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Saka Light Cavalry

Saka Light Cavalry
Showing posts with label WWII. Show all posts
Showing posts with label WWII. Show all posts

Wednesday, 4 August 2021

Tiger 1 Build Update 2

 Since the original post I have managed to build up the Tiger to the point it will receive it's base coat. The Photo Etched has been a huge learning curve that has tested me quite a lot.

The interior of the hatches have all had a big upgrade with multiple parts with up to six bends to a single piece. Front mud guards were less tricky but still full of challengers.

Less bends on the righthand turret hatch but the small catch is actually three parts! The crew will be all over the hatch areas so I felt I should add the detail and now wait to find out how much is hidden by the figures!

View of the rear of the turret, a lot of the PE requires the original details to be filed off the model to be replaced with the brass parts. I have in plenty of cases felt the added detail was not worth the extra work. Here it seemed well worth it, about 40 minutes a clasp I was not so sure.

Each clasp set has four parts, the base plate that requires two bends on a area about half a mm if that, these then allow the hasp to be fitted into the two bent arms. Then the lock has it's upper wire bent to go through hole in the clasp. Finally a upper piece fastens to the tank box and threads through the back of the clasp!


Adding the side skirts last night and today took up a chunk of my modelling time and I had a fair bit of fun bending the skirts after looking at lots of photo's of Tigers. Seems the skirts were easy to damage in Normandy due to the narrow lanes in the Bocage. This will hopefully come across on the diorama. 

Very shinny at the moment, hopefully the primer will deal with that tomorrow. The rear guards were the most challenging and I had to go back to do a few changes to get them right. 


One flaw with the kit is that you can't have the turret facing forwards if you have the hatches open as the lugs force the turret to be put on to the side and when traversed hits one of the forward hatches. Simple solution is cutting off the lugs, will be glued in place when fully painted so no problem for me.

Half the wheels awaiting priming in the base colour. I won't fit the wheels until I have added mud and other effects to the lower parts of the tank. This will allow me to work a lot of effects onto the wheels as well. Tracks will not be even looked at for awhile yet.

Still need to add the exhausts and housing but these will be done post painting the body of the tank as using the airbrush. The AA MG will also be fitted once the tank is painted and tracks added, too delicate to risk getting knocked about.

I have two tournament first prizes to start in the next three to five weeks so not sure how far I can get with this. I should get the tank done for the most part as I am off for a little over a week and we don't have many trips out planned.



Saturday, 26 June 2021

Tiger I Build Update 1

 

My next diorama is this Tamiya 1/32 scale Mid Production Tiger I. I am giving myself a window of three months to build the kit and assemble the rest of the dio. I have added the Voyager Models PE kit that really ramps up the complexity and of course detail. I also ordered a metal barrel on a friends recommendation. So far resisting the metal tracks but if I struggle with the plastic ones from realism then I will probably go metal. Rather not as that will help ramp up the costs above what I probably can sell it for. The figures are mostly plastic with at least one will be resin, all depends on if I can get more figures that fit with the scene I am planning.

Some of the detail is insane, love the hatch parts, these will be late added items I suspect. Already decided a few parts don't add enough to be included and being stretched with some of the bending and gluing I have done already.
Covers for the exhaust, the bolts are being added to the cover plate which is about 6mm across. 
Plastic rod to replace the Tamiya rods fitted into the exhaust. I missed a trick I should have tap drilled them mounting hole a little deeper to make a more solid fix, lesson learnt.

One of the two finished, well sort of. I need to dial back on the corrosion I think, though they are mostly hidden by the exhaust shrouds so may need to be a bit OTT. I am using ENML binders that allow me to keep going back to it so can change as much as I like.

First real challenge was the two clamps that hold the jack in place on the rear of the Tiger. Two of these parts require folding, took me about an hour and a quarter to get this done.

I invested in a small PE folding vice tool. Already very happy that I did, it's going to get plenty of work on this build.
The wing nuts actually made me smile, lets see if that's the case when I have done a few more. 

I plan to do as much as the basic build as I can before adding as much PE as possible though bits like the metal grill covers needed to be added before some of the other clutter. The PE instructions are rather cluttered and sometimes don't make as much sense as I would like but with a lot of looking and cross referencing I seem to be doing OK.
I will add the wheels close to the end of the build as I want to do a lot of the weathering of the under side of the tank before fitting the wheels and tracks so as to be able to get right into the shadows.

