Game (#2201334) finished January 14th 2025 5:06 PM using map BioDeux - extreme hosted by QWERTZ. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201333) finished January 14th 2025 5:31 AM using map BioDeux - crisp hosted by io. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201332) finished January 14th 2025 5:26 AM using map BioDeux - crisp hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201331) finished January 13th 2025 5:21 PM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#2201330) finished January 13th 2025 10:19 AM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#2201329) finished January 13th 2025 10:10 AM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#2201328) finished January 12th 2025 11:47 PM using map Cube Wars hosted by QWERTZ. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201327) finished January 12th 2025 11:39 PM using map Cube Wars hosted by QWERTZ. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201326) finished January 12th 2025 11:30 PM using map Cube Wars hosted by QWERTZ. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201325) finished January 12th 2025 11:21 PM using map Googleplex HD hosted by QWERTZ. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201324) finished January 12th 2025 11:13 PM using map Googleplex HD hosted by QWERTZ. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201323) finished January 12th 2025 8:06 PM using map BioDeux - extreme hosted by io. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201322) finished January 11th 2025 10:07 PM using map BioDeux - crisp hosted by io. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201321) finished January 11th 2025 10:01 PM using map BioDeux - crisp hosted by io. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201320) finished January 11th 2025 9:50 PM using map BioDeux - crisp hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201319) finished January 11th 2025 9:42 PM using map BioDeux - crisp hosted by io. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201318) finished January 11th 2025 9:36 PM using map BioDeux - crisp hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201317) finished January 11th 2025 9:29 PM using map BioDeux - crisp hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201316) finished January 11th 2025 9:19 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201315) finished January 11th 2025 9:15 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201314) finished January 11th 2025 9:11 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201313) finished January 11th 2025 9:06 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201312) finished January 11th 2025 9:00 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201311) finished January 11th 2025 8:57 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201310) finished January 11th 2025 8:53 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201309) finished January 11th 2025 8:48 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201308) finished January 11th 2025 8:42 PM using map DEUX REDUX hosted by QWERTZ. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201307) finished January 11th 2025 6:42 PM using map BioDeux - extreme hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201306) finished January 11th 2025 6:38 PM using map BioDeux - extreme hosted by io. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201305) finished January 11th 2025 6:31 PM using map BioDeux - extreme hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201304) finished January 11th 2025 6:26 PM using map BioDeux - extreme hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201303) finished January 11th 2025 6:22 PM using map BioDeux - extreme hosted by io. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201302) finished January 11th 2025 6:17 PM using map BioDeux - extreme hosted by io. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201301) finished January 11th 2025 6:14 PM using map BioDeux - extreme hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201300) finished January 11th 2025 6:09 PM using map BioDeux - extreme hosted by io. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201299) finished January 11th 2025 2:56 AM using map BioDeux - crisp hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201298) finished January 11th 2025 2:49 AM using map BioDeux - crisp hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201297) finished January 11th 2025 2:44 AM using map BioDeux - crisp hosted by io. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201296) finished January 11th 2025 2:41 AM using map BioDeux - crisp hosted by io. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201295) finished January 11th 2025 2:36 AM using map BioDeux - crisp hosted by io. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201294) finished January 11th 2025 2:30 AM using map BioDeux - crisp hosted by io. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201293) finished January 11th 2025 2:24 AM using map BioDeux - crisp hosted by io. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^10% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 34s.
Game (#2201292) finished January 10th 2025 9:21 PM using map BioDeux - extreme hosted by io. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.
Game (#2201291) finished January 10th 2025 5:13 PM using map BioDeux - extreme hosted by io-T. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 15s.
Game (#2201290) finished January 10th 2025 5:09 PM using map BioDeux - extreme hosted by io-T. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 15s.
Game (#2201289) finished January 10th 2025 5:07 PM using map BioDeux - extreme hosted by io-T. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 15s.
Game (#2201288) finished January 10th 2025 5:04 PM using map BioDeux - extreme hosted by io-T. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 15s.
Game (#2201287) finished January 10th 2025 5:01 PM using map BioDeux - extreme hosted by io-T. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 15s.
Game (#2201286) finished January 8th 2025 5:55 AM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#2201285) finished January 7th 2025 11:27 PM using map BioDeux - extreme hosted by io. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^15% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round NFTCB. The turn timer was set to 30s.