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T-62A

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T-62A

AnnoR87_T62A.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
1950390 HP Hit Points
37/39.819.68/39.8 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
580580 hp Engine Power
50/20 km/h Speed Limit
5656 deg/s Traverse
15.6829.47 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
240/161/65240/161/65 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















1100/4800/1170




















1100/4800/1170
Shell Cost
320/320/420320/320/420 HP Damage
264/330/50264/330/50 mm Penetration



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9.09 r/m 

Standard Gun

Reload Times
Nominal: 6.6 s
50% Crew: 8.18 s
75% Crew: 7.14 s
100% Crew: 6.33 s
Rammer: 5.7 s
Vents: 6.19 s
Both: 5.57 s
Both and BiA: 5.45 s
Both and Max Crew %: 5.22 s

See Crew, Consumables, or Equipment for more information.



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9.09 r/m 

Standard Gun

Reload Times
Nominal: 6.6 s
50% Crew: 8.18 s
75% Crew: 7.14 s
100% Crew: 6.33 s
Rammer: 5.7 s
Vents: 6.19 s
Both: 5.57 s
Both and BiA: 5.45 s
Both and Max Crew %: 5.22 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2908.8

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2908.8
50% Crew: 2348.8
75% Crew: 2688
100% Crew: 3033.6
100% Crew
Vents: 3100.8
Rammer: 3369.6
Both: 3446.4
Both and BiA: 3523.2
Both and Max Crew %: 3676.8

Advantageous Damage Per Minute
First-shot DPM: 3228.8
50% Crew: 2668.8
75% Crew: 3008
100% Crew: 3353.6
100% Crew
Rammer: 3689.6
Vents: 3420.8
Both: 3766.4
Both and BiA: 3843.2
Both and Max Crew %: 3996.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2908.8
50% Crew: 2348.8
75% Crew: 2688
100% Crew: 3033.6
100% Crew
Vents: 3100.8
Rammer: 3369.6
Both: 3446.4
Both and BiA: 3523.2
Both and Max Crew %: 3676.8

Advantageous Damage Per Minute
First-shot DPM: 3228.8
50% Crew: 2668.8
75% Crew: 3008
100% Crew: 3353.6
100% Crew
Rammer: 3689.6
Vents: 3420.8
Both: 3766.4
Both and BiA: 3843.2
Both and Max Crew %: 3996.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3817.8
50% Crew: 3082.8
75% Crew: 3528
100% Crew: 3981.6
100% Crew
Vents: 4069.8
Rammer: 4422.6
Both: 4523.4
Both and BiA: 4624.2
Both and Max Crew %: 4825.8

Advantageous Damage Per Minute
First-shot DPM: 4237.8
50% Crew: 3502.8
75% Crew: 3948
100% Crew: 4401.6
100% Crew
Rammer: 4842.6
Vents: 4489.8
Both: 4943.4
Both and BiA: 5044.2
Both and Max Crew %: 5245.8

See here, here, or here for more information.






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2908.8

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2908.8
50% Crew: 2348.8
75% Crew: 2688
100% Crew: 3033.6
100% Crew
Vents: 3100.8
Rammer: 3369.6
Both: 3446.4
Both and BiA: 3523.2
Both and Max Crew %: 3676.8

Advantageous Damage Per Minute
First-shot DPM: 3228.8
50% Crew: 2668.8
75% Crew: 3008
100% Crew: 3353.6
100% Crew
Rammer: 3689.6
Vents: 3420.8
Both: 3766.4
Both and BiA: 3843.2
Both and Max Crew %: 3996.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2908.8
50% Crew: 2348.8
75% Crew: 2688
100% Crew: 3033.6
100% Crew
Vents: 3100.8
Rammer: 3369.6
Both: 3446.4
Both and BiA: 3523.2
Both and Max Crew %: 3676.8

Advantageous Damage Per Minute
First-shot DPM: 3228.8
50% Crew: 2668.8
75% Crew: 3008
100% Crew: 3353.6
100% Crew
Rammer: 3689.6
Vents: 3420.8
Both: 3766.4
Both and BiA: 3843.2
Both and Max Crew %: 3996.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3817.8
50% Crew: 3082.8
75% Crew: 3528
100% Crew: 3981.6
100% Crew
Vents: 4069.8
Rammer: 4422.6
Both: 4523.4
Both and BiA: 4624.2
Both and Max Crew %: 4825.8

Advantageous Damage Per Minute
First-shot DPM: 4237.8
50% Crew: 3502.8
75% Crew: 3948
100% Crew: 4401.6
100% Crew
Rammer: 4842.6
Vents: 4489.8
Both: 4943.4
Both and BiA: 5044.2
Both and Max Crew %: 5245.8

See here, here, or here for more information.
Damage Per Minute


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
4848 deg/s Turret Traverse
360° Gun Arc
-5°/+17°-5°/+17° Elevation Arc
5050 rounds Ammo Capacity
General
1010 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment


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850 m 

With 50% Crew: 667.8 m
With 75% Crew: 759 m
With 100% Crew: 850 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1223.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
T-62A

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 15.4%
  • When Moving: 11.7%
  • When Firing: 3.4%


Terrain Resistance

  • On Hard Ground: 0.48
  • On Medium Ground: 0.58
  • On Soft Ground: 1.34


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.08
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.1
  • Turning: 0.1


With 100% Crew

X

AnnoR87_T62A.png

6100000

The T-62A is a Soviet tier 10 medium tank.

Development of the first Soviet post-war medium tank started in 1951. In 1961, the T-62 tank with a smoothbore gun was deployed. At the same time a variant, the T-62A, with a rifled gun was also deployed. In March 1962, mass production of the T-62A was discontinued. The T-62 tank was mass-produced from 1961 through 1975, with a total of twenty thousand vehicles manufactured. Later modifications of the vehicle are still in service.

The defining characteristic of the T-62A, as shared with it's Tier X Soviet brethren, is the versatility and flexibility that it provides the driver on the battlefield. The tank is mobile, has an exceptional gun with impressive stats (albeit, very low alpha damage and abysmal gun depression) and can adapt to the situation with far greater ease than many of it's peers. By comparison with other Tier X Soviet Medium Tanks, the T-62A defines itself as the most hardheaded tank of the group, sporting a very strong turret which uses a combination of a highly rounded design and high armor values to deflect incoming fire of even some of the most powerful guns in the game so long as premium ammunition is not in use. The tank thrives in hull-down positions which allow it to have a clear line of sight on advancing enemy vehicles while exposing only its phenomenal turret. Even more so if the T-62A successfully finds itself on the flank of enemy vehicles that are forced to engage several of its teammates at once. In this case, the T-62A will use its phenomenal, accurate and rapid firing gun with excellent penetration to punish even the most heavily armored foes until their vehicles are turned into smoldering wrecks.

Such versatility does not come without a price, however, and the T-62A pays the price for its multi-role capabilities by having a very weak hull armor layout, even by the standards of other Soviet medium tanks at its tier and even some tanks below its tier, with the hull armor of the T-62A being only on par with the tier VIII Type 59. Such weakness does not bode well for the tank's modules, many of which are located in the lower hull and can suffer extensive damage when hit. For example, the T-62A's fuel tank is located in the front of the hull and right next to the driver. Thanks to the insufficient armor protection, an enemy shell which penetrates the front of the tank will not only kill the driver but more often than not damage the fuel tank and set the vehicle on fire. And if that wasn't enough reason to exercise extreme caution, the player should also be aware of the fact that the T-62A is one of the easiest vehicles in the game to destroy through the detonation of the ammo rack when shot in the side. In short, when driving this vehicle without the aid of your teammates, avoid head on confrontations with enemy vehicles and instead try to either flank or retreat to a safe position and wait for reinforcements. Otherwise, you risk suffering extensive damage to your tank when trading shots with other vehicles and even if you win the first encounter, you may lose the battle in the long run as your diminished hit-point count will leave you with extremely limited options for the rest of the match.

In conclusion, the best way to play the T-62A is through constant observation of the situation on the battlefield. The player of the tank should respond to changing battlefield conditions by constantly moving their tank to the area that needs attention and assistance in order to prevent a breakthrough by the enemy team. Use the tank where it's the strongest, in hull-down positions with good lines of sight to the enemy, and fire from a good distance to minimize the risk to your own vehicle. A well played T-62A is a ferocious fighter that will mercilessly dispatch its opponents and will easily see itself on top of the team list as a major contributor in all aspects.

The T-62A was moved from the Tech Tree to Collectors' Vehicle in Update 1.9 circa 2020-02-23.

The T-62A marks the end of its Soviet medium line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 100 mm U-8TS 264/330/50 320/320/420 9.09 0.34 2 2800 242700

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X V-55 580 10 700 132000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X T-62A 39.8 56 0 7800 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X R-123 850 80 51600

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Commander's Vision System Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 2 Additional Grousers Class 1 Modified Configuration Class 1 Improved Radio Set Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 2 Binocular Telescope Class 1 Gun Rammer Class 2 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent DPM, shell velocity, penetration and accuracy
  • Very strong turret armor
  • Low ground resistance and very quick hull traverse, great agility
  • Low profile, good camouflage rating


Cons:


  • Weakest hull armor of all Tier 10 Russian medium tanks
  • Lowest alpha damage in tier/class, tied with other 100mm Russian mediums and the TVP T 50/51
  • Poor gun depression
  • Frequent fuel tank, ammo rack and driver critical hits from frontal penetrations
  • Top speed is average, and engine power is fairly low


Performance

Much like the other Soviet medium tanks, the T-62A excels at flanking attacks. However, the 100 mm U-8TS it carries also has excellent penetration, enough to penetrate the weakspots of even the heaviest tanks in the game. Combined with an incredible rate-of-fire, superb gun handling, high shell velocity, and good base accuracy, the T-62A can quickly rack up the damage despite the low individual shell damage if left unhindered. They also allow the T-62A to make quick and relatively accurate snap shots, and also hit targets while firing on the move with acceptable consistency. If there are plentiful of other medium tanks in the team list for frontline duties, one could also try sniping with this decent weapon to some degree of success.

Like the preceding T-54, the T-62A has a near impenetrable turret, vulnerable to only the biggest tank destroyer guns or premium ammunition. The hull of the T-62A is a completely different story; it is actually weaker than the T-54's, and is easily penetrated by even Tier 8 tanks. To make matters worse, there is a fuel tank situated next to the driver which is very vulnerable to being set on fire. In places where the gun depression allow it to hide the hull of the tank, it can be an incredibly difficult target to destroy. Unfortunately, with only 5 degrees of gun depression, the options for this are fairly limited compared to other medium tanks.

The maneuverability of the T-62A is quite good, despite the underpowered engine. Its suspension has some of the best terrain resistance values in the game to compensate, although the acceleration can feel a little sluggish compared to the T-54 or the Object 140. The maximum speed is somewhat low, at only 50 km/h, but it is still managable to fulfill its role as a medium tank.

The T-62A is a highly versatile machine that can perform well in a variety of tasks. It can brawl using its superb rate-of-fire to overwhelm slower firing tanks, has the mobility and penetration to flank more cumbersome opponents, and can even perform as a scout if absolutely necessary, thanks to a good base view range. Flexibility is the T-62A's greatest asset, and it will rarely find itself in a situation where it cannot leverage something in the battle.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Coated Optics Improved Ventilation


External Reviews and Opinions

Gallery

Historical Info

T-62 main_battle tank laying a smokescreen

The T-62A (Obyekt 165) was one of several competing medium tank designs originally intended to replace the older T-54 medium tank. It was designed in 1957 by the Uralvagonzavod design bureau at Nizhniy-Tagil led by Leonid Kartsev. By the end of the 1950s, it had become clear that the 100 mm D-10 gun used on the T-54 was becoming obsolete against the new generation of Western tanks, and a new weapon was designed. This was known as the D-54 (GRAU index: 2A24). It was a powerful 100 mm rifled gun, with comparable performance to the new 105 mm guns appearing on Western tanks.

The favored platform for the D-54 was the Kharkov Obyekt 430, the ancestor of the future T-64, designed by Aleksandr Morozov who had also worked on the famous T-34, T-44, and T-54 medium tanks. Kartsev had also attempted to fit the D-54 to the T-54 (Obyekt 139) with some modifications, but the T-54 was simply too small to properly service the weapon, while the completely new Obyekt 140 was also intended to use the gun but had run into development problems with the suspension and transmission, and was cancelled. Despite these setbacks, Nizhniy-Tagil continued working on the next-generation medium tank. Nizhniy-Tagil had also designed the Obyekt 150, a missile tank that would eventually enter service as the IT-1 Drakon, which utilized a lengthened hull with T-54 components. This hull would form the basis for the Obyekt 165 and 166, the T-62A and T-62, respectively.

At roughly the same time, the Soviet premier Nikita Khrushchev became infatuated with the new smoothbore gun entering service, the 100 mm T-12 (GRAU index: 2A19). He ordered that the new Soviet medium tank would also use the 100 mm T-12 as its main armament. Unfortunately, the gun's long ammunition would not fit in any existing turret, so it was instead proposed that the 100 mm be bored out to 115 mm, allowing for a shorter round that had the same amount of propellant. This gun became the 115 mm U-5 Molot (Hammer; GRAU index: 2A20).

Kharkov's Obyekt 430 could not be easily modified to take the new 115 mm smoothbore gun, but Kartsev had already designed a new cast turret for the 115 mm gun that could be fitted to the Obyekt 150 hull. This resulted in the Obyekt 166, which would eventually see widespread service as the T-62, supplementing the T-54/55. The new turret could also fit the D-54 gun, and this combination became the Obyekt 165, entering service as the T-62A. Both tanks were ordered into service in 1961 pending modifications to the Obyekt 430, but it was eventually decided to concentrate on the 115 mm gun instead, and only five T-62As were eventually completed.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:R87 T62A