Tracks are going to be such fun, build, paint and weather. Will be adding track sag at least I hope I will.

Between sessions on the Tiger I will be working on the figures and a bunch of other projects just to keep things fresh. As to how many will be wargaming related rather than just painting remains to be seen. However I am in the process of sorting my first game in years so that should provide a spark.











Tuesday, 10 March 2020

Next Up

The next bust I plan to paint is British Commando WWII by Young Miniatures based in Korea. This is a far less complex figure than the Polish Lancer or even the German soldier I finished recently. I am trying a few different things, first I have high and low lighted the bust by spraying a light primer from above and darker primer from below though I think I really need to use stronger contrasting shades.

The other change is quite major, I will base cote it watered down acrylic and then over paint in oils attempting to a more subtle shading through blending. Being new to oils this is going to be interesting. I have already started work on a spare face and been reasonably happy with the result. This will be far more time consuming but I hope for far better results. 

Tuesday, 10 March 2015

FrF73 Sledgehammers AAR

Normandy France 6th of June 1944. British commando's held the village of Lion-Sur-Mer early in the day on D-Day when they heard the sound of engines and clatter of tank tracks. Typical of many Normandy villages the buildings were made of stone and were formidable defensive locations. Just as well as a mixed force of infantry and self propelled guns had been ordered to take the village back.

British advantages, High firepower and morale troops, Hidden troops until three hexes away, PIAT v thin armoured vehicles. Good cover and open ground to fire through.

British disadvantages, Greatly outnumbered, only one MMG, facing 150MM HE SPG's

German Advantages, numbers, nearly three times the British at start force, three 150mm SPG's with ammo lorries to keep the guns supplied.

German disadvantages, Poor ELR with second line troops with too much open ground to cover. No clue what or where the British are positioned.

German's win with multi hex building control, set to a timetable that forces them to attack fairly quickly.

I set up as the British and actually made a fairly large mistake in not adequately covering the Northern (top) flank. However I had loaded the most isolated location with two and a half squads and the MMG. I figured this would be attacked in force and if it fell the buildings to the rear would be easy pickings as I would have nothing behind to stop them.

Showing no troops at the start of the game is not common, indeed it actually had both of us in fairly uncharted waters and it was to have grim consequences for one of us.

As expected Duncan went in heavy against the isolated southern building whilst trying to pin me in the middle with a second large force and the smallest force went for the northern flank. This attack was playing to my strengths whilst allowing my set up mistake to possibly amount to nothing serious.

Whilst the first shot from a half squad failed to effect the first troops in the south the MMG when it opened up caused a great deal of harm. A rate tear saw one and a half squads and the only leader in the area killed another two broken and one squad sent berserk. This squad in the following turn was reduced to a half squad and killed in close combat. The SPG was a real danger but I managed to destroy the ammo truck that was following behind stunning the crew of the SPG. Without the ammo truck the 150mm gun was bound to run out of ammo which happened before it was able to do any damage. The attack in the south first stalled then was turned away with no loss to my troops.

In the middle the Germans were making some progress and forcing me back towards the victory buildings and I had a a few breaks but even with two working SPG's Duncan was unable to get decent shots and again he was waiting for the loss of this support when I forced the last ammo truck to be recalled do to SSR. I was confident that I could hold the centre till at least mid-game, all depended on that northern flank.

I had accidentally given a route into the outskirts of the village that was not directly covered. Duncan being unaware of the position of my troops was not aware that this route was open and so was attacking slower than he needed. My only available unit in position was only able to pin one squad but fortunately Duncan was to move towards this unit rather than run round him. This allowed me to start to reposition a squad from within the village towards the threatened flank. I did not dare risking breaking the one covering unit so rather than risk moving through several hexes just assault moved with the plan to advance into a better location in the advance phase. That was put paid too when the squad was pinned in defensive fire. However even that worked out for me as the unit was only in a wooden building and as such drew more German troops towards it rather than moving away and behind. By the time it became clear it was my flanking unit I had managed to get a second squad in position to fire on the advancing German's in the open. 

