Game (#1276974) finished October 26th 2011 10:33 AM using map Classic hosted by CLASSIC (FEST). The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s. Game limit was 30m.
Game (#1174002) finished February 3rd 2011 2:02 PM using map Bio - Deux - extreme hosted by Killercatfish. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 23s.
Game (#1173997) finished February 3rd 2011 1:55 PM using map Bio Deux - Biohazard hosted by Killercatfish. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 23s.
Game (#1173993) finished February 3rd 2011 1:48 PM using map Bio Deux - Biohazard hosted by Killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 23s.
Game (#1117638) finished September 29th 2010 5:45 PM using map Bio - Deux - extreme hosted by lobotomist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1117635) finished September 29th 2010 5:37 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1117556) finished September 29th 2010 2:26 PM using map Classic hosted by paranoiarodeo. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1117551) finished September 29th 2010 2:14 PM using map Classic hosted by paranoiarodeo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1117006) finished September 28th 2010 11:53 AM using map Roman Empire II hosted by ignominious. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1116996) finished September 28th 2010 11:28 AM using map Roman Empire II hosted by ManicMonday. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1116993) finished September 28th 2010 11:20 AM using map Roman Empire II hosted by ManicMonday. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1114296) finished September 22nd 2010 2:22 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1114238) finished September 22nd 2010 11:40 AM using map Roman Empire II hosted by ignominious. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1111603) finished September 16th 2010 5:03 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1111084) finished September 15th 2010 2:00 PM using map Roman Empire II hosted by ignominious. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1111076) finished September 15th 2010 1:43 PM using map Roman Empire II hosted by ignominious. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1111047) finished September 15th 2010 12:16 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1111042) finished September 15th 2010 11:57 AM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1110574) finished September 14th 2010 12:53 PM using map Classic hosted by ManicMonday. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1110572) finished September 14th 2010 12:50 PM using map Classic hosted by ManicMonday. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.