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MobiGaze: development of a gaze interface for handheld mobile devices

Published: 10 April 2010 Publication History

Abstract

Handheld mobile devices that have a touch screen are widely used but are awkward to use with one hand. To solve this problem, we propose MobiGaze, which is a user interface that uses one's gaze (gaze interface) to operate a handheld mobile device. By using stereo cameras, the user's line of sight is detected in 3D, enabling the user to interact with a mobile device by means of his/her gaze. We have constructed a prototype system of MobiGaze that consists of two cameras with IR-LED, a Windows-based notebook PC, and iPod touch. Moreover, we have developed several applications for MobiGaze.

References

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Drewes, H., Luca, A.D. and Schmidt, A. Eye-gaze interaction for mobile phones. in Proceedings of the 4th international conference on mobile technology, applications, and systems (2007), 364--371.
[2]
Jacob, R.J.K. The use of eye movements in human-computer interaction techniques: what you look at is what you get ACM Transactions on Information Systems, 9 (2) (1991), 152--169.
[3]
LUKANDER, K. A system for tracking gaze on handheld devices Behavior Research Methods, 38 (4) (2006), 660--666.
[4]
Nagamatsu, T., Kamahara, J. and Tanaka, N. 3D Gaze Tracking with Easy Calibration Using stereo Cameras for Robot and Human Communication. in Proceedings of the 17th International Symposium on Robot and Human Interactive Communication (IEEE ROMAN) 2008 (2008), 59--64.
[5]
Nagamatsu, T., Iwamoto, Y., Kamahara, J., Tanaka, N. and Yamamoto, M. Gaze Estimation Method based on an Aspherical Model of the Cornea: Surface of Revolution about the Optical Axis of the Eye. in Proceedings of the 2010 Symposium on Eye Tracking Research & Applications (2010).

Cited By

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  • (2023)Gaze-based Interaction on Handheld Mobile DevicesProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589540(1-4)Online publication date: 30-May-2023
  • (2022)Multimodal Natural Human–Computer Interfaces for Computer-Aided Design: A Review PaperApplied Sciences10.3390/app1213651012:13(6510)Online publication date: 27-Jun-2022
  • (2022)PrivPAS: A real time Privacy-Preserving AI System and applied ethics2022 IEEE 16th International Conference on Semantic Computing (ICSC)10.1109/ICSC52841.2022.00010(9-16)Online publication date: Jan-2022
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Information & Contributors

Information

Published In

cover image ACM Conferences
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
April 2010
2219 pages
ISBN:9781605589305
DOI:10.1145/1753846

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 10 April 2010

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Author Tags

  1. eye tracking
  2. gaze
  3. mobile device
  4. stereo camera

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  • Extended-abstract

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CHI '10
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CHI EA '10 Paper Acceptance Rate 350 of 1,346 submissions, 26%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2023)Gaze-based Interaction on Handheld Mobile DevicesProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589540(1-4)Online publication date: 30-May-2023
  • (2022)Multimodal Natural Human–Computer Interfaces for Computer-Aided Design: A Review PaperApplied Sciences10.3390/app1213651012:13(6510)Online publication date: 27-Jun-2022
  • (2022)PrivPAS: A real time Privacy-Preserving AI System and applied ethics2022 IEEE 16th International Conference on Semantic Computing (ICSC)10.1109/ICSC52841.2022.00010(9-16)Online publication date: Jan-2022
  • (2022)EasyGaze: Hybrid eye tracking approach for handheld mobile devicesVirtual Reality & Intelligent Hardware10.1016/j.vrih.2021.10.0034:2(173-188)Online publication date: Apr-2022
  • (2021)Exploring Social Acceptability and Users’ Preferences of Head- and Eye-Based Interaction with Mobile DevicesProceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia10.1145/3490632.3490636(12-23)Online publication date: 5-Dec-2021
  • (2021)FGFlick: Augmenting Single-Finger Input Vocabulary for Smartphones with Simultaneous Finger and Gaze FlicksHuman-Computer-Interaction – INTERACT 202110.1007/978-3-030-85607-6_50(421-425)Online publication date: 27-Aug-2021
  • (2020)Gestatten: Estimation of User's Attention in Mobile MOOCs From Eye Gaze and Gaze Gesture TrackingProceedings of the ACM on Human-Computer Interaction10.1145/33949744:EICS(1-32)Online publication date: 18-Jun-2020
  • (2020)Improving the robustness of gaze tracking under unconstrained illumination conditionsMultimedia Tools and Applications10.1007/s11042-020-08679-yOnline publication date: 21-Apr-2020
  • (2019)Task-embedded online eye-tracker calibration for improving robustness to head motionProceedings of the 11th ACM Symposium on Eye Tracking Research & Applications10.1145/3314111.3319845(1-9)Online publication date: 25-Jun-2019
  • (2018)Accurate Model-Based Point of Gaze Estimation on Mobile DevicesVision10.3390/vision20300352:3(35)Online publication date: 24-Aug-2018
  • Show More Cited By

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