At this point Duncan conceded as he had few troops in good order whilst I was due reinforcements that would finally close the door on the flanking move and the centre was firm enough to hold off the Germans until reinforced. A mix of bad luck on where Duncan attacked and ridiculous lucky rolls by me handed me the victory. On checking after the game 25% of my rolls was 4 on two D6, in a game where rolling low is a good thing and you are often firing with -1 and -2 shots due to open ground (-3 for the leader lead MMG) it was going to slant the game my way far more than skill could ever do.

The Germans lost seven squads so 50% KIA whilst I just ended the game with a half squad and a leader broken. 

End positions, Duncan tried moving a squad through the grain on the southern flank but even that was cut down. The map shows me about to advance into the two hex building next to the CX German squad. By the following turn I would have another three squads and leader in that area as reinforcements making sure the single squad would not be able to get further.

Converting to a figure battle. Plenty of open ground would be needed as the attackers need to suffer on the way in. Balance the troops so that the Germans have quite a few more than the defenders but have them of low quality and low on leadership. You may have to have special rules for the SPG's these are PzALrS(f) a 150mm gun on a old French chassis and should be slightly slower than a PzIV. Again special rules that allow the trucks to be ammo trucks and if they receive shooting that has any effect at all they drive back off the table unless destroyed. If the truck is destroyed it needs a chance to explode causing damage to any adjacent units, treat as a Goliath going off if you have rules for these.

The commandos need to be hidden until the Germans are within close range then they can be placed on table, this should make the German player to have to plan without the information most needed and if you have enough terrain on the table allow for some fun situations where the British pop up and start blazing away.

Friday, 26 December 2014

Santa Clause and Secret Santa THANK YOU BOTH

Whilst I had a quick look yesterday at blog land I have only today been able to post and I want to say a big fat Thank You to both by Secret Santa and Santa Clause. Both presents are great and will get some use.

My Santa Clause gave me this very nice Dio of a prospector and his trusty mule. These look wonderful and the colours are perfect. I really like everything about them.

Bags of character and detail, and as they are also on separate bases these can pop out and be used in games and split up allowing for much fun I am sure.

I can see the mule also making it into the roleplaying given the desire to carry so much equipment the two ponies they have may not be enough!!

If that was not enough I also was given this great Mexican. I don't think I have  mentioned it her but I was planning on putting together a Mexican force so this guy will fit right in and I cab see I will need to start thinking of suitable characters to go with him.

The figures are all from Blue Moon so I will start there as I really like the look of these figures. I know Spirit Games sells or has sold these ranges so maybe a visit to Burton is in order?

As you can see, he is packing more than just the two pistols he has by his sides :-) I think before the week is through he could wind himself in a shoot out as the kids try and kill Dad, something of a tradition in our house.

My Secret Santa was no less a welcome present. Three Plastic Soldier Company T34's which is just perfect as I am currently painting up the Russian infantry that will go with them. No I did not peek, just very lucky to be working on them on the run up to Christmas. 

My plan now is to finish them and also start the assembly and painting of the three tanks so that I have my fledgling force all done and ready for a game when I get the chance. Even so I will still need to add some support to the force being very light in this respect but that's all part of the fun. So I will be doing quite a bit of internet browsing as I rally want to do these guys justice.

Again thank you to both of you, both presents hit the mark and from reading some of the blogs I was not the only lucky one.

Friday, 29 August 2014

History First

The wargames hobby I have always found makes the hobbiest more aware of what actually happened in the wars they choose to recreate and in doing so tend to be far less pro war than the typical bod on the street.
I have always been interested in actual items that come from wars and have collected such objects as time as gone past such as the ECW musket balls through to Medals, though I once owned a Napoleonic cannon ball fetched from the sea (not fired in anger) fetched up by my father on a dive near Cornwall, oh I wish I still had that ball.

So whilst on holiday last week I cam across a shop selling military related items including the WWII French helmet shown above. I was torn between this one and a number of other helmets including a German paratroopers but this one won the personal debate.

At the moment I am just enjoying looking at it sitting waiting for me to do something with it. I plan to get a stand for it and it can join the other items in my man cave that are just there because they can be. To some people this will be seen as glorifying war and I don't have a strong argument against such a view as the main reason I bought and will keep this is simply for the enjoyment of owning it. WWII happened, I wish we could say we learnt things from it but given the number of conflicts large and small tells me we learnt less than we should and some of the wars fought have been less about protecting the vulnerable and more about getting some form of advancement, be it for Country or personal really matters little to me.

