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Primal Amulet

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Primal Wellspring  Flip

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Primal Amulet

Artifact

Instant and sorcery spells you cast cost less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Flarhoon13 on Unleashing the Maelstrom: Yidris' Controlled Chaos

2 weeks ago

Played a couple games. Yidris sputtered out, again, probably should have mulliganed.

Second try, Yidris kept hitting land drops. Suspended Wheel of Fate, Turn 3 Waste Not. Turn 4 Primal Amulet  Flip, Turn 5 Dark Petition. Taylor on Henzie "Toolbox" Torre, mostly, had hit me down to 3, the other players could have killed me. Taylor destroyed my Waste Not in response to the Wheel of Fate being cast; he channeled Boseiju, Who Endures. No matter. That gave me the Island I needed to cast the Turnabout that I would not have been able to cast otherwise. Main phase, cast Seething Song to flip into Primal Wellspring  Flip, allowing me to copy Emergent Ultimatum. Got to cast Time Warp, and Ghostly Flicker while Dualcaster Mage got shuffled back. No matter. Used Increasing Vengeance to copy the original Emergent Ultimatum, again! Will and Thomas had already conceded but Taylor started arguing about the stack before angrily leaving, repeating, "I'm done! I'm done!" Would have had infinite mana with some extra turns, probably an Aetherflux Reservoir to boot.

Balaam__ on Balaam__

1 month ago

Sounds good legendofa. I looked over the Ixalan sets (…not my favorites…)

Dowsing Dagger  Flip

Thaumatic Compass  Flip

Atzocan Seer definitely from the perspective of the dude reflected in the orb.


These I’m not sold on.

Heartless Pillage It’s a stretch, but it might be possible this is a first person view. (The Ixalan version, idk the abbreviation)

Primal Amulet  Flip has hands coming from offscreen, but I don’t see how this is 1st person.

Prosperous Pirates I think we see the tip of the guy’s hat on the far left, which would negate this being first person I suppose.

Prying Blade I think the angle is too far off to count as FPP.

Sorcerous Spyglass the ship is totally checking itself out in the reflection, making sure its sails are on point before it hits da harbor

Treasure Map  Flip Regarding the Ixalan card art, at first I thought it was a pirate pointing at the map from their viewpoint using the dagger thingy, but no one’s holding the handle. It’s jammed into the map and wedged into the table. I don’t think this is anyone in particular’s perspective. The card art shown here might count though. Idk the abbreviation for the Ixalan set btw.

Deadeye Rig-Hauler maybe this is the viewpoint of the hanging guy, maybe not.

Gruesome Fate are we looking from a rat’s perspective? Does that count?

Hunt the Weak Well, unless there are eyeballs inside the dinosaur’s mouth or unless we’re seeing this from the viewpoint of another creature about to be eaten that’s already inside the mouth, I guess this one doesn’t count. Pretty cool camera angle nonetheless.

09102023 on Naya Adventures

1 year ago

Apollo_Paladin Thank you for your feedback, I haven't considered adding Mondrak, Glory Dominus before. Doubling the tokens that come in might help solve some of the problems I have been seeing.

The deck actually seems a little reliant on getting a Lucky Clover out and feels weaker than I had hoped without one on the field. People will often target them with removal too. the deck is playable without one, but it's not fun using Lovestruck Beast turn one to get a single 1/1 token for a forest, when the opponent played a 1/2 or a 1/1 that produces mana on their first turn.

Right now, getting one clover on the field means Bonecrusher Giant will probably take care of creatures and planeswalkers that Giant Killer is not able to hit. Another advantage of having a clover out is that Questing Druid is going to be giving 4 cards the same as Showdown of the Skalds. The way the deck plays right now, it seems like I don't run out of cards to use; I can pretty reliably get one of those two by turn 4.

Doubling the number of tokens produced is essentially the same as having one clover out for quite a few cards in the deck and the effect should stack with clover...it's definitely worth considering. Doing that might make it easier to win with a bad hand too.

I'm very tempted to drop the land count by 1 and was actually thinking of replacing Primal Amulet  Flip. It seems like a good card, but I think I've cast it once in the last 30 or 40 games I've played. I've never been able to get enough charge counters to flip it either. Showdown seems to work best with low mana cost cards too...I've had a lot of turn 4's where it gets played because I'm low on cards and then I get something like Pia Nalaar, Consul of Revival, Virtue of Loyalty and 2 lands to use for turn 5. I guess I could always try Escape to the Wilds over showdown, I'm not sure what one is generally considered better.

That being said, there's definitely a balance point with the number of lands...I want to consistently hit land drops since adventure cards get played twice and I can try overwhelming/outlasting an opponent that way. But exiling 4 cards or even 6 cards and getting 2 or 3 lands is a thing that can happen right now and it could be nice to have more options when I exile a bunch of cards.

If you have any more suggestions, please let me know.

Master_J on Crazy Eights

1 year ago

Out: Sol Ring, Primal Amulet  Flip

In: Faerie Mastermind, Chrome Host Seedshark

The amulet can be good from time to time, but the payoff isn't worth it for a top-of-curve artifact that does nothing.

Sol Ring is good, but I need sources of blue mana, not colorless.

SirHipHopHippo on You'll Wish You Had One With Nothing

1 year ago

Max_Hammer

Thanks for the suggestion! I worry about Dual Casting, there aren't a lot of creatures in the deck, though I guess I could always enchant a snake! I wouldn't want to enchant Xyris because I like to attack with Xyris to add 3 more cards to my opponents hand so that Sudden Impact or Gaze of Adamaro hurt more. If I attack with Xyris while it's enchanted it will be tapped from combat. I'm thinking about adding Primal Amulet  Flip though

Jett2112 on Rog / Si Grixis Spellbook cEDH Refined

2 years ago

For redundancy, complete the playset of Forks by adding Twincast. You could add a combo potential by running Burning Inquiry with your Underworld Breach and Storm-Kiln Artist. It looks like you need to fix your land base to work with Tainted Pact. In my experience Wheel of Misfortune and Primal Amulet  Flip are overrated, consider taking them out to lower the mana curve. Otherworldly Gaze is a cool pick, I might try that in my Kess deck Pox Diamond.

Taillas on Burning Frogs

2 years ago

Made several changes recently to improve the deck. Nivix Guildmage was replaced with Ral, Storm Conduit, who does the same thing without ongoing mana costs. The number of Enigma Drakes has been increased to 4 to take advantage of the large number of instants in the deck. Primal Amulet  Flip was replaced with Dual Casting, which provides copy-power much faster. Flame Javelin was also added for situations where the deck needs a little more damage, such as sniping planeswalkers or finishing off players. Experimental Overload was added as a late-game play to take advantage of casting.

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