Füge eine Handlung in deiner Sprache hinzuIn 1797, Shaft manages to regain power through a curse placed on Richter Belmont. Four years later, Dracula's son Alucard awakens from his eternal slumber, intent on destroying his evil fath... Alles lesenIn 1797, Shaft manages to regain power through a curse placed on Richter Belmont. Four years later, Dracula's son Alucard awakens from his eternal slumber, intent on destroying his evil father once and for all.In 1797, Shaft manages to regain power through a curse placed on Richter Belmont. Four years later, Dracula's son Alucard awakens from his eternal slumber, intent on destroying his evil father once and for all.
- Alucard
- (English version)
- (Synchronisation)
- Richter Belmont
- (English version)
- (Synchronisation)
- (as Scott McCulloch)
- Maria Renard
- (English version)
- (Synchronisation)
- Count Vlad Dracula
- (English version)
- (Synchronisation)
- (as Michael G.)
- Succubus
- (English version)
- (Synchronisation)
- Death
- (English version)
- (Synchronisation)
- …
- Lisa Farenheights
- (English version)
- (Synchronisation)
- Shaft
- (English version)
- (Synchronisation)
- Alucard
- (Synchronisation)
- Richter Belmont
- (Synchronisation)
- …
- Maria Renard
- (Synchronisation)
- Dracula
- (Synchronisation)
- Succubus
- (Synchronisation)
- …
- Death
- (Synchronisation)
- …
- Faerie Familiar
- (Synchronisation)
- …
- Demon Familiar
- (Synchronisation)
- …
- Master Librarian
- (English version)
- (Synchronisation)
- …
- Succubus
- (English version)
- (Synchronisation)
- …
Handlung
WUSSTEST DU SCHON:
- WissenswertesFirst Castlevania game to separate from the "stage-by-stage" gameplay of earlier games, and create a more Metroid-esque play experience, which also featured RPG elements (leveling up, equipping new stuff, item usage, etc.)
- PatzerObjects can be found such as the Alucard Family Shield and the Alucard Family Sword. Since Dracula is the head of the family, the objects should be referred to as Dracula Family objects.
- Zitate
Richter Belmont: Die, monster! You don't belong in this world!
Dracula: It is not by my hand that I am once again given flesh. I was brought here by humans who wish to pay me tribute.
Richter Belmont: Tribute? You steal mens' souls and make them your slaves!
Dracula: Perhaps the same could be said of all religions...
Richter Belmont: Your words are as empty as your soul. Mankind ill needs a savior such as you.
Dracula: What is a man?
[tosses goblet, which breaks]
Dracula: A miserable little pile of secrets. But enough talk, HAVE AT YOU!
- Alternative VersionenThe version released for the Sega Saturn in Japan suffered from some glitches in comparison to the Playstation version, but also included two very large extras. One was the ability to play as Richter Belmont throughout the entire game from the start, instead of having to complete the game and enter a special code as your name. The other was to be able to play as Maria, also from the very beginning.
- VerbindungenFeatured in Playstation Underground Volume 2 (1997)
- SoundtracksI Am the Wind
(Ending Theme)
Written by Tony Haynes, Jeff Lorber & Rika Muranaka
Arranged by Jeff Lorber & Rika Muranaka
Performed by Gerald Albright (sax), Louis Conte (percussion), Cynthia Harrell (lead vocal/back chorus),
Jeff Lorber (keyboards), Rika Muranaka (keyboards), Nate Phillips (bass),
, John Robinson (drums) & Michael Thompson (guitar)
Produced by Rika Muranaka
Recorded by Robert Chinelli, Eric Greedy, Jeff Lorber & Larry Mah
Mixed by Al Schmitt
Many people ignored this title because it was in 2D. While the huge game area would have been amazing to see in 3D, it also might have created camera and control problems that would have only hampered the game play quality. Using a 2D interface makes for a much cleaner and "user-friendly" game, especially at the time when this game was released, a time when 3D gaming was an aspect that had yet to be perfected.
I could go on and on about this game. It was one of the few games I've played that actually lures me back after I've beaten it. While Metal Gear Solid and Goldeneye have done this too, it has only been for a little while, to relive some of my favourite moments. Castlevania, however, still has unexplored elements to it. I have had the game for two years and have yet to see EVERYTHING, to defeat EVERY enemy and obtain EVERY item.
It's a shame this game is a rare find. It is a definite collector's item, and if you see it pick it up. Did I forget to mention that it also merges RPG and action-adventure gaming elements seamlessly, giving fans of both genres something to love? I would like to end my review with a challenge to all video game developers out there: Make a better game than this. Trust me, you'll DIE trying.
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Details
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- Herkunftsland
- Offizieller Standort
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- Auch bekannt als
- Castlevania: Symphony of the Night
- Produktionsfirma
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