Back to the helmet, it's certainly great to own something that not only comes from WWII but comes from neither Britain or Germany and is as iconic as I feel this is. I was told by the guy who owns the shop that some of these helmets have been sold as WWI French helmets that are worth a lot more than the WWII version. I plan to save up and revisit sometime again, my son of course was real happy picking up a 50cal machine gun round, the bloke also had a 50cal US HMG and a Russian WWII MMG on it's carriage. I did not ask how much the 50cal was but the MMG was worth between £800-850 which was lower than I would have expected.

Wednesday, 7 May 2014

The Building of The (Last) Week

This was actually painted last week but I had the choice of running with it or Blog-Con and wanted to get the Blog-Con post out before I got to far into this week as I knew I would split it into parts so as to be able to give each section good coverage.

Here we have another Leven Miniatures building but this time it's actually available and can e found in the Military section. MIL23 - Longues-sur-Mer Bunker priced at £2.50 The image on the Leven site does not show it with the gun barrel though it does come with one.

I added the model to a 60x60mm base and built up a bank to look more like the actual bunker as seen on a quick internet search. The picture above shows the tapered gun off rather well. It is not just a barrel as it also has a block built to it which looks good from the front.

I could not resist adding steps to the rear for the troops to climb on leaving the emplacement even though this is going in a display case that almost certainly hide such details. I know you will understand LOL.

I kept the concrete look fresh painted grey rather than the more worn and aged look of now, hope that looks right for Mike. I built up the sides with cardboard and bits of wood wrapped in paper glued down then coated in Bitter Chocolate Sandtex, coated in sharpe's sand. Dry-brushed and then given a lot more static grass than I would put on a base followed by plenty of tufts to break up the finish a little.


Wednesday, 13 February 2013

3D Snipers Off The Bench

I was surprised at the speed I was able to paint up these Forged In Battle WWII 15mm figures, especially given the level of detail the figures have. Each pack was 40 figures strong but not all of these are suitable for use as 3D Snipers. In most cases it's due to the amount of space the base takes up (mostly lying down poses) but also two man groups such as the 50Mtr and the MMG. 

Fairly easy to clean up with acceptable levels of flash and fairly easy to remove mould lines (I missed a few), so prep time did not send me nuts, good job given I had 80 figures to do. One German in a field cap though was missing his face due to extra lead and had to be scrapped. Lots of different poses and as much equipment on the Germans as you would expect on a 28mm. The Americans were also not short of kit and whilst in both cases it adds to the painting time the end result is well worth it.

I have since bought the Russians and these will get cleaned up and painted in a few weeks time I hope. Again these have plenty of detail. All three Nations have rifle slings as well, so they get an extra point for that from me.

Here we have a close up shot showing both front and back of the Yanks, I went for the early post D-Day uniform for all of them. Here you can see the amount of kit they have to cart about.

Here we have half of the whole lot  of Yanks giving a fair idea of the multiple poses. Just like a lot of the 28mm figures though, the amount of troops actually pointing their weapons is rather low which is a bit disappointing  I am all for troops with movement but I would expect about half to be actually looking like they are engaging the enemy. At least you don't get the Airfix like useless poses, these were always annoying.

The faces (ignoring the elephant man) are not bad at all with a wash bringing out the features. The only figure I had real difficulty is the BAR man centre left of the picture above, the BAR looks very clumsy in it's detail. 

I did manage to paint up all 40 of the Americans but the Germans had six removed as not suitable to base and the one that needs the vet (or was he making a trunk call?) but again lots of good poses but even less shooting types.

The officer even has binoculars which was a great touch. Given the detail of the figures they would make great figures for skirmish play, I just can't see 28mm write even for infantry only actions, add tanks and I would want to hire the local sports hall. 15mm would allow limited tank use, something I can feel myself being drawn towards.

I did not waste the German support bases, these two have been painted up and based on the 30x30 bases I normally use for 6mm command stands. I still need to paint up the other loader then I will be finished with these until a time I do go for some WWII action then maybe I will be calling on these guys again. Not having painted any Battlefront I can't compare them but price wise these supply a saving but from what I understand the FiB packs are not tailored to FoW units so some biting between packs could be required.