, that was what I had wanted as well. While the game delivered the buckets of blood and pointless killing that I had craved at the time it also supplied a little more.
There is an actual plot line that involves multiple endings for the player to unlock. Of course the player can ignore the story which constricts them to a strict time track to stay on top of in order to complete each of the missions arrayed. Ignoring the plot line does not detract from the game as it lets the player simply run through the mall killing at will, or having a more noble streak and rescuing survivors.
The mall itself holds plenty of weapons to use, food to regenerate health, and clothes to change into. The graphics are well done, featuring great sound effects (especially the blood splatters), and some great killing moves.
The game also features some small RPG elements which allow your character to upgrade and gain more health, stronger attacks, and some new hand-to-hand attack moves to use against the zombie horde.
The only true gripe I have with the game is with the difficulty one can have with non-zombie enemies, and with the saving system, which requires you to run out of your way in order to find a save point which are scarce and scattered.
The game also only lets one keep one profile, which I believe makes it easier as you really only have one game to worry about, and lets you keep a single character which transfers from game to game so you don't have to start with a wimpy character like you do when you first pick up the game.
Overall I believe Dead Rising was an enjoyable zombie romp for those who enjoy the zombie genre. However if you are completely impatient, loath difficulty, and feel the developers must make a game comfortably around your own little mold that you have in your head, don't pick it up because you will merely get frustrated and annoyed.
There is an actual plot line that involves multiple endings for the player to unlock. Of course the player can ignore the story which constricts them to a strict time track to stay on top of in order to complete each of the missions arrayed. Ignoring the plot line does not detract from the game as it lets the player simply run through the mall killing at will, or having a more noble streak and rescuing survivors.
The mall itself holds plenty of weapons to use, food to regenerate health, and clothes to change into. The graphics are well done, featuring great sound effects (especially the blood splatters), and some great killing moves.
The game also features some small RPG elements which allow your character to upgrade and gain more health, stronger attacks, and some new hand-to-hand attack moves to use against the zombie horde.
The only true gripe I have with the game is with the difficulty one can have with non-zombie enemies, and with the saving system, which requires you to run out of your way in order to find a save point which are scarce and scattered.
The game also only lets one keep one profile, which I believe makes it easier as you really only have one game to worry about, and lets you keep a single character which transfers from game to game so you don't have to start with a wimpy character like you do when you first pick up the game.
Overall I believe Dead Rising was an enjoyable zombie romp for those who enjoy the zombie genre. However if you are completely impatient, loath difficulty, and feel the developers must make a game comfortably around your own little mold that you have in your head, don't pick it up because you will merely get frustrated and annoyed.
- chaos_wolf_021
- 29. Jan. 2007
- Permalink
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