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2603 | Tevarin warlord Corath'Thal announces his intentions to retake Elysium IV. The UEE refuses to cede territory, and this dispute ignites the Second Tevarin War. |
Feature | Description |
---|---|
Pyro System | |
Server Meshing | |
Contested Zones | |
Jump Points | Implementing the first jump point into the persistent universe, connecting the Stanton and Pyro systems together. Includes necessary vehicle items and functionality, the jump points themselves, and their inner tunnels. |
Outposts - Colonialism | A small home for AI to live and shelter. They consist of a central hub and a few optional internal and external modules. They provide the basic necessities to support a small group of people for an indefinite amount of time. |
Fire Hazards | Implementing the Fire Hazard system, which tracks fire & temperature on static and dynamic objects. For the initial release, fire will be set up on a select few vehicles. |
Engineering | Allows players to manage, maintain and repair various ship systems. Players can assume different roles that each provide a unique gameplay loop. With Engineering Gameplay, players have to contend with item degradation, malfunctions, and